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main.js
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main.js
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// import { setTimeout } from 'timers';
const electron = require('electron')
// Module to control application life.
const app = electron.app
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow
const path = require('path')
const url = require('url')
const server = require('./server')
var ws;
var WebSocketClient = require('websocket').client;
const WebSocket = require('ws')
const homePageUrl = "http://localhost:8008"
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600})
mainWindow.setMenu(null)
// and load the index.html of the app.
mainWindow.loadURL(homePageUrl)
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
const setupWS = () => {
ws = new WebSocket("ws://localhost:8008/stage");
ws.onmessage = function (e) {
var cmd = JSON.parse(e.data);
if(cmd.cmd == "show") {
var url = cmd.url;
mainWindow.loadURL(url);
// window.location = url;
} else if(cmd.cmd == "idle") {
// $('#idle_container').fadeIn('slow');
} else if(cmd.cmd == "close") {
mainWindow.loadURL(homePageUrl)
}
};
}
setTimeout(setupWS,5000)
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.