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fix: dzi viewer would loop forever due to some faulty math #43

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merged 5 commits into from
Nov 21, 2024

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@froyo-np froyo-np commented Nov 20, 2024

WIP Steps

What

Fix some poor mathy assumptions in code dealing with Level-of-detail determination in the dzi loader.

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Replace this txt describing what kind of technical overlaying code changes were introduced here.

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…tility to pick a layer index less than zero. This would cause a while-loop to run indefinitely, causing a hang.

added unit tests, sanitize the layer math, and protect imageSizeAtLayer() from bogus inputs
@@ -93,7 +93,7 @@ export function getVisibleTiles(dzi: DziImage, camera: { view: box2D; screenSize
export function firstSuitableLayer(imageWidth: number, screenWidth: number) {
const idealLayer = Math.ceil(Math.log2(screenWidth));
const biggestRealLayer = Math.ceil(Math.log2(imageWidth));
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the log of numbers smaller than 1 can be negative. In many circumstances, the width passed in as what is needed could be very small, and in that case, the result would be a layer at a negative index, which of course does not exist.

let total: vec2 = [size.width, size.height];

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the issue here is that the while loop below will use ceil after dividing the total by 2 - that means that if maxLayerSize was a number less than 1 (for example 2**-1 == 0.5), then the progressive dividing of total would never reach the exit condition, resulting in an infinite loop.

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using 0 as a fallback value is fine, because 2**0 = 1

@froyo-np froyo-np requested a review from lanesawyer November 20, 2024 20:04
let total: vec2 = [size.width, size.height];

while (total[0] > layerMaxSize || total[1] > layerMaxSize) {
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todo:
if we didn't use the ceil at each step, this while-loop could be replaced with a closed-form expression... its not clear to me if that would give us the correct answer for all scenarios though - this has to match the (rather poorly documented) specification of the DZI format

@froyo-np froyo-np requested a review from a team as a code owner November 20, 2024 22:46
@froyo-np froyo-np requested a review from Jarbuckle November 20, 2024 22:46
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Yay for tests to make sure we don't break this when you're on leave 😁

And the fix makes sense!

@froyo-np froyo-np enabled auto-merge (squash) November 21, 2024 23:13
@froyo-np froyo-np merged commit 18bfce8 into main Nov 21, 2024
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@froyo-np froyo-np deleted the noah/fix-impossible-dzi-math branch November 21, 2024 23:13
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2 participants