From 19c42680625caa040ed0c5ed7c972c165bda31ff Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Madar=C3=A1sz?= Date: Thu, 20 Sep 2018 21:08:57 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 552835f..a162a3e 100644 --- a/README.md +++ b/README.md @@ -40,7 +40,7 @@ Thus we hope that with this library, which is just a small step in the direction ## Description **librg** is a light-weight "mid-level" (can be considered/used as both low-level and high-level) game networking library. It is based on our fork of **ENet** library, -which gives us low-level UDP networking with optional reliability. That, accompanied by our handmade general purpose **zpl** library, high-peformant network culling algorithms, +which gives us low-level UDP networking with optional reliability. That, accompanied by our handmade general purpose **zpl** library, high-performant network culling algorithms, event-based approach used for creation and management of your flow with a simple interface, gives you the tools to create a simple and yet powerful multi-player based projects. ## Features