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velocity_mesh_parameters.h
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velocity_mesh_parameters.h
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/*
* This file is part of Vlasiator.
* Copyright 2010-2016 Finnish Meteorological Institute
*
* For details of usage, see the COPYING file and read the "Rules of the Road"
* at http://www.physics.helsinki.fi/vlasiator/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* File: velocity_mesh_parameters.h
* Author: sandroos
*
* Created on April 10, 2015, 12:44 PM
*/
#ifndef VELOCITY_MESH_PARAMETERS_H
#define VELOCITY_MESH_PARAMETERS_H
#include <vector>
#include "definitions.h"
namespace vmesh {
/** Wrapper for mesh parameters. The Project class (projects/project.cpp) reads
* one or more velocity meshes from the configuration file and stores them to
* vector ObjectWrapper::velocityMeshes. The velocity meshes stored in each spatial
* cell (one mesh per particle population) store a mesh ID, which is an index
* to ObjectWrapper::velocityMeshes. Many "get" functions in VelocityMesh are
* wrapper functions, which return the values stored in MeshParameters. This allows
* different particle populations to use the same velocity mesh (parameters) if needed.
*
* While the variables have been named
* for velocity mesh, this struct can be used for spatial meshes as well.*/
struct MeshParameters {
std::string name; /**< Name of the mesh (unique).*/
vmesh::LocalID max_velocity_blocks; /**< Maximum valid block local ID.*/
Real meshLimits[6]; /**< Velocity mesh bounding box limits vx_min,vx_max,...,vz_max.*/
vmesh::LocalID gridLength[3]; /**< Number of blocks in mesh per coordinate at base grid level.*/
vmesh::LocalID blockLength[3]; /**< Number of phase-space cells per coordinate in block.*/
uint8_t refLevelMaxAllowed; /**< Maximum refinement level allowed, 0=no refinement.*/
// ***** DERIVED PARAMETERS, CALCULATED BY VELOCITY MESH ***** //
bool initialized; /**< If true, variables in this struct contain sensible values.*/
Real meshMinLimits[3]; /**< Minimum coordinate values of the grid bounding box.*/
Real meshMaxLimits[3]; /**< Maximum coordinate values of the grid bounding box.*/
Real blockSize[3]; /**< Size of a block at base grid level.*/
Real cellSize[3]; /**< Size of a cell in a block at base grid level.*/
Real gridSize[3]; /**< Physical size of the grid bounding box.*/
// ***** DERIVED PARAMETERS SPECIFIC TO VAMR ***** //
std::vector<vmesh::GlobalID> offsets; /**< Block global ID offsets for each refinement level.*/
std::vector<Real> blockSizes; /**< Velocity block sizes (dvx,dvy,dvz) for each refinement level.
* This vector is initialized to size 3*(refLevelMaxAllowed+1)
* in VelocityMesh::initialize (VAMR mesh).*/
std::vector<Real> cellSizes; /**< Velocity block phase-space cell sizes (dvx,dvy,dvz) for each
* refinement level. This vector is initialized to size
* 3*(refLevelMaxAllowed+1) in VelocityMesh::initialize (VAMR mesh).*/
std::vector<vmesh::LocalID> gridLengths; /**< Velocity grid lengths for each refinement level.
* This vector is initialized to size 3*(refLevelMaxAllowed+1)
* in VelocityMesh::initialize (VAMR mesh).*/
MeshParameters() {
initialized = false;
}
};
} // namespace vmesh
#endif /* VELOCITY_MESH_PARAMETERS_H */