Fix OpenBlocks Last Stand trigger condition #477
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes the Last Stand enchant triggering on pre-mitigation damage (before enchants, potions, etc). It now triggers on post-mitigation damage, as originally intended.
The specific way this tweak is implemented is to offer maximum compatibility with other mixins (e.g. Dimension Hopper Tweaks) into this method. As a side effect, this does cause an extra object allocation for each player damage event, but that should be okay.
Also bumps required min version of MixinBooter to 8.9 for
@WrapOperation
on NEW object instantatiations.