Use Pamplejuce template 🎉 #12
Workflow file for this run
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name: ProPhat | |
on: | |
workflow_dispatch: # lets you run a build from the UI | |
push: | |
pull_request: | |
# When pushing new commits, cancel any running builds on that branch | |
concurrency: | |
group: ${{ github.ref }} | |
cancel-in-progress: true | |
env: | |
BUILD_TYPE: Release | |
BUILD_DIR: Builds | |
DISPLAY: :0 # linux pluginval needs this | |
HOMEBREW_NO_INSTALL_CLEANUP: 1 | |
SCCACHE_GHA_ENABLED: true | |
IPP_DIR: C:\Program Files (x86)\Intel\oneAPI\ipp\latest\lib\cmake\ipp | |
defaults: | |
run: | |
shell: bash | |
# jobs are run in paralell on different machines | |
# all steps run in series | |
jobs: | |
build_and_test: | |
name: ${{ matrix.name }} | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false # show all errors for each platform (vs. cancel jobs on error) | |
matrix: | |
include: | |
- name: Linux | |
os: ubuntu-22.04 | |
pluginval-binary: ./pluginval | |
extra-flags: "" | |
- name: macOS | |
os: macos-14 | |
pluginval-binary: pluginval.app/Contents/MacOS/pluginval | |
extra-flags: -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" | |
- name: Windows | |
os: windows-latest | |
pluginval-binary: ./pluginval.exe | |
# D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR is a temporary workaround for a Visual Studio+GA snafu | |
# check if resolved here: https://github.com/sudara/pamplejuce/issues/103 | |
extra-flags: -DCMAKE_CXX_FLAGS=" /D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR" | |
steps: | |
# Setup MSVC toolchain and developer command prompt (Windows) | |
- uses: ilammy/msvc-dev-cmd@v1 | |
# This is just easier than debugging different compilers | |
- name: Set up Clang | |
if: runner.os == 'Linux' | |
uses: egor-tensin/setup-clang@v1 | |
# This also starts up our "fake" display Xvfb, needed for pluginval | |
- name: Install JUCE's Linux Deps | |
if: runner.os == 'Linux' | |
# Thanks to McMartin & co https://forum.juce.com/t/list-of-juce-dependencies-under-linux/15121/44 | |
run: | | |
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype6-dev libwebkit2gtk-4.0-dev libglu1-mesa-dev xvfb ninja-build | |
sudo /usr/bin/Xvfb $DISPLAY & | |
- name: Cache IPP (Windows) | |
if: runner.os == 'Windows' | |
id: cache-ipp | |
uses: actions/cache@v4 | |
with: | |
key: ipp-v4 | |
path: C:\Program Files (x86)\Intel | |
- name: Install IPP (Windows) | |
if: (runner.os == 'Windows') && (steps.cache-ipp.outputs.cache-hit != 'true') | |
run: | | |
curl --output oneapi.exe https://registrationcenter-download.intel.com/akdlm/IRC_NAS/8d158661-ca8f-4e66-b5ea-3e0b3d00836a/w_ipp_oneapi_p_2021.10.1.15_offline.exe | |
./oneapi.exe -s -x -f oneapi | |
./oneapi/bootstrapper.exe -s -c --action install --components=intel.oneapi.win.ipp.devel --eula=accept -p=NEED_VS2022_INTEGRATION=1 --log-dir=. | |
- name: Save IPP cache (even on CI fail) | |
if: runner.os == 'Windows' && (steps.cache-ipp.outputs.cache-hit != 'true') | |
uses: actions/cache/save@v4 | |
with: | |
path: C:\Program Files (x86)\Intel | |
key: ipp-v4 | |
- name: Install Ninja (Windows) | |
if: runner.os == 'Windows' | |
run: choco install ninja | |
- name: Install macOS Deps | |
if: ${{ matrix.name == 'macOS' }} | |
run: brew install ninja osxutils | |
# This block can be removed once 15.1 is default (JUCE requires it when building on macOS 14) | |
- name: Use latest Xcode on system (macOS) | |
if: ${{ matrix.name == 'macOS' }} | |
uses: maxim-lobanov/setup-xcode@v1 | |
with: | |
xcode-version: latest-stable | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
with: | |
submodules: true # Get JUCE populated | |
- name: Cache the build | |
uses: mozilla-actions/[email protected] | |
# - name: Import Certificates (macOS) | |
# uses: apple-actions/import-codesign-certs@v3 | |
# if: ${{ matrix.name == 'macOS' }} | |
# with: | |
# p12-file-base64: ${{ secrets.DEV_ID_APP_CERT }} | |
# p12-password: ${{ secrets.DEV_ID_APP_PASSWORD }} | |
- name: Configure | |
run: cmake -B ${{ env.BUILD_DIR }} -G Ninja -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE}} -DCMAKE_C_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache ${{ matrix.extra-flags }} . | |
- name: Build | |
run: cmake --build ${{ env.BUILD_DIR }} --config ${{ env.BUILD_TYPE }} --parallel 4 | |
- name: Test | |
working-directory: ${{ env.BUILD_DIR }} | |
run: ./Tests | |
- name: Run Benchmarks | |
working-directory: ${{ env.BUILD_DIR }} | |
run: ./Benchmarks | |
- name: Read in .env from CMake # see GitHubENV.cmake | |
run: | | |
cat .env # show us the config | |
cat .env >> $GITHUB_ENV # pull in our PRODUCT_NAME, etc | |
- name: Set additional env vars for next steps | |
run: | | |
ARTIFACTS_PATH=${{ env.BUILD_DIR }}/${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }} | |
echo "ARTIFACTS_PATH=$ARTIFACTS_PATH" >> $GITHUB_ENV | |
echo "VST3_PATH=$ARTIFACTS_PATH/VST3/${{ env.PRODUCT_NAME }}.vst3" >> $GITHUB_ENV | |
echo "AU_PATH=$ARTIFACTS_PATH/AU/${{ env.PRODUCT_NAME }}.component" >> $GITHUB_ENV | |
echo "AUV3_PATH=$ARTIFACTS_PATH/AUv3/${{ env.PRODUCT_NAME }}.appex" >> $GITHUB_ENV | |
echo "STANDALONE_PATH=$ARTIFACTS_PATH/Standalone/${{ env.PRODUCT_NAME }}.app" >> $GITHUB_ENV | |
echo "ARTIFACT_NAME=${{ env.PRODUCT_NAME }}-${{ env.VERSION }}-${{ matrix.name }}" >> $GITHUB_ENV | |
# - name: Pluginval | |
# run: | | |
# curl -LO "https://github.com/Tracktion/pluginval/releases/download/v1.0.3/pluginval_${{ matrix.name }}.zip" | |
# 7z x pluginval_${{ matrix.name }}.zip | |
# ${{ matrix.pluginval-binary }} --strictness-level 10 --verbose --validate "${{ env.VST3_PATH }}" | |
# - name: Codesign (macOS) | |
# if: ${{ matrix.name == 'macOS' }} | |
# run: | | |
# # Each plugin must be code signed | |
# codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.VST3_PATH }}" --deep --strict --options=runtime --timestamp | |
# codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.AU_PATH }}" --deep --strict --options=runtime --timestamp | |
# codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.STANDALONE_PATH }}" --deep --strict --options=runtime --timestamp | |
- name: Add Custom Icons (macOS) | |
if: ${{ matrix.name == 'macOS' }} | |
run: | | |
# add the icns as its own icon resource (meta!) | |
sips -i packaging/pamplejuce.icns | |
# Grab the resource, put in tempfile | |
DeRez -only icns packaging/pamplejuce.icns > /tmp/icons | |
# Stuff the resource into the strange Icon? file's resource fork | |
Rez -a /tmp/icons -o "${{ env.VST3_PATH }}/Icon"$'\r' | |
Rez -a /tmp/icons -o "${{ env.AU_PATH }}/Icon"$'\r' | |
# Set custom icon attribute | |
SetFile -a C "${{ env.VST3_PATH }}" | |
SetFile -a C "${{ env.AU_PATH }}" | |
- name: Create DMG, Notarize and Staple (macOS) | |
if: ${{ matrix.name == 'macOS' }} | |
run: | | |
# workaround for https://github.com/LinusU/node-appdmg/issues/234 | |
python3 -m pip install setuptools --break-system-packages | |
npm install -g appdmg | |
mkdir -p packaging/dmg | |
# Create directories for the dmg symlinks | |
sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/Components && sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/VST3 | |
ln -s /Library/Audio/Plug-Ins/Components "packaging/dmg/Your Mac's Component folder" | |
ln -s /Library/Audio/Plug-Ins/VST3 "packaging/dmg/Your Mac's VST3 folder" | |
mv "${{ env.VST3_PATH }}" packaging/dmg | |
mv "${{ env.AU_PATH }}" packaging/dmg | |
mv "${{ env.STANDALONE_PATH }}" packaging/dmg | |
# Run appdmg to create the .dmg | |
cd packaging && appdmg dmg.json "${{ env.ARTIFACT_NAME}}.dmg" | |
# codesign -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" --timestamp -i ${{ env.BUNDLE_ID }} --force "${{ env.ARTIFACT_NAME }}.dmg" | |
# xcrun notarytool submit "${{ env.ARTIFACT_NAME }}.dmg" --apple-id ${{ secrets.NOTARIZATION_USERNAME }} --password ${{ secrets.NOTARIZATION_PASSWORD }} --team-id ${{ secrets.TEAM_ID }} --wait | |
# xcrun stapler staple "${{ env.ARTIFACT_NAME }}.dmg" | |
- name: Zip | |
if: ${{ matrix.name == 'Linux' }} | |
working-directory: ${{ env.ARTIFACTS_PATH }} | |
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" "-xr!lib${{ env.PRODUCT_NAME }}_SharedCode.a" . | |
- name: Generate Installer | |
if: ${{ matrix.name == 'Windows' }} | |
run: | | |
iscc "packaging\installer.iss" | |
mv "packaging/Output/${{ env.ARTIFACT_NAME }}.exe" "${{ env.ARTIFACTS_PATH }}/" | |
# - name: Codesign with Azure Trusted Signing | |
# if: ${{ matrix.name == 'Windows' }} | |
# uses: azure/[email protected] | |
# with: | |
# # The Azure Active Directory tenant (directory) ID. | |
# azure-tenant-id: ${{ secrets.AZURE_TENANT_ID }} | |
# | |
# # The client (application) ID of an App Registration in the tenant. | |
# azure-client-id: ${{ secrets.AZURE_CLIENT_ID }} | |
# | |
# # A client secret that was generated for the App Registration. | |
# azure-client-secret: ${{ secrets.AZURE_CLIENT_SECRET }} | |
# | |
# # The Code Signing Account endpoint. The URI value must have a URI that aligns to the region your Code Signing Account and Certificate Profile you are specifying were created in during the setup of these resources. | |
# endpoint: ${{ secrets.AZURE_ENDPOINT }} | |
# | |
# # The Code Signing Account name. | |
# trusted-signing-account-name: ${{ secrets.AZURE_CODE_SIGNING_NAME }} | |
# | |
# # The Certificate Profile name. | |
# certificate-profile-name: ${{ secrets.AZURE_CERT_PROFILE_NAME }} | |
# | |
# # This signs all exes inside the folder | |
# files-folder: ${{ env.ARTIFACTS_PATH }} | |
# files-folder-filter: exe | |
- name: Upload Exe (Windows) | |
if: ${{ matrix.name == 'Windows' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.ARTIFACT_NAME }}.exe | |
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.exe" | |
- name: Upload Zip (Linux) | |
if: ${{ matrix.name == 'Linux' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.ARTIFACT_NAME }}.zip | |
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.zip" | |
- name: Upload DMG (macOS) | |
if: ${{ matrix.name == 'macOS' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.ARTIFACT_NAME }}.dmg | |
path: packaging/${{ env.ARTIFACT_NAME }}.dmg | |
release: | |
if: contains(github.ref, 'tags/v') | |
runs-on: ubuntu-latest | |
needs: build_and_test | |
steps: | |
- name: Get Artifacts | |
uses: actions/download-artifact@v4 | |
- name: Create Release | |
uses: softprops/action-gh-release@v2 | |
with: | |
prerelease: true | |
# download-artifact puts these files in their own dirs... | |
# Using globs sidesteps having to pass the version around | |
files: | | |
*/*.exe | |
*/*.zip | |
*/*.dmg |