-
Notifications
You must be signed in to change notification settings - Fork 0
Barracks Function (in Eden & Zeus)
In the Zeus interface, under the "2BNB Modules", add the module "Add Barracks Functions" to an entity (usually an ammobox or a vehicle).
Once you add the module, you will decide what functions the arsenal should have. The first dropdown menu lets you choose between a handful of predefined arsenal filters. During standard operations, the "Standard" option should be used to apply the proper filter to the arsenal. There are other filters too, such as "Eastern" or "Full" (Full meaning unfiltered).
The remaining two menu options/drowndowns are self explainatory, one of them is for adding a full heal function to the entity and the other is for adding a spectator function. Both of these, players can access via ACE interaction. These are both set to Yes by default.
Similar to the Zeus method, the Barracks Functions appears in Eden the same way. Under "2BNB Modules" you will place down a Barracks Function module, preferably close to the arsenals. Double click it and you will have a menu Option appear with the following:
You will see the list of Options that the Zeus/Mission Maker can alter easily being the following:
- Arsenal
- Filter Type
- Full Heal
- Spectator
Filter Type is a dropdown menu consisting of five options:
- Standard > This is the default loadout restrictions (set by the main server)
- West > This makes all Western weaponry/gear available (set by main server)
- East > This makes all Eastern weaponry/gear available (set by main server)
- Independent > This makes all independent weaponry/gear available (set by main server)
- Mission > This makes whatever the mission maker chooses to be available through adding it manually in "Addon Options", under "2BNB Arsenal". (This is all done while in Eden Editor by the maker)
Finally, sync the Barracks function to the Arsenals and they will be good to go once the map is loaded on the server. The Arsenals will not work with the module when testing it due to most Mission Makers not having the "2BNB Framework" mod that Admins will have primary use of. If in doubt, upload or ask for your PBO to be uploaded onto the server and test it there.
If you have any questions whatsoever, feel free to let @Mod Developer
s know on the Discord server.
Use the search bar above /\ or the links below \/
Admin Messaging
AI Interactions
Deploy
Direct Speech Switching
Map Noise Reduction
Pass Magazine
Screenshot Mode
Barracks Function
Force Respawn & Respawn Timer
List Dead Players
Mission Whitelist
Supply Drop
Build Script
Custom Images
Custom Patches
Renaming Map Locations