A very basic one-player ponglike for Mega Drive/Genesis, developed in SGDK.
This is in no way meant to be a fun and/or balanced gameplay experience. Instead, this is basically a sample project to show what a basic game developed in SGDK looks like, for those who want to learn Mega Drive development themselves. Some things could be solved in a more elegant way (by using structs, for example) but I wanted to keep this as simple as possible.
If you need some more help getting started, I've written a full tutorial over on my website, along with many others!
I am very much a beginner, so some of the things you'll see in my code might be wrong or at the very least questionable. I very much welcome and appreciate feedback from people who actually know what they're doing!