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Services and fields
clausthaler-devel edited this page Aug 9, 2016
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1 revision
This page explains which fields you can set in your rico description depending on the service you chose. The value after the = is the default value of the field. In some cases there are no default values available, in which case you have to specify those fields for the building to work properly. Lines starting with // are comments.
##Common Fields construction-cost = 1000 maintenance-cost = 100 electricity-consumption = 10 water-consumption = 10 sewage-accumulation = 10 garbage-accumulation = 10 fire-hazard = 1 fire-tolerance = 20
workplaces = 3,18,21,18
hearse-count = 10
corpse-capacity = 100
burial-rate = 10
grave-count
death-care-accumulation = 100
death-care-radius = 400.0
// 1 - 3
level = 1
// either "high" or "low"
sub-service = n/a
// 1-n, 1-m, 1-o, 1-p, for example 2,12,2,2
workplaces = n/a
workplaces = 5,12,9,4
resource-capacity = 10000
resource-consumption = 100
electricity-production = 1000
pollution-accumulation = 100
pollution-radius = 100.0
noise-accumulation = 50
noise-radius = 100.0
level = 1
// either "forest", "farming", "oil", "ore"
sub-service = n/a
// 1-n, 1-m, 1-o, 1-p, for example 4,5,15,10
workplaces = n/a
workplaces = 5,12,9,4
fire-truck-count = 10
fire-department-accumulation = 100
fire-department-radius = 500.0
workplaces = 0,0,0,100
noise-accumulation = 100
noise-radius = 150.0
education-radius = 1500.0
workplaces = 5,12,9,4
resource-capacity = 10000
resource-consumption = 100
heating-production = 1000
pollution-accumulation = 100
pollution-radius = 100.0
noise-accumulation = 50
noise-radius = 100.0
workplaces = 3,18,21,18
ambulance-count = 10
patient-capacity = 100
curing-rate = 10
health-care-accumulation = 100
health-care-radius = 400.0
// 1 - 3 when sub-service is "generic", otherwise 1
level = n / a
// either "forest", "farming", "oil", "ore"
sub-service = n / a
// 1-n, 1-m, 1-o, 1-p, for example 4,5,15,10
workplaces = n/a
workplaces = 2,2,1,0
garbage-truck-count = 3
garbage-capacity = 10000000
garbage-consumption = 1000
electricity-production = 1000
pollution-accumulation = 100
pollution-radius = 150.0
noise-accumulation = 50
noise-radius = 100.0
animal-count = 3
collect-radius = 2000.0
workplaces = 10,10,10,10
visit-place-count0 = 100
visit-place-count1 = 100
visit-place-count2 = 100
entertainment-accumulation = 100
entertainment-radius = 400.0
noise-accumulation = 100
noise-radius = 100.0
attractiveness-accumulation = 10
monument-level = 1
// 1 - 3
level = n / a
// 1-n, 1-m, 1-o, 1-p, for example 4,5,15,10
workplaces = n/a
visitplaces = 50,50,50
entertainment-accumulation = 100
entertainment-radius = 400.0
workplaces = 4,16,16,4
police-car-count = 10
jail-capacity = 20
sentence-weeks = 15
police-department-accumulation = 100
police-department-radius = 500.0
noise-accumulation
noise-radius = 200.0
// 1 - 5
level = n/a
// either "high" or "low"
sub-service = n/a
// number of households, 1 - n
homes = n / a
workplaces = 1,1,1,1
visitplaces = 10,10,10
health-care-accumulation = 200
health-care-radius = 500.0
workplaces = 10,9,5,1
student-count = 100
education-accumulation = 100
education-radius = 500.0
workplaces = 2,2,1,0
snow-truck-count = 3
snow-capacity = 10000000
snow-consumption = 1000
pollution-accumulation = 100
pollution-radius = 150.0
noise-accumulation = 50
noise-radius = 100.0
collect-radius = 2000.0
workplaces = 3,18,21,18
noise-accumulation = 100
noise-radius = 150.0
public-transport-accumulation = 100
public-transport-radius = 1500.0
resident-capacity = 2000
tourist-factor0 = 1000
tourist-factor1 = 3000
tourist-factor2 = 5000