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add loadFromJSON function to streetmix-loader
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<!-- aframe --> | ||
<script src="https://aframe.io/releases/1.4.2/aframe.min.js"></script> | ||
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<!-- 3dstreet --> | ||
<script src="./dist/aframe-street-component.js"></script> | ||
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<!-- mapbox --> | ||
<script src="https://github.3dstreet.org/src/lib/aframe-mapbox-component.min.js"></script> | ||
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<!-- save / load --> | ||
<script src="./src/json-utils.js"></script> | ||
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<!-- ocean --> | ||
<script src="https://github.3dstreet.org/src/components/ocean-plane.js"></script> | ||
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<title>3DStreet</title> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<link rel="icon" type="image/x-icon" href="ui_assets/favicon.ico"> | ||
<link rel="stylesheet" href="src/viewer-styles.css"> | ||
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</head> | ||
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<body> | ||
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<!-- viewer ui start --> | ||
<div class="viewer-header-wrapper"> | ||
<button class="viewer-logo-start-editor-button" onclick="startEditor()"> | ||
<img class="viewer-logo-img" alt="3DStreet Viewer" src="ui_assets/3DStreet-Viewer-Start-Editor.svg"> | ||
</button> | ||
</div> | ||
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<div class="right-fixed"> | ||
<ul class="right-menu"> | ||
<li onclick="buttonScreenshotTock()"> <a class="camera" href="#"> <span> Capture image as PNG </span> <img src="ui_assets/camera-icon.svg"> </a></li> | ||
<li onclick="inputStreetmix()"> <a class="load" href="#"> <span> Load Streetmix URL </span> <img src="ui_assets/streetmix-logo.svg"> </a></li> | ||
<!-- <li onclick="inputJSON()"> <a class="load" href="#"> <span> Load JSON String </span> <img src="assets/ui_assets/upload-icon.svg"> </a></li> --> | ||
<li><a class="load"> <label for="inputfile" style="display: inherit; align-items: center; cursor: pointer"> <input type="file" id="inputfile" style="display:none" accept=".js, .json, .txt"> <span> Load JSON File </span> <img src="ui_assets/upload-icon.svg"></label></a></li> | ||
<li> <a id="custom-enter-vr-button" class="vr" href="#"> <span class="vr">Enter VR mode</span> <img src="ui_assets/vr-icon.svg"> </a></li> | ||
</ul> | ||
</div> | ||
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<a-scene | ||
vr-mode-ui="enterVRButton: #custom-enter-vr-button;" | ||
vr-mode-ui-if-headset | ||
renderer="colorManagement: true; physicallyCorrectLights: true;" | ||
inspector="url: //3dstreet.app/dist/3dstreet-editor.js" | ||
notify | ||
metadata | ||
> | ||
<a-assets> | ||
<!-- uncomment the line below to load assets from local github submodule --> | ||
<!-- <street-assets url="./assets/"></street-assets> --> | ||
<!-- uncomment the line below to load all possible asset categories --> | ||
<!-- <street-assets categories="sidewalk-props people people-rigged vehicles vehicles-rigged buildings intersection-props segment-textures segment-colors lane-separator stencils vehicles-transit dividers sky grounds"></street-assets> --> | ||
<!-- a reduced set of assets for non-animated streetmix streets without intersections --> | ||
<street-assets categories="loud-bicycle sidewalk-props people vehicles vehicles-rigged buildings segment-textures segment-colors lane-separator stencils vehicles-transit dividers sky grounds"></street-assets> | ||
</a-assets> | ||
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<a-entity id="cameraRig" position="0 10 30" data-layer-name="Viewer" cursor-teleport="cameraRig: #cameraRig; cameraHead: #camera;" look-controls="reverseMouseDrag: true" wasd-controls="enabled: true"> | ||
<a-entity id="camera" camera="far: 1000" position="0 1.6 0" ></a-entity> | ||
<a-entity id="leftHand" hand-controls="hand: left; handModelStyle: lowPoly; color: #ffccff"></a-entity> | ||
<a-entity id="rightHand" hand-controls="hand: right; handModelStyle: lowPoly; color: #ffccff"></a-entity> | ||
<a-entity id="screenshot" class="no-pause" screentock visible="false"></a-entity> | ||
</a-entity> | ||
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<a-entity id="environment" data-layer-name="Environment" street-environment="preset: day;"></a-entity> | ||
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<a-entity id="street-container" data-layer-name="3D Street Layers" data-layer-show-children> | ||
<a-entity id="default-street" street streetmix-loader set-loader-from-hash></a-entity> | ||
</a-entity> | ||
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<a-entity id="reference-layers" data-layer-name="Reference Layers" data-layer-show-children> | ||
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</a-scene> | ||
</body> | ||
<script> | ||
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// --- streetmix-JSON for generate street --- | ||
/* | ||
const streetmixJSON = {{street_json}}; | ||
document.querySelector('a-scene').addEventListener('loaded', function () { | ||
AFRAME.scenes[0].setAttribute('streetmix-loader', 'streetmixJSON', streetmixJSON); | ||
}) | ||
*/ | ||
document.getElementById('inputfile') | ||
.addEventListener('change', fileJSON); | ||
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// only show VR button if headset connected | ||
AFRAME.registerComponent('vr-mode-ui-if-headset', { | ||
dependencies: ['vr-mode-ui'], | ||
init: function () { | ||
if (!AFRAME.utils.device.checkHeadsetConnected()) { | ||
this.el.setAttribute('vr-mode-ui', 'enabled', false); | ||
} | ||
} | ||
}) | ||
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function buttonScreenshotTock() { | ||
const screenshotEl = document.getElementById('screenshot'); | ||
screenshotEl.play(); // double check playing in case we're in editor mode | ||
screenshotEl.setAttribute('screentock', 'type', 'jpg'); | ||
screenshotEl.setAttribute('screentock', 'takeScreenshot', true); | ||
} | ||
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function startEditor() { | ||
var sceneEl = document.querySelector('a-scene'); | ||
sceneEl.components.inspector.openInspector(); | ||
document.querySelector('.viewer-header-wrapper').style.display = 'none'; | ||
} | ||
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AFRAME.registerComponent('timed-inspector', { | ||
init: function() { | ||
setTimeout( function () { | ||
window.postMessage('INJECT_AFRAME_INSPECTOR') | ||
}, this.data * 1000) | ||
} | ||
}); | ||
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</script> | ||
</html> |
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