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And when it does this, the packets aren't processed fast enough so the ring buffer keeps overflowing then dropping frames which means that the audio has repeated glitches.
Partial repro: Using the Web SDK example app and native client, connect both to a distant server; use the native client's microphone and listen to it in the example app; disconnect and reconnect the example app; the audio will now sometimes suffer the problem.
The text was updated successfully, but these errors were encountered:
And when it does this, the packets aren't processed fast enough so the ring buffer keeps overflowing then dropping frames which means that the audio has repeated glitches.
Partial repro: Using the Web SDK example app and native client, connect both to a distant server; use the native client's microphone and listen to it in the example app; disconnect and reconnect the example app; the audio will now sometimes suffer the problem.
The text was updated successfully, but these errors were encountered: