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seven-days-to-dieconfig.json
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seven-days-to-dieconfig.json
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[
{
"DisplayName":"Server Name",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Whatever you want the name of the server to be.",
"Keywords":"server,name,ServerName",
"FieldName":"ServerName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerName']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"My Amp Host",
"EnumValues":{}
},{
"DisplayName":"Server Description",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Whatever you want the server description to be, will be shown in the server browser.",
"Keywords":"Server,Description,ServerDescription",
"FieldName":"ServerDescription",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerDescription']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"An AMP Powered 7 Days to Die server",
"EnumValues":{}
},{
"DisplayName":"Server Website URL",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Website URL for the server, will be shown in the serverbrowser as a clickable link.",
"Keywords":"Server,Website,URL,ServerWebsiteURL",
"FieldName":"ServerWebsiteURL",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerWebsiteURL']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"https://cubecoders.com/AMP",
"EnumValues":{}
},{
"DisplayName":"Server Password",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Password to gain entry to the server.",
"Keywords":"Server,Password,ServerPassword",
"FieldName":"ServerPassword",
"InputType":"password",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerPassword']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},{
"DisplayName":"Server Login Confirmation Text",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"If set the user will see the message during joining the server and has to confirm it before continuing.",
"Keywords":"Server,Login,Confirmation,Text,ServerLoginConfirmationText",
"FieldName":"ServerLoginConfirmationText",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerLoginConfirmationText']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},{
"DisplayName":"Region",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"The region this server is in.",
"Keywords":"Region",
"FieldName":"Region",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='Region']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"NorthAmericaEast",
"EnumValues":{
"NorthAmericaEast": "North America East",
"NorthAmericaWest": "North America West",
"CentralAmerica": "Central America",
"SouthAmerica": "South America",
"Europe": "Europe",
"Russia": "Russia",
"Asia": "Asia",
"MiddleEast": "Middle East",
"Africa": "Africa",
"Oceania": "Oceania"
}
},{
"DisplayName":"Language",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Primary language for players on this server. Should be the English name of the language, e.g. not \"Deutsch\" but \"German\"",
"Keywords":"Language",
"FieldName":"Language",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='Language']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"English",
"EnumValues":{}
},{
"DisplayName":"Server Port",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Whatever you want the name of the server to be.",
"Keywords":"",
"FieldName":"$ServerPort",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerPort']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"26900",
"EnumValues":{},
"Hidden": true
},{
"DisplayName":"Server Visibility",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"As you are never a friend of a dedicated server, setting this to \"Only shown to friends\" will only work when the first player connects manually by IP.",
"Keywords":"Server,Visibility,ServerVisibility",
"FieldName":"ServerVisibility",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerVisibility']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"2",
"EnumValues":{
"2": "Public",
"1": "Only shown to friends",
"0": "Not listed"
}
},{
"DisplayName":"Server Disabled Network Protocols",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly.",
"Keywords":"Server,Disabled,Network,Protocols,ServerDisabledNetworkProtocols",
"FieldName":"ServerDisabledNetworkProtocols",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerDisabledNetworkProtocols']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"SteamNetworking",
"EnumValues":{
"": "None",
"SteamNetworking": "SteamNetworking",
"LiteNetLib": "LiteNetLib",
"LiteNetLib,SteamNetworking": "Both"
}
},{
"DisplayName":"Server Max World Transfer Speed",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Maximum speed in kiB/s the world is transferred at to a client on first connect if it does not have the world yet. Maximum is about 1300 kiB/s, even if you set a higher value.",
"Keywords":"Server,Max,World,Transfer,Speed,KiBs,ServerMaxWorldTransferSpeedKiBs",
"FieldName":"ServerMaxWorldTransferSpeedKiBs",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerMaxWorldTransferSpeedKiBs']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"512",
"EnumValues":{},
"Suffix": "KiBs"
},{
"DisplayName":"Server Max Player Count",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Maximum Concurrent Players.",
"Keywords":"Server,Max,Players,Users,Count,ServerMaxPlayerCount",
"FieldName":"$MaxUsers",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerMaxPlayerCount']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"8",
"EnumValues":{},
"Suffix":"players",
"MinValue":"1"
},{
"DisplayName":"Server Reserved Slots",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Out of the Max Player Count this many slots can only be used by players with a specific permission level.",
"Keywords":"Server,Reserved,Slots,ServerReservedSlots",
"FieldName":"ServerReservedSlots",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerReservedSlots']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{},
"Suffix": "slots"
},{
"DisplayName":"Server Reserved Slots Permission",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Required permission level to use the admin slots above.",
"Keywords":"Server,Reserved,Slots,Permission,ServerReservedSlotsPermission",
"FieldName":"ServerReservedSlotsPermission",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerReservedSlotsPermission']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "level"
},{
"DisplayName":"Persistent Player Profiles",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Enable/Disable players joining with the same profile they last logged in with.",
"Keywords":"Profile,Persistent,Enabled,PersistentPlayerProfiles",
"FieldName":"PersistentPlayerProfiles",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='PersistentPlayerProfiles']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Control Panel / Web Dashboard Enabled",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Enable/Disable the web control panel / web dashboard.",
"Keywords":"Control,Panel,Web,Dashboard,Enabled,ControlPanelEnabled",
"FieldName":"ControlPanelEnabled",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ControlPanelEnabled']/@value | /ServerSettings/property[@name='WebDashboardEnabled']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Control Panel / Web Dashboard Port",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Port of the control panel / web dashboard webpage.",
"Keywords":"",
"FieldName":"$ControlPanelPort",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ControlPanelPort']/@value | /ServerSettings/property[@name='WebDashboardPort']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"8080",
"EnumValues":{},
"Hidden": true
},{
"DisplayName":"Control Panel Password",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Password to gain entry to the control panel. This only applies to game version 20.7 and below.",
"Keywords":"Control,Panel,Password,ControlPanelPassword",
"FieldName":"ControlPanelPassword",
"InputType":"password",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ControlPanelPassword']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"{{newguid()}}",
"EnumValues":{}
},{
"DisplayName":"Web Dashboard URL",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"External URL to the web dashboard if not just using the public IP of the server, e.g. if the web dashboard is behind a reverse proxy. Needs to be the full URL, like \"https://domainOfReverseProxy.tld:1234/\". Can be left empty if directly using the public IP and dashboard port. Only applies to game version 21.0 and above.",
"Keywords":"Web,Dashboard,URL,WebDashboardUrl",
"FieldName":"WebDashboardUrl",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='WebDashboardUrl']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"",
"Placeholder":"https://domainOfReverseProxy.tld:1234/",
"EnumValues":{}
},{
"DisplayName":"Web Dashboard Map Rendering Enabled",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Enable/disable rendering of the map to tile images while exploring it. This is used e.g. by the web dashboard to display a view of the map.",
"Keywords":"Web,Dashboard,Map,Rendering,EnableMapRendering",
"FieldName":"EnableMapRendering",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='EnableMapRendering']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Telnet Enabled",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Enable/Disable the telnet.",
"Keywords":"",
"FieldName":"TelnetEnabled",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='TelnetEnabled']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"true",
"EnumValues":{},
"Hidden": true
},{
"DisplayName":"Telnet Port",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Port of the telnet server.",
"Keywords":"",
"FieldName":"$RemoteAdminPort",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='TelnetPort']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"8081",
"EnumValues":{},
"Hidden": true
},{
"DisplayName":"Telnet Password",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"See the Security and Privacy menu for configurable options for the password to the server's telnet interface (RCON).",
"Keywords":"Telnet,Password,TelnetPassword",
"FieldName":"$RemoteAdminPassword",
"InputType":"hidden",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='TelnetPassword']/@value",
"IncludeInCommandLine":false,
"EnumValues":{}
},{
"DisplayName":"Telnet Failed Login Limit",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"After this many wrong passwords from a single remote client the client will be blocked from connecting to the Telnet interface.",
"Keywords":"Telnet,Failed,Login,Limit,TelnetFailedLoginLimit",
"FieldName":"TelnetFailedLoginLimit",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='TelnetFailedLoginLimit']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"EnumValues":{},
"Suffix": "attempts"
},{
"DisplayName":"Telnet Failed Logins Block Time",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"How long will the block persist.",
"Keywords":"Telnet,Failed,Logins,Block,time,TelnetFailedLoginsBlocktime",
"FieldName":"TelnetFailedLoginsBlocktime",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='TelnetFailedLoginsBlocktime']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"EnumValues":{},
"Suffix": "seconds"
},{
"DisplayName":"Admin File Name",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Server admin file name. Path relative to the Save Game Folder.",
"Keywords":"Admin,File,Name,AdminFileName",
"FieldName":"AdminFileName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='AdminFileName']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"serveradmin.xml",
"EnumValues":{}
},{
"DisplayName":"EAC Enabled",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Enables/Disables EasyAntiCheat.",
"Keywords":"EAC,Enabled,EACEnabled",
"FieldName":"EACEnabled",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='EACEnabled']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Hide Command Execution Log",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Hide logging of command execution..",
"Keywords":"Hide,Command,Execution,Log,HideCommandExecutionLog",
"FieldName":"HideCommandExecutionLog",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='HideCommandExecutionLog']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{
"0": "Show everything",
"1": "Hide only from Telnet/ControlPanel",
"2": "Also hide from remote game clients",
"3": "Hide everything"
}
},{
"DisplayName":"Max Uncovered Map Chunks Per Player",
"Category":"7 Days to Die:skull",
"Subcategory":"Server Settings:dns",
"Description":"Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m²). Default 131072 means max 32 km² can be uncovered at any time.",
"Keywords":"Max,Uncovered,Map,Chunks,Per,Player,MaxUncoveredMapChunksPerPlayer",
"FieldName":"MaxUncoveredMapChunksPerPlayer",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='MaxUncoveredMapChunksPerPlayer']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"131072",
"EnumValues":{},
"Suffix": "chunks"
},{
"DisplayName":"Game World",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"\"RWG\" (see WorldGenSeed and WorldGenSize options below) or any already existing world name in the Worlds folder (currently shipping with: \"Navezgane\", \"PREGEN6k\", \"PREGEN8k\", \"PREGEN10k\").",
"Keywords":"Game,World,GameWorld",
"FieldName":"GameWorld",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='GameWorld']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"Navezgane",
"EnumValues":{}
},{
"DisplayName":"World Gen Seed",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it.",
"Keywords":"World,Gen,Seed,WorldGenSeed",
"FieldName":"WorldGenSeed",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='WorldGenSeed']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"AMP",
"EnumValues":{}
},{
"DisplayName":"World Gen Size",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"If RWG, this controls the width and height of the created world. Officially supported sizes are between 6144 and 10240 and must be a multiple of 2048, e.g. 6144, 8192, 10240.",
"Keywords":"World,Gen,Size,WorldGenSize",
"FieldName":"WorldGenSize",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='WorldGenSize']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"6144",
"EnumValues":{}
},{
"DisplayName":"Game Name",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Whatever you want the game name to be. This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world.`",
"Keywords":"Game,Name,GameName",
"FieldName":"GameName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='GameName']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"My AMP Game",
"EnumValues":{}
},{
"DisplayName":"Game Mode",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Only one game mode available at this time. Placeholder for future options.",
"Keywords":"Game,Mode,GameMode",
"FieldName":"GameMode",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='GameMode']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"GameModeSurvival",
"EnumValues":{}
},{
"DisplayName":"Game Difficulty",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Whatever you want the name of the server to be.",
"Keywords":"Game,Difficulty,GameDifficulty",
"FieldName":"GameDifficulty",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='GameDifficulty']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"1",
"EnumValues":{
"0": "Scavenger - Easiest",
"1": "Adventurer - Easy",
"2": "Nomad - Normal",
"3": "Warrior - Hard",
"4": "Survivalist - Harder",
"5": "Insane - Hardest"
}
},{
"DisplayName":"Player Block Damage",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"How much damage do players to blocks (percentage in whole numbers).",
"Keywords":"Block,Damage,Player,BlockDamagePlayer",
"FieldName":"BlockDamagePlayer",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BlockDamagePlayer']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "%"
},{
"DisplayName":"AI Block Damage",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"How much damage do AIs do to blocks (percentage in whole numbers).",
"Keywords":"Block,Damage,AI,BlockDamageAI",
"FieldName":"BlockDamageAI",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BlockDamageAI']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "%"
},{
"DisplayName":"AI Block Damage Blood Moon",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"How much damage do AIs do during blood moons to blocks (percentage in whole numbers).",
"Keywords":"Block,Damage,AI,Blood,Moon,BlockDamageAIBM",
"FieldName":"BlockDamageAIBM",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BlockDamageAIBM']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "%"
},{
"DisplayName":"XP Multiplier",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"XP gain multiplier (percentage in whole numbers)",
"Keywords":"XP,Multiplier,XPMultiplier",
"FieldName":"XPMultiplier",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='XPMultiplier']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "%"
},{
"DisplayName":"Player Safe Zone Level",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"If a player is less or equal this level he will create a safe zone (no enemies).",
"Keywords":"Player,Safe,Zone,Level,PlayerSafeZoneLevel",
"FieldName":"PlayerSafeZoneLevel",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='PlayerSafeZoneLevel']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"EnumValues":{},
"Suffix": "level"
},{
"DisplayName":"Player Safe Zone Hours",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Hours in world time this safe zone exists.",
"Keywords":"Player,Safe,Zone,Hours,PlayerSafeZoneHours",
"FieldName":"PlayerSafeZoneHours",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='PlayerSafeZoneHours']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"5",
"EnumValues":{},
"Suffix": "hours"
},{
"DisplayName":"Build Create",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"cheat mode on/off.",
"Keywords":"Build,Create,cheat,mode,BuildCreate",
"FieldName":"BuildCreate",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BuildCreate']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Day Night Length",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Real time minutes per in game day: 60 minutes.",
"Keywords":"Day,Night,Length,DayNightLength",
"FieldName":"DayNightLength",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='DayNightLength']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"60",
"EnumValues":{},
"Suffix": "minutes"
},{
"DisplayName":"Day Light Length",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"In game hours the sun shines per day: 18 hours day light per in game day.",
"Keywords":"Day,Light,Length,DayLightLength",
"FieldName":"DayLightLength",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='DayLightLength']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"18",
"EnumValues":{},
"Suffix": "hours"
},{
"DisplayName":"Death Penalty",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Penalty after dying. Nothing: No penalty for dying. Default: Classic XP Penalty. Injured: You keep most of your debuffs. Food and Water is set to 50% on respawn. Permanent Death: Your character is completely reset. You will respawn with a fresh start within the saved game.",
"Keywords":"Death,Penalty,DeathPenalty",
"FieldName":"DeathPenalty",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='DeathPenalty']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"1",
"EnumValues":{
"0": "Nothing",
"1": "Default",
"2": "Injured",
"3": "Permanent Death"
}
},{
"DisplayName":"Drop On Death",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"What a player drops upon death",
"Keywords":"Drop,On,Death,DropOnDeath",
"FieldName":"DropOnDeath",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='DropOnDeath']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"1",
"EnumValues":{
"0": "Nothing",
"1": "Everything",
"2": "Toolbelt Only",
"3": "Backpack Only",
"4": "Delete All"
}
},{
"DisplayName":"Drop On Quit",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"What a player drops when quitting",
"Keywords":"Drop,On,Quit,DropOnQuit",
"FieldName":"DropOnQuit",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='DropOnQuit']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{
"0": "Nothing",
"1": "Everything",
"2": "Toolbelt Only",
"3": "Backpack Only"
}
},{
"DisplayName":"Bedroll Dead Zone Size",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Size (box \"radius\", so a box with 2 times the given value for each side's length) of bedroll deadzone, no zombies will spawn inside this area, and any cleared sleeper volumes that touch a bedroll deadzone will not spawn after they've been cleared.",
"Keywords":"Bedroll,Dead,Zone,Size,BedrollDeadZoneSize",
"FieldName":"BedrollDeadZoneSize",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BedrollDeadZoneSize']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"15",
"EnumValues":{},
"Suffix": "blocks"
},{
"DisplayName":"Bedroll Expiry Time",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Number of real world days a bedroll stays active after owner was last online.",
"Keywords":"Bedroll,Expiry,Time,BedrollExpiryTime",
"FieldName":"BedrollExpiryTime",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BedrollExpiryTime']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"45",
"EnumValues":{},
"Suffix": "minutes"
},{
"DisplayName":"Allow Spawn Near Backpack",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Allow players to respawn near their last dropped backpack when they die. Only applies to game version 21.0 to 21.1.",
"Keywords":"Allow,Spawn,Near,Backpack,AllowSpawnNearBackpack",
"FieldName":"AllowSpawnNearBackpack",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='AllowSpawnNearBackpack']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"false",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Max Spawned Zombies",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"This setting covers the entire map. There can only be this many zombies on the entire map at one time. Changing this setting has a huge impact on performance.",
"Keywords":"Max,Spawned,Zombies,MaxSpawnedZombies",
"FieldName":"MaxSpawnedZombies",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='MaxSpawnedZombies']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"64",
"EnumValues":{},
"Suffix": "zombies"
},{
"DisplayName":"Max Spawned Animals",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"If your server has a large number of players you can increase this limit to add more wildlife. Animals don't consume as much CPU as zombies. NOTE: That this doesn't cause more animals to spawn arbitrarily: The biome spawning system only spawns a certain number of animals in a given area, but if you have lots of players that are all spread out then you may be hitting the limit and can increase it.",
"Keywords":"Max,Spawned,Animals,MaxSpawnedAnimals",
"FieldName":"MaxSpawnedAnimals",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='MaxSpawnedAnimals']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"50",
"EnumValues":{},
"Suffix": "animals"
},{
"DisplayName":"Server Max Allowed View Distance",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Max viewdistance a client may request (6 - 12). High impact on memory usage and performance.",
"Keywords":"Server,Max,Allowed,View,Distance,ServerMaxAllowedViewDistance",
"FieldName":"ServerMaxAllowedViewDistance",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ServerMaxAllowedViewDistance']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"12",
"EnumValues":{
"6": "6",
"7": "7",
"8": "8",
"9": "9",
"10": "10",
"11": "11",
"12": "12"
}
},{
"DisplayName":"Max Queued Mesh Layers",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Maximum amount of Chunk mesh layers that can be enqueued during mesh generation. Reducing this will improve memory usage but may increase Chunk generation time.",
"Keywords":"Max,Queued,Mesh,Layers,MaxQueuedMeshLayers",
"FieldName":"MaxQueuedMeshLayers",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='MaxQueuedMeshLayers']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"1000",
"Placeholder":"1000",
"EnumValues":{},
"Suffix": "chunks"
},{
"DisplayName":"Enemy Spawn Mode",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Enable/Disable enemy spawning.",
"Keywords":"Enemy,Spawn,Mode,EnemySpawnMode",
"FieldName":"EnemySpawnMode",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='EnemySpawnMode']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"true",
"EnumValues":{
"False": "false",
"True": "true"
}
},{
"DisplayName":"Enemy Difficulty",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Difficulty of the enemies.",
"Keywords":"Enemy,Difficulty,EnemyDifficulty",
"FieldName":"EnemyDifficulty",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='EnemyDifficulty']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{
"0": "Normal",
"1": "Feral"
}
},{
"DisplayName":"Zombie Feral Sense",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"When zombies should have feral sense.",
"Keywords":"Zombie,Feral,Sense,ZombieFeralSense",
"FieldName":"ZombieFeralSense",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ZombieFeralSense']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{
"0": "Off",
"1": "Day",
"2": "Night",
"3": "All"
}
},{
"DisplayName":"Zombie Move Day",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Zombie movement speed during the day.",
"Keywords":"Zombie,Move,ZombieMove",
"FieldName":"ZombieMove",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ZombieMove']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{
"0": "Walk",
"1": "Jog",
"2": "Run",
"3": "Sprint",
"4": "Nightmare"
}
},{
"DisplayName":"Zombie Move Night",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Zombie movement speed during the night.",
"Keywords":"Zombie,Move,Night,ZombieMoveNight",
"FieldName":"ZombieMoveNight",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ZombieMoveNight']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"EnumValues":{
"0": "Walk",
"1": "Jog",
"2": "Run",
"3": "Sprint",
"4": "Nightmare"
}
},{
"DisplayName":"Zombie Feral Move",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Zombie movement speed of feral zombies.",
"Keywords":"Zombie,Feral,Move,ZombieFeralMove",
"FieldName":"ZombieFeralMove",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ZombieFeralMove']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"EnumValues":{
"0": "Walk",
"1": "Jog",
"2": "Run",
"3": "Sprint",
"4": "Nightmare"
}
},{
"DisplayName":"Zombie Move Blood Moon",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Zombie movement speed during a blood moon.",
"Keywords":"Zombie,Move,blood,moon,ZombieBMMove",
"FieldName":"ZombieBMMove",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='ZombieBMMove']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"EnumValues":{
"0": "Walk",
"1": "Jog",
"2": "Run",
"3": "Sprint",
"4": "Nightmare"
}
},{
"DisplayName":"Blood Moon Frequency",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"What frequency (in days) should a blood moon take place. Set to \"0\" for no blood moons.",
"Keywords":"Blood,Moon,Frequency,BloodMoonFrequency",
"FieldName":"BloodMoonFrequency",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BloodMoonFrequency']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"7",
"EnumValues":{},
"Suffix": "days"
},{
"DisplayName":"Blood Moon Range",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"How many days can the actual blood moon day randomly deviate from the above setting. Setting this to 0 makes blood moons happen exactly each Nth day as specified in Blood Moon Frequency.",
"Keywords":"Blood,Moon,Range,BloodMoonRange",
"FieldName":"BloodMoonRange",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BloodMoonRange']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"EnumValues":{},
"Suffix": "days"
},{
"DisplayName":"Blood Moon Warning",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"The Hour number that the red day number begins on a blood moon day. Setting this to -1 makes the red never show.",
"Keywords":"Blood,Moon,Warning,BloodMoonWarning",
"FieldName":"BloodMoonWarning",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BloodMoonWarning']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"8",
"EnumValues":{},
"Suffix": "hour"
},{
"DisplayName":"Blood Moon Enemy Count",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"This is the number of zombies that can be alive (spawned at the same time) at any time PER PLAYER during a blood moon horde, however, MaxSpawnedZombies overrides this number in multiplayer games. Also note that your game stage sets the max number of zombies PER PARTY. Low game stage values can result in lower number of zombies than the BloodMoonEnemyCount setting. Changing this setting has a huge impact on performance.",
"Keywords":"Blood,Moon,Enemy,Count,BloodMoonEnemyCount",
"FieldName":"BloodMoonEnemyCount",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='BloodMoonEnemyCount']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"8",
"EnumValues":{},
"Suffix": "zombies"
},{
"DisplayName":"Loot Abundance",
"Category":"7 Days to Die:skull",
"Subcategory":"Gameplay Settings:joystick",
"Description":"Percentage of loot in whole numbers.",
"Keywords":"Loot,Abundance,LootAbundance",
"FieldName":"LootAbundance",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"/ServerSettings/property[@name='LootAbundance']/@value",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"EnumValues":{},
"Suffix": "%"
},{