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When a file is opened in Windows, it is locked by default and cannot be deleted, moved, or modified. The *.dll files are loaded by nvim at startup, which causes them to be locked.
A file can be deleted if FILE_SHARE_DELETE is set during the opening process. However, I'm unsure how we can influence the behavior of Lua when loading plugins.
Describe the bug
Unable to perform cleanup operation due to insufficient access permissions.
To reproduce
No response
Expected behavior
The build script should be able to successfully complete the cleanup task, Just like installing from scratch:
Installation method
Use lazy.nvim:
Environment
Repro
No response
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