列表必须是递增排序的,针对是否是可随机访问的列表,根据索引定位元素的方法不同.
有两点可以学习:
- 移位实现除以2
- 如果没有找到,返回的是 -(应该插入的位置)
public static <T>
int binarySearch(List<? extends Comparable<? super T>> list, T key) {
// 可随机访问,或者尺寸小于5000
if (list instanceof RandomAccess || list.size()<BINARYSEARCH_THRESHOLD)
return Collections.indexedBinarySearch(list, key);
else
return Collections.iteratorBinarySearch(list, key);
}
private static <T>
int indexedBinarySearch(List<? extends Comparable<? super T>> list, T key) {
int low = 0;
int high = list.size()-1;
while (low <= high) {
int mid = (low + high) >>> 1; // 这里
Comparable<? super T> midVal = list.get(mid);
int cmp = midVal.compareTo(key);
if (cmp < 0)
low = mid + 1;
else if (cmp > 0)
high = mid - 1;
else
return mid; // key found
}
return -(low + 1); // key not found
}
private static <T>
int iteratorBinarySearch(List<? extends Comparable<? super T>> list, T key)
{
int low = 0;
int high = list.size()-1;
ListIterator<? extends Comparable<? super T>> i = list.listIterator();
while (low <= high) {
int mid = (low + high) >>> 1;
Comparable<? super T> midVal = get(i, mid);
int cmp = midVal.compareTo(key);
if (cmp < 0)
low = mid + 1;
else if (cmp > 0)
high = mid - 1;
else
return mid; // key found
}
return -(low + 1); // key not found
}
TimSort
- 如果是基于数组的,或者长度小于18,则直接前后交换
- 否则,链表操作
public static void reverse(List<?> list) {
int size = list.size();
if (size < REVERSE_THRESHOLD || list instanceof RandomAccess) {
for (int i=0, mid=size>>1, j=size-1; i<mid; i++, j--)
swap(list, i, j);
} else {
// instead of using a raw type here, it's possible to capture
// the wildcard but it will require a call to a supplementary
// private method
ListIterator fwd = list.listIterator();
ListIterator rev = list.listIterator(size);
for (int i=0, mid=list.size()>>1; i<mid; i++) {
Object tmp = fwd.next();
fwd.set(rev.previous());
rev.set(tmp);
}
}
}
public static void swap(List<?> list, int i, int j) {
// instead of using a raw type here, it's possible to capture
// the wildcard but it will require a call to a supplementary
// private method
final List l = list;
l.set(i, l.set(j, l.get(i)));
}
针对ArrayList,LinkedList设值的实现分别是:
public E set(int index, E element) {
rangeCheck(index);
E oldValue = elementData(index);
elementData[index] = element;
return oldValue;
}
public E set(int index, E element) {
checkElementIndex(index);
// 定位
Node<E> x = node(index);
E oldVal = x.item;
x.item = element;
return oldVal;
}
// 从距离近的一端开始找起
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
基本的思路就是:将当前元素随机和前面的一个元素交换,从而得到一个随机化的列表,针对链表的话,先转换为数组,shuffle后再转为链表。
private static final int SHUFFLE_THRESHOLD = 5;
public static void shuffle(List<?> list) {
Random rnd = r;
if (rnd == null)
r = rnd = new Random(); // harmless race.
shuffle(list, rnd);
}
public static void shuffle(List<?> list, Random rnd) {
int size = list.size();
if (size < SHUFFLE_THRESHOLD || list instanceof RandomAccess) {
for (int i=size; i>1; i--)
swap(list, i-1, rnd.nextInt(i));
} else {
Object arr[] = list.toArray();
// Shuffle array
for (int i=size; i>1; i--)
swap(arr, i-1, rnd.nextInt(i));
// Dump array back into list
// instead of using a raw type here, it's possible to capture
// the wildcard but it will require a call to a supplementary
// private method
ListIterator it = list.listIterator();
for (int i=0; i<arr.length; i++) {
it.next();
it.set(arr[i]);
}
}
}
比较简单。
BTW,这里面的常量值都是怎么得到的,经过测试了吗?
private static final int FILL_THRESHOLD = 25;
public static <T> void fill(List<? super T> list, T obj) {
int size = list.size();
if (size < FILL_THRESHOLD || list instanceof RandomAccess) {
for (int i=0; i<size; i++)
list.set(i, obj);
} else {
ListIterator<? super T> itr = list.listIterator();
for (int i=0; i<size; i++) {
itr.next();
itr.set(obj);
}
}
}
public static <T> void copy(List<? super T> dest, List<? extends T> src) {
int srcSize = src.size();
if (srcSize > dest.size())
throw new IndexOutOfBoundsException("Source does not fit in dest");
if (srcSize < COPY_THRESHOLD ||
(src instanceof RandomAccess && dest instanceof RandomAccess)) {
for (int i=0; i<srcSize; i++)
dest.set(i, src.get(i));
} else {
ListIterator<? super T> di=dest.listIterator();
ListIterator<? extends T> si=src.listIterator();
for (int i=0; i<srcSize; i++) {
di.next();
di.set(si.next());
}
}
}
通过过迭代器找最小值,唯一区别的是不同容器实现迭代的方式不同,也是性能影响的地方。
public static <T extends Object & Comparable<? super T>> T min(Collection<? extends T> coll) {
Iterator<? extends T> i = coll.iterator();
T candidate = i.next();
while (i.hasNext()) {
T next = i.next();
if (next.compareTo(candidate) < 0)
candidate = next;
}
return candidate;
}
[1, 2, 3, 4, 5, 6]
旋转1得到[6, 1, 2, 3, 4, 5]
, 旋转-1得到[2, 3, 4, 5, 6, 1]
,正负可以理解为向右旋转,向左旋转。
实现数组旋转我想到的是搞个临时数组tmp把前一个部分先保存,然后后一部分迁移,再追加上tmp。看看JDK怎么搞的。
- 如果是数组或者链表长度小于100,则采用多趟修正元素位置的方式,初看可能不好理解,可以跟几步流程就清晰了
- 对于长链表,采用的方式是逆序两次
R(A:::B) = R(R(A):::R(B))
private static final int ROTATE_THRESHOLD = 100;
public static void rotate(List<?> list, int distance) {
if (list instanceof RandomAccess || list.size() < ROTATE_THRESHOLD)
rotate1(list, distance);
else
rotate2(list, distance);
}
private static <T> void rotate1(List<T> list, int distance) {
int size = list.size();
if (size == 0)
return;
distance = distance % size;
if (distance < 0)
distance += size;
if (distance == 0)
return;
for (int cycleStart = 0, nMoved = 0; nMoved != size; cycleStart++) {
T displaced = list.get(cycleStart);
int i = cycleStart;
do {
i += distance;
if (i >= size)
i -= size;
displaced = list.set(i, displaced);
nMoved ++;
} while (i != cycleStart);
}
}
private static void rotate2(List<?> list, int distance) {
int size = list.size();
if (size == 0)
return;
int mid = -distance % size;
if (mid < 0)
mid += size;
if (mid == 0)
return;
reverse(list.subList(0, mid));
reverse(list.subList(mid, size));
reverse(list);
}
须注意的就是旧值是否为空的情况。
public static <T> boolean replaceAll(List<T> list, T oldVal, T newVal) {
boolean result = false;
int size = list.size();
if (size < REPLACEALL_THRESHOLD || list instanceof RandomAccess) {
if (oldVal==null) {
for (int i=0; i<size; i++) {
if (list.get(i)==null) {
list.set(i, newVal);
result = true;
}
}
} else {
for (int i=0; i<size; i++) {
if (oldVal.equals(list.get(i))) {
list.set(i, newVal);
result = true;
}
}
}
} else {
ListIterator<T> itr=list.listIterator();
if (oldVal==null) {
for (int i=0; i<size; i++) {
if (itr.next()==null) {
itr.set(newVal);
result = true;
}
}
} else {
for (int i=0; i<size; i++) {
if (oldVal.equals(itr.next())) {
itr.set(newVal);
result = true;
}
}
}
}
return result;
}
没啥说的。
public static int indexOfSubList(List<?> source, List<?> target) {
int sourceSize = source.size();
int targetSize = target.size();
int maxCandidate = sourceSize - targetSize;
if (sourceSize < INDEXOFSUBLIST_THRESHOLD ||
(source instanceof RandomAccess&&target instanceof RandomAccess)) {
nextCand:
for (int candidate = 0; candidate <= maxCandidate; candidate++) {
for (int i=0, j=candidate; i<targetSize; i++, j++)
if (!eq(target.get(i), source.get(j)))
continue nextCand; // Element mismatch, try next cand
return candidate; // All elements of candidate matched target
}
} else { // Iterator version of above algorithm
ListIterator<?> si = source.listIterator();
nextCand:
for (int candidate = 0; candidate <= maxCandidate; candidate++) {
ListIterator<?> ti = target.listIterator();
for (int i=0; i<targetSize; i++) {
if (!eq(ti.next(), si.next())) {
// Back up source iterator to next candidate
for (int j=0; j<i; j++)
si.previous();
continue nextCand;
}
}
return candidate;
}
}
return -1; // No candidate matched the target
}
提供了一个``的视图,操作会使用互斥锁进行同步,
public static <T> List<T> synchronizedList(List<T> list) {
return (list instanceof RandomAccess ?
new SynchronizedRandomAccessList<>(list) :
new SynchronizedList<>(list));
}
static class SynchronizedList<E>
extends SynchronizedCollection<E>
implements List<E> {
private static final long serialVersionUID = -7754090372962971524L;
final List<E> list;
SynchronizedList(List<E> list) {
super(list);
this.list = list;
}
SynchronizedList(List<E> list, Object mutex) {
super(list, mutex);
this.list = list;
}
public boolean equals(Object o) {
if (this == o)
return true;
synchronized (mutex) {return list.equals(o);}
}
public int hashCode() {
synchronized (mutex) {return list.hashCode();}
}
public E get(int index) {
synchronized (mutex) {return list.get(index);}
}
public E set(int index, E element) {
synchronized (mutex) {return list.set(index, element);}
}
public void add(int index, E element) {
synchronized (mutex) {list.add(index, element);}
}
public E remove(int index) {
synchronized (mutex) {return list.remove(index);}
}
public int indexOf(Object o) {
synchronized (mutex) {return list.indexOf(o);}
}
public int lastIndexOf(Object o) {
synchronized (mutex) {return list.lastIndexOf(o);}
}
public boolean addAll(int index, Collection<? extends E> c) {
synchronized (mutex) {return list.addAll(index, c);}
}
// 外面使用的时候也要注意线程安全
public ListIterator<E> listIterator() {
return list.listIterator(); // Must be manually synched by user
}
public ListIterator<E> listIterator(int index) {
return list.listIterator(index); // Must be manually synched by user
}
public List<E> subList(int fromIndex, int toIndex) {
synchronized (mutex) {
return new SynchronizedList<>(list.subList(fromIndex, toIndex),
mutex);
}
}
@Override
public void replaceAll(UnaryOperator<E> operator) {
synchronized (mutex) {list.replaceAll(operator);}
}
@Override
public void sort(Comparator<? super E> c) {
synchronized (mutex) {list.sort(c);}
}
/**
* SynchronizedRandomAccessList instances are serialized as
* SynchronizedList instances to allow them to be deserialized
* in pre-1.4 JREs (which do not have SynchronizedRandomAccessList).
* This method inverts the transformation. As a beneficial
* side-effect, it also grafts the RandomAccess marker onto
* SynchronizedList instances that were serialized in pre-1.4 JREs.
*
* Note: Unfortunately, SynchronizedRandomAccessList instances
* serialized in 1.4.1 and deserialized in 1.4 will become
* SynchronizedList instances, as this method was missing in 1.4.
*/
private Object readResolve() {
return (list instanceof RandomAccess
? new SynchronizedRandomAccessList<>(list)
: this);
}
}
判断2个集合是否不相交。避免不免的是迭代一个集合,然后判断元素是否存在于另一个集合中,为了性能最优,就要决定哪个集合用于迭代,哪个集合判断包含关系。
public static boolean disjoint(Collection<?> c1, Collection<?> c2) {
// The collection to be used for contains(). Preference is given to
// the collection who's contains() has lower O() complexity.
Collection<?> contains = c2;
// The collection to be iterated. If the collections' contains() impl
// are of different O() complexity, the collection with slower
// contains() will be used for iteration. For collections who's
// contains() are of the same complexity then best performance is
// achieved by iterating the smaller collection.
Collection<?> iterate = c1;
// Performance optimization cases. The heuristics:
// 1. Generally iterate over c1.
// 2. If c1 is a Set then iterate over c2.
// 3. If either collection is empty then result is always true.
// 4. Iterate over the smaller Collection.
if (c1 instanceof Set) {
// Use c1 for contains as a Set's contains() is expected to perform
// better than O(N/2)
iterate = c2;
contains = c1;
} else if (!(c2 instanceof Set)) {
// Both are mere Collections. Iterate over smaller collection.
// Example: If c1 contains 3 elements and c2 contains 50 elements and
// assuming contains() requires ceiling(N/2) comparisons then
// checking for all c1 elements in c2 would require 75 comparisons
// (3 * ceiling(50/2)) vs. checking all c2 elements in c1 requiring
// 100 comparisons (50 * ceiling(3/2)).
int c1size = c1.size();
int c2size = c2.size();
if (c1size == 0 || c2size == 0) {
// At least one collection is empty. Nothing will match.
return true;
}
if (c1size > c2size) {
iterate = c2;
contains = c1;
}
}
for (Object e : iterate) {
if (contains.contains(e)) {
// 有共同元素
return false;
}
}
// 不相交
return true;
}