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fix(text): use a linted text
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meriadec committed Oct 6, 2015
1 parent b122c0a commit 9d4286a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion stores/GameStore.js
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ class GameStore extends BaseStore {
_typedWord: '',

// the text used
text: Parser.parseText('context\n .getActionContext()\n .executeAction(navigateAction, { url: req.url }, (err) => {\n if (err) {\n if (err.statusCode && err.statusCode === 404) { next(); }\n else { next(err); }\n return;\n }\n'),
text: Parser.parseText('context\n .getActionContext()\n .executeAction(navigateAction, { url: req.url }, err => {\n if (err) {\n if (err.statusCode && err.statusCode === 404) { return next(); }\n return next(err);\n }\n'),

// used to show a progress while loading text
isLoadingText: false,
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