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ATC stands for Air Traffic Controllers, which is the role you take in this simulator.
Air traffic control (ATC) is a service provided by ground-based controllers who direct aircraft on the ground and through controlled airspace, and can provide advisory services to aircraft in non-controlled airspace. The primary purpose of ATC worldwide is to prevent collisions, organize and expedite the flow of traffic, and provide information and other support for pilots. - Wikipedia
Although the tutorial gives a large amount of information, if you find remembering the commands too complicated, here's a reference. Remember that you can type out multiple commands in one go; for example, `BAW231 turn 90 climb 20 slow 180" will work as well as all three commands run separately.
Aliases - taxi / wait
Information - This command tells the specified plane to taxi to a runway; if a runway is not included they will continue to the runway with the largest headwind.
Syntax - (Callsign) (taxi|wait) [Runway]
Aliases - climb / descend / clear / altitude
Information - This command tells the specified plane the altitude, in feet, it should travel to. Note that you are able to type "5" or "8" in order to quickly type figures such as "5000" or "8000". Airplanes will not descend below 1000 feet (unless locked on ILS) or above 10000.
Syntax - (Callsign) (climb|descend|clear|altitude) (new altitude, in feet)
Aliases - takeoff
Information - This command tells the specified plane to takeoff and climb to the height specified when the climb command was typed.
Syntax - (Callsign) (takeoff)
Aliases - turn
Information - This command sets the target heading; up (north) is 0, right (east) is 90, down (south) is 180, and left (west) is 270. Of course you can use any angle in between these as well. If the heading is set before takeoff, the aircraft will turn to that heading after takeoff.
If you'd like, you can force the aircraft to reach the heading by turning left or right by inserting "left" or "right" before the new heading.
Syntax - (Callsign) (heading|turn) (direction, optional) (new heading, in degrees)
Aliases - slow
Information - This command sets the target speed; aircraft will stay within their safe speeds if you tell them to fly faster or slower than they are able to. It takes some time to increase and reduce speed.
Syntax - (Callsign) (speed|slow) (new speed, in knots)
Aliases - none
Information - This command clears the aircraft to land on a runway. The aircraft's strip on the right will show either "no ILS" if it's unable to capture the runway's ILS beacon; otherwise, it will show "ILS locked" and the aircraft will automatically fly down the runway centerline, descend, and land.
Syntax - (Callsign) (land) (runway)
Aliases - none
Information - This command instructs the aircraft to point itself towards a navigational fix (the triangles in the radar view). After flying over the fix, the aircraft will continue flying straight.
Syntax - (Callsign) (fix) (fix name)
Aliases - none
Information - This command instructs the aircraft to abort the current operation; currently, only landings and fix navigation can be aborted.
Syntax - (Callsign) (abort)
Aliases - circle
Information - This command instructs the aircraft to turn in a circle until further notice. The direction must be given. To escape a hold, just set a new heading.
Syntax - (Callsign) (hold|circle) (left|right)
On the right hand side, you can see a list of planes; the information given here from left to right is:
First Line - (Plane Callsign) (HDG *) (Current Height)
Second Line - (Plane Type) (Current Speed)
where HDG can be either a heading, a fix, a hold setting, or a runway identifier.
On the bottom right, you can see a number; this is your score.