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Hour 5 Game major bugs #22
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@KoopHauss you are not alone. I also have some problem of my own: From Listing 5.9 (Spawning Asteroids and tracking the Score). I have some major problems which hugely affect the game's performance:
Hopefully someone can give me the correct solution to this problem. Thanks a [lot.](url ) |
So the book didn't tell you to do this, but you need to assign player, shot and asteroid to groups of the same name in the Node panel. Hope this helps and btw, I know I'm late! |
Same issue here.. it works in the example code without a script in the "explosions" node. But I don't get how to connect to a function "queue_free" without a script. Getting "no script at all" in the connect signal dialogue. |
I'm able to run the game but, have no clue how to fix the bugs that are happening. I've gone through all the finished scripts both sets, and cannot find any errors or differences that I didn't already fix in the coding. here are the bugs:
asteroid. And explosion animation appears at the end of the screen where the shot exited the screen
and also doesn't queue free.
sometimes increase by a couple to several hundred points)
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