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CHANGELOG.md

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0.10.1 (September 15, 2022)

  • minor change to compatability info

0.10.0 (September 15, 2022)

  • overhauled for Foundry v10 and pf2e 4.x

0.8.5 (May 25, 2022)

  • no code change, just updated the module to show compatability with v9

0.8.4 (Mar 26, 2022)

  • prevent module from showing up in non-pf2e systems

0.8.3 (Jan 1, 2022)

  • fix permissions on import

0.8.2 (October 10, 2021)

  • updated codebase for PF2e 2.15.

0.8.1 (August 21, 2021)

  • update for 0.8.9 compatability
  • introduced compatability with http instead of https (should work with both)

0.8.0 (August 11, 2021)

  • updated codebase for PF2e 2.11. All users are required to upgrade as there are breaking changes

0.7.5 (July 20, 2021)

  • fixed bug that would export characters to herovault that weren't supposed to be

0.7.4 (July 3, 2021)

  • removed extraneous code

0.7.3 (July 3, 2021)

  • fixed a bug that would export the PC to herovault even when the export to herovault box was unchecked.
  • fixed a bug triggered by importing PC over an existing PC

0.7.2 (June 30, 2021)

  • version bump to fix bad commit

0.7.1 (June 30, 2021)

  • fixed the connector I rewrote. forgot to include the change

0.7.0 (June 30, 2021)

  • rewrote the connectors between hlo importer and herovault to use native api calls instead of janky crap

0.6.2 (June 30, 2021)

  • revert previous change

0.6.1 (June 30, 2021)

  • change relative paths to absolute for imports

0.6.0 (June 28, 2021)

  • This module now integrates with HeroVau.lt and I highly recommend you install it, too!
  • upped compatible version to 0.8.8
  • prevent herolab button from showing if herovault is present and active

0.5.3 (June 23, 2021)

  • fixed HLO importer showing up on non-character sheets
  • cleaned up some code

0.5.2 (June 22, 2021)

  • support for foundry 0.8.7

0.5.1 (June 18, 2021)

  • minify the javascript
  • added function in build code to ensure debug is never deployed

0.5.0 (June 3, 2021)

  • Support for foundry 0.8.6+ only

0.4.1 (May 15, 2021)

  • Fixed incompatability with the Foundry native app (thanks @Drental)

0.4.0 (May 12, 2021)

  • Feats that have effects attached to them are now applied to the PC upon import.
  • New tokens will have the appropriate actor ID

0.3.4 (May 5, 2021)

  • Fix minor error in console output
  • Added a setting to enable/disable debug output so source code editing wouldn't be required.

0.3.3 (Apr 30, 2021)

  • Method implemented in 0.3.2 to prevent module from being loaded doesn't quite work, even though it should according to the documentation. Added a check in the code to prevent it from working outside of pf2e.

0.3.2 (Apr 30, 2021)

  • prevent module from being loaded in other game systems (thanks wildj79)

0.3.1 (Apr 28, 2021)

  • fix bug that was preventing error messages from showing

0.3.0 (Apr 28, 2021)

  • add hlo importer and gamesystem version to js
  • add color to console logging
  • add hlo importer and gamesystem version to requests to check for compatability breaking features

0.2.5 (Mar 12, 2021)

  • update to support PF2e 1.11.13

0.2.4 (Mar 01, 2021)

  • add support for bug reporter module

0.2.3 (Feb 14, 2021)

  • fix cancel button not working

0.2.2 (Jan 4, 2021)

  • disable debug mode

0.2.1 (Jan 3, 2021)

  • Made a proper release

0.2.0 (Jan 3, 2021)

  • Added support for GMs to use their own User Token instead of my User Token (default). This value can be set through the module settings page. It is currently optional. I expect it will be mandatory at some time in the future.
  • Added rudamentary error handling

0.1.2 (Jan 3, 2021)

  • Change function names; I think they were possibly conflicting with Import from Pathbuilder 2e
  • add debug flag to enable debug output to console

0.1.1 (Jan 2, 2021)

  • Change Import icon to flask to imitate the flask that HLO uses for it's favicon.
  • Changed the menu title to HLO (from Import from HLO) to save some space. Title bars get pretty crowded if you have a lot of other modules that use that space.
  • Prevent Import button from showing up on anything other than character sheets

0.1.0 (Jan 2, 2021)

  • Initial Release