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Reflection & Refraction #16

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i-saint opened this issue Jul 9, 2019 · 6 comments
Open

Reflection & Refraction #16

i-saint opened this issue Jul 9, 2019 · 6 comments
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enhancement New feature or request

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@i-saint
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i-saint commented Jul 9, 2019

if someone needs it.

@i-saint i-saint added the enhancement New feature or request label Jul 9, 2019
@TheAlfio
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TheAlfio commented Sep 6, 2019

I need reflection pleaseeee :D

@i-saint
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i-saint commented Sep 6, 2019

@TheAlfio do you know this plugin renders only shadows?? reflected shadow should be rarely needed.
I think what you want is Unity 2019.3 + HDRP: https://blogs.unity3d.com/2019/08/27/unity-2019-3-beta-is-now-available/

@TheAlfio
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TheAlfio commented Sep 6, 2019

I know its for shadows only, but you wrote "if someone needs it." and i need it and i would say thank you if you would do it.
I know there is 2019.3 + HDRP available, but i do not want to change the engine version, since i have many many graphics assets in my game that are outdated and does not work anymore in new unity versions.

@TheAlfio
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TheAlfio commented Sep 6, 2019

For reflections i mean basic reflections, also just white reflections (without reading textures and/or colors) can be fine.

@i-saint
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i-saint commented Sep 6, 2019

this plugin is intended specifically for Japanese anime studios because of their specific requirements. I'm surprised there are needs from others.
thanks for the info. I will try, but I think it won't come soon.

@TheAlfio
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TheAlfio commented Sep 6, 2019

Thank you dude, it would be enough just to be able to read informations as normal buffers or vertex normals in the hlsl shader without doing all the job of reflections/refractions..., and I could do the rest by my self, and if u want i can share.

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