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m_Name: CrossDK | ||
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_appId: | ||
_apiKey: | ||
_idfv: |
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using System.Runtime.InteropServices; | ||
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namespace CrossDK | ||
{ | ||
public class CrossDKConverter | ||
{ | ||
/* Interface to native implementation */ | ||
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#if UNITY_IOS && !UNITY_EDITOR | ||
[DllImport("__Internal")] | ||
private static extern void crossDKConfigWithAppId(string appId, string apiKey, string userId); | ||
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[DllImport("__Internal")] | ||
private static extern void dismissOverlay(); | ||
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[DllImport("__Internal")] | ||
private static extern void displayOverlayWithFormat(int format, int position, bool withCloseButton, bool isRewarded); | ||
#endif | ||
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/* Public interface for use inside C# code */ | ||
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public static void CrossDKConfigWithAppId(string appId = "", string apiKey = "", string userId = "") | ||
{ | ||
#if UNITY_IOS && !UNITY_EDITOR | ||
crossDKConfigWithAppId(appId, apiKey, userId); | ||
#endif | ||
} | ||
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public static void DismissOverlay() | ||
{ | ||
#if UNITY_IOS && !UNITY_EDITOR | ||
dismissOverlay(); | ||
#endif | ||
} | ||
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public static void DisplayOverlayWithFormat(OverlayFormat format, OverlayPosition position, bool withCloseButton, bool isRewarded) | ||
{ | ||
#if UNITY_IOS && !UNITY_EDITOR | ||
displayOverlayWithFormat((int)format, (int)position, withCloseButton, isRewarded); | ||
#endif | ||
} | ||
} | ||
} |
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using UnityEngine; | ||
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namespace CrossDK | ||
{ | ||
public class CrossDKSingleton : MonoBehaviour | ||
{ | ||
private static CrossDKSingleton _instance; | ||
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public delegate void CrossDKDelegate(string message); | ||
public static CrossDKDelegate overlayWillStartPresentationDelegate; | ||
public static CrossDKDelegate overlayDidFinishPresentationDelegate; | ||
public static CrossDKDelegate overlayWillStartDismissalDelegate; | ||
public static CrossDKDelegate overlayDidFinishDismissalDelegate; | ||
public static CrossDKDelegate overlayStartsPlayingVideoDelegate; | ||
public static CrossDKDelegate overlayPlayedHalfVideoDelegate; | ||
public static CrossDKDelegate overlayDidFinishPlayingVideoDelegate; | ||
public static CrossDKDelegate overlayShowsRecommendedAppInAppStoreDelegate; | ||
public static CrossDKDelegate overlayDidRewardUserWithRewardDelegate; | ||
public static CrossDKDelegate overlayDidFailToLoadWithErrorDelegate; | ||
public static CrossDKDelegate overlayUnavailableWithErrorDelegate; | ||
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[Header("SDK settings")] | ||
[SerializeField] private bool _autoCallConfig; | ||
[SerializeField] private string _appId; | ||
[SerializeField] private string _apiKey; | ||
[SerializeField] private string _idfv; | ||
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private void Awake() | ||
{ | ||
if (_instance != null) | ||
{ | ||
Destroy(this); | ||
return; | ||
} | ||
_instance = this; | ||
DontDestroyOnLoad(gameObject); | ||
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if (_autoCallConfig) | ||
{ | ||
Config(_appId, _apiKey, _idfv); | ||
} | ||
} | ||
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#region CrossDK Methods | ||
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public static void Config(string appId = "", string apiKey = "", string userId = "") | ||
{ | ||
CrossDKConverter.CrossDKConfigWithAppId(appId, apiKey, userId); | ||
} | ||
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public static void DismissOverlay() | ||
{ | ||
CrossDKConverter.DismissOverlay(); | ||
} | ||
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public static void DisplayOverlay(OverlayFormat format = OverlayFormat.Interstitial, OverlayPosition position = OverlayPosition.Bottom, bool withCloseButton = true, bool isRewarded = true) | ||
{ | ||
CrossDKConverter.DisplayOverlayWithFormat(format, position, withCloseButton, isRewarded); | ||
} | ||
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#endregion | ||
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#region CrossDK Delegates | ||
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internal void OverlayWillStartPresentation(string message) | ||
{ | ||
overlayWillStartPresentationDelegate?.Invoke(message); | ||
} | ||
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internal void OverlayDidFinishPresentation(string message) | ||
{ | ||
overlayDidFinishPresentationDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayWillStartDismissal(string message) | ||
{ | ||
overlayWillStartDismissalDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayDidFinishDismissal(string message) | ||
{ | ||
overlayDidFinishDismissalDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayStartsPlayingVideo(string message) | ||
{ | ||
overlayStartsPlayingVideoDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayPlayedHalfVideo(string message) | ||
{ | ||
overlayPlayedHalfVideoDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayDidFinishPlayingVideo(string message) | ||
{ | ||
overlayDidFinishPlayingVideoDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayShowsRecommendedAppInAppStore(string message) | ||
{ | ||
overlayShowsRecommendedAppInAppStoreDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayDidRewardUserWithReward(string message) | ||
{ | ||
overlayDidRewardUserWithRewardDelegate?.Invoke(message); | ||
} | ||
|
||
internal void OverlayDidFailToLoadWithError(string message) | ||
{ | ||
overlayDidFailToLoadWithErrorDelegate?.Invoke(message); | ||
} | ||
|
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internal void OverlayUnavailableWithError(string message) | ||
{ | ||
overlayUnavailableWithErrorDelegate?.Invoke(message); | ||
} | ||
|
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#endregion | ||
} | ||
|
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public enum OverlayFormat | ||
{ | ||
Banner = 0, | ||
MidSize = 1, | ||
Interstitial = 2 | ||
} | ||
|
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public enum OverlayPosition | ||
{ | ||
Bottom = 0, | ||
BottomRaised = 1 | ||
} | ||
} |
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<dependencies> | ||
<!-- iOS Cocoapod dependencies can be specified by each iosPod element. --> | ||
<iosPods> | ||
<!-- iosPod supports the following attributes: | ||
* "name" (required) | ||
Name of the Cocoapod. | ||
* "path" (optional) | ||
Path to the local Cocoapod. | ||
NOTE: This is expanded to a local path when the Podfile is generated. | ||
For example, if a Unity project has the root path "/my/game" and the | ||
pod the path is "foo/bar", this will be will be expanded to | ||
"/my/game/foo/bar" when the Podfile is generated. | ||
* "version" (optional) | ||
Cocoapod version specification for the named pod. | ||
If this is not specified the latest version is used. | ||
NOTE: This can't be used when "path" is set. | ||
* "bitcodeEnabled" (optional) | ||
Whether this Cocoapod requires bitcode to be enabled in Unity's | ||
generated Xcode project. This is "true" by default. | ||
* "minTargetSdk" (optional) | ||
The minimum iOS SDK required by this Cocoapod. | ||
* "addToAllTargets" (optional) | ||
Whether to add this pod to all targets when multiple target is | ||
supported. This is "false" by default. | ||
* "configurations" (optional) | ||
Podfile formatted list of configurations to include this pod in. | ||
* "modular_headers" (optional) | ||
Set to true to enable modular headers, false to disable. | ||
* "source" (optional) | ||
Source repo to fetch the pod from. | ||
* "subspecs" (optional) | ||
Subspecs to include for the pod. | ||
--> | ||
<iosPod name="CrossDK" version="3.2.0" addToAllTargets="true"> | ||
<sources> | ||
<source>https://github.com/CocoaPods/Specs</source> | ||
</sources> | ||
</iosPod> | ||
</iosPods> | ||
</dependencies> |
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using UnityEditor; | ||
using UnityEditor.Callbacks; | ||
using UnityEditor.iOS.Xcode; | ||
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public static class IOSPostProcess | ||
{ | ||
[PostProcessBuild] | ||
public static void OnPostProcessBuild(BuildTarget buildTarget, string buildPath) | ||
{ | ||
if (buildTarget == BuildTarget.iOS) | ||
{ | ||
string pbxProjectPath = PBXProject.GetPBXProjectPath(buildPath); | ||
PBXProject project = new PBXProject(); | ||
project.ReadFromFile(pbxProjectPath); | ||
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project.SetBuildProperty(project.ProjectGuid(), "VALIDATE_WORKSPACE", "YES"); | ||
project.SetBuildProperty(project.ProjectGuid(), "CLANG_ENABLE_MODULES", "YES"); | ||
project.SetBuildProperty(project.ProjectGuid(), "CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER", "YES"); | ||
project.SetBuildProperty(project.ProjectGuid(), "ALWAYS_SEARCH_USER_PATHS", "NO"); | ||
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project.WriteToFile(pbxProjectPath); | ||
} | ||
} | ||
} |
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