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Learning Multi-agent Action Coordination via Electing First-move Agent

1. Environments supported:

2. Installation

2.1 create conda environment

conda create -n marl python==3.6.1
conda activate marl
pip install torch==1.5.1+cu101 torchvision==0.6.1+cu101 -f https://download.pytorch.org/whl/torch_stable.html

2.2 create football environment

3. Training

  1. we use training Cooperative Navigation as an example:
cd CooperativeNavigation
python train.py
  1. we use training Google Football as an example:
# 3vs1 scenario
cd GoogleFootball/3vs1
python train.py

# 2vs6 scenario
cd GoogleFootball/2vs6
python train.py

4. Empirical Results

4.1. The final results on Cooperative Navigation

CN

4.2. The final results on Google Football

GF

4.3. The comparison with LOLA

Tips:

  • Our reproduce for LOLA is available at this repo : AC_LOLA
  • LOLA has an elegant theory guarantee of 2 agents in a general-sum game but no such guarantee with more than 2 agents. Due to the limitation of LOLA, we only test the LOLA with 2 agents.
  • In the future, we can investigate the gradient effects (average gradients from other agents or gradient effects between pairs) of multiple agents (more than 2).

LOLA

4.4. The comparison with BiAC

  • 2 agents on the Cooperative Navigation and Google Football

Biac

4.5. The importance of optimally electing the leader

  • The emperical results about 2 agents and 5 agents on the Cooperative Navigation

Leader

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