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Merge branch 'street-geo-editor' of https://github.com/3DStreet/3dstreet
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,5 @@ | ||
<!DOCTYPE html> | ||
<html> | ||
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<html> | ||
<head> | ||
<!-- aframe --> | ||
<script src="https://aframe.io/releases/1.5.0/aframe.min.js"></script> | ||
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@@ -15,6 +14,13 @@ | |
<!-- viewer controls - vr teleport --> | ||
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/aframe-blink-controls.min.js"></script> | ||
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<!-- posthog --> | ||
<script> | ||
!function(t,e){var o,n,p,r;e.__SV||(window.posthog=e,e._i=[],e.init=function(i,s,a){function g(t,e){var o=e.split(".");2==o.length&&(t=t[o[0]],e=o[1]),t[e]=function(){t.push([e].concat(Array.prototype.slice.call(arguments,0)))}}(p=t.createElement("script")).type="text/javascript",p.async=!0,p.src=s.api_host.replace(".i.posthog.com","-assets.i.posthog.com")+"/static/array.js",(r=t.getElementsByTagName("script")[0]).parentNode.insertBefore(p,r);var u=e;for(void 0!==a?u=e[a]=[]:a="posthog",u.people=u.people||[],u.toString=function(t){var e="posthog";return"posthog"!==a&&(e+="."+a),t||(e+=" (stub)"),e},u.people.toString=function(){return u.toString(1)+".people (stub)"},o="capture identify alias people.set people.set_once set_config register register_once unregister opt_out_capturing has_opted_out_capturing opt_in_capturing reset isFeatureEnabled onFeatureFlags getFeatureFlag getFeatureFlagPayload reloadFeatureFlags group updateEarlyAccessFeatureEnrollment getEarlyAccessFeatures getActiveMatchingSurveys getSurveys onSessionId".split(" "),n=0;n<o.length;n++)g(u,o[n]);e._i.push([i,s,a])},e.__SV=1)}(document,window.posthog||[]); | ||
posthog.init('phc_Yclai3qykyFi8AEFOrZsh6aS78SSooLzpDz9wQ9YAH9',{api_host:'https://us.i.posthog.com', person_profiles: 'identified_only' // or 'always' to create profiles for anonymous users as well | ||
}) | ||
</script> | ||
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<script> | ||
// TODO: This should be inside of Viewer Wrapper component logic | ||
// this makes the same camera rig setup work in VR and desktop modes | ||
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