From b957324d3db753756340bd58b96966b8fb820133 Mon Sep 17 00:00:00 2001 From: zhaodongru Date: Mon, 23 Oct 2023 18:15:01 +0800 Subject: [PATCH 1/2] start loongarch compile fix: modify the code to pass compile add: add code for tcg_out_op, tcg_can_emit_vec_op, tcg_target_op_def to support new tcg_op fix: fix bugs related to epilogue and ret_addr fix: fix bug in qemu_ld_slow_path, the return register is wrong --- CMakeLists.txt | 11 + qemu/configure | 16 + qemu/include/elf.h | 1 + qemu/tcg/loongarch64/tcg-insn-defs.c.inc | 7004 ++++++++++++++++++++++ qemu/tcg/loongarch64/tcg-target.h | 228 + qemu/tcg/loongarch64/tcg-target.inc.c | 2653 ++++++++ qemu/tcg/loongarch64/tcg-target.opc.h | 3 + qemu/tcg/tcg.c | 2 +- 8 files changed, 9917 insertions(+), 1 deletion(-) create mode 100644 qemu/tcg/loongarch64/tcg-insn-defs.c.inc create mode 100644 qemu/tcg/loongarch64/tcg-target.h create mode 100644 qemu/tcg/loongarch64/tcg-target.inc.c create mode 100644 qemu/tcg/loongarch64/tcg-target.opc.h diff --git a/CMakeLists.txt b/CMakeLists.txt index 503bfb75d3..5841624584 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -233,6 +233,11 @@ else() set(UNICORN_TARGET_ARCH "tricore") break() endif() + string(FIND ${UC_COMPILER_MACRO} "loongarch64" UC_RET) + if (${UC_RET} GREATER_EQUAL "0") + set(UNICORN_TARGET_ARCH "loongarch64") + break() + endif() message(FATAL_ERROR "Unknown host compiler: ${CMAKE_C_COMPILER}.") endwhile(TRUE) endif() @@ -315,6 +320,12 @@ else() set(TARGET_LIST "${TARGET_LIST} ") # GEN config-host.mak & target directories + # MESSAGE(STATUS "sh ${CMAKE_CURRENT_SOURCE_DIR}/qemu/configure + # --cc=${CMAKE_C_COMPILER} + # ${EXTRA_CFLAGS} + # ${TARGET_LIST} + # WORKING_DIRECTORY ${CMAKE_BINARY_DIR}" + # ) execute_process(COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/qemu/configure --cc=${CMAKE_C_COMPILER} ${EXTRA_CFLAGS} diff --git a/qemu/configure b/qemu/configure index 80080d0d1d..4cb6cb39dd 100755 --- a/qemu/configure +++ b/qemu/configure @@ -491,6 +491,8 @@ elif check_define __aarch64__ ; then cpu="aarch64" elif check_define __tricore__ ; then cpu="tricore" +elif check_define __loongarch64 ; then + cpu="loongarch64" else cpu=$(uname -m) fi @@ -534,6 +536,10 @@ case "$cpu" in cpu="tricore" supported_cpu="yes" ;; + loongarch64) + cpu="loongarch64" + supported_cpu="yes" + ;; *) # This will result in either an error or falling back to TCI later ARCH=unknown @@ -844,6 +850,11 @@ case "$cpu" in CPU_CFLAGS="-m64 -mcx16" QEMU_LDFLAGS="-m64 $QEMU_LDFLAGS" ;; + loongarch*) + CPU_CFLAGS="" + QEMU_LDFLAGS=" $QEMU_LDFLAGS" + ;; + x32) CPU_CFLAGS="-mx32" QEMU_LDFLAGS="-mx32 $QEMU_LDFLAGS" @@ -2628,6 +2639,11 @@ case "$target_name" in mttcg="yes" TARGET_SYSTBL_ABI=i386 ;; + loongarch64) + mttcg="yes" + TARGET_ARCH=loongarch64 + TARGET_SYSTBL_ABI=common,64 + ;; x86_64) TARGET_BASE_ARCH=i386 TARGET_SYSTBL_ABI=common,64 diff --git a/qemu/include/elf.h b/qemu/include/elf.h index 8fbfe60e09..cea9b9b476 100644 --- a/qemu/include/elf.h +++ b/qemu/include/elf.h @@ -174,6 +174,7 @@ typedef struct mips_elf_abiflags_v0 { #define EM_NANOMIPS 249 /* Wave Computing nanoMIPS */ +#define EM_LOONGARCH 258 /* LoongArch */ /* * This is an interim value that we will use until the committee comes * up with a final number. diff --git a/qemu/tcg/loongarch64/tcg-insn-defs.c.inc b/qemu/tcg/loongarch64/tcg-insn-defs.c.inc new file mode 100644 index 0000000000..ee3b483b02 --- /dev/null +++ b/qemu/tcg/loongarch64/tcg-insn-defs.c.inc @@ -0,0 +1,7004 @@ +/* SPDX-License-Identifier: MIT */ +/* + * LoongArch instruction formats, opcodes, and encoders for TCG use. + * + * This file is auto-generated by genqemutcgdefs from + * https://github.com/loongson-community/loongarch-opcodes, + * from commit 8027da9a8157a8b47fc48ff1def292e09c5668bd. + * DO NOT EDIT. + */ + +typedef enum { + OPC_CLZ_W = 0x00001400, + OPC_CTZ_W = 0x00001c00, + OPC_CLZ_D = 0x00002400, + OPC_CTZ_D = 0x00002c00, + OPC_REVB_2H = 0x00003000, + OPC_REVB_2W = 0x00003800, + OPC_REVB_D = 0x00003c00, + OPC_SEXT_H = 0x00005800, + OPC_SEXT_B = 0x00005c00, + OPC_ADD_W = 0x00100000, + OPC_ADD_D = 0x00108000, + OPC_SUB_W = 0x00110000, + OPC_SUB_D = 0x00118000, + OPC_SLT = 0x00120000, + OPC_SLTU = 0x00128000, + OPC_MASKEQZ = 0x00130000, + OPC_MASKNEZ = 0x00138000, + OPC_NOR = 0x00140000, + OPC_AND = 0x00148000, + OPC_OR = 0x00150000, + OPC_XOR = 0x00158000, + OPC_ORN = 0x00160000, + OPC_ANDN = 0x00168000, + OPC_SLL_W = 0x00170000, + OPC_SRL_W = 0x00178000, + OPC_SRA_W = 0x00180000, + OPC_SLL_D = 0x00188000, + OPC_SRL_D = 0x00190000, + OPC_SRA_D = 0x00198000, + OPC_ROTR_W = 0x001b0000, + OPC_ROTR_D = 0x001b8000, + OPC_MUL_W = 0x001c0000, + OPC_MULH_W = 0x001c8000, + OPC_MULH_WU = 0x001d0000, + OPC_MUL_D = 0x001d8000, + OPC_MULH_D = 0x001e0000, + OPC_MULH_DU = 0x001e8000, + OPC_DIV_W = 0x00200000, + OPC_MOD_W = 0x00208000, + OPC_DIV_WU = 0x00210000, + OPC_MOD_WU = 0x00218000, + OPC_DIV_D = 0x00220000, + OPC_MOD_D = 0x00228000, + OPC_DIV_DU = 0x00230000, + OPC_MOD_DU = 0x00238000, + OPC_SLLI_W = 0x00408000, + OPC_SLLI_D = 0x00410000, + OPC_SRLI_W = 0x00448000, + OPC_SRLI_D = 0x00450000, + OPC_SRAI_W = 0x00488000, + OPC_SRAI_D = 0x00490000, + OPC_ROTRI_W = 0x004c8000, + OPC_ROTRI_D = 0x004d0000, + OPC_BSTRINS_W = 0x00600000, + OPC_BSTRPICK_W = 0x00608000, + OPC_BSTRINS_D = 0x00800000, + OPC_BSTRPICK_D = 0x00c00000, + OPC_SLTI = 0x02000000, + OPC_SLTUI = 0x02400000, + OPC_ADDI_W = 0x02800000, + OPC_ADDI_D = 0x02c00000, + OPC_CU52I_D = 0x03000000, + OPC_ANDI = 0x03400000, + OPC_ORI = 0x03800000, + OPC_XORI = 0x03c00000, + OPC_VFMADD_S = 0x09100000, + OPC_VFMADD_D = 0x09200000, + OPC_VFMSUB_S = 0x09500000, + OPC_VFMSUB_D = 0x09600000, + OPC_VFNMADD_S = 0x09900000, + OPC_VFNMADD_D = 0x09a00000, + OPC_VFNMSUB_S = 0x09d00000, + OPC_VFNMSUB_D = 0x09e00000, + OPC_VFCMP_CAF_S = 0x0c500000, + OPC_VFCMP_SAF_S = 0x0c508000, + OPC_VFCMP_CLT_S = 0x0c510000, + OPC_VFCMP_SLT_S = 0x0c518000, + OPC_VFCMP_CEQ_S = 0x0c520000, + OPC_VFCMP_SEQ_S = 0x0c528000, + OPC_VFCMP_CLE_S = 0x0c530000, + OPC_VFCMP_SLE_S = 0x0c538000, + OPC_VFCMP_CUN_S = 0x0c540000, + OPC_VFCMP_SUN_S = 0x0c548000, + OPC_VFCMP_CULT_S = 0x0c550000, + OPC_VFCMP_SULT_S = 0x0c558000, + OPC_VFCMP_CUEQ_S = 0x0c560000, + OPC_VFCMP_SUEQ_S = 0x0c568000, + OPC_VFCMP_CULE_S = 0x0c570000, + OPC_VFCMP_SULE_S = 0x0c578000, + OPC_VFCMP_CNE_S = 0x0c580000, + OPC_VFCMP_SNE_S = 0x0c588000, + OPC_VFCMP_COR_S = 0x0c5a0000, + OPC_VFCMP_SOR_S = 0x0c5a8000, + OPC_VFCMP_CUNE_S = 0x0c5c0000, + OPC_VFCMP_SUNE_S = 0x0c5c8000, + OPC_VFCMP_CAF_D = 0x0c600000, + OPC_VFCMP_SAF_D = 0x0c608000, + OPC_VFCMP_CLT_D = 0x0c610000, + OPC_VFCMP_SLT_D = 0x0c618000, + OPC_VFCMP_CEQ_D = 0x0c620000, + OPC_VFCMP_SEQ_D = 0x0c628000, + OPC_VFCMP_CLE_D = 0x0c630000, + OPC_VFCMP_SLE_D = 0x0c638000, + OPC_VFCMP_CUN_D = 0x0c640000, + OPC_VFCMP_SUN_D = 0x0c648000, + OPC_VFCMP_CULT_D = 0x0c650000, + OPC_VFCMP_SULT_D = 0x0c658000, + OPC_VFCMP_CUEQ_D = 0x0c660000, + OPC_VFCMP_SUEQ_D = 0x0c668000, + OPC_VFCMP_CULE_D = 0x0c670000, + OPC_VFCMP_SULE_D = 0x0c678000, + OPC_VFCMP_CNE_D = 0x0c680000, + OPC_VFCMP_SNE_D = 0x0c688000, + OPC_VFCMP_COR_D = 0x0c6a0000, + OPC_VFCMP_SOR_D = 0x0c6a8000, + OPC_VFCMP_CUNE_D = 0x0c6c0000, + OPC_VFCMP_SUNE_D = 0x0c6c8000, + OPC_VBITSEL_V = 0x0d100000, + OPC_VSHUF_B = 0x0d500000, + OPC_ADDU16I_D = 0x10000000, + OPC_LU12I_W = 0x14000000, + OPC_CU32I_D = 0x16000000, + OPC_PCADDU2I = 0x18000000, + OPC_PCALAU12I = 0x1a000000, + OPC_PCADDU12I = 0x1c000000, + OPC_PCADDU18I = 0x1e000000, + OPC_LD_B = 0x28000000, + OPC_LD_H = 0x28400000, + OPC_LD_W = 0x28800000, + OPC_LD_D = 0x28c00000, + OPC_ST_B = 0x29000000, + OPC_ST_H = 0x29400000, + OPC_ST_W = 0x29800000, + OPC_ST_D = 0x29c00000, + OPC_LD_BU = 0x2a000000, + OPC_LD_HU = 0x2a400000, + OPC_LD_WU = 0x2a800000, + OPC_VLD = 0x2c000000, + OPC_VST = 0x2c400000, + OPC_VLDREPL_D = 0x30100000, + OPC_VLDREPL_W = 0x30200000, + OPC_VLDREPL_H = 0x30400000, + OPC_VLDREPL_B = 0x30800000, + OPC_VSTELM_D = 0x31100000, + OPC_VSTELM_W = 0x31200000, + OPC_VSTELM_H = 0x31400000, + OPC_VSTELM_B = 0x31800000, + OPC_LDX_B = 0x38000000, + OPC_LDX_H = 0x38040000, + OPC_LDX_W = 0x38080000, + OPC_LDX_D = 0x380c0000, + OPC_STX_B = 0x38100000, + OPC_STX_H = 0x38140000, + OPC_STX_W = 0x38180000, + OPC_STX_D = 0x381c0000, + OPC_LDX_BU = 0x38200000, + OPC_LDX_HU = 0x38240000, + OPC_LDX_WU = 0x38280000, + OPC_VLDX = 0x38400000, + OPC_VSTX = 0x38440000, + OPC_DBAR = 0x38720000, + OPC_JIRL = 0x4c000000, + OPC_B = 0x50000000, + OPC_BL = 0x54000000, + OPC_BEQ = 0x58000000, + OPC_BNE = 0x5c000000, + OPC_BGT = 0x60000000, + OPC_BLE = 0x64000000, + OPC_BGTU = 0x68000000, + OPC_BLEU = 0x6c000000, + OPC_VSEQ_B = 0x70000000, + OPC_VSEQ_H = 0x70008000, + OPC_VSEQ_W = 0x70010000, + OPC_VSEQ_D = 0x70018000, + OPC_VSLE_B = 0x70020000, + OPC_VSLE_H = 0x70028000, + OPC_VSLE_W = 0x70030000, + OPC_VSLE_D = 0x70038000, + OPC_VSLE_BU = 0x70040000, + OPC_VSLE_HU = 0x70048000, + OPC_VSLE_WU = 0x70050000, + OPC_VSLE_DU = 0x70058000, + OPC_VSLT_B = 0x70060000, + OPC_VSLT_H = 0x70068000, + OPC_VSLT_W = 0x70070000, + OPC_VSLT_D = 0x70078000, + OPC_VSLT_BU = 0x70080000, + OPC_VSLT_HU = 0x70088000, + OPC_VSLT_WU = 0x70090000, + OPC_VSLT_DU = 0x70098000, + OPC_VADD_B = 0x700a0000, + OPC_VADD_H = 0x700a8000, + OPC_VADD_W = 0x700b0000, + OPC_VADD_D = 0x700b8000, + OPC_VSUB_B = 0x700c0000, + OPC_VSUB_H = 0x700c8000, + OPC_VSUB_W = 0x700d0000, + OPC_VSUB_D = 0x700d8000, + OPC_VADDWEV_H_B = 0x701e0000, + OPC_VADDWEV_W_H = 0x701e8000, + OPC_VADDWEV_D_W = 0x701f0000, + OPC_VADDWEV_Q_D = 0x701f8000, + OPC_VSUBWEV_H_B = 0x70200000, + OPC_VSUBWEV_W_H = 0x70208000, + OPC_VSUBWEV_D_W = 0x70210000, + OPC_VSUBWEV_Q_D = 0x70218000, + OPC_VADDWOD_H_B = 0x70220000, + OPC_VADDWOD_W_H = 0x70228000, + OPC_VADDWOD_D_W = 0x70230000, + OPC_VADDWOD_Q_D = 0x70238000, + OPC_VSUBWOD_H_B = 0x70240000, + OPC_VSUBWOD_W_H = 0x70248000, + OPC_VSUBWOD_D_W = 0x70250000, + OPC_VSUBWOD_Q_D = 0x70258000, + OPC_VADDWEV_H_BU = 0x702e0000, + OPC_VADDWEV_W_HU = 0x702e8000, + OPC_VADDWEV_D_WU = 0x702f0000, + OPC_VADDWEV_Q_DU = 0x702f8000, + OPC_VSUBWEV_H_BU = 0x70300000, + OPC_VSUBWEV_W_HU = 0x70308000, + OPC_VSUBWEV_D_WU = 0x70310000, + OPC_VSUBWEV_Q_DU = 0x70318000, + OPC_VADDWOD_H_BU = 0x70320000, + OPC_VADDWOD_W_HU = 0x70328000, + OPC_VADDWOD_D_WU = 0x70330000, + OPC_VADDWOD_Q_DU = 0x70338000, + OPC_VSUBWOD_H_BU = 0x70340000, + OPC_VSUBWOD_W_HU = 0x70348000, + OPC_VSUBWOD_D_WU = 0x70350000, + OPC_VSUBWOD_Q_DU = 0x70358000, + OPC_VADDWEV_H_BU_B = 0x703e0000, + OPC_VADDWEV_W_HU_H = 0x703e8000, + OPC_VADDWEV_D_WU_W = 0x703f0000, + OPC_VADDWEV_Q_DU_D = 0x703f8000, + OPC_VADDWOD_H_BU_B = 0x70400000, + OPC_VADDWOD_W_HU_H = 0x70408000, + OPC_VADDWOD_D_WU_W = 0x70410000, + OPC_VADDWOD_Q_DU_D = 0x70418000, + OPC_VSADD_B = 0x70460000, + OPC_VSADD_H = 0x70468000, + OPC_VSADD_W = 0x70470000, + OPC_VSADD_D = 0x70478000, + OPC_VSSUB_B = 0x70480000, + OPC_VSSUB_H = 0x70488000, + OPC_VSSUB_W = 0x70490000, + OPC_VSSUB_D = 0x70498000, + OPC_VSADD_BU = 0x704a0000, + OPC_VSADD_HU = 0x704a8000, + OPC_VSADD_WU = 0x704b0000, + OPC_VSADD_DU = 0x704b8000, + OPC_VSSUB_BU = 0x704c0000, + OPC_VSSUB_HU = 0x704c8000, + OPC_VSSUB_WU = 0x704d0000, + OPC_VSSUB_DU = 0x704d8000, + OPC_VHADDW_H_B = 0x70540000, + OPC_VHADDW_W_H = 0x70548000, + OPC_VHADDW_D_W = 0x70550000, + OPC_VHADDW_Q_D = 0x70558000, + OPC_VHSUBW_H_B = 0x70560000, + OPC_VHSUBW_W_H = 0x70568000, + OPC_VHSUBW_D_W = 0x70570000, + OPC_VHSUBW_Q_D = 0x70578000, + OPC_VHADDW_HU_BU = 0x70580000, + OPC_VHADDW_WU_HU = 0x70588000, + OPC_VHADDW_DU_WU = 0x70590000, + OPC_VHADDW_QU_DU = 0x70598000, + OPC_VHSUBW_HU_BU = 0x705a0000, + OPC_VHSUBW_WU_HU = 0x705a8000, + OPC_VHSUBW_DU_WU = 0x705b0000, + OPC_VHSUBW_QU_DU = 0x705b8000, + OPC_VADDA_B = 0x705c0000, + OPC_VADDA_H = 0x705c8000, + OPC_VADDA_W = 0x705d0000, + OPC_VADDA_D = 0x705d8000, + OPC_VABSD_B = 0x70600000, + OPC_VABSD_H = 0x70608000, + OPC_VABSD_W = 0x70610000, + OPC_VABSD_D = 0x70618000, + OPC_VABSD_BU = 0x70620000, + OPC_VABSD_HU = 0x70628000, + OPC_VABSD_WU = 0x70630000, + OPC_VABSD_DU = 0x70638000, + OPC_VAVG_B = 0x70640000, + OPC_VAVG_H = 0x70648000, + OPC_VAVG_W = 0x70650000, + OPC_VAVG_D = 0x70658000, + OPC_VAVG_BU = 0x70660000, + OPC_VAVG_HU = 0x70668000, + OPC_VAVG_WU = 0x70670000, + OPC_VAVG_DU = 0x70678000, + OPC_VAVGR_B = 0x70680000, + OPC_VAVGR_H = 0x70688000, + OPC_VAVGR_W = 0x70690000, + OPC_VAVGR_D = 0x70698000, + OPC_VAVGR_BU = 0x706a0000, + OPC_VAVGR_HU = 0x706a8000, + OPC_VAVGR_WU = 0x706b0000, + OPC_VAVGR_DU = 0x706b8000, + OPC_VMAX_B = 0x70700000, + OPC_VMAX_H = 0x70708000, + OPC_VMAX_W = 0x70710000, + OPC_VMAX_D = 0x70718000, + OPC_VMIN_B = 0x70720000, + OPC_VMIN_H = 0x70728000, + OPC_VMIN_W = 0x70730000, + OPC_VMIN_D = 0x70738000, + OPC_VMAX_BU = 0x70740000, + OPC_VMAX_HU = 0x70748000, + OPC_VMAX_WU = 0x70750000, + OPC_VMAX_DU = 0x70758000, + OPC_VMIN_BU = 0x70760000, + OPC_VMIN_HU = 0x70768000, + OPC_VMIN_WU = 0x70770000, + OPC_VMIN_DU = 0x70778000, + OPC_VMUL_B = 0x70840000, + OPC_VMUL_H = 0x70848000, + OPC_VMUL_W = 0x70850000, + OPC_VMUL_D = 0x70858000, + OPC_VMUH_B = 0x70860000, + OPC_VMUH_H = 0x70868000, + OPC_VMUH_W = 0x70870000, + OPC_VMUH_D = 0x70878000, + OPC_VMUH_BU = 0x70880000, + OPC_VMUH_HU = 0x70888000, + OPC_VMUH_WU = 0x70890000, + OPC_VMUH_DU = 0x70898000, + OPC_VMULWEV_H_B = 0x70900000, + OPC_VMULWEV_W_H = 0x70908000, + OPC_VMULWEV_D_W = 0x70910000, + OPC_VMULWEV_Q_D = 0x70918000, + OPC_VMULWOD_H_B = 0x70920000, + OPC_VMULWOD_W_H = 0x70928000, + OPC_VMULWOD_D_W = 0x70930000, + OPC_VMULWOD_Q_D = 0x70938000, + OPC_VMULWEV_H_BU = 0x70980000, + OPC_VMULWEV_W_HU = 0x70988000, + OPC_VMULWEV_D_WU = 0x70990000, + OPC_VMULWEV_Q_DU = 0x70998000, + OPC_VMULWOD_H_BU = 0x709a0000, + OPC_VMULWOD_W_HU = 0x709a8000, + OPC_VMULWOD_D_WU = 0x709b0000, + OPC_VMULWOD_Q_DU = 0x709b8000, + OPC_VMULWEV_H_BU_B = 0x70a00000, + OPC_VMULWEV_W_HU_H = 0x70a08000, + OPC_VMULWEV_D_WU_W = 0x70a10000, + OPC_VMULWEV_Q_DU_D = 0x70a18000, + OPC_VMULWOD_H_BU_B = 0x70a20000, + OPC_VMULWOD_W_HU_H = 0x70a28000, + OPC_VMULWOD_D_WU_W = 0x70a30000, + OPC_VMULWOD_Q_DU_D = 0x70a38000, + OPC_VMADD_B = 0x70a80000, + OPC_VMADD_H = 0x70a88000, + OPC_VMADD_W = 0x70a90000, + OPC_VMADD_D = 0x70a98000, + OPC_VMSUB_B = 0x70aa0000, + OPC_VMSUB_H = 0x70aa8000, + OPC_VMSUB_W = 0x70ab0000, + OPC_VMSUB_D = 0x70ab8000, + OPC_VMADDWEV_H_B = 0x70ac0000, + OPC_VMADDWEV_W_H = 0x70ac8000, + OPC_VMADDWEV_D_W = 0x70ad0000, + OPC_VMADDWEV_Q_D = 0x70ad8000, + OPC_VMADDWOD_H_B = 0x70ae0000, + OPC_VMADDWOD_W_H = 0x70ae8000, + OPC_VMADDWOD_D_W = 0x70af0000, + OPC_VMADDWOD_Q_D = 0x70af8000, + OPC_VMADDWEV_H_BU = 0x70b40000, + OPC_VMADDWEV_W_HU = 0x70b48000, + OPC_VMADDWEV_D_WU = 0x70b50000, + OPC_VMADDWEV_Q_DU = 0x70b58000, + OPC_VMADDWOD_H_BU = 0x70b60000, + OPC_VMADDWOD_W_HU = 0x70b68000, + OPC_VMADDWOD_D_WU = 0x70b70000, + OPC_VMADDWOD_Q_DU = 0x70b78000, + OPC_VMADDWEV_H_BU_B = 0x70bc0000, + OPC_VMADDWEV_W_HU_H = 0x70bc8000, + OPC_VMADDWEV_D_WU_W = 0x70bd0000, + OPC_VMADDWEV_Q_DU_D = 0x70bd8000, + OPC_VMADDWOD_H_BU_B = 0x70be0000, + OPC_VMADDWOD_W_HU_H = 0x70be8000, + OPC_VMADDWOD_D_WU_W = 0x70bf0000, + OPC_VMADDWOD_Q_DU_D = 0x70bf8000, + OPC_VDIV_B = 0x70e00000, + OPC_VDIV_H = 0x70e08000, + OPC_VDIV_W = 0x70e10000, + OPC_VDIV_D = 0x70e18000, + OPC_VMOD_B = 0x70e20000, + OPC_VMOD_H = 0x70e28000, + OPC_VMOD_W = 0x70e30000, + OPC_VMOD_D = 0x70e38000, + OPC_VDIV_BU = 0x70e40000, + OPC_VDIV_HU = 0x70e48000, + OPC_VDIV_WU = 0x70e50000, + OPC_VDIV_DU = 0x70e58000, + OPC_VMOD_BU = 0x70e60000, + OPC_VMOD_HU = 0x70e68000, + OPC_VMOD_WU = 0x70e70000, + OPC_VMOD_DU = 0x70e78000, + OPC_VSLL_B = 0x70e80000, + OPC_VSLL_H = 0x70e88000, + OPC_VSLL_W = 0x70e90000, + OPC_VSLL_D = 0x70e98000, + OPC_VSRL_B = 0x70ea0000, + OPC_VSRL_H = 0x70ea8000, + OPC_VSRL_W = 0x70eb0000, + OPC_VSRL_D = 0x70eb8000, + OPC_VSRA_B = 0x70ec0000, + OPC_VSRA_H = 0x70ec8000, + OPC_VSRA_W = 0x70ed0000, + OPC_VSRA_D = 0x70ed8000, + OPC_VROTR_B = 0x70ee0000, + OPC_VROTR_H = 0x70ee8000, + OPC_VROTR_W = 0x70ef0000, + OPC_VROTR_D = 0x70ef8000, + OPC_VSRLR_B = 0x70f00000, + OPC_VSRLR_H = 0x70f08000, + OPC_VSRLR_W = 0x70f10000, + OPC_VSRLR_D = 0x70f18000, + OPC_VSRAR_B = 0x70f20000, + OPC_VSRAR_H = 0x70f28000, + OPC_VSRAR_W = 0x70f30000, + OPC_VSRAR_D = 0x70f38000, + OPC_VSRLN_B_H = 0x70f48000, + OPC_VSRLN_H_W = 0x70f50000, + OPC_VSRLN_W_D = 0x70f58000, + OPC_VSRAN_B_H = 0x70f68000, + OPC_VSRAN_H_W = 0x70f70000, + OPC_VSRAN_W_D = 0x70f78000, + OPC_VSRLRN_B_H = 0x70f88000, + OPC_VSRLRN_H_W = 0x70f90000, + OPC_VSRLRN_W_D = 0x70f98000, + OPC_VSRARN_B_H = 0x70fa8000, + OPC_VSRARN_H_W = 0x70fb0000, + OPC_VSRARN_W_D = 0x70fb8000, + OPC_VSSRLN_B_H = 0x70fc8000, + OPC_VSSRLN_H_W = 0x70fd0000, + OPC_VSSRLN_W_D = 0x70fd8000, + OPC_VSSRAN_B_H = 0x70fe8000, + OPC_VSSRAN_H_W = 0x70ff0000, + OPC_VSSRAN_W_D = 0x70ff8000, + OPC_VSSRLRN_B_H = 0x71008000, + OPC_VSSRLRN_H_W = 0x71010000, + OPC_VSSRLRN_W_D = 0x71018000, + OPC_VSSRARN_B_H = 0x71028000, + OPC_VSSRARN_H_W = 0x71030000, + OPC_VSSRARN_W_D = 0x71038000, + OPC_VSSRLN_BU_H = 0x71048000, + OPC_VSSRLN_HU_W = 0x71050000, + OPC_VSSRLN_WU_D = 0x71058000, + OPC_VSSRAN_BU_H = 0x71068000, + OPC_VSSRAN_HU_W = 0x71070000, + OPC_VSSRAN_WU_D = 0x71078000, + OPC_VSSRLRN_BU_H = 0x71088000, + OPC_VSSRLRN_HU_W = 0x71090000, + OPC_VSSRLRN_WU_D = 0x71098000, + OPC_VSSRARN_BU_H = 0x710a8000, + OPC_VSSRARN_HU_W = 0x710b0000, + OPC_VSSRARN_WU_D = 0x710b8000, + OPC_VBITCLR_B = 0x710c0000, + OPC_VBITCLR_H = 0x710c8000, + OPC_VBITCLR_W = 0x710d0000, + OPC_VBITCLR_D = 0x710d8000, + OPC_VBITSET_B = 0x710e0000, + OPC_VBITSET_H = 0x710e8000, + OPC_VBITSET_W = 0x710f0000, + OPC_VBITSET_D = 0x710f8000, + OPC_VBITREV_B = 0x71100000, + OPC_VBITREV_H = 0x71108000, + OPC_VBITREV_W = 0x71110000, + OPC_VBITREV_D = 0x71118000, + OPC_VPACKEV_B = 0x71160000, + OPC_VPACKEV_H = 0x71168000, + OPC_VPACKEV_W = 0x71170000, + OPC_VPACKEV_D = 0x71178000, + OPC_VPACKOD_B = 0x71180000, + OPC_VPACKOD_H = 0x71188000, + OPC_VPACKOD_W = 0x71190000, + OPC_VPACKOD_D = 0x71198000, + OPC_VILVL_B = 0x711a0000, + OPC_VILVL_H = 0x711a8000, + OPC_VILVL_W = 0x711b0000, + OPC_VILVL_D = 0x711b8000, + OPC_VILVH_B = 0x711c0000, + OPC_VILVH_H = 0x711c8000, + OPC_VILVH_W = 0x711d0000, + OPC_VILVH_D = 0x711d8000, + OPC_VPICKEV_B = 0x711e0000, + OPC_VPICKEV_H = 0x711e8000, + OPC_VPICKEV_W = 0x711f0000, + OPC_VPICKEV_D = 0x711f8000, + OPC_VPICKOD_B = 0x71200000, + OPC_VPICKOD_H = 0x71208000, + OPC_VPICKOD_W = 0x71210000, + OPC_VPICKOD_D = 0x71218000, + OPC_VREPLVE_B = 0x71220000, + OPC_VREPLVE_H = 0x71228000, + OPC_VREPLVE_W = 0x71230000, + OPC_VREPLVE_D = 0x71238000, + OPC_VAND_V = 0x71260000, + OPC_VOR_V = 0x71268000, + OPC_VXOR_V = 0x71270000, + OPC_VNOR_V = 0x71278000, + OPC_VANDN_V = 0x71280000, + OPC_VORN_V = 0x71288000, + OPC_VFRSTP_B = 0x712b0000, + OPC_VFRSTP_H = 0x712b8000, + OPC_VADD_Q = 0x712d0000, + OPC_VSUB_Q = 0x712d8000, + OPC_VSIGNCOV_B = 0x712e0000, + OPC_VSIGNCOV_H = 0x712e8000, + OPC_VSIGNCOV_W = 0x712f0000, + OPC_VSIGNCOV_D = 0x712f8000, + OPC_VFADD_S = 0x71308000, + OPC_VFADD_D = 0x71310000, + OPC_VFSUB_S = 0x71328000, + OPC_VFSUB_D = 0x71330000, + OPC_VFMUL_S = 0x71388000, + OPC_VFMUL_D = 0x71390000, + OPC_VFDIV_S = 0x713a8000, + OPC_VFDIV_D = 0x713b0000, + OPC_VFMAX_S = 0x713c8000, + OPC_VFMAX_D = 0x713d0000, + OPC_VFMIN_S = 0x713e8000, + OPC_VFMIN_D = 0x713f0000, + OPC_VFMAXA_S = 0x71408000, + OPC_VFMAXA_D = 0x71410000, + OPC_VFMINA_S = 0x71428000, + OPC_VFMINA_D = 0x71430000, + OPC_VFCVT_H_S = 0x71460000, + OPC_VFCVT_S_D = 0x71468000, + OPC_VFFINT_S_L = 0x71480000, + OPC_VFTINT_W_D = 0x71498000, + OPC_VFTINTRM_W_D = 0x714a0000, + OPC_VFTINTRP_W_D = 0x714a8000, + OPC_VFTINTRZ_W_D = 0x714b0000, + OPC_VFTINTRNE_W_D = 0x714b8000, + OPC_VSHUF_H = 0x717a8000, + OPC_VSHUF_W = 0x717b0000, + OPC_VSHUF_D = 0x717b8000, + OPC_VSEQI_B = 0x72800000, + OPC_VSEQI_H = 0x72808000, + OPC_VSEQI_W = 0x72810000, + OPC_VSEQI_D = 0x72818000, + OPC_VSLEI_B = 0x72820000, + OPC_VSLEI_H = 0x72828000, + OPC_VSLEI_W = 0x72830000, + OPC_VSLEI_D = 0x72838000, + OPC_VSLEI_BU = 0x72840000, + OPC_VSLEI_HU = 0x72848000, + OPC_VSLEI_WU = 0x72850000, + OPC_VSLEI_DU = 0x72858000, + OPC_VSLTI_B = 0x72860000, + OPC_VSLTI_H = 0x72868000, + OPC_VSLTI_W = 0x72870000, + OPC_VSLTI_D = 0x72878000, + OPC_VSLTI_BU = 0x72880000, + OPC_VSLTI_HU = 0x72888000, + OPC_VSLTI_WU = 0x72890000, + OPC_VSLTI_DU = 0x72898000, + OPC_VADDI_BU = 0x728a0000, + OPC_VADDI_HU = 0x728a8000, + OPC_VADDI_WU = 0x728b0000, + OPC_VADDI_DU = 0x728b8000, + OPC_VSUBI_BU = 0x728c0000, + OPC_VSUBI_HU = 0x728c8000, + OPC_VSUBI_WU = 0x728d0000, + OPC_VSUBI_DU = 0x728d8000, + OPC_VBSLL_V = 0x728e0000, + OPC_VBSRL_V = 0x728e8000, + OPC_VMAXI_B = 0x72900000, + OPC_VMAXI_H = 0x72908000, + OPC_VMAXI_W = 0x72910000, + OPC_VMAXI_D = 0x72918000, + OPC_VMINI_B = 0x72920000, + OPC_VMINI_H = 0x72928000, + OPC_VMINI_W = 0x72930000, + OPC_VMINI_D = 0x72938000, + OPC_VMAXI_BU = 0x72940000, + OPC_VMAXI_HU = 0x72948000, + OPC_VMAXI_WU = 0x72950000, + OPC_VMAXI_DU = 0x72958000, + OPC_VMINI_BU = 0x72960000, + OPC_VMINI_HU = 0x72968000, + OPC_VMINI_WU = 0x72970000, + OPC_VMINI_DU = 0x72978000, + OPC_VFRSTPI_B = 0x729a0000, + OPC_VFRSTPI_H = 0x729a8000, + OPC_VCLO_B = 0x729c0000, + OPC_VCLO_H = 0x729c0400, + OPC_VCLO_W = 0x729c0800, + OPC_VCLO_D = 0x729c0c00, + OPC_VCLZ_B = 0x729c1000, + OPC_VCLZ_H = 0x729c1400, + OPC_VCLZ_W = 0x729c1800, + OPC_VCLZ_D = 0x729c1c00, + OPC_VPCNT_B = 0x729c2000, + OPC_VPCNT_H = 0x729c2400, + OPC_VPCNT_W = 0x729c2800, + OPC_VPCNT_D = 0x729c2c00, + OPC_VNEG_B = 0x729c3000, + OPC_VNEG_H = 0x729c3400, + OPC_VNEG_W = 0x729c3800, + OPC_VNEG_D = 0x729c3c00, + OPC_VMSKLTZ_B = 0x729c4000, + OPC_VMSKLTZ_H = 0x729c4400, + OPC_VMSKLTZ_W = 0x729c4800, + OPC_VMSKLTZ_D = 0x729c4c00, + OPC_VMSKGEZ_B = 0x729c5000, + OPC_VMSKNZ_B = 0x729c6000, + OPC_VSETEQZ_V = 0x729c9800, + OPC_VSETNEZ_V = 0x729c9c00, + OPC_VSETANYEQZ_B = 0x729ca000, + OPC_VSETANYEQZ_H = 0x729ca400, + OPC_VSETANYEQZ_W = 0x729ca800, + OPC_VSETANYEQZ_D = 0x729cac00, + OPC_VSETALLNEZ_B = 0x729cb000, + OPC_VSETALLNEZ_H = 0x729cb400, + OPC_VSETALLNEZ_W = 0x729cb800, + OPC_VSETALLNEZ_D = 0x729cbc00, + OPC_VFLOGB_S = 0x729cc400, + OPC_VFLOGB_D = 0x729cc800, + OPC_VFCLASS_S = 0x729cd400, + OPC_VFCLASS_D = 0x729cd800, + OPC_VFSQRT_S = 0x729ce400, + OPC_VFSQRT_D = 0x729ce800, + OPC_VFRECIP_S = 0x729cf400, + OPC_VFRECIP_D = 0x729cf800, + OPC_VFRSQRT_S = 0x729d0400, + OPC_VFRSQRT_D = 0x729d0800, + OPC_VFRINT_S = 0x729d3400, + OPC_VFRINT_D = 0x729d3800, + OPC_VFRINTRM_S = 0x729d4400, + OPC_VFRINTRM_D = 0x729d4800, + OPC_VFRINTRP_S = 0x729d5400, + OPC_VFRINTRP_D = 0x729d5800, + OPC_VFRINTRZ_S = 0x729d6400, + OPC_VFRINTRZ_D = 0x729d6800, + OPC_VFRINTRNE_S = 0x729d7400, + OPC_VFRINTRNE_D = 0x729d7800, + OPC_VFCVTL_S_H = 0x729de800, + OPC_VFCVTH_S_H = 0x729dec00, + OPC_VFCVTL_D_S = 0x729df000, + OPC_VFCVTH_D_S = 0x729df400, + OPC_VFFINT_S_W = 0x729e0000, + OPC_VFFINT_S_WU = 0x729e0400, + OPC_VFFINT_D_L = 0x729e0800, + OPC_VFFINT_D_LU = 0x729e0c00, + OPC_VFFINTL_D_W = 0x729e1000, + OPC_VFFINTH_D_W = 0x729e1400, + OPC_VFTINT_W_S = 0x729e3000, + OPC_VFTINT_L_D = 0x729e3400, + OPC_VFTINTRM_W_S = 0x729e3800, + OPC_VFTINTRM_L_D = 0x729e3c00, + OPC_VFTINTRP_W_S = 0x729e4000, + OPC_VFTINTRP_L_D = 0x729e4400, + OPC_VFTINTRZ_W_S = 0x729e4800, + OPC_VFTINTRZ_L_D = 0x729e4c00, + OPC_VFTINTRNE_W_S = 0x729e5000, + OPC_VFTINTRNE_L_D = 0x729e5400, + OPC_VFTINT_WU_S = 0x729e5800, + OPC_VFTINT_LU_D = 0x729e5c00, + OPC_VFTINTRZ_WU_S = 0x729e7000, + OPC_VFTINTRZ_LU_D = 0x729e7400, + OPC_VFTINTL_L_S = 0x729e8000, + OPC_VFTINTH_L_S = 0x729e8400, + OPC_VFTINTRML_L_S = 0x729e8800, + OPC_VFTINTRMH_L_S = 0x729e8c00, + OPC_VFTINTRPL_L_S = 0x729e9000, + OPC_VFTINTRPH_L_S = 0x729e9400, + OPC_VFTINTRZL_L_S = 0x729e9800, + OPC_VFTINTRZH_L_S = 0x729e9c00, + OPC_VFTINTRNEL_L_S = 0x729ea000, + OPC_VFTINTRNEH_L_S = 0x729ea400, + OPC_VEXTH_H_B = 0x729ee000, + OPC_VEXTH_W_H = 0x729ee400, + OPC_VEXTH_D_W = 0x729ee800, + OPC_VEXTH_Q_D = 0x729eec00, + OPC_VEXTH_HU_BU = 0x729ef000, + OPC_VEXTH_WU_HU = 0x729ef400, + OPC_VEXTH_DU_WU = 0x729ef800, + OPC_VEXTH_QU_DU = 0x729efc00, + OPC_VREPLGR2VR_B = 0x729f0000, + OPC_VREPLGR2VR_H = 0x729f0400, + OPC_VREPLGR2VR_W = 0x729f0800, + OPC_VREPLGR2VR_D = 0x729f0c00, + OPC_VROTRI_B = 0x72a02000, + OPC_VROTRI_H = 0x72a04000, + OPC_VROTRI_W = 0x72a08000, + OPC_VROTRI_D = 0x72a10000, + OPC_VSRLRI_B = 0x72a42000, + OPC_VSRLRI_H = 0x72a44000, + OPC_VSRLRI_W = 0x72a48000, + OPC_VSRLRI_D = 0x72a50000, + OPC_VSRARI_B = 0x72a82000, + OPC_VSRARI_H = 0x72a84000, + OPC_VSRARI_W = 0x72a88000, + OPC_VSRARI_D = 0x72a90000, + OPC_VINSGR2VR_B = 0x72eb8000, + OPC_VINSGR2VR_H = 0x72ebc000, + OPC_VINSGR2VR_W = 0x72ebe000, + OPC_VINSGR2VR_D = 0x72ebf000, + OPC_VPICKVE2GR_B = 0x72ef8000, + OPC_VPICKVE2GR_H = 0x72efc000, + OPC_VPICKVE2GR_W = 0x72efe000, + OPC_VPICKVE2GR_D = 0x72eff000, + OPC_VPICKVE2GR_BU = 0x72f38000, + OPC_VPICKVE2GR_HU = 0x72f3c000, + OPC_VPICKVE2GR_WU = 0x72f3e000, + OPC_VPICKVE2GR_DU = 0x72f3f000, + OPC_VREPLVEI_B = 0x72f78000, + OPC_VREPLVEI_H = 0x72f7c000, + OPC_VREPLVEI_W = 0x72f7e000, + OPC_VREPLVEI_D = 0x72f7f000, + OPC_VSLLWIL_H_B = 0x73082000, + OPC_VSLLWIL_W_H = 0x73084000, + OPC_VSLLWIL_D_W = 0x73088000, + OPC_VEXTL_Q_D = 0x73090000, + OPC_VSLLWIL_HU_BU = 0x730c2000, + OPC_VSLLWIL_WU_HU = 0x730c4000, + OPC_VSLLWIL_DU_WU = 0x730c8000, + OPC_VEXTL_QU_DU = 0x730d0000, + OPC_VBITCLRI_B = 0x73102000, + OPC_VBITCLRI_H = 0x73104000, + OPC_VBITCLRI_W = 0x73108000, + OPC_VBITCLRI_D = 0x73110000, + OPC_VBITSETI_B = 0x73142000, + OPC_VBITSETI_H = 0x73144000, + OPC_VBITSETI_W = 0x73148000, + OPC_VBITSETI_D = 0x73150000, + OPC_VBITREVI_B = 0x73182000, + OPC_VBITREVI_H = 0x73184000, + OPC_VBITREVI_W = 0x73188000, + OPC_VBITREVI_D = 0x73190000, + OPC_VSAT_B = 0x73242000, + OPC_VSAT_H = 0x73244000, + OPC_VSAT_W = 0x73248000, + OPC_VSAT_D = 0x73250000, + OPC_VSAT_BU = 0x73282000, + OPC_VSAT_HU = 0x73284000, + OPC_VSAT_WU = 0x73288000, + OPC_VSAT_DU = 0x73290000, + OPC_VSLLI_B = 0x732c2000, + OPC_VSLLI_H = 0x732c4000, + OPC_VSLLI_W = 0x732c8000, + OPC_VSLLI_D = 0x732d0000, + OPC_VSRLI_B = 0x73302000, + OPC_VSRLI_H = 0x73304000, + OPC_VSRLI_W = 0x73308000, + OPC_VSRLI_D = 0x73310000, + OPC_VSRAI_B = 0x73342000, + OPC_VSRAI_H = 0x73344000, + OPC_VSRAI_W = 0x73348000, + OPC_VSRAI_D = 0x73350000, + OPC_VSRLNI_B_H = 0x73404000, + OPC_VSRLNI_H_W = 0x73408000, + OPC_VSRLNI_W_D = 0x73410000, + OPC_VSRLNI_D_Q = 0x73420000, + OPC_VSRLRNI_B_H = 0x73444000, + OPC_VSRLRNI_H_W = 0x73448000, + OPC_VSRLRNI_W_D = 0x73450000, + OPC_VSRLRNI_D_Q = 0x73460000, + OPC_VSSRLNI_B_H = 0x73484000, + OPC_VSSRLNI_H_W = 0x73488000, + OPC_VSSRLNI_W_D = 0x73490000, + OPC_VSSRLNI_D_Q = 0x734a0000, + OPC_VSSRLNI_BU_H = 0x734c4000, + OPC_VSSRLNI_HU_W = 0x734c8000, + OPC_VSSRLNI_WU_D = 0x734d0000, + OPC_VSSRLNI_DU_Q = 0x734e0000, + OPC_VSSRLRNI_B_H = 0x73504000, + OPC_VSSRLRNI_H_W = 0x73508000, + OPC_VSSRLRNI_W_D = 0x73510000, + OPC_VSSRLRNI_D_Q = 0x73520000, + OPC_VSSRLRNI_BU_H = 0x73544000, + OPC_VSSRLRNI_HU_W = 0x73548000, + OPC_VSSRLRNI_WU_D = 0x73550000, + OPC_VSSRLRNI_DU_Q = 0x73560000, + OPC_VSRANI_B_H = 0x73584000, + OPC_VSRANI_H_W = 0x73588000, + OPC_VSRANI_W_D = 0x73590000, + OPC_VSRANI_D_Q = 0x735a0000, + OPC_VSRARNI_B_H = 0x735c4000, + OPC_VSRARNI_H_W = 0x735c8000, + OPC_VSRARNI_W_D = 0x735d0000, + OPC_VSRARNI_D_Q = 0x735e0000, + OPC_VSSRANI_B_H = 0x73604000, + OPC_VSSRANI_H_W = 0x73608000, + OPC_VSSRANI_W_D = 0x73610000, + OPC_VSSRANI_D_Q = 0x73620000, + OPC_VSSRANI_BU_H = 0x73644000, + OPC_VSSRANI_HU_W = 0x73648000, + OPC_VSSRANI_WU_D = 0x73650000, + OPC_VSSRANI_DU_Q = 0x73660000, + OPC_VSSRARNI_B_H = 0x73684000, + OPC_VSSRARNI_H_W = 0x73688000, + OPC_VSSRARNI_W_D = 0x73690000, + OPC_VSSRARNI_D_Q = 0x736a0000, + OPC_VSSRARNI_BU_H = 0x736c4000, + OPC_VSSRARNI_HU_W = 0x736c8000, + OPC_VSSRARNI_WU_D = 0x736d0000, + OPC_VSSRARNI_DU_Q = 0x736e0000, + OPC_VEXTRINS_D = 0x73800000, + OPC_VEXTRINS_W = 0x73840000, + OPC_VEXTRINS_H = 0x73880000, + OPC_VEXTRINS_B = 0x738c0000, + OPC_VSHUF4I_B = 0x73900000, + OPC_VSHUF4I_H = 0x73940000, + OPC_VSHUF4I_W = 0x73980000, + OPC_VSHUF4I_D = 0x739c0000, + OPC_VBITSELI_B = 0x73c40000, + OPC_VANDI_B = 0x73d00000, + OPC_VORI_B = 0x73d40000, + OPC_VXORI_B = 0x73d80000, + OPC_VNORI_B = 0x73dc0000, + OPC_VLDI = 0x73e00000, + OPC_VPERMI_W = 0x73e40000, +} LoongArchInsn; + +static int32_t __attribute__((unused)) +encode_d_slot(LoongArchInsn opc, uint32_t d) +{ + return opc | d; +} + +static int32_t __attribute__((unused)) +encode_dj_slots(LoongArchInsn opc, uint32_t d, uint32_t j) +{ + return opc | d | j << 5; +} + +static int32_t __attribute__((unused)) +encode_djk_slots(LoongArchInsn opc, uint32_t d, uint32_t j, uint32_t k) +{ + return opc | d | j << 5 | k << 10; +} + +static int32_t __attribute__((unused)) +encode_djka_slots(LoongArchInsn opc, uint32_t d, uint32_t j, uint32_t k, + uint32_t a) +{ + return opc | d | j << 5 | k << 10 | a << 15; +} + +static int32_t __attribute__((unused)) +encode_djkm_slots(LoongArchInsn opc, uint32_t d, uint32_t j, uint32_t k, + uint32_t m) +{ + return opc | d | j << 5 | k << 10 | m << 16; +} + +static int32_t __attribute__((unused)) +encode_djkn_slots(LoongArchInsn opc, uint32_t d, uint32_t j, uint32_t k, + uint32_t n) +{ + return opc | d | j << 5 | k << 10 | n << 18; +} + +static int32_t __attribute__((unused)) +encode_dk_slots(LoongArchInsn opc, uint32_t d, uint32_t k) +{ + return opc | d | k << 10; +} + +static int32_t __attribute__((unused)) +encode_cdvj_insn(LoongArchInsn opc, TCGReg cd, TCGReg vj) +{ + tcg_debug_assert(cd >= 0 && cd <= 0x7); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + return encode_dj_slots(opc, cd, vj & 0x1f); +} + +static int32_t __attribute__((unused)) +encode_dj_insn(LoongArchInsn opc, TCGReg d, TCGReg j) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + return encode_dj_slots(opc, d, j); +} + +static int32_t __attribute__((unused)) +encode_djk_insn(LoongArchInsn opc, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(k >= 0 && k <= 0x1f); + return encode_djk_slots(opc, d, j, k); +} + +static int32_t __attribute__((unused)) +encode_djsk12_insn(LoongArchInsn opc, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk12 >= -0x800 && sk12 <= 0x7ff); + return encode_djk_slots(opc, d, j, sk12 & 0xfff); +} + +static int32_t __attribute__((unused)) +encode_djsk16_insn(LoongArchInsn opc, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk16 >= -0x8000 && sk16 <= 0x7fff); + return encode_djk_slots(opc, d, j, sk16 & 0xffff); +} + +static int32_t __attribute__((unused)) +encode_djuk12_insn(LoongArchInsn opc, TCGReg d, TCGReg j, uint32_t uk12) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk12 <= 0xfff); + return encode_djk_slots(opc, d, j, uk12); +} + +static int32_t __attribute__((unused)) +encode_djuk5_insn(LoongArchInsn opc, TCGReg d, TCGReg j, uint32_t uk5) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk5 <= 0x1f); + return encode_djk_slots(opc, d, j, uk5); +} + +static int32_t __attribute__((unused)) +encode_djuk5um5_insn(LoongArchInsn opc, TCGReg d, TCGReg j, uint32_t uk5, + uint32_t um5) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk5 <= 0x1f); + tcg_debug_assert(um5 <= 0x1f); + return encode_djkm_slots(opc, d, j, uk5, um5); +} + +static int32_t __attribute__((unused)) +encode_djuk6_insn(LoongArchInsn opc, TCGReg d, TCGReg j, uint32_t uk6) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk6 <= 0x3f); + return encode_djk_slots(opc, d, j, uk6); +} + +static int32_t __attribute__((unused)) +encode_djuk6um6_insn(LoongArchInsn opc, TCGReg d, TCGReg j, uint32_t uk6, + uint32_t um6) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk6 <= 0x3f); + tcg_debug_assert(um6 <= 0x3f); + return encode_djkm_slots(opc, d, j, uk6, um6); +} + +static int32_t __attribute__((unused)) +encode_dsj20_insn(LoongArchInsn opc, TCGReg d, int32_t sj20) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(sj20 >= -0x80000 && sj20 <= 0x7ffff); + return encode_dj_slots(opc, d, sj20 & 0xfffff); +} + +static int32_t __attribute__((unused)) +encode_dvjuk1_insn(LoongArchInsn opc, TCGReg d, TCGReg vj, uint32_t uk1) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk1 <= 0x1); + return encode_djk_slots(opc, d, vj & 0x1f, uk1); +} + +static int32_t __attribute__((unused)) +encode_dvjuk2_insn(LoongArchInsn opc, TCGReg d, TCGReg vj, uint32_t uk2) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk2 <= 0x3); + return encode_djk_slots(opc, d, vj & 0x1f, uk2); +} + +static int32_t __attribute__((unused)) +encode_dvjuk3_insn(LoongArchInsn opc, TCGReg d, TCGReg vj, uint32_t uk3) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk3 <= 0x7); + return encode_djk_slots(opc, d, vj & 0x1f, uk3); +} + +static int32_t __attribute__((unused)) +encode_dvjuk4_insn(LoongArchInsn opc, TCGReg d, TCGReg vj, uint32_t uk4) +{ + tcg_debug_assert(d >= 0 && d <= 0x1f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk4 <= 0xf); + return encode_djk_slots(opc, d, vj & 0x1f, uk4); +} + +static int32_t __attribute__((unused)) +encode_sd10k16_insn(LoongArchInsn opc, int32_t sd10k16) +{ + tcg_debug_assert(sd10k16 >= -0x2000000 && sd10k16 <= 0x1ffffff); + return encode_dk_slots(opc, (sd10k16 >> 16) & 0x3ff, sd10k16 & 0xffff); +} + +static int32_t __attribute__((unused)) +encode_ud15_insn(LoongArchInsn opc, uint32_t ud15) +{ + tcg_debug_assert(ud15 <= 0x7fff); + return encode_d_slot(opc, ud15); +} + +static int32_t __attribute__((unused)) +encode_vdj_insn(LoongArchInsn opc, TCGReg vd, TCGReg j) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + return encode_dj_slots(opc, vd & 0x1f, j); +} + +static int32_t __attribute__((unused)) +encode_vdjk_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, TCGReg k) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(k >= 0 && k <= 0x1f); + return encode_djk_slots(opc, vd & 0x1f, j, k); +} + +static int32_t __attribute__((unused)) +encode_vdjsk10_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk10) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk10 >= -0x200 && sk10 <= 0x1ff); + return encode_djk_slots(opc, vd & 0x1f, j, sk10 & 0x3ff); +} + +static int32_t __attribute__((unused)) +encode_vdjsk11_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk11) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk11 >= -0x400 && sk11 <= 0x3ff); + return encode_djk_slots(opc, vd & 0x1f, j, sk11 & 0x7ff); +} + +static int32_t __attribute__((unused)) +encode_vdjsk12_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk12) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk12 >= -0x800 && sk12 <= 0x7ff); + return encode_djk_slots(opc, vd & 0x1f, j, sk12 & 0xfff); +} + +static int32_t __attribute__((unused)) +encode_vdjsk8un1_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un1) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk8 >= -0x80 && sk8 <= 0x7f); + tcg_debug_assert(un1 <= 0x1); + return encode_djkn_slots(opc, vd & 0x1f, j, sk8 & 0xff, un1); +} + +static int32_t __attribute__((unused)) +encode_vdjsk8un2_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un2) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk8 >= -0x80 && sk8 <= 0x7f); + tcg_debug_assert(un2 <= 0x3); + return encode_djkn_slots(opc, vd & 0x1f, j, sk8 & 0xff, un2); +} + +static int32_t __attribute__((unused)) +encode_vdjsk8un3_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un3) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk8 >= -0x80 && sk8 <= 0x7f); + tcg_debug_assert(un3 <= 0x7); + return encode_djkn_slots(opc, vd & 0x1f, j, sk8 & 0xff, un3); +} + +static int32_t __attribute__((unused)) +encode_vdjsk8un4_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un4) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk8 >= -0x80 && sk8 <= 0x7f); + tcg_debug_assert(un4 <= 0xf); + return encode_djkn_slots(opc, vd & 0x1f, j, sk8 & 0xff, un4); +} + +static int32_t __attribute__((unused)) +encode_vdjsk9_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, int32_t sk9) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(sk9 >= -0x100 && sk9 <= 0xff); + return encode_djk_slots(opc, vd & 0x1f, j, sk9 & 0x1ff); +} + +static int32_t __attribute__((unused)) +encode_vdjuk1_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, uint32_t uk1) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk1 <= 0x1); + return encode_djk_slots(opc, vd & 0x1f, j, uk1); +} + +static int32_t __attribute__((unused)) +encode_vdjuk2_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, uint32_t uk2) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk2 <= 0x3); + return encode_djk_slots(opc, vd & 0x1f, j, uk2); +} + +static int32_t __attribute__((unused)) +encode_vdjuk3_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, uint32_t uk3) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk3 <= 0x7); + return encode_djk_slots(opc, vd & 0x1f, j, uk3); +} + +static int32_t __attribute__((unused)) +encode_vdjuk4_insn(LoongArchInsn opc, TCGReg vd, TCGReg j, uint32_t uk4) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(j >= 0 && j <= 0x1f); + tcg_debug_assert(uk4 <= 0xf); + return encode_djk_slots(opc, vd & 0x1f, j, uk4); +} + +static int32_t __attribute__((unused)) +encode_vdsj13_insn(LoongArchInsn opc, TCGReg vd, int32_t sj13) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(sj13 >= -0x1000 && sj13 <= 0xfff); + return encode_dj_slots(opc, vd & 0x1f, sj13 & 0x1fff); +} + +static int32_t __attribute__((unused)) +encode_vdvj_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + return encode_dj_slots(opc, vd & 0x1f, vj & 0x1f); +} + +static int32_t __attribute__((unused)) +encode_vdvjk_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, TCGReg k) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(k >= 0 && k <= 0x1f); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, k); +} + +static int32_t __attribute__((unused)) +encode_vdvjsk5_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(sk5 >= -0x10 && sk5 <= 0xf); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, sk5 & 0x1f); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk1_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk1) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk1 <= 0x1); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk1); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk2_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk2) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk2 <= 0x3); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk2); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk3_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk3 <= 0x7); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk3); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk4_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk4 <= 0xf); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk4); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk5_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk5 <= 0x1f); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk5); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk6_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk6 <= 0x3f); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk6); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk7_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk7 <= 0x7f); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk7); +} + +static int32_t __attribute__((unused)) +encode_vdvjuk8_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(uk8 <= 0xff); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, uk8); +} + +static int32_t __attribute__((unused)) +encode_vdvjvk_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(vk >= 0x20 && vk <= 0x3f); + return encode_djk_slots(opc, vd & 0x1f, vj & 0x1f, vk & 0x1f); +} + +static int32_t __attribute__((unused)) +encode_vdvjvkva_insn(LoongArchInsn opc, TCGReg vd, TCGReg vj, TCGReg vk, + TCGReg va) +{ + tcg_debug_assert(vd >= 0x20 && vd <= 0x3f); + tcg_debug_assert(vj >= 0x20 && vj <= 0x3f); + tcg_debug_assert(vk >= 0x20 && vk <= 0x3f); + tcg_debug_assert(va >= 0x20 && va <= 0x3f); + return encode_djka_slots(opc, vd & 0x1f, vj & 0x1f, vk & 0x1f, va & 0x1f); +} + +/* Emits the `clz.w d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_clz_w(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_CLZ_W, d, j)); +} + +/* Emits the `ctz.w d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ctz_w(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_CTZ_W, d, j)); +} + +/* Emits the `clz.d d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_clz_d(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_CLZ_D, d, j)); +} + +/* Emits the `ctz.d d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ctz_d(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_CTZ_D, d, j)); +} + +/* Emits the `revb.2h d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_revb_2h(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_REVB_2H, d, j)); +} + +/* Emits the `revb.2w d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_revb_2w(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_REVB_2W, d, j)); +} + +/* Emits the `revb.d d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_revb_d(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_REVB_D, d, j)); +} + +/* Emits the `sext.h d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sext_h(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_SEXT_H, d, j)); +} + +/* Emits the `sext.b d, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sext_b(TCGContext *s, TCGReg d, TCGReg j) +{ + tcg_out32(s, encode_dj_insn(OPC_SEXT_B, d, j)); +} + +/* Emits the `add.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_add_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ADD_W, d, j, k)); +} + +/* Emits the `add.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_add_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ADD_D, d, j, k)); +} + +/* Emits the `sub.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sub_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SUB_W, d, j, k)); +} + +/* Emits the `sub.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sub_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SUB_D, d, j, k)); +} + +/* Emits the `slt d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_slt(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SLT, d, j, k)); +} + +/* Emits the `sltu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sltu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SLTU, d, j, k)); +} + +/* Emits the `maskeqz d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_maskeqz(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MASKEQZ, d, j, k)); +} + +/* Emits the `masknez d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_masknez(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MASKNEZ, d, j, k)); +} + +/* Emits the `nor d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_nor(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_NOR, d, j, k)); +} + +/* Emits the `and d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_and(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_AND, d, j, k)); +} + +/* Emits the `or d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_or(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_OR, d, j, k)); +} + +/* Emits the `xor d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_xor(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_XOR, d, j, k)); +} + +/* Emits the `orn d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_orn(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ORN, d, j, k)); +} + +/* Emits the `andn d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_andn(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ANDN, d, j, k)); +} + +/* Emits the `sll.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sll_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SLL_W, d, j, k)); +} + +/* Emits the `srl.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srl_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SRL_W, d, j, k)); +} + +/* Emits the `sra.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sra_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SRA_W, d, j, k)); +} + +/* Emits the `sll.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sll_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SLL_D, d, j, k)); +} + +/* Emits the `srl.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srl_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SRL_D, d, j, k)); +} + +/* Emits the `sra.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sra_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_SRA_D, d, j, k)); +} + +/* Emits the `rotr.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_rotr_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ROTR_W, d, j, k)); +} + +/* Emits the `rotr.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_rotr_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_ROTR_D, d, j, k)); +} + +/* Emits the `mul.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mul_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MUL_W, d, j, k)); +} + +/* Emits the `mulh.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mulh_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MULH_W, d, j, k)); +} + +/* Emits the `mulh.wu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mulh_wu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MULH_WU, d, j, k)); +} + +/* Emits the `mul.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mul_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MUL_D, d, j, k)); +} + +/* Emits the `mulh.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mulh_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MULH_D, d, j, k)); +} + +/* Emits the `mulh.du d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mulh_du(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MULH_DU, d, j, k)); +} + +/* Emits the `div.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_div_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_DIV_W, d, j, k)); +} + +/* Emits the `mod.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mod_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MOD_W, d, j, k)); +} + +/* Emits the `div.wu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_div_wu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_DIV_WU, d, j, k)); +} + +/* Emits the `mod.wu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mod_wu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MOD_WU, d, j, k)); +} + +/* Emits the `div.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_div_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_DIV_D, d, j, k)); +} + +/* Emits the `mod.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mod_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MOD_D, d, j, k)); +} + +/* Emits the `div.du d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_div_du(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_DIV_DU, d, j, k)); +} + +/* Emits the `mod.du d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_mod_du(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_MOD_DU, d, j, k)); +} + +/* Emits the `slli.w d, j, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_slli_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5) +{ + tcg_out32(s, encode_djuk5_insn(OPC_SLLI_W, d, j, uk5)); +} + +/* Emits the `slli.d d, j, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_slli_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6) +{ + tcg_out32(s, encode_djuk6_insn(OPC_SLLI_D, d, j, uk6)); +} + +/* Emits the `srli.w d, j, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srli_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5) +{ + tcg_out32(s, encode_djuk5_insn(OPC_SRLI_W, d, j, uk5)); +} + +/* Emits the `srli.d d, j, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srli_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6) +{ + tcg_out32(s, encode_djuk6_insn(OPC_SRLI_D, d, j, uk6)); +} + +/* Emits the `srai.w d, j, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srai_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5) +{ + tcg_out32(s, encode_djuk5_insn(OPC_SRAI_W, d, j, uk5)); +} + +/* Emits the `srai.d d, j, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_srai_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6) +{ + tcg_out32(s, encode_djuk6_insn(OPC_SRAI_D, d, j, uk6)); +} + +/* Emits the `rotri.w d, j, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_rotri_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5) +{ + tcg_out32(s, encode_djuk5_insn(OPC_ROTRI_W, d, j, uk5)); +} + +/* Emits the `rotri.d d, j, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_rotri_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6) +{ + tcg_out32(s, encode_djuk6_insn(OPC_ROTRI_D, d, j, uk6)); +} + +/* Emits the `bstrins.w d, j, uk5, um5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bstrins_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5, + uint32_t um5) +{ + tcg_out32(s, encode_djuk5um5_insn(OPC_BSTRINS_W, d, j, uk5, um5)); +} + +/* Emits the `bstrpick.w d, j, uk5, um5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bstrpick_w(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk5, + uint32_t um5) +{ + tcg_out32(s, encode_djuk5um5_insn(OPC_BSTRPICK_W, d, j, uk5, um5)); +} + +/* Emits the `bstrins.d d, j, uk6, um6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bstrins_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6, + uint32_t um6) +{ + tcg_out32(s, encode_djuk6um6_insn(OPC_BSTRINS_D, d, j, uk6, um6)); +} + +/* Emits the `bstrpick.d d, j, uk6, um6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bstrpick_d(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk6, + uint32_t um6) +{ + tcg_out32(s, encode_djuk6um6_insn(OPC_BSTRPICK_D, d, j, uk6, um6)); +} + +/* Emits the `slti d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_slti(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_SLTI, d, j, sk12)); +} + +/* Emits the `sltui d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_sltui(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_SLTUI, d, j, sk12)); +} + +/* Emits the `addi.w d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_addi_w(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ADDI_W, d, j, sk12)); +} + +/* Emits the `addi.d d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_addi_d(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ADDI_D, d, j, sk12)); +} + +/* Emits the `cu52i.d d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_cu52i_d(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_CU52I_D, d, j, sk12)); +} + +/* Emits the `andi d, j, uk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_andi(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk12) +{ + tcg_out32(s, encode_djuk12_insn(OPC_ANDI, d, j, uk12)); +} + +/* Emits the `ori d, j, uk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ori(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk12) +{ + tcg_out32(s, encode_djuk12_insn(OPC_ORI, d, j, uk12)); +} + +/* Emits the `xori d, j, uk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_xori(TCGContext *s, TCGReg d, TCGReg j, uint32_t uk12) +{ + tcg_out32(s, encode_djuk12_insn(OPC_XORI, d, j, uk12)); +} + +/* Emits the `vfmadd.s vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmadd_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFMADD_S, vd, vj, vk, va)); +} + +/* Emits the `vfmadd.d vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFMADD_D, vd, vj, vk, va)); +} + +/* Emits the `vfmsub.s vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmsub_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFMSUB_S, vd, vj, vk, va)); +} + +/* Emits the `vfmsub.d vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmsub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFMSUB_D, vd, vj, vk, va)); +} + +/* Emits the `vfnmadd.s vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfnmadd_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFNMADD_S, vd, vj, vk, va)); +} + +/* Emits the `vfnmadd.d vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfnmadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFNMADD_D, vd, vj, vk, va)); +} + +/* Emits the `vfnmsub.s vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfnmsub_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFNMSUB_S, vd, vj, vk, va)); +} + +/* Emits the `vfnmsub.d vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfnmsub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VFNMSUB_D, vd, vj, vk, va)); +} + +/* Emits the `vfcmp.caf.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_caf_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CAF_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.saf.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_saf_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SAF_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.clt.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_clt_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CLT_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.slt.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_slt_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SLT_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.ceq.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_ceq_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CEQ_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.seq.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_seq_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SEQ_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cle.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cle_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CLE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sle.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sle_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SLE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cun.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cun_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUN_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sun.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sun_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUN_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cult.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cult_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CULT_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sult.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sult_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SULT_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cueq.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cueq_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUEQ_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sueq.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sueq_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUEQ_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cule.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cule_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CULE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sule.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sule_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SULE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cne.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cne_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CNE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sne.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sne_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SNE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cor.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cor_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_COR_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sor.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sor_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SOR_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.cune.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cune_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUNE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.sune.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sune_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUNE_S, vd, vj, vk)); +} + +/* Emits the `vfcmp.caf.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_caf_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CAF_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.saf.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_saf_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SAF_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.clt.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_clt_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CLT_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.slt.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_slt_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SLT_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.ceq.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_ceq_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CEQ_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.seq.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_seq_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SEQ_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cle.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cle_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CLE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sle.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sle_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SLE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cun.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cun_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUN_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sun.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sun_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUN_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cult.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cult_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CULT_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sult.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sult_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SULT_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cueq.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cueq_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUEQ_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sueq.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sueq_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUEQ_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cule.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cule_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CULE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sule.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sule_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SULE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cne.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cne_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CNE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sne.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sne_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SNE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cor.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cor_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_COR_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sor.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sor_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SOR_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.cune.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_cune_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_CUNE_D, vd, vj, vk)); +} + +/* Emits the `vfcmp.sune.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcmp_sune_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCMP_SUNE_D, vd, vj, vk)); +} + +/* Emits the `vbitsel.v vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitsel_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VBITSEL_V, vd, vj, vk, va)); +} + +/* Emits the `vshuf.b vd, vj, vk, va` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk, TCGReg va) +{ + tcg_out32(s, encode_vdvjvkva_insn(OPC_VSHUF_B, vd, vj, vk, va)); +} + +/* Emits the `addu16i.d d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_addu16i_d(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_ADDU16I_D, d, j, sk16)); +} + +/* Emits the `lu12i.w d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_lu12i_w(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_LU12I_W, d, sj20)); +} + +/* Emits the `cu32i.d d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_cu32i_d(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_CU32I_D, d, sj20)); +} + +/* Emits the `pcaddu2i d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_pcaddu2i(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_PCADDU2I, d, sj20)); +} + +/* Emits the `pcalau12i d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_pcalau12i(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_PCALAU12I, d, sj20)); +} + +/* Emits the `pcaddu12i d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_pcaddu12i(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_PCADDU12I, d, sj20)); +} + +/* Emits the `pcaddu18i d, sj20` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_pcaddu18i(TCGContext *s, TCGReg d, int32_t sj20) +{ + tcg_out32(s, encode_dsj20_insn(OPC_PCADDU18I, d, sj20)); +} + +/* Emits the `ld.b d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_b(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_B, d, j, sk12)); +} + +/* Emits the `ld.h d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_h(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_H, d, j, sk12)); +} + +/* Emits the `ld.w d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_w(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_W, d, j, sk12)); +} + +/* Emits the `ld.d d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_d(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_D, d, j, sk12)); +} + +/* Emits the `st.b d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_st_b(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ST_B, d, j, sk12)); +} + +/* Emits the `st.h d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_st_h(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ST_H, d, j, sk12)); +} + +/* Emits the `st.w d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_st_w(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ST_W, d, j, sk12)); +} + +/* Emits the `st.d d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_st_d(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_ST_D, d, j, sk12)); +} + +/* Emits the `ld.bu d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_bu(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_BU, d, j, sk12)); +} + +/* Emits the `ld.hu d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_hu(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_HU, d, j, sk12)); +} + +/* Emits the `ld.wu d, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ld_wu(TCGContext *s, TCGReg d, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_djsk12_insn(OPC_LD_WU, d, j, sk12)); +} + +/* Emits the `vld vd, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vld(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_vdjsk12_insn(OPC_VLD, vd, j, sk12)); +} + +/* Emits the `vst vd, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vst(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_vdjsk12_insn(OPC_VST, vd, j, sk12)); +} + +/* Emits the `vldrepl.d vd, j, sk9` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldrepl_d(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk9) +{ + tcg_out32(s, encode_vdjsk9_insn(OPC_VLDREPL_D, vd, j, sk9)); +} + +/* Emits the `vldrepl.w vd, j, sk10` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldrepl_w(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk10) +{ + tcg_out32(s, encode_vdjsk10_insn(OPC_VLDREPL_W, vd, j, sk10)); +} + +/* Emits the `vldrepl.h vd, j, sk11` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldrepl_h(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk11) +{ + tcg_out32(s, encode_vdjsk11_insn(OPC_VLDREPL_H, vd, j, sk11)); +} + +/* Emits the `vldrepl.b vd, j, sk12` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldrepl_b(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk12) +{ + tcg_out32(s, encode_vdjsk12_insn(OPC_VLDREPL_B, vd, j, sk12)); +} + +/* Emits the `vstelm.d vd, j, sk8, un1` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vstelm_d(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un1) +{ + tcg_out32(s, encode_vdjsk8un1_insn(OPC_VSTELM_D, vd, j, sk8, un1)); +} + +/* Emits the `vstelm.w vd, j, sk8, un2` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vstelm_w(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un2) +{ + tcg_out32(s, encode_vdjsk8un2_insn(OPC_VSTELM_W, vd, j, sk8, un2)); +} + +/* Emits the `vstelm.h vd, j, sk8, un3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vstelm_h(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un3) +{ + tcg_out32(s, encode_vdjsk8un3_insn(OPC_VSTELM_H, vd, j, sk8, un3)); +} + +/* Emits the `vstelm.b vd, j, sk8, un4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vstelm_b(TCGContext *s, TCGReg vd, TCGReg j, int32_t sk8, + uint32_t un4) +{ + tcg_out32(s, encode_vdjsk8un4_insn(OPC_VSTELM_B, vd, j, sk8, un4)); +} + +/* Emits the `ldx.b d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_b(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_B, d, j, k)); +} + +/* Emits the `ldx.h d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_h(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_H, d, j, k)); +} + +/* Emits the `ldx.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_W, d, j, k)); +} + +/* Emits the `ldx.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_D, d, j, k)); +} + +/* Emits the `stx.b d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_stx_b(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_STX_B, d, j, k)); +} + +/* Emits the `stx.h d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_stx_h(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_STX_H, d, j, k)); +} + +/* Emits the `stx.w d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_stx_w(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_STX_W, d, j, k)); +} + +/* Emits the `stx.d d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_stx_d(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_STX_D, d, j, k)); +} + +/* Emits the `ldx.bu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_bu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_BU, d, j, k)); +} + +/* Emits the `ldx.hu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_hu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_HU, d, j, k)); +} + +/* Emits the `ldx.wu d, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ldx_wu(TCGContext *s, TCGReg d, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_djk_insn(OPC_LDX_WU, d, j, k)); +} + +/* Emits the `vldx vd, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldx(TCGContext *s, TCGReg vd, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_vdjk_insn(OPC_VLDX, vd, j, k)); +} + +/* Emits the `vstx vd, j, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vstx(TCGContext *s, TCGReg vd, TCGReg j, TCGReg k) +{ + tcg_out32(s, encode_vdjk_insn(OPC_VSTX, vd, j, k)); +} + +/* Emits the `dbar ud15` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_dbar(TCGContext *s, uint32_t ud15) +{ + tcg_out32(s, encode_ud15_insn(OPC_DBAR, ud15)); +} + +/* Emits the `jirl d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_jirl(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_JIRL, d, j, sk16)); +} + +/* Emits the `b sd10k16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_b(TCGContext *s, int32_t sd10k16) +{ + tcg_out32(s, encode_sd10k16_insn(OPC_B, sd10k16)); +} + +/* Emits the `bl sd10k16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bl(TCGContext *s, int32_t sd10k16) +{ + tcg_out32(s, encode_sd10k16_insn(OPC_BL, sd10k16)); +} + +/* Emits the `beq d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_beq(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BEQ, d, j, sk16)); +} + +/* Emits the `bne d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bne(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BNE, d, j, sk16)); +} + +/* Emits the `bgt d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bgt(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BGT, d, j, sk16)); +} + +/* Emits the `ble d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_ble(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BLE, d, j, sk16)); +} + +/* Emits the `bgtu d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bgtu(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BGTU, d, j, sk16)); +} + +/* Emits the `bleu d, j, sk16` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_bleu(TCGContext *s, TCGReg d, TCGReg j, int32_t sk16) +{ + tcg_out32(s, encode_djsk16_insn(OPC_BLEU, d, j, sk16)); +} + +/* Emits the `vseq.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseq_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSEQ_B, vd, vj, vk)); +} + +/* Emits the `vseq.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseq_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSEQ_H, vd, vj, vk)); +} + +/* Emits the `vseq.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseq_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSEQ_W, vd, vj, vk)); +} + +/* Emits the `vseq.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseq_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSEQ_D, vd, vj, vk)); +} + +/* Emits the `vsle.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_B, vd, vj, vk)); +} + +/* Emits the `vsle.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_H, vd, vj, vk)); +} + +/* Emits the `vsle.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_W, vd, vj, vk)); +} + +/* Emits the `vsle.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_D, vd, vj, vk)); +} + +/* Emits the `vsle.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_BU, vd, vj, vk)); +} + +/* Emits the `vsle.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_HU, vd, vj, vk)); +} + +/* Emits the `vsle.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_WU, vd, vj, vk)); +} + +/* Emits the `vsle.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsle_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLE_DU, vd, vj, vk)); +} + +/* Emits the `vslt.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_B, vd, vj, vk)); +} + +/* Emits the `vslt.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_H, vd, vj, vk)); +} + +/* Emits the `vslt.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_W, vd, vj, vk)); +} + +/* Emits the `vslt.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_D, vd, vj, vk)); +} + +/* Emits the `vslt.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_BU, vd, vj, vk)); +} + +/* Emits the `vslt.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_HU, vd, vj, vk)); +} + +/* Emits the `vslt.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_WU, vd, vj, vk)); +} + +/* Emits the `vslt.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslt_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLT_DU, vd, vj, vk)); +} + +/* Emits the `vadd.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadd_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADD_B, vd, vj, vk)); +} + +/* Emits the `vadd.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadd_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADD_H, vd, vj, vk)); +} + +/* Emits the `vadd.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadd_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADD_W, vd, vj, vk)); +} + +/* Emits the `vadd.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADD_D, vd, vj, vk)); +} + +/* Emits the `vsub.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsub_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUB_B, vd, vj, vk)); +} + +/* Emits the `vsub.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsub_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUB_H, vd, vj, vk)); +} + +/* Emits the `vsub.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsub_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUB_W, vd, vj, vk)); +} + +/* Emits the `vsub.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUB_D, vd, vj, vk)); +} + +/* Emits the `vaddwev.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_H_B, vd, vj, vk)); +} + +/* Emits the `vaddwev.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_W_H, vd, vj, vk)); +} + +/* Emits the `vaddwev.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_D_W, vd, vj, vk)); +} + +/* Emits the `vaddwev.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_Q_D, vd, vj, vk)); +} + +/* Emits the `vsubwev.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_H_B, vd, vj, vk)); +} + +/* Emits the `vsubwev.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_W_H, vd, vj, vk)); +} + +/* Emits the `vsubwev.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_D_W, vd, vj, vk)); +} + +/* Emits the `vsubwev.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_Q_D, vd, vj, vk)); +} + +/* Emits the `vaddwod.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_H_B, vd, vj, vk)); +} + +/* Emits the `vaddwod.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_W_H, vd, vj, vk)); +} + +/* Emits the `vaddwod.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_D_W, vd, vj, vk)); +} + +/* Emits the `vaddwod.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_Q_D, vd, vj, vk)); +} + +/* Emits the `vsubwod.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_H_B, vd, vj, vk)); +} + +/* Emits the `vsubwod.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_W_H, vd, vj, vk)); +} + +/* Emits the `vsubwod.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_D_W, vd, vj, vk)); +} + +/* Emits the `vsubwod.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_Q_D, vd, vj, vk)); +} + +/* Emits the `vaddwev.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_H_BU, vd, vj, vk)); +} + +/* Emits the `vaddwev.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_W_HU, vd, vj, vk)); +} + +/* Emits the `vaddwev.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_D_WU, vd, vj, vk)); +} + +/* Emits the `vaddwev.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_Q_DU, vd, vj, vk)); +} + +/* Emits the `vsubwev.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_H_BU, vd, vj, vk)); +} + +/* Emits the `vsubwev.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_W_HU, vd, vj, vk)); +} + +/* Emits the `vsubwev.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_D_WU, vd, vj, vk)); +} + +/* Emits the `vsubwev.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwev_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWEV_Q_DU, vd, vj, vk)); +} + +/* Emits the `vaddwod.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_H_BU, vd, vj, vk)); +} + +/* Emits the `vaddwod.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_W_HU, vd, vj, vk)); +} + +/* Emits the `vaddwod.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_D_WU, vd, vj, vk)); +} + +/* Emits the `vaddwod.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_Q_DU, vd, vj, vk)); +} + +/* Emits the `vsubwod.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_H_BU, vd, vj, vk)); +} + +/* Emits the `vsubwod.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_W_HU, vd, vj, vk)); +} + +/* Emits the `vsubwod.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_D_WU, vd, vj, vk)); +} + +/* Emits the `vsubwod.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubwod_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUBWOD_Q_DU, vd, vj, vk)); +} + +/* Emits the `vaddwev.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vaddwev.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vaddwev.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vaddwev.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwev_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWEV_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vaddwod.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vaddwod.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vaddwod.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vaddwod.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddwod_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDWOD_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vsadd.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_B, vd, vj, vk)); +} + +/* Emits the `vsadd.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_H, vd, vj, vk)); +} + +/* Emits the `vsadd.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_W, vd, vj, vk)); +} + +/* Emits the `vsadd.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_D, vd, vj, vk)); +} + +/* Emits the `vssub.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_B, vd, vj, vk)); +} + +/* Emits the `vssub.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_H, vd, vj, vk)); +} + +/* Emits the `vssub.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_W, vd, vj, vk)); +} + +/* Emits the `vssub.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_D, vd, vj, vk)); +} + +/* Emits the `vsadd.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_BU, vd, vj, vk)); +} + +/* Emits the `vsadd.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_HU, vd, vj, vk)); +} + +/* Emits the `vsadd.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_WU, vd, vj, vk)); +} + +/* Emits the `vsadd.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsadd_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSADD_DU, vd, vj, vk)); +} + +/* Emits the `vssub.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_BU, vd, vj, vk)); +} + +/* Emits the `vssub.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_HU, vd, vj, vk)); +} + +/* Emits the `vssub.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_WU, vd, vj, vk)); +} + +/* Emits the `vssub.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssub_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSUB_DU, vd, vj, vk)); +} + +/* Emits the `vhaddw.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_H_B, vd, vj, vk)); +} + +/* Emits the `vhaddw.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_W_H, vd, vj, vk)); +} + +/* Emits the `vhaddw.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_D_W, vd, vj, vk)); +} + +/* Emits the `vhaddw.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_Q_D, vd, vj, vk)); +} + +/* Emits the `vhsubw.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_H_B, vd, vj, vk)); +} + +/* Emits the `vhsubw.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_W_H, vd, vj, vk)); +} + +/* Emits the `vhsubw.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_D_W, vd, vj, vk)); +} + +/* Emits the `vhsubw.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_Q_D, vd, vj, vk)); +} + +/* Emits the `vhaddw.hu.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_hu_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_HU_BU, vd, vj, vk)); +} + +/* Emits the `vhaddw.wu.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_wu_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_WU_HU, vd, vj, vk)); +} + +/* Emits the `vhaddw.du.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_du_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_DU_WU, vd, vj, vk)); +} + +/* Emits the `vhaddw.qu.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhaddw_qu_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHADDW_QU_DU, vd, vj, vk)); +} + +/* Emits the `vhsubw.hu.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_hu_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_HU_BU, vd, vj, vk)); +} + +/* Emits the `vhsubw.wu.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_wu_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_WU_HU, vd, vj, vk)); +} + +/* Emits the `vhsubw.du.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_du_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_DU_WU, vd, vj, vk)); +} + +/* Emits the `vhsubw.qu.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vhsubw_qu_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VHSUBW_QU_DU, vd, vj, vk)); +} + +/* Emits the `vadda.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadda_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDA_B, vd, vj, vk)); +} + +/* Emits the `vadda.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadda_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDA_H, vd, vj, vk)); +} + +/* Emits the `vadda.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadda_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDA_W, vd, vj, vk)); +} + +/* Emits the `vadda.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadda_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADDA_D, vd, vj, vk)); +} + +/* Emits the `vabsd.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_B, vd, vj, vk)); +} + +/* Emits the `vabsd.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_H, vd, vj, vk)); +} + +/* Emits the `vabsd.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_W, vd, vj, vk)); +} + +/* Emits the `vabsd.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_D, vd, vj, vk)); +} + +/* Emits the `vabsd.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_BU, vd, vj, vk)); +} + +/* Emits the `vabsd.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_HU, vd, vj, vk)); +} + +/* Emits the `vabsd.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_WU, vd, vj, vk)); +} + +/* Emits the `vabsd.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vabsd_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VABSD_DU, vd, vj, vk)); +} + +/* Emits the `vavg.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_B, vd, vj, vk)); +} + +/* Emits the `vavg.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_H, vd, vj, vk)); +} + +/* Emits the `vavg.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_W, vd, vj, vk)); +} + +/* Emits the `vavg.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_D, vd, vj, vk)); +} + +/* Emits the `vavg.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_BU, vd, vj, vk)); +} + +/* Emits the `vavg.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_HU, vd, vj, vk)); +} + +/* Emits the `vavg.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_WU, vd, vj, vk)); +} + +/* Emits the `vavg.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavg_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVG_DU, vd, vj, vk)); +} + +/* Emits the `vavgr.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_B, vd, vj, vk)); +} + +/* Emits the `vavgr.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_H, vd, vj, vk)); +} + +/* Emits the `vavgr.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_W, vd, vj, vk)); +} + +/* Emits the `vavgr.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_D, vd, vj, vk)); +} + +/* Emits the `vavgr.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_BU, vd, vj, vk)); +} + +/* Emits the `vavgr.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_HU, vd, vj, vk)); +} + +/* Emits the `vavgr.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_WU, vd, vj, vk)); +} + +/* Emits the `vavgr.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vavgr_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAVGR_DU, vd, vj, vk)); +} + +/* Emits the `vmax.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_B, vd, vj, vk)); +} + +/* Emits the `vmax.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_H, vd, vj, vk)); +} + +/* Emits the `vmax.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_W, vd, vj, vk)); +} + +/* Emits the `vmax.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_D, vd, vj, vk)); +} + +/* Emits the `vmin.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_B, vd, vj, vk)); +} + +/* Emits the `vmin.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_H, vd, vj, vk)); +} + +/* Emits the `vmin.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_W, vd, vj, vk)); +} + +/* Emits the `vmin.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_D, vd, vj, vk)); +} + +/* Emits the `vmax.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_BU, vd, vj, vk)); +} + +/* Emits the `vmax.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_HU, vd, vj, vk)); +} + +/* Emits the `vmax.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_WU, vd, vj, vk)); +} + +/* Emits the `vmax.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmax_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMAX_DU, vd, vj, vk)); +} + +/* Emits the `vmin.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_BU, vd, vj, vk)); +} + +/* Emits the `vmin.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_HU, vd, vj, vk)); +} + +/* Emits the `vmin.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_WU, vd, vj, vk)); +} + +/* Emits the `vmin.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmin_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMIN_DU, vd, vj, vk)); +} + +/* Emits the `vmul.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmul_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUL_B, vd, vj, vk)); +} + +/* Emits the `vmul.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmul_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUL_H, vd, vj, vk)); +} + +/* Emits the `vmul.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmul_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUL_W, vd, vj, vk)); +} + +/* Emits the `vmul.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmul_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUL_D, vd, vj, vk)); +} + +/* Emits the `vmuh.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_B, vd, vj, vk)); +} + +/* Emits the `vmuh.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_H, vd, vj, vk)); +} + +/* Emits the `vmuh.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_W, vd, vj, vk)); +} + +/* Emits the `vmuh.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_D, vd, vj, vk)); +} + +/* Emits the `vmuh.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_BU, vd, vj, vk)); +} + +/* Emits the `vmuh.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_HU, vd, vj, vk)); +} + +/* Emits the `vmuh.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_WU, vd, vj, vk)); +} + +/* Emits the `vmuh.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmuh_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMUH_DU, vd, vj, vk)); +} + +/* Emits the `vmulwev.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_H_B, vd, vj, vk)); +} + +/* Emits the `vmulwev.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_W_H, vd, vj, vk)); +} + +/* Emits the `vmulwev.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_D_W, vd, vj, vk)); +} + +/* Emits the `vmulwev.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_Q_D, vd, vj, vk)); +} + +/* Emits the `vmulwod.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_H_B, vd, vj, vk)); +} + +/* Emits the `vmulwod.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_W_H, vd, vj, vk)); +} + +/* Emits the `vmulwod.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_D_W, vd, vj, vk)); +} + +/* Emits the `vmulwod.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_Q_D, vd, vj, vk)); +} + +/* Emits the `vmulwev.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_H_BU, vd, vj, vk)); +} + +/* Emits the `vmulwev.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_W_HU, vd, vj, vk)); +} + +/* Emits the `vmulwev.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_D_WU, vd, vj, vk)); +} + +/* Emits the `vmulwev.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_Q_DU, vd, vj, vk)); +} + +/* Emits the `vmulwod.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_H_BU, vd, vj, vk)); +} + +/* Emits the `vmulwod.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_W_HU, vd, vj, vk)); +} + +/* Emits the `vmulwod.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_D_WU, vd, vj, vk)); +} + +/* Emits the `vmulwod.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_Q_DU, vd, vj, vk)); +} + +/* Emits the `vmulwev.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vmulwev.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vmulwev.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vmulwev.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwev_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWEV_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vmulwod.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vmulwod.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vmulwod.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vmulwod.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmulwod_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMULWOD_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vmadd.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmadd_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADD_B, vd, vj, vk)); +} + +/* Emits the `vmadd.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmadd_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADD_H, vd, vj, vk)); +} + +/* Emits the `vmadd.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmadd_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADD_W, vd, vj, vk)); +} + +/* Emits the `vmadd.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADD_D, vd, vj, vk)); +} + +/* Emits the `vmsub.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmsub_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMSUB_B, vd, vj, vk)); +} + +/* Emits the `vmsub.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmsub_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMSUB_H, vd, vj, vk)); +} + +/* Emits the `vmsub.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmsub_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMSUB_W, vd, vj, vk)); +} + +/* Emits the `vmsub.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmsub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMSUB_D, vd, vj, vk)); +} + +/* Emits the `vmaddwev.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_H_B, vd, vj, vk)); +} + +/* Emits the `vmaddwev.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_W_H, vd, vj, vk)); +} + +/* Emits the `vmaddwev.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_D_W, vd, vj, vk)); +} + +/* Emits the `vmaddwev.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_Q_D, vd, vj, vk)); +} + +/* Emits the `vmaddwod.h.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_h_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_H_B, vd, vj, vk)); +} + +/* Emits the `vmaddwod.w.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_w_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_W_H, vd, vj, vk)); +} + +/* Emits the `vmaddwod.d.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_d_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_D_W, vd, vj, vk)); +} + +/* Emits the `vmaddwod.q.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_q_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_Q_D, vd, vj, vk)); +} + +/* Emits the `vmaddwev.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_H_BU, vd, vj, vk)); +} + +/* Emits the `vmaddwev.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_W_HU, vd, vj, vk)); +} + +/* Emits the `vmaddwev.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_D_WU, vd, vj, vk)); +} + +/* Emits the `vmaddwev.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_Q_DU, vd, vj, vk)); +} + +/* Emits the `vmaddwod.h.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_h_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_H_BU, vd, vj, vk)); +} + +/* Emits the `vmaddwod.w.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_w_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_W_HU, vd, vj, vk)); +} + +/* Emits the `vmaddwod.d.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_d_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_D_WU, vd, vj, vk)); +} + +/* Emits the `vmaddwod.q.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_q_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_Q_DU, vd, vj, vk)); +} + +/* Emits the `vmaddwev.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vmaddwev.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vmaddwev.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vmaddwev.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwev_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWEV_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vmaddwod.h.bu.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_h_bu_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_H_BU_B, vd, vj, vk)); +} + +/* Emits the `vmaddwod.w.hu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_w_hu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_W_HU_H, vd, vj, vk)); +} + +/* Emits the `vmaddwod.d.wu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_d_wu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_D_WU_W, vd, vj, vk)); +} + +/* Emits the `vmaddwod.q.du.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaddwod_q_du_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMADDWOD_Q_DU_D, vd, vj, vk)); +} + +/* Emits the `vdiv.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_B, vd, vj, vk)); +} + +/* Emits the `vdiv.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_H, vd, vj, vk)); +} + +/* Emits the `vdiv.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_W, vd, vj, vk)); +} + +/* Emits the `vdiv.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_D, vd, vj, vk)); +} + +/* Emits the `vmod.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_B, vd, vj, vk)); +} + +/* Emits the `vmod.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_H, vd, vj, vk)); +} + +/* Emits the `vmod.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_W, vd, vj, vk)); +} + +/* Emits the `vmod.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_D, vd, vj, vk)); +} + +/* Emits the `vdiv.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_BU, vd, vj, vk)); +} + +/* Emits the `vdiv.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_HU, vd, vj, vk)); +} + +/* Emits the `vdiv.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_WU, vd, vj, vk)); +} + +/* Emits the `vdiv.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vdiv_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VDIV_DU, vd, vj, vk)); +} + +/* Emits the `vmod.bu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_bu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_BU, vd, vj, vk)); +} + +/* Emits the `vmod.hu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_hu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_HU, vd, vj, vk)); +} + +/* Emits the `vmod.wu vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_wu(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_WU, vd, vj, vk)); +} + +/* Emits the `vmod.du vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmod_du(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VMOD_DU, vd, vj, vk)); +} + +/* Emits the `vsll.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsll_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLL_B, vd, vj, vk)); +} + +/* Emits the `vsll.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsll_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLL_H, vd, vj, vk)); +} + +/* Emits the `vsll.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsll_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLL_W, vd, vj, vk)); +} + +/* Emits the `vsll.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsll_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSLL_D, vd, vj, vk)); +} + +/* Emits the `vsrl.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrl_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRL_B, vd, vj, vk)); +} + +/* Emits the `vsrl.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrl_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRL_H, vd, vj, vk)); +} + +/* Emits the `vsrl.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrl_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRL_W, vd, vj, vk)); +} + +/* Emits the `vsrl.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrl_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRL_D, vd, vj, vk)); +} + +/* Emits the `vsra.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsra_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRA_B, vd, vj, vk)); +} + +/* Emits the `vsra.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsra_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRA_H, vd, vj, vk)); +} + +/* Emits the `vsra.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsra_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRA_W, vd, vj, vk)); +} + +/* Emits the `vsra.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsra_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRA_D, vd, vj, vk)); +} + +/* Emits the `vrotr.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotr_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VROTR_B, vd, vj, vk)); +} + +/* Emits the `vrotr.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotr_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VROTR_H, vd, vj, vk)); +} + +/* Emits the `vrotr.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotr_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VROTR_W, vd, vj, vk)); +} + +/* Emits the `vrotr.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotr_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VROTR_D, vd, vj, vk)); +} + +/* Emits the `vsrlr.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlr_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLR_B, vd, vj, vk)); +} + +/* Emits the `vsrlr.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlr_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLR_H, vd, vj, vk)); +} + +/* Emits the `vsrlr.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlr_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLR_W, vd, vj, vk)); +} + +/* Emits the `vsrlr.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlr_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLR_D, vd, vj, vk)); +} + +/* Emits the `vsrar.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrar_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAR_B, vd, vj, vk)); +} + +/* Emits the `vsrar.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrar_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAR_H, vd, vj, vk)); +} + +/* Emits the `vsrar.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrar_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAR_W, vd, vj, vk)); +} + +/* Emits the `vsrar.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrar_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAR_D, vd, vj, vk)); +} + +/* Emits the `vsrln.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrln_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLN_B_H, vd, vj, vk)); +} + +/* Emits the `vsrln.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrln_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLN_H_W, vd, vj, vk)); +} + +/* Emits the `vsrln.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrln_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLN_W_D, vd, vj, vk)); +} + +/* Emits the `vsran.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsran_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAN_B_H, vd, vj, vk)); +} + +/* Emits the `vsran.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsran_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAN_H_W, vd, vj, vk)); +} + +/* Emits the `vsran.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsran_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRAN_W_D, vd, vj, vk)); +} + +/* Emits the `vsrlrn.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrn_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLRN_B_H, vd, vj, vk)); +} + +/* Emits the `vsrlrn.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrn_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLRN_H_W, vd, vj, vk)); +} + +/* Emits the `vsrlrn.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrn_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRLRN_W_D, vd, vj, vk)); +} + +/* Emits the `vsrarn.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarn_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRARN_B_H, vd, vj, vk)); +} + +/* Emits the `vsrarn.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarn_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRARN_H_W, vd, vj, vk)); +} + +/* Emits the `vsrarn.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarn_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSRARN_W_D, vd, vj, vk)); +} + +/* Emits the `vssrln.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_B_H, vd, vj, vk)); +} + +/* Emits the `vssrln.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_H_W, vd, vj, vk)); +} + +/* Emits the `vssrln.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_W_D, vd, vj, vk)); +} + +/* Emits the `vssran.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_B_H, vd, vj, vk)); +} + +/* Emits the `vssran.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_H_W, vd, vj, vk)); +} + +/* Emits the `vssran.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_W_D, vd, vj, vk)); +} + +/* Emits the `vssrlrn.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_B_H, vd, vj, vk)); +} + +/* Emits the `vssrlrn.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_H_W, vd, vj, vk)); +} + +/* Emits the `vssrlrn.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_W_D, vd, vj, vk)); +} + +/* Emits the `vssrarn.b.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_b_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_B_H, vd, vj, vk)); +} + +/* Emits the `vssrarn.h.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_h_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_H_W, vd, vj, vk)); +} + +/* Emits the `vssrarn.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_W_D, vd, vj, vk)); +} + +/* Emits the `vssrln.bu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_BU_H, vd, vj, vk)); +} + +/* Emits the `vssrln.hu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_HU_W, vd, vj, vk)); +} + +/* Emits the `vssrln.wu.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrln_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLN_WU_D, vd, vj, vk)); +} + +/* Emits the `vssran.bu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_BU_H, vd, vj, vk)); +} + +/* Emits the `vssran.hu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_HU_W, vd, vj, vk)); +} + +/* Emits the `vssran.wu.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssran_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRAN_WU_D, vd, vj, vk)); +} + +/* Emits the `vssrlrn.bu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_BU_H, vd, vj, vk)); +} + +/* Emits the `vssrlrn.hu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_HU_W, vd, vj, vk)); +} + +/* Emits the `vssrlrn.wu.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrn_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRLRN_WU_D, vd, vj, vk)); +} + +/* Emits the `vssrarn.bu.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_BU_H, vd, vj, vk)); +} + +/* Emits the `vssrarn.hu.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_HU_W, vd, vj, vk)); +} + +/* Emits the `vssrarn.wu.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarn_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSSRARN_WU_D, vd, vj, vk)); +} + +/* Emits the `vbitclr.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclr_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITCLR_B, vd, vj, vk)); +} + +/* Emits the `vbitclr.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclr_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITCLR_H, vd, vj, vk)); +} + +/* Emits the `vbitclr.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclr_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITCLR_W, vd, vj, vk)); +} + +/* Emits the `vbitclr.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclr_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITCLR_D, vd, vj, vk)); +} + +/* Emits the `vbitset.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitset_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITSET_B, vd, vj, vk)); +} + +/* Emits the `vbitset.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitset_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITSET_H, vd, vj, vk)); +} + +/* Emits the `vbitset.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitset_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITSET_W, vd, vj, vk)); +} + +/* Emits the `vbitset.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitset_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITSET_D, vd, vj, vk)); +} + +/* Emits the `vbitrev.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrev_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITREV_B, vd, vj, vk)); +} + +/* Emits the `vbitrev.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrev_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITREV_H, vd, vj, vk)); +} + +/* Emits the `vbitrev.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrev_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITREV_W, vd, vj, vk)); +} + +/* Emits the `vbitrev.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrev_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VBITREV_D, vd, vj, vk)); +} + +/* Emits the `vpackev.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackev_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKEV_B, vd, vj, vk)); +} + +/* Emits the `vpackev.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackev_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKEV_H, vd, vj, vk)); +} + +/* Emits the `vpackev.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackev_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKEV_W, vd, vj, vk)); +} + +/* Emits the `vpackev.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackev_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKEV_D, vd, vj, vk)); +} + +/* Emits the `vpackod.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackod_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKOD_B, vd, vj, vk)); +} + +/* Emits the `vpackod.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackod_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKOD_H, vd, vj, vk)); +} + +/* Emits the `vpackod.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackod_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKOD_W, vd, vj, vk)); +} + +/* Emits the `vpackod.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpackod_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPACKOD_D, vd, vj, vk)); +} + +/* Emits the `vilvl.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvl_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVL_B, vd, vj, vk)); +} + +/* Emits the `vilvl.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvl_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVL_H, vd, vj, vk)); +} + +/* Emits the `vilvl.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvl_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVL_W, vd, vj, vk)); +} + +/* Emits the `vilvl.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvl_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVL_D, vd, vj, vk)); +} + +/* Emits the `vilvh.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvh_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVH_B, vd, vj, vk)); +} + +/* Emits the `vilvh.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvh_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVH_H, vd, vj, vk)); +} + +/* Emits the `vilvh.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvh_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVH_W, vd, vj, vk)); +} + +/* Emits the `vilvh.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vilvh_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VILVH_D, vd, vj, vk)); +} + +/* Emits the `vpickev.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickev_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKEV_B, vd, vj, vk)); +} + +/* Emits the `vpickev.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickev_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKEV_H, vd, vj, vk)); +} + +/* Emits the `vpickev.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickev_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKEV_W, vd, vj, vk)); +} + +/* Emits the `vpickev.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickev_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKEV_D, vd, vj, vk)); +} + +/* Emits the `vpickod.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickod_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKOD_B, vd, vj, vk)); +} + +/* Emits the `vpickod.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickod_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKOD_H, vd, vj, vk)); +} + +/* Emits the `vpickod.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickod_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKOD_W, vd, vj, vk)); +} + +/* Emits the `vpickod.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickod_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VPICKOD_D, vd, vj, vk)); +} + +/* Emits the `vreplve.b vd, vj, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplve_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg k) +{ + tcg_out32(s, encode_vdvjk_insn(OPC_VREPLVE_B, vd, vj, k)); +} + +/* Emits the `vreplve.h vd, vj, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplve_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg k) +{ + tcg_out32(s, encode_vdvjk_insn(OPC_VREPLVE_H, vd, vj, k)); +} + +/* Emits the `vreplve.w vd, vj, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplve_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg k) +{ + tcg_out32(s, encode_vdvjk_insn(OPC_VREPLVE_W, vd, vj, k)); +} + +/* Emits the `vreplve.d vd, vj, k` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplve_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg k) +{ + tcg_out32(s, encode_vdvjk_insn(OPC_VREPLVE_D, vd, vj, k)); +} + +/* Emits the `vand.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vand_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VAND_V, vd, vj, vk)); +} + +/* Emits the `vor.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vor_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VOR_V, vd, vj, vk)); +} + +/* Emits the `vxor.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vxor_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VXOR_V, vd, vj, vk)); +} + +/* Emits the `vnor.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vnor_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VNOR_V, vd, vj, vk)); +} + +/* Emits the `vandn.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vandn_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VANDN_V, vd, vj, vk)); +} + +/* Emits the `vorn.v vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vorn_v(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VORN_V, vd, vj, vk)); +} + +/* Emits the `vfrstp.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrstp_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFRSTP_B, vd, vj, vk)); +} + +/* Emits the `vfrstp.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrstp_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFRSTP_H, vd, vj, vk)); +} + +/* Emits the `vadd.q vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vadd_q(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VADD_Q, vd, vj, vk)); +} + +/* Emits the `vsub.q vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsub_q(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSUB_Q, vd, vj, vk)); +} + +/* Emits the `vsigncov.b vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsigncov_b(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSIGNCOV_B, vd, vj, vk)); +} + +/* Emits the `vsigncov.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsigncov_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSIGNCOV_H, vd, vj, vk)); +} + +/* Emits the `vsigncov.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsigncov_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSIGNCOV_W, vd, vj, vk)); +} + +/* Emits the `vsigncov.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsigncov_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSIGNCOV_D, vd, vj, vk)); +} + +/* Emits the `vfadd.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfadd_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFADD_S, vd, vj, vk)); +} + +/* Emits the `vfadd.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfadd_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFADD_D, vd, vj, vk)); +} + +/* Emits the `vfsub.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfsub_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFSUB_S, vd, vj, vk)); +} + +/* Emits the `vfsub.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfsub_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFSUB_D, vd, vj, vk)); +} + +/* Emits the `vfmul.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmul_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMUL_S, vd, vj, vk)); +} + +/* Emits the `vfmul.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmul_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMUL_D, vd, vj, vk)); +} + +/* Emits the `vfdiv.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfdiv_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFDIV_S, vd, vj, vk)); +} + +/* Emits the `vfdiv.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfdiv_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFDIV_D, vd, vj, vk)); +} + +/* Emits the `vfmax.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmax_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMAX_S, vd, vj, vk)); +} + +/* Emits the `vfmax.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmax_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMAX_D, vd, vj, vk)); +} + +/* Emits the `vfmin.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmin_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMIN_S, vd, vj, vk)); +} + +/* Emits the `vfmin.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmin_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMIN_D, vd, vj, vk)); +} + +/* Emits the `vfmaxa.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmaxa_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMAXA_S, vd, vj, vk)); +} + +/* Emits the `vfmaxa.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmaxa_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMAXA_D, vd, vj, vk)); +} + +/* Emits the `vfmina.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmina_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMINA_S, vd, vj, vk)); +} + +/* Emits the `vfmina.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfmina_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFMINA_D, vd, vj, vk)); +} + +/* Emits the `vfcvt.h.s vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvt_h_s(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCVT_H_S, vd, vj, vk)); +} + +/* Emits the `vfcvt.s.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvt_s_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFCVT_S_D, vd, vj, vk)); +} + +/* Emits the `vffint.s.l vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffint_s_l(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFFINT_S_L, vd, vj, vk)); +} + +/* Emits the `vftint.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftint_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFTINT_W_D, vd, vj, vk)); +} + +/* Emits the `vftintrm.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrm_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFTINTRM_W_D, vd, vj, vk)); +} + +/* Emits the `vftintrp.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrp_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFTINTRP_W_D, vd, vj, vk)); +} + +/* Emits the `vftintrz.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrz_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFTINTRZ_W_D, vd, vj, vk)); +} + +/* Emits the `vftintrne.w.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrne_w_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VFTINTRNE_W_D, vd, vj, vk)); +} + +/* Emits the `vshuf.h vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf_h(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSHUF_H, vd, vj, vk)); +} + +/* Emits the `vshuf.w vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf_w(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSHUF_W, vd, vj, vk)); +} + +/* Emits the `vshuf.d vd, vj, vk` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf_d(TCGContext *s, TCGReg vd, TCGReg vj, TCGReg vk) +{ + tcg_out32(s, encode_vdvjvk_insn(OPC_VSHUF_D, vd, vj, vk)); +} + +/* Emits the `vseqi.b vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseqi_b(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSEQI_B, vd, vj, sk5)); +} + +/* Emits the `vseqi.h vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseqi_h(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSEQI_H, vd, vj, sk5)); +} + +/* Emits the `vseqi.w vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseqi_w(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSEQI_W, vd, vj, sk5)); +} + +/* Emits the `vseqi.d vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseqi_d(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSEQI_D, vd, vj, sk5)); +} + +/* Emits the `vslei.b vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_b(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLEI_B, vd, vj, sk5)); +} + +/* Emits the `vslei.h vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_h(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLEI_H, vd, vj, sk5)); +} + +/* Emits the `vslei.w vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_w(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLEI_W, vd, vj, sk5)); +} + +/* Emits the `vslei.d vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_d(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLEI_D, vd, vj, sk5)); +} + +/* Emits the `vslei.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLEI_BU, vd, vj, uk5)); +} + +/* Emits the `vslei.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLEI_HU, vd, vj, uk5)); +} + +/* Emits the `vslei.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLEI_WU, vd, vj, uk5)); +} + +/* Emits the `vslei.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslei_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLEI_DU, vd, vj, uk5)); +} + +/* Emits the `vslti.b vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_b(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLTI_B, vd, vj, sk5)); +} + +/* Emits the `vslti.h vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_h(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLTI_H, vd, vj, sk5)); +} + +/* Emits the `vslti.w vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_w(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLTI_W, vd, vj, sk5)); +} + +/* Emits the `vslti.d vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_d(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VSLTI_D, vd, vj, sk5)); +} + +/* Emits the `vslti.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLTI_BU, vd, vj, uk5)); +} + +/* Emits the `vslti.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLTI_HU, vd, vj, uk5)); +} + +/* Emits the `vslti.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLTI_WU, vd, vj, uk5)); +} + +/* Emits the `vslti.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslti_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLTI_DU, vd, vj, uk5)); +} + +/* Emits the `vaddi.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddi_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VADDI_BU, vd, vj, uk5)); +} + +/* Emits the `vaddi.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddi_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VADDI_HU, vd, vj, uk5)); +} + +/* Emits the `vaddi.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddi_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VADDI_WU, vd, vj, uk5)); +} + +/* Emits the `vaddi.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vaddi_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VADDI_DU, vd, vj, uk5)); +} + +/* Emits the `vsubi.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubi_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSUBI_BU, vd, vj, uk5)); +} + +/* Emits the `vsubi.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubi_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSUBI_HU, vd, vj, uk5)); +} + +/* Emits the `vsubi.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubi_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSUBI_WU, vd, vj, uk5)); +} + +/* Emits the `vsubi.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsubi_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSUBI_DU, vd, vj, uk5)); +} + +/* Emits the `vbsll.v vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbsll_v(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VBSLL_V, vd, vj, uk5)); +} + +/* Emits the `vbsrl.v vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbsrl_v(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VBSRL_V, vd, vj, uk5)); +} + +/* Emits the `vmaxi.b vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_b(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMAXI_B, vd, vj, sk5)); +} + +/* Emits the `vmaxi.h vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_h(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMAXI_H, vd, vj, sk5)); +} + +/* Emits the `vmaxi.w vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_w(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMAXI_W, vd, vj, sk5)); +} + +/* Emits the `vmaxi.d vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_d(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMAXI_D, vd, vj, sk5)); +} + +/* Emits the `vmini.b vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_b(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMINI_B, vd, vj, sk5)); +} + +/* Emits the `vmini.h vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_h(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMINI_H, vd, vj, sk5)); +} + +/* Emits the `vmini.w vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_w(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMINI_W, vd, vj, sk5)); +} + +/* Emits the `vmini.d vd, vj, sk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_d(TCGContext *s, TCGReg vd, TCGReg vj, int32_t sk5) +{ + tcg_out32(s, encode_vdvjsk5_insn(OPC_VMINI_D, vd, vj, sk5)); +} + +/* Emits the `vmaxi.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMAXI_BU, vd, vj, uk5)); +} + +/* Emits the `vmaxi.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMAXI_HU, vd, vj, uk5)); +} + +/* Emits the `vmaxi.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMAXI_WU, vd, vj, uk5)); +} + +/* Emits the `vmaxi.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmaxi_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMAXI_DU, vd, vj, uk5)); +} + +/* Emits the `vmini.bu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMINI_BU, vd, vj, uk5)); +} + +/* Emits the `vmini.hu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMINI_HU, vd, vj, uk5)); +} + +/* Emits the `vmini.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMINI_WU, vd, vj, uk5)); +} + +/* Emits the `vmini.du vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmini_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VMINI_DU, vd, vj, uk5)); +} + +/* Emits the `vfrstpi.b vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrstpi_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VFRSTPI_B, vd, vj, uk5)); +} + +/* Emits the `vfrstpi.h vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrstpi_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VFRSTPI_H, vd, vj, uk5)); +} + +/* Emits the `vclo.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclo_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLO_B, vd, vj)); +} + +/* Emits the `vclo.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclo_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLO_H, vd, vj)); +} + +/* Emits the `vclo.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclo_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLO_W, vd, vj)); +} + +/* Emits the `vclo.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclo_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLO_D, vd, vj)); +} + +/* Emits the `vclz.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclz_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLZ_B, vd, vj)); +} + +/* Emits the `vclz.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclz_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLZ_H, vd, vj)); +} + +/* Emits the `vclz.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclz_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLZ_W, vd, vj)); +} + +/* Emits the `vclz.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vclz_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VCLZ_D, vd, vj)); +} + +/* Emits the `vpcnt.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpcnt_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VPCNT_B, vd, vj)); +} + +/* Emits the `vpcnt.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpcnt_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VPCNT_H, vd, vj)); +} + +/* Emits the `vpcnt.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpcnt_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VPCNT_W, vd, vj)); +} + +/* Emits the `vpcnt.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpcnt_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VPCNT_D, vd, vj)); +} + +/* Emits the `vneg.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vneg_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VNEG_B, vd, vj)); +} + +/* Emits the `vneg.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vneg_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VNEG_H, vd, vj)); +} + +/* Emits the `vneg.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vneg_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VNEG_W, vd, vj)); +} + +/* Emits the `vneg.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vneg_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VNEG_D, vd, vj)); +} + +/* Emits the `vmskltz.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmskltz_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKLTZ_B, vd, vj)); +} + +/* Emits the `vmskltz.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmskltz_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKLTZ_H, vd, vj)); +} + +/* Emits the `vmskltz.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmskltz_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKLTZ_W, vd, vj)); +} + +/* Emits the `vmskltz.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmskltz_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKLTZ_D, vd, vj)); +} + +/* Emits the `vmskgez.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmskgez_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKGEZ_B, vd, vj)); +} + +/* Emits the `vmsknz.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vmsknz_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VMSKNZ_B, vd, vj)); +} + +/* Emits the `vseteqz.v cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vseteqz_v(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETEQZ_V, cd, vj)); +} + +/* Emits the `vsetnez.v cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetnez_v(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETNEZ_V, cd, vj)); +} + +/* Emits the `vsetanyeqz.b cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetanyeqz_b(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETANYEQZ_B, cd, vj)); +} + +/* Emits the `vsetanyeqz.h cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetanyeqz_h(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETANYEQZ_H, cd, vj)); +} + +/* Emits the `vsetanyeqz.w cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetanyeqz_w(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETANYEQZ_W, cd, vj)); +} + +/* Emits the `vsetanyeqz.d cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetanyeqz_d(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETANYEQZ_D, cd, vj)); +} + +/* Emits the `vsetallnez.b cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetallnez_b(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETALLNEZ_B, cd, vj)); +} + +/* Emits the `vsetallnez.h cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetallnez_h(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETALLNEZ_H, cd, vj)); +} + +/* Emits the `vsetallnez.w cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetallnez_w(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETALLNEZ_W, cd, vj)); +} + +/* Emits the `vsetallnez.d cd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsetallnez_d(TCGContext *s, TCGReg cd, TCGReg vj) +{ + tcg_out32(s, encode_cdvj_insn(OPC_VSETALLNEZ_D, cd, vj)); +} + +/* Emits the `vflogb.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vflogb_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFLOGB_S, vd, vj)); +} + +/* Emits the `vflogb.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vflogb_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFLOGB_D, vd, vj)); +} + +/* Emits the `vfclass.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfclass_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCLASS_S, vd, vj)); +} + +/* Emits the `vfclass.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfclass_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCLASS_D, vd, vj)); +} + +/* Emits the `vfsqrt.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfsqrt_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFSQRT_S, vd, vj)); +} + +/* Emits the `vfsqrt.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfsqrt_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFSQRT_D, vd, vj)); +} + +/* Emits the `vfrecip.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrecip_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRECIP_S, vd, vj)); +} + +/* Emits the `vfrecip.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrecip_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRECIP_D, vd, vj)); +} + +/* Emits the `vfrsqrt.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrsqrt_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRSQRT_S, vd, vj)); +} + +/* Emits the `vfrsqrt.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrsqrt_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRSQRT_D, vd, vj)); +} + +/* Emits the `vfrint.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrint_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINT_S, vd, vj)); +} + +/* Emits the `vfrint.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrint_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINT_D, vd, vj)); +} + +/* Emits the `vfrintrm.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrm_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRM_S, vd, vj)); +} + +/* Emits the `vfrintrm.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrm_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRM_D, vd, vj)); +} + +/* Emits the `vfrintrp.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrp_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRP_S, vd, vj)); +} + +/* Emits the `vfrintrp.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrp_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRP_D, vd, vj)); +} + +/* Emits the `vfrintrz.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrz_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRZ_S, vd, vj)); +} + +/* Emits the `vfrintrz.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrz_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRZ_D, vd, vj)); +} + +/* Emits the `vfrintrne.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrne_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRNE_S, vd, vj)); +} + +/* Emits the `vfrintrne.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfrintrne_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFRINTRNE_D, vd, vj)); +} + +/* Emits the `vfcvtl.s.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvtl_s_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCVTL_S_H, vd, vj)); +} + +/* Emits the `vfcvth.s.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvth_s_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCVTH_S_H, vd, vj)); +} + +/* Emits the `vfcvtl.d.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvtl_d_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCVTL_D_S, vd, vj)); +} + +/* Emits the `vfcvth.d.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vfcvth_d_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFCVTH_D_S, vd, vj)); +} + +/* Emits the `vffint.s.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffint_s_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINT_S_W, vd, vj)); +} + +/* Emits the `vffint.s.wu vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffint_s_wu(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINT_S_WU, vd, vj)); +} + +/* Emits the `vffint.d.l vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffint_d_l(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINT_D_L, vd, vj)); +} + +/* Emits the `vffint.d.lu vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffint_d_lu(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINT_D_LU, vd, vj)); +} + +/* Emits the `vffintl.d.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffintl_d_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINTL_D_W, vd, vj)); +} + +/* Emits the `vffinth.d.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vffinth_d_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFFINTH_D_W, vd, vj)); +} + +/* Emits the `vftint.w.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftint_w_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINT_W_S, vd, vj)); +} + +/* Emits the `vftint.l.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftint_l_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINT_L_D, vd, vj)); +} + +/* Emits the `vftintrm.w.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrm_w_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRM_W_S, vd, vj)); +} + +/* Emits the `vftintrm.l.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrm_l_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRM_L_D, vd, vj)); +} + +/* Emits the `vftintrp.w.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrp_w_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRP_W_S, vd, vj)); +} + +/* Emits the `vftintrp.l.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrp_l_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRP_L_D, vd, vj)); +} + +/* Emits the `vftintrz.w.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrz_w_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZ_W_S, vd, vj)); +} + +/* Emits the `vftintrz.l.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrz_l_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZ_L_D, vd, vj)); +} + +/* Emits the `vftintrne.w.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrne_w_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRNE_W_S, vd, vj)); +} + +/* Emits the `vftintrne.l.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrne_l_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRNE_L_D, vd, vj)); +} + +/* Emits the `vftint.wu.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftint_wu_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINT_WU_S, vd, vj)); +} + +/* Emits the `vftint.lu.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftint_lu_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINT_LU_D, vd, vj)); +} + +/* Emits the `vftintrz.wu.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrz_wu_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZ_WU_S, vd, vj)); +} + +/* Emits the `vftintrz.lu.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrz_lu_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZ_LU_D, vd, vj)); +} + +/* Emits the `vftintl.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintl_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTL_L_S, vd, vj)); +} + +/* Emits the `vftinth.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftinth_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTH_L_S, vd, vj)); +} + +/* Emits the `vftintrml.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrml_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRML_L_S, vd, vj)); +} + +/* Emits the `vftintrmh.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrmh_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRMH_L_S, vd, vj)); +} + +/* Emits the `vftintrpl.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrpl_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRPL_L_S, vd, vj)); +} + +/* Emits the `vftintrph.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrph_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRPH_L_S, vd, vj)); +} + +/* Emits the `vftintrzl.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrzl_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZL_L_S, vd, vj)); +} + +/* Emits the `vftintrzh.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrzh_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRZH_L_S, vd, vj)); +} + +/* Emits the `vftintrnel.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrnel_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRNEL_L_S, vd, vj)); +} + +/* Emits the `vftintrneh.l.s vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vftintrneh_l_s(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VFTINTRNEH_L_S, vd, vj)); +} + +/* Emits the `vexth.h.b vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_h_b(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_H_B, vd, vj)); +} + +/* Emits the `vexth.w.h vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_w_h(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_W_H, vd, vj)); +} + +/* Emits the `vexth.d.w vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_d_w(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_D_W, vd, vj)); +} + +/* Emits the `vexth.q.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_q_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_Q_D, vd, vj)); +} + +/* Emits the `vexth.hu.bu vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_hu_bu(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_HU_BU, vd, vj)); +} + +/* Emits the `vexth.wu.hu vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_wu_hu(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_WU_HU, vd, vj)); +} + +/* Emits the `vexth.du.wu vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_du_wu(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_DU_WU, vd, vj)); +} + +/* Emits the `vexth.qu.du vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vexth_qu_du(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTH_QU_DU, vd, vj)); +} + +/* Emits the `vreplgr2vr.b vd, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplgr2vr_b(TCGContext *s, TCGReg vd, TCGReg j) +{ + tcg_out32(s, encode_vdj_insn(OPC_VREPLGR2VR_B, vd, j)); +} + +/* Emits the `vreplgr2vr.h vd, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplgr2vr_h(TCGContext *s, TCGReg vd, TCGReg j) +{ + tcg_out32(s, encode_vdj_insn(OPC_VREPLGR2VR_H, vd, j)); +} + +/* Emits the `vreplgr2vr.w vd, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplgr2vr_w(TCGContext *s, TCGReg vd, TCGReg j) +{ + tcg_out32(s, encode_vdj_insn(OPC_VREPLGR2VR_W, vd, j)); +} + +/* Emits the `vreplgr2vr.d vd, j` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplgr2vr_d(TCGContext *s, TCGReg vd, TCGReg j) +{ + tcg_out32(s, encode_vdj_insn(OPC_VREPLGR2VR_D, vd, j)); +} + +/* Emits the `vrotri.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotri_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VROTRI_B, vd, vj, uk3)); +} + +/* Emits the `vrotri.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotri_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VROTRI_H, vd, vj, uk4)); +} + +/* Emits the `vrotri.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotri_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VROTRI_W, vd, vj, uk5)); +} + +/* Emits the `vrotri.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vrotri_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VROTRI_D, vd, vj, uk6)); +} + +/* Emits the `vsrlri.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlri_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSRLRI_B, vd, vj, uk3)); +} + +/* Emits the `vsrlri.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlri_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRLRI_H, vd, vj, uk4)); +} + +/* Emits the `vsrlri.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlri_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRLRI_W, vd, vj, uk5)); +} + +/* Emits the `vsrlri.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlri_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRLRI_D, vd, vj, uk6)); +} + +/* Emits the `vsrari.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrari_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSRARI_B, vd, vj, uk3)); +} + +/* Emits the `vsrari.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrari_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRARI_H, vd, vj, uk4)); +} + +/* Emits the `vsrari.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrari_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRARI_W, vd, vj, uk5)); +} + +/* Emits the `vsrari.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrari_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRARI_D, vd, vj, uk6)); +} + +/* Emits the `vinsgr2vr.b vd, j, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vinsgr2vr_b(TCGContext *s, TCGReg vd, TCGReg j, uint32_t uk4) +{ + tcg_out32(s, encode_vdjuk4_insn(OPC_VINSGR2VR_B, vd, j, uk4)); +} + +/* Emits the `vinsgr2vr.h vd, j, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vinsgr2vr_h(TCGContext *s, TCGReg vd, TCGReg j, uint32_t uk3) +{ + tcg_out32(s, encode_vdjuk3_insn(OPC_VINSGR2VR_H, vd, j, uk3)); +} + +/* Emits the `vinsgr2vr.w vd, j, uk2` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vinsgr2vr_w(TCGContext *s, TCGReg vd, TCGReg j, uint32_t uk2) +{ + tcg_out32(s, encode_vdjuk2_insn(OPC_VINSGR2VR_W, vd, j, uk2)); +} + +/* Emits the `vinsgr2vr.d vd, j, uk1` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vinsgr2vr_d(TCGContext *s, TCGReg vd, TCGReg j, uint32_t uk1) +{ + tcg_out32(s, encode_vdjuk1_insn(OPC_VINSGR2VR_D, vd, j, uk1)); +} + +/* Emits the `vpickve2gr.b d, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_b(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_dvjuk4_insn(OPC_VPICKVE2GR_B, d, vj, uk4)); +} + +/* Emits the `vpickve2gr.h d, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_h(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_dvjuk3_insn(OPC_VPICKVE2GR_H, d, vj, uk3)); +} + +/* Emits the `vpickve2gr.w d, vj, uk2` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_w(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk2) +{ + tcg_out32(s, encode_dvjuk2_insn(OPC_VPICKVE2GR_W, d, vj, uk2)); +} + +/* Emits the `vpickve2gr.d d, vj, uk1` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_d(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk1) +{ + tcg_out32(s, encode_dvjuk1_insn(OPC_VPICKVE2GR_D, d, vj, uk1)); +} + +/* Emits the `vpickve2gr.bu d, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_bu(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_dvjuk4_insn(OPC_VPICKVE2GR_BU, d, vj, uk4)); +} + +/* Emits the `vpickve2gr.hu d, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_hu(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_dvjuk3_insn(OPC_VPICKVE2GR_HU, d, vj, uk3)); +} + +/* Emits the `vpickve2gr.wu d, vj, uk2` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_wu(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk2) +{ + tcg_out32(s, encode_dvjuk2_insn(OPC_VPICKVE2GR_WU, d, vj, uk2)); +} + +/* Emits the `vpickve2gr.du d, vj, uk1` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpickve2gr_du(TCGContext *s, TCGReg d, TCGReg vj, uint32_t uk1) +{ + tcg_out32(s, encode_dvjuk1_insn(OPC_VPICKVE2GR_DU, d, vj, uk1)); +} + +/* Emits the `vreplvei.b vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplvei_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VREPLVEI_B, vd, vj, uk4)); +} + +/* Emits the `vreplvei.h vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplvei_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VREPLVEI_H, vd, vj, uk3)); +} + +/* Emits the `vreplvei.w vd, vj, uk2` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplvei_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk2) +{ + tcg_out32(s, encode_vdvjuk2_insn(OPC_VREPLVEI_W, vd, vj, uk2)); +} + +/* Emits the `vreplvei.d vd, vj, uk1` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vreplvei_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk1) +{ + tcg_out32(s, encode_vdvjuk1_insn(OPC_VREPLVEI_D, vd, vj, uk1)); +} + +/* Emits the `vsllwil.h.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_h_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSLLWIL_H_B, vd, vj, uk3)); +} + +/* Emits the `vsllwil.w.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_w_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSLLWIL_W_H, vd, vj, uk4)); +} + +/* Emits the `vsllwil.d.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_d_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLLWIL_D_W, vd, vj, uk5)); +} + +/* Emits the `vextl.q.d vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextl_q_d(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTL_Q_D, vd, vj)); +} + +/* Emits the `vsllwil.hu.bu vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_hu_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSLLWIL_HU_BU, vd, vj, uk3)); +} + +/* Emits the `vsllwil.wu.hu vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_wu_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSLLWIL_WU_HU, vd, vj, uk4)); +} + +/* Emits the `vsllwil.du.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsllwil_du_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLLWIL_DU_WU, vd, vj, uk5)); +} + +/* Emits the `vextl.qu.du vd, vj` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextl_qu_du(TCGContext *s, TCGReg vd, TCGReg vj) +{ + tcg_out32(s, encode_vdvj_insn(OPC_VEXTL_QU_DU, vd, vj)); +} + +/* Emits the `vbitclri.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclri_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VBITCLRI_B, vd, vj, uk3)); +} + +/* Emits the `vbitclri.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclri_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VBITCLRI_H, vd, vj, uk4)); +} + +/* Emits the `vbitclri.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclri_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VBITCLRI_W, vd, vj, uk5)); +} + +/* Emits the `vbitclri.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitclri_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VBITCLRI_D, vd, vj, uk6)); +} + +/* Emits the `vbitseti.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitseti_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VBITSETI_B, vd, vj, uk3)); +} + +/* Emits the `vbitseti.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitseti_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VBITSETI_H, vd, vj, uk4)); +} + +/* Emits the `vbitseti.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitseti_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VBITSETI_W, vd, vj, uk5)); +} + +/* Emits the `vbitseti.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitseti_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VBITSETI_D, vd, vj, uk6)); +} + +/* Emits the `vbitrevi.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrevi_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VBITREVI_B, vd, vj, uk3)); +} + +/* Emits the `vbitrevi.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrevi_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VBITREVI_H, vd, vj, uk4)); +} + +/* Emits the `vbitrevi.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrevi_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VBITREVI_W, vd, vj, uk5)); +} + +/* Emits the `vbitrevi.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitrevi_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VBITREVI_D, vd, vj, uk6)); +} + +/* Emits the `vsat.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSAT_B, vd, vj, uk3)); +} + +/* Emits the `vsat.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSAT_H, vd, vj, uk4)); +} + +/* Emits the `vsat.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSAT_W, vd, vj, uk5)); +} + +/* Emits the `vsat.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSAT_D, vd, vj, uk6)); +} + +/* Emits the `vsat.bu vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_bu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSAT_BU, vd, vj, uk3)); +} + +/* Emits the `vsat.hu vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_hu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSAT_HU, vd, vj, uk4)); +} + +/* Emits the `vsat.wu vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_wu(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSAT_WU, vd, vj, uk5)); +} + +/* Emits the `vsat.du vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsat_du(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSAT_DU, vd, vj, uk6)); +} + +/* Emits the `vslli.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslli_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSLLI_B, vd, vj, uk3)); +} + +/* Emits the `vslli.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslli_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSLLI_H, vd, vj, uk4)); +} + +/* Emits the `vslli.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslli_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSLLI_W, vd, vj, uk5)); +} + +/* Emits the `vslli.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vslli_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSLLI_D, vd, vj, uk6)); +} + +/* Emits the `vsrli.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrli_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSRLI_B, vd, vj, uk3)); +} + +/* Emits the `vsrli.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrli_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRLI_H, vd, vj, uk4)); +} + +/* Emits the `vsrli.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrli_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRLI_W, vd, vj, uk5)); +} + +/* Emits the `vsrli.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrli_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRLI_D, vd, vj, uk6)); +} + +/* Emits the `vsrai.b vd, vj, uk3` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrai_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk3) +{ + tcg_out32(s, encode_vdvjuk3_insn(OPC_VSRAI_B, vd, vj, uk3)); +} + +/* Emits the `vsrai.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrai_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRAI_H, vd, vj, uk4)); +} + +/* Emits the `vsrai.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrai_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRAI_W, vd, vj, uk5)); +} + +/* Emits the `vsrai.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrai_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRAI_D, vd, vj, uk6)); +} + +/* Emits the `vsrlni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRLNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vsrlni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRLNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vsrlni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRLNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vsrlni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSRLNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vsrlrni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRLRNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vsrlrni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRLRNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vsrlrni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRLRNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vsrlrni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrlrni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSRLRNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrlni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRLNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vssrlni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRLNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vssrlni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRLNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vssrlni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRLNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrlni.bu.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRLNI_BU_H, vd, vj, uk4)); +} + +/* Emits the `vssrlni.hu.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRLNI_HU_W, vd, vj, uk5)); +} + +/* Emits the `vssrlni.wu.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRLNI_WU_D, vd, vj, uk6)); +} + +/* Emits the `vssrlni.du.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlni_du_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRLNI_DU_Q, vd, vj, uk7)); +} + +/* Emits the `vssrlrni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRLRNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vssrlrni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRLRNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vssrlrni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRLRNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vssrlrni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRLRNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrlrni.bu.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRLRNI_BU_H, vd, vj, uk4)); +} + +/* Emits the `vssrlrni.hu.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRLRNI_HU_W, vd, vj, uk5)); +} + +/* Emits the `vssrlrni.wu.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRLRNI_WU_D, vd, vj, uk6)); +} + +/* Emits the `vssrlrni.du.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrlrni_du_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRLRNI_DU_Q, vd, vj, uk7)); +} + +/* Emits the `vsrani.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrani_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRANI_B_H, vd, vj, uk4)); +} + +/* Emits the `vsrani.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrani_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRANI_H_W, vd, vj, uk5)); +} + +/* Emits the `vsrani.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrani_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRANI_W_D, vd, vj, uk6)); +} + +/* Emits the `vsrani.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrani_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSRANI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vsrarni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSRARNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vsrarni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSRARNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vsrarni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSRARNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vsrarni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vsrarni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSRARNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrani.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRANI_B_H, vd, vj, uk4)); +} + +/* Emits the `vssrani.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRANI_H_W, vd, vj, uk5)); +} + +/* Emits the `vssrani.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRANI_W_D, vd, vj, uk6)); +} + +/* Emits the `vssrani.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRANI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrani.bu.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRANI_BU_H, vd, vj, uk4)); +} + +/* Emits the `vssrani.hu.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRANI_HU_W, vd, vj, uk5)); +} + +/* Emits the `vssrani.wu.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRANI_WU_D, vd, vj, uk6)); +} + +/* Emits the `vssrani.du.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrani_du_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRANI_DU_Q, vd, vj, uk7)); +} + +/* Emits the `vssrarni.b.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_b_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRARNI_B_H, vd, vj, uk4)); +} + +/* Emits the `vssrarni.h.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_h_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRARNI_H_W, vd, vj, uk5)); +} + +/* Emits the `vssrarni.w.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_w_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRARNI_W_D, vd, vj, uk6)); +} + +/* Emits the `vssrarni.d.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_d_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRARNI_D_Q, vd, vj, uk7)); +} + +/* Emits the `vssrarni.bu.h vd, vj, uk4` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_bu_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk4) +{ + tcg_out32(s, encode_vdvjuk4_insn(OPC_VSSRARNI_BU_H, vd, vj, uk4)); +} + +/* Emits the `vssrarni.hu.w vd, vj, uk5` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_hu_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk5) +{ + tcg_out32(s, encode_vdvjuk5_insn(OPC_VSSRARNI_HU_W, vd, vj, uk5)); +} + +/* Emits the `vssrarni.wu.d vd, vj, uk6` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_wu_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk6) +{ + tcg_out32(s, encode_vdvjuk6_insn(OPC_VSSRARNI_WU_D, vd, vj, uk6)); +} + +/* Emits the `vssrarni.du.q vd, vj, uk7` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vssrarni_du_q(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk7) +{ + tcg_out32(s, encode_vdvjuk7_insn(OPC_VSSRARNI_DU_Q, vd, vj, uk7)); +} + +/* Emits the `vextrins.d vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextrins_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VEXTRINS_D, vd, vj, uk8)); +} + +/* Emits the `vextrins.w vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextrins_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VEXTRINS_W, vd, vj, uk8)); +} + +/* Emits the `vextrins.h vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextrins_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VEXTRINS_H, vd, vj, uk8)); +} + +/* Emits the `vextrins.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vextrins_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VEXTRINS_B, vd, vj, uk8)); +} + +/* Emits the `vshuf4i.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf4i_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VSHUF4I_B, vd, vj, uk8)); +} + +/* Emits the `vshuf4i.h vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf4i_h(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VSHUF4I_H, vd, vj, uk8)); +} + +/* Emits the `vshuf4i.w vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf4i_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VSHUF4I_W, vd, vj, uk8)); +} + +/* Emits the `vshuf4i.d vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vshuf4i_d(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VSHUF4I_D, vd, vj, uk8)); +} + +/* Emits the `vbitseli.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vbitseli_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VBITSELI_B, vd, vj, uk8)); +} + +/* Emits the `vandi.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vandi_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VANDI_B, vd, vj, uk8)); +} + +/* Emits the `vori.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vori_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VORI_B, vd, vj, uk8)); +} + +/* Emits the `vxori.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vxori_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VXORI_B, vd, vj, uk8)); +} + +/* Emits the `vnori.b vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vnori_b(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VNORI_B, vd, vj, uk8)); +} + +/* Emits the `vldi vd, sj13` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vldi(TCGContext *s, TCGReg vd, int32_t sj13) +{ + tcg_out32(s, encode_vdsj13_insn(OPC_VLDI, vd, sj13)); +} + +/* Emits the `vpermi.w vd, vj, uk8` instruction. */ +static void __attribute__((unused)) +tcg_out_opc_vpermi_w(TCGContext *s, TCGReg vd, TCGReg vj, uint32_t uk8) +{ + tcg_out32(s, encode_vdvjuk8_insn(OPC_VPERMI_W, vd, vj, uk8)); +} + +/* End of generated code. */ diff --git a/qemu/tcg/loongarch64/tcg-target.h b/qemu/tcg/loongarch64/tcg-target.h new file mode 100644 index 0000000000..60990426e6 --- /dev/null +++ b/qemu/tcg/loongarch64/tcg-target.h @@ -0,0 +1,228 @@ +/* + * Tiny Code Generator for QEMU + * + * Copyright (c) 2021 WANG Xuerui + * + * Based on tcg/riscv/tcg-target.h + * + * Copyright (c) 2018 SiFive, Inc + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef LOONGARCH_TCG_TARGET_H +#define LOONGARCH_TCG_TARGET_H + +#define TCG_TARGET_INSN_UNIT_SIZE 4 +#define TCG_TARGET_NB_REGS 64 +#define TCG_TARGET_TLB_DISPLACEMENT_BITS 16 + +/* + * Loongson removed the (incomplete) 32-bit support from kernel and toolchain + * for the initial upstreaming of this architecture, so don't bother and just + * support the LP64* ABI for now. + */ +#if defined(__loongarch64) +# define TCG_TARGET_REG_BITS 64 +#else +# error unsupported LoongArch register size +#endif + +#define MAX_CODE_GEN_BUFFER_SIZE ((size_t)-1) + +typedef enum { + TCG_REG_ZERO, + TCG_REG_RA, + TCG_REG_TP, + TCG_REG_SP, + TCG_REG_A0, + TCG_REG_A1, + TCG_REG_A2, + TCG_REG_A3, + TCG_REG_A4, + TCG_REG_A5, + TCG_REG_A6, + TCG_REG_A7, + TCG_REG_T0, + TCG_REG_T1, + TCG_REG_T2, + TCG_REG_T3, + TCG_REG_T4, + TCG_REG_T5, + TCG_REG_T6, + TCG_REG_T7, + TCG_REG_T8, + TCG_REG_RESERVED, + TCG_REG_S9, + TCG_REG_S0, + TCG_REG_S1, + TCG_REG_S2, + TCG_REG_S3, + TCG_REG_S4, + TCG_REG_S5, + TCG_REG_S6, + TCG_REG_S7, + TCG_REG_S8, + + TCG_REG_V0 = 32, TCG_REG_V1, TCG_REG_V2, TCG_REG_V3, + TCG_REG_V4, TCG_REG_V5, TCG_REG_V6, TCG_REG_V7, + TCG_REG_V8, TCG_REG_V9, TCG_REG_V10, TCG_REG_V11, + TCG_REG_V12, TCG_REG_V13, TCG_REG_V14, TCG_REG_V15, + TCG_REG_V16, TCG_REG_V17, TCG_REG_V18, TCG_REG_V19, + TCG_REG_V20, TCG_REG_V21, TCG_REG_V22, TCG_REG_V23, + TCG_REG_V24, TCG_REG_V25, TCG_REG_V26, TCG_REG_V27, + TCG_REG_V28, TCG_REG_V29, TCG_REG_V30, TCG_REG_V31, + + /* aliases */ + TCG_AREG0 = TCG_REG_S0, + TCG_REG_TMP0 = TCG_REG_T8, + TCG_REG_TMP1 = TCG_REG_T7, + TCG_REG_TMP2 = TCG_REG_T6, + TCG_VEC_TMP0 = TCG_REG_V23, +} TCGReg; + +extern bool use_lsx_instructions; + +/* used for function call generation */ +#define TCG_REG_CALL_STACK TCG_REG_SP +#define TCG_TARGET_STACK_ALIGN 16 +#define TCG_TARGET_CALL_STACK_OFFSET 0 +#define TCG_TARGET_CALL_ARG_I32 TCG_CALL_ARG_NORMAL +#define TCG_TARGET_CALL_ARG_I64 TCG_CALL_ARG_NORMAL +#define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL +#define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_NORMAL + +/* optional instructions */ +#define TCG_TARGET_HAS_movcond_i32 1 +#define TCG_TARGET_HAS_negsetcond_i32 0 +#define TCG_TARGET_HAS_div_i32 1 +#define TCG_TARGET_HAS_rem_i32 1 +#define TCG_TARGET_HAS_div2_i32 0 +#define TCG_TARGET_HAS_rot_i32 1 +#define TCG_TARGET_HAS_deposit_i32 1 +#define TCG_TARGET_HAS_extract_i32 1 +#define TCG_TARGET_HAS_sextract_i32 0 +#define TCG_TARGET_HAS_extract2_i32 0 +#define TCG_TARGET_HAS_add2_i32 0 +#define TCG_TARGET_HAS_sub2_i32 0 +#define TCG_TARGET_HAS_mulu2_i32 0 +#define TCG_TARGET_HAS_muls2_i32 0 +#define TCG_TARGET_HAS_muluh_i32 1 +#define TCG_TARGET_HAS_mulsh_i32 1 +#define TCG_TARGET_HAS_ext8s_i32 1 +#define TCG_TARGET_HAS_ext16s_i32 1 +#define TCG_TARGET_HAS_ext8u_i32 1 +#define TCG_TARGET_HAS_ext16u_i32 1 +#define TCG_TARGET_HAS_bswap16_i32 1 +#define TCG_TARGET_HAS_bswap32_i32 1 +#define TCG_TARGET_HAS_not_i32 1 +#define TCG_TARGET_HAS_neg_i32 0 +#define TCG_TARGET_HAS_andc_i32 1 +#define TCG_TARGET_HAS_orc_i32 1 +#define TCG_TARGET_HAS_eqv_i32 0 +#define TCG_TARGET_HAS_nand_i32 0 +#define TCG_TARGET_HAS_nor_i32 1 +#define TCG_TARGET_HAS_clz_i32 1 +#define TCG_TARGET_HAS_ctz_i32 1 +#define TCG_TARGET_HAS_ctpop_i32 0 +#define TCG_TARGET_HAS_brcond2 0 +#define TCG_TARGET_HAS_setcond2 0 +#define TCG_TARGET_HAS_qemu_st8_i32 0 +#define TCG_TARGET_HAS_goto_ptr 1 +#define TCG_TARGET_HAS_extrl_i64_i32 0 +#define TCG_TARGET_HAS_extrh_i64_i32 0 + +/* 64-bit operations */ +#define TCG_TARGET_HAS_movcond_i64 1 +#define TCG_TARGET_HAS_negsetcond_i64 0 +#define TCG_TARGET_HAS_div_i64 1 +#define TCG_TARGET_HAS_rem_i64 1 +#define TCG_TARGET_HAS_div2_i64 0 +#define TCG_TARGET_HAS_rot_i64 1 +#define TCG_TARGET_HAS_deposit_i64 1 +#define TCG_TARGET_HAS_extract_i64 1 +#define TCG_TARGET_HAS_sextract_i64 0 +#define TCG_TARGET_HAS_extract2_i64 0 +#define TCG_TARGET_HAS_extr_i64_i32 1 +#define TCG_TARGET_HAS_ext8s_i64 1 +#define TCG_TARGET_HAS_ext16s_i64 1 +#define TCG_TARGET_HAS_ext32s_i64 1 +#define TCG_TARGET_HAS_ext8u_i64 1 +#define TCG_TARGET_HAS_ext16u_i64 1 +#define TCG_TARGET_HAS_ext32u_i64 1 +#define TCG_TARGET_HAS_bswap16_i64 1 +#define TCG_TARGET_HAS_bswap32_i64 1 +#define TCG_TARGET_HAS_bswap64_i64 1 +#define TCG_TARGET_HAS_not_i64 1 +#define TCG_TARGET_HAS_neg_i64 0 +#define TCG_TARGET_HAS_andc_i64 1 +#define TCG_TARGET_HAS_orc_i64 1 +#define TCG_TARGET_HAS_eqv_i64 0 +#define TCG_TARGET_HAS_nand_i64 0 +#define TCG_TARGET_HAS_nor_i64 1 +#define TCG_TARGET_HAS_clz_i64 1 +#define TCG_TARGET_HAS_ctz_i64 1 +#define TCG_TARGET_HAS_ctpop_i64 0 +#define TCG_TARGET_HAS_add2_i64 0 +#define TCG_TARGET_HAS_sub2_i64 0 +#define TCG_TARGET_HAS_mulu2_i64 0 +#define TCG_TARGET_HAS_muls2_i64 0 +#define TCG_TARGET_HAS_muluh_i64 1 +#define TCG_TARGET_HAS_mulsh_i64 1 +#define TCG_TARGET_HAS_direct_jump 0 + +#define TCG_TARGET_HAS_qemu_ldst_i128 use_lsx_instructions + +#define TCG_TARGET_HAS_v64 0 +#define TCG_TARGET_HAS_v128 use_lsx_instructions +#define TCG_TARGET_HAS_v256 0 + +#define TCG_TARGET_HAS_not_vec 1 +#define TCG_TARGET_HAS_neg_vec 1 +#define TCG_TARGET_HAS_abs_vec 0 +#define TCG_TARGET_HAS_andc_vec 1 +#define TCG_TARGET_HAS_orc_vec 1 +#define TCG_TARGET_HAS_nand_vec 0 +#define TCG_TARGET_HAS_nor_vec 1 +#define TCG_TARGET_HAS_eqv_vec 0 +#define TCG_TARGET_HAS_mul_vec 1 +#define TCG_TARGET_HAS_shi_vec 1 +#define TCG_TARGET_HAS_shs_vec 0 +#define TCG_TARGET_HAS_shv_vec 1 +#define TCG_TARGET_HAS_roti_vec 1 +#define TCG_TARGET_HAS_rots_vec 0 +#define TCG_TARGET_HAS_rotv_vec 1 +#define TCG_TARGET_HAS_sat_vec 1 +#define TCG_TARGET_HAS_minmax_vec 1 +#define TCG_TARGET_HAS_bitsel_vec 1 +#define TCG_TARGET_HAS_cmpsel_vec 0 + +#define TCG_TARGET_DEFAULT_MO (0) +#define TCG_TARGET_HAS_MEMORY_BSWAP 0 + +static inline void flush_icache_range(uintptr_t start, uintptr_t stop) +{ + __builtin___clear_cache((char *)start, (char *)stop); +} + +void tb_target_set_jmp_target(uintptr_t, uintptr_t, uintptr_t); + +#define TCG_TARGET_NEED_LDST_LABELS + +#endif /* LOONGARCH_TCG_TARGET_H */ diff --git a/qemu/tcg/loongarch64/tcg-target.inc.c b/qemu/tcg/loongarch64/tcg-target.inc.c new file mode 100644 index 0000000000..bc5fe4e5cb --- /dev/null +++ b/qemu/tcg/loongarch64/tcg-target.inc.c @@ -0,0 +1,2653 @@ +/* + * Tiny Code Generator for QEMU + * + * Copyright (c) 2021 WANG Xuerui + * + * Based on tcg/riscv/tcg-target.c.inc + * + * Copyright (c) 2018 SiFive, Inc + * Copyright (c) 2008-2009 Arnaud Patard + * Copyright (c) 2009 Aurelien Jarno + * Copyright (c) 2008 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include "../tcg-ldst.inc.c" +#include + +bool use_lsx_instructions; + +#ifdef CONFIG_DEBUG_TCG +static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = { + "zero", + "ra", + "tp", + "sp", + "a0", + "a1", + "a2", + "a3", + "a4", + "a5", + "a6", + "a7", + "t0", + "t1", + "t2", + "t3", + "t4", + "t5", + "t6", + "t7", + "t8", + "r21", /* reserved in the LP64* ABI, hence no ABI name */ + "s9", + "s0", + "s1", + "s2", + "s3", + "s4", + "s5", + "s6", + "s7", + "s8", + "vr0", + "vr1", + "vr2", + "vr3", + "vr4", + "vr5", + "vr6", + "vr7", + "vr8", + "vr9", + "vr10", + "vr11", + "vr12", + "vr13", + "vr14", + "vr15", + "vr16", + "vr17", + "vr18", + "vr19", + "vr20", + "vr21", + "vr22", + "vr23", + "vr24", + "vr25", + "vr26", + "vr27", + "vr28", + "vr29", + "vr30", + "vr31", +}; +#endif + +static const int tcg_target_reg_alloc_order[] = { + /* Registers preserved across calls */ + /* TCG_REG_S0 reserved for TCG_AREG0 */ + TCG_REG_S1, + TCG_REG_S2, + TCG_REG_S3, + TCG_REG_S4, + TCG_REG_S5, + TCG_REG_S6, + TCG_REG_S7, + TCG_REG_S8, + TCG_REG_S9, + + /* Registers (potentially) clobbered across calls */ + TCG_REG_T0, + TCG_REG_T1, + TCG_REG_T2, + TCG_REG_T3, + TCG_REG_T4, + TCG_REG_T5, + TCG_REG_T6, + TCG_REG_T7, + TCG_REG_T8, + + /* Argument registers, opposite order of allocation. */ + TCG_REG_A7, + TCG_REG_A6, + TCG_REG_A5, + TCG_REG_A4, + TCG_REG_A3, + TCG_REG_A2, + TCG_REG_A1, + TCG_REG_A0, + + /* Vector registers */ + TCG_REG_V0, TCG_REG_V1, TCG_REG_V2, TCG_REG_V3, + TCG_REG_V4, TCG_REG_V5, TCG_REG_V6, TCG_REG_V7, + TCG_REG_V8, TCG_REG_V9, TCG_REG_V10, TCG_REG_V11, + TCG_REG_V12, TCG_REG_V13, TCG_REG_V14, TCG_REG_V15, + TCG_REG_V16, TCG_REG_V17, TCG_REG_V18, TCG_REG_V19, + TCG_REG_V20, TCG_REG_V21, TCG_REG_V22, TCG_REG_V23, + /* V24 - V31 are caller-saved, and skipped. */ +}; + +static const int tcg_target_call_iarg_regs[] = { + TCG_REG_A0, + TCG_REG_A1, + TCG_REG_A2, + TCG_REG_A3, + TCG_REG_A4, + TCG_REG_A5, + TCG_REG_A6, + TCG_REG_A7, +}; + +static const TCGReg tcg_target_call_oarg_regs[2] = { + TCG_REG_A0, + TCG_REG_A1 +}; + +#ifndef CONFIG_SOFTMMU +#define USE_GUEST_BASE (guest_base != 0) +#define TCG_GUEST_BASE_REG TCG_REG_S1 +#endif + +#define TCG_CT_CONST_ZERO 0x100 +#define TCG_CT_CONST_S12 0x200 +#define TCG_CT_CONST_S32 0x400 +#define TCG_CT_CONST_U12 0x800 +#define TCG_CT_CONST_C12 0x1000 +#define TCG_CT_CONST_WSZ 0x2000 +#define TCG_CT_CONST_VCMP 0x4000 +#define TCG_CT_CONST_VADD 0x8000 + +#define ALL_GENERAL_REGS MAKE_64BIT_MASK(0, 32) +#define ALL_VECTOR_REGS MAKE_64BIT_MASK(32, 32) + +static inline tcg_target_long sextreg(tcg_target_long val, int pos, int len) +{ + return sextract64(val, pos, len); +} + +/* test if a constant matches the constraint */ +static inline int tcg_target_const_match(tcg_target_long val, TCGType type, + const TCGArgConstraint *arg_ct) +{ + int ct; + ct = arg_ct->ct; + if (ct & TCG_CT_CONST) { + return true; + } + if ((ct & TCG_CT_CONST_ZERO) && val == 0) { + return true; + } + if ((ct & TCG_CT_CONST_S12) && val == sextreg(val, 0, 12)) { + return true; + } + if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) { + return true; + } + if ((ct & TCG_CT_CONST_U12) && val >= 0 && val <= 0xfff) { + return true; + } + if ((ct & TCG_CT_CONST_C12) && ~val >= 0 && ~val <= 0xfff) { + return true; + } + if ((ct & TCG_CT_CONST_WSZ) && val == (type == TCG_TYPE_I32 ? 32 : 64)) { + return true; + } +#if 0 + int64_t vec_val = sextract64(val, 0, 8 << vece); + if ((ct & TCG_CT_CONST_VCMP) && -0x10 <= vec_val && vec_val <= 0x1f) { + return true; + } + if ((ct & TCG_CT_CONST_VADD) && -0x1f <= vec_val && vec_val <= 0x1f) { + return true; + } +#else + /* tcg does not pass vece to us */ + if ((ct & TCG_CT_CONST_VADD) || (ct & TCG_CT_CONST_VCMP)) { + return true; + } +#endif + + return false; +} + +/* parse target specific constraints */ +static const char *target_parse_constraint(TCGArgConstraint *ct, + const char *ct_str, TCGType type) +{ + switch(*ct_str++) { + case 'r': + ct->ct |= TCG_CT_REG; + ct->u.regs = ALL_GENERAL_REGS; + break; + case 'l': + ct->ct |= TCG_CT_REG; + ct->u.regs = ALL_GENERAL_REGS; +#ifdef CONFIG_SOFTMMU + tcg_regset_reset_reg(ct->u.regs, TCG_AREG0); + tcg_regset_reset_reg(ct->u.regs, TCG_REG_TMP0); + tcg_regset_reset_reg(ct->u.regs, TCG_REG_TMP1); + tcg_regset_reset_reg(ct->u.regs, TCG_REG_TMP2); +#endif + break; + case 'w': + ct->ct |= TCG_CT_REG; + ct->u.regs = ALL_VECTOR_REGS; + break; + case 'I': + ct->ct |= TCG_CT_CONST_S12; + break; + case 'J': + ct->ct |= TCG_CT_CONST_S32; + break; + case 'U': + ct->ct |= TCG_CT_CONST_U12; + break; + case 'Z': + ct->ct |= TCG_CT_CONST_ZERO; + break; + case 'C': + ct->ct |= TCG_CT_CONST_C12; + break; + case 'W': + ct->ct |= TCG_CT_CONST_WSZ; + break; + case 'M': + ct->ct |= TCG_CT_CONST_VCMP; + break; + case 'A': + ct->ct |= TCG_CT_CONST_VADD; + break; + default: + return NULL; + } + return ct_str; +} + +/* + * Relocations + */ + +/* + * Relocation records defined in LoongArch ELF psABI v1.00 is way too + * complicated; a whopping stack machine is needed to stuff the fields, at + * the very least one SOP_PUSH and one SOP_POP (of the correct format) are + * needed. + * + * Hence, define our own simpler relocation types. Numbers are chosen as to + * not collide with potential future additions to the true ELF relocation + * type enum. + */ + +/* Field Sk16, shifted right by 2; suitable for conditional jumps */ +#define R_LOONGARCH_BR_SK16 256 +/* Field Sd10k16, shifted right by 2; suitable for B and BL */ +#define R_LOONGARCH_BR_SD10K16 257 + +static bool reloc_br_sk16(tcg_insn_unit *src_rw, const tcg_insn_unit *target) +{ + intptr_t offset = (intptr_t)target - (intptr_t)src_rw; + + tcg_debug_assert((offset & 3) == 0); + offset >>= 2; + if (offset == sextreg(offset, 0, 16)) { + *src_rw = deposit64(*src_rw, 10, 16, offset); + return true; + } + + return false; +} + +static bool reloc_br_sd10k16(tcg_insn_unit *src_rw, + const tcg_insn_unit *target) +{ + intptr_t offset = (intptr_t)target - (intptr_t)src_rw; + + tcg_debug_assert((offset & 3) == 0); + offset >>= 2; + if (offset == sextreg(offset, 0, 26)) { + *src_rw = deposit64(*src_rw, 0, 10, offset >> 16); /* slot d10 */ + *src_rw = deposit64(*src_rw, 10, 16, offset); /* slot k16 */ + return true; + } + + return false; +} + +static bool patch_reloc(tcg_insn_unit *code_ptr, int type, + intptr_t value, intptr_t addend) +{ + tcg_debug_assert(addend == 0); + switch (type) { + case R_LOONGARCH_BR_SK16: + return reloc_br_sk16(code_ptr, (tcg_insn_unit *)value); + case R_LOONGARCH_BR_SD10K16: + return reloc_br_sd10k16(code_ptr, (tcg_insn_unit *)value); + default: + g_assert_not_reached(); + } +} + +#include "tcg-insn-defs.c.inc" + +/* + * TCG intrinsics + */ + +static void tcg_out_mb(TCGContext *s, TCGArg a0) +{ + /* Baseline LoongArch only has the full barrier, unfortunately. */ + tcg_out_opc_dbar(s, 0); +} + +static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg) +{ + if (ret == arg) { + return true; + } + switch (type) { + case TCG_TYPE_I32: + case TCG_TYPE_I64: + /* + * Conventional register-register move used in LoongArch is + * `or dst, src, zero`. + */ + tcg_out_opc_or(s, ret, arg, TCG_REG_ZERO); + break; + default: + g_assert_not_reached(); + } + return true; +} + +/* Loads a 32-bit immediate into rd, sign-extended. */ +static void tcg_out_movi_i32(TCGContext *s, TCGReg rd, int32_t val) +{ + tcg_target_long lo = sextreg(val, 0, 12); + tcg_target_long hi12 = sextreg(val, 12, 20); + + /* Single-instruction cases. */ + if (hi12 == 0) { + /* val fits in uimm12: ori rd, zero, val */ + tcg_out_opc_ori(s, rd, TCG_REG_ZERO, val); + return; + } + if (hi12 == sextreg(lo, 12, 20)) { + /* val fits in simm12: addi.w rd, zero, val */ + tcg_out_opc_addi_w(s, rd, TCG_REG_ZERO, val); + return; + } + + /* High bits must be set; load with lu12i.w + optional ori. */ + tcg_out_opc_lu12i_w(s, rd, hi12); + if (lo != 0) { + tcg_out_opc_ori(s, rd, rd, lo & 0xfff); + } +} + +static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd, + tcg_target_long val) +{ + /* + * LoongArch conventionally loads 64-bit immediates in at most 4 steps, + * with dedicated instructions for filling the respective bitfields + * below: + * + * 6 5 4 3 + * 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 + * +-----------------------+---------------------------------------+... + * | hi52 | hi32 | + * +-----------------------+---------------------------------------+... + * 3 2 1 + * 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 + * ...+-------------------------------------+-------------------------+ + * | hi12 | lo | + * ...+-------------------------------------+-------------------------+ + * + * Check if val belong to one of the several fast cases, before falling + * back to the slow path. + */ + + intptr_t pc_offset; + tcg_target_long val_lo, val_hi, pc_hi, offset_hi; + tcg_target_long hi12, hi32, hi52; + + /* Value fits in signed i32. */ + if (type == TCG_TYPE_I32 || val == (int32_t)val) { + tcg_out_movi_i32(s, rd, val); + return; + } + + /* PC-relative cases. */ + pc_offset = tcg_pcrel_diff(s, (void *)val); + if (pc_offset == sextreg(pc_offset, 0, 22) && (pc_offset & 3) == 0) { + /* Single pcaddu2i. */ + tcg_out_opc_pcaddu2i(s, rd, pc_offset >> 2); + return; + } + + if (pc_offset == (int32_t)pc_offset) { + /* Offset within 32 bits; load with pcalau12i + ori. */ + val_lo = sextreg(val, 0, 12); + val_hi = val >> 12; + pc_hi = (val - pc_offset) >> 12; + offset_hi = val_hi - pc_hi; + + tcg_debug_assert(offset_hi == sextreg(offset_hi, 0, 20)); + tcg_out_opc_pcalau12i(s, rd, offset_hi); + if (val_lo != 0) { + tcg_out_opc_ori(s, rd, rd, val_lo & 0xfff); + } + return; + } + + hi12 = sextreg(val, 12, 20); + hi32 = sextreg(val, 32, 20); + hi52 = sextreg(val, 52, 12); + + /* Single cu52i.d case. */ + if ((hi52 != 0) && (ctz64(val) >= 52)) { + tcg_out_opc_cu52i_d(s, rd, TCG_REG_ZERO, hi52); + return; + } + + /* Slow path. Initialize the low 32 bits, then concat high bits. */ + tcg_out_movi_i32(s, rd, val); + + /* Load hi32 and hi52 explicitly when they are unexpected values. */ + if (hi32 != sextreg(hi12, 20, 20)) { + tcg_out_opc_cu32i_d(s, rd, hi32); + } + + if (hi52 != sextreg(hi32, 20, 12)) { + tcg_out_opc_cu52i_d(s, rd, rd, hi52); + } +} + +static void tcg_out_addi(TCGContext *s, TCGType type, TCGReg rd, + TCGReg rs, tcg_target_long imm) +{ + tcg_target_long lo12 = sextreg(imm, 0, 12); + tcg_target_long hi16 = sextreg(imm - lo12, 16, 16); + + /* + * Note that there's a hole in between hi16 and lo12: + * + * 3 2 1 0 + * 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 + * ...+-------------------------------+-------+-----------------------+ + * | hi16 | | lo12 | + * ...+-------------------------------+-------+-----------------------+ + * + * For bits within that hole, it's more efficient to use LU12I and ADD. + */ + if (imm == (hi16 << 16) + lo12) { + if (hi16) { + tcg_out_opc_addu16i_d(s, rd, rs, hi16); + rs = rd; + } + if (type == TCG_TYPE_I32) { + tcg_out_opc_addi_w(s, rd, rs, lo12); + } else if (lo12) { + tcg_out_opc_addi_d(s, rd, rs, lo12); + } else { + tcg_out_mov(s, type, rd, rs); + } + } else { + tcg_out_movi(s, type, TCG_REG_TMP0, imm); + if (type == TCG_TYPE_I32) { + tcg_out_opc_add_w(s, rd, rs, TCG_REG_TMP0); + } else { + tcg_out_opc_add_d(s, rd, rs, TCG_REG_TMP0); + } + } +} + +static bool tcg_out_xchg(TCGContext *s, TCGType type, TCGReg r1, TCGReg r2) +{ + return false; +} + +static void tcg_out_addi_ptr(TCGContext *s, TCGReg rd, TCGReg rs, + tcg_target_long imm) +{ + /* This function is only used for passing structs by reference. */ + g_assert_not_reached(); +} + +static void tcg_out_ext8u(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_andi(s, ret, arg, 0xff); +} + +static void tcg_out_ext16u(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_bstrpick_w(s, ret, arg, 0, 15); +} + +static void tcg_out_ext32u(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_bstrpick_d(s, ret, arg, 0, 31); +} + +static void tcg_out_ext8s(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_sext_b(s, ret, arg); +} + +static void tcg_out_ext16s(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_sext_h(s, ret, arg); +} + +static void tcg_out_ext32s(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_opc_addi_w(s, ret, arg, 0); +} + +static void tcg_out_exts_i32_i64(TCGContext *s, TCGReg ret, TCGReg arg) +{ + if (ret != arg) { + tcg_out_ext32s(s, ret, arg); + } +} + +static void tcg_out_extu_i32_i64(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_ext32u(s, ret, arg); +} + +static void tcg_out_extrl_i64_i32(TCGContext *s, TCGReg ret, TCGReg arg) +{ + tcg_out_ext32s(s, ret, arg); +} + +static void tcg_out_clzctz(TCGContext *s, LoongArchInsn opc, + TCGReg a0, TCGReg a1, TCGReg a2, + bool c2, bool is_32bit) +{ + if (c2) { + /* + * Fast path: semantics already satisfied due to constraint and + * insn behavior, single instruction is enough. + */ + tcg_debug_assert(a2 == (is_32bit ? 32 : 64)); + /* all clz/ctz insns belong to DJ-format */ + tcg_out32(s, encode_dj_insn(opc, a0, a1)); + return; + } + + tcg_out32(s, encode_dj_insn(opc, TCG_REG_TMP0, a1)); + /* a0 = a1 ? REG_TMP0 : a2 */ + tcg_out_opc_maskeqz(s, TCG_REG_TMP0, TCG_REG_TMP0, a1); + tcg_out_opc_masknez(s, a0, a2, a1); + tcg_out_opc_or(s, a0, TCG_REG_TMP0, a0); +} + +#define SETCOND_INV TCG_TARGET_NB_REGS +#define SETCOND_NEZ (SETCOND_INV << 1) +#define SETCOND_FLAGS (SETCOND_INV | SETCOND_NEZ) + +static int tcg_out_setcond_int(TCGContext *s, TCGCond cond, TCGReg ret, + TCGReg arg1, tcg_target_long arg2, bool c2) +{ + int flags = 0; + + switch (cond) { + case TCG_COND_EQ: /* -> NE */ + case TCG_COND_GE: /* -> LT */ + case TCG_COND_GEU: /* -> LTU */ + case TCG_COND_GT: /* -> LE */ + case TCG_COND_GTU: /* -> LEU */ + cond = tcg_invert_cond(cond); + flags ^= SETCOND_INV; + break; + default: + break; + } + + switch (cond) { + case TCG_COND_LE: + case TCG_COND_LEU: + /* + * If we have a constant input, the most efficient way to implement + * LE is by adding 1 and using LT. Watch out for wrap around for LEU. + * We don't need to care for this for LE because the constant input + * is still constrained to int32_t, and INT32_MAX+1 is representable + * in the 64-bit temporary register. + */ + if (c2) { + if (cond == TCG_COND_LEU) { + /* unsigned <= -1 is true */ + if (arg2 == -1) { + tcg_out_movi(s, TCG_TYPE_REG, ret, !(flags & SETCOND_INV)); + return ret; + } + cond = TCG_COND_LTU; + } else { + cond = TCG_COND_LT; + } + arg2 += 1; + } else { + TCGReg tmp = arg2; + arg2 = arg1; + arg1 = tmp; + cond = tcg_swap_cond(cond); /* LE -> GE */ + cond = tcg_invert_cond(cond); /* GE -> LT */ + flags ^= SETCOND_INV; + } + break; + default: + break; + } + + switch (cond) { + case TCG_COND_NE: + flags |= SETCOND_NEZ; + if (!c2) { + tcg_out_opc_xor(s, ret, arg1, arg2); + } else if (arg2 == 0) { + ret = arg1; + } else if (arg2 >= 0 && arg2 <= 0xfff) { + tcg_out_opc_xori(s, ret, arg1, arg2); + } else { + tcg_out_addi(s, TCG_TYPE_REG, ret, arg1, -arg2); + } + break; + + case TCG_COND_LT: + case TCG_COND_LTU: + if (c2) { + if (arg2 >= -0x800 && arg2 <= 0x7ff) { + if (cond == TCG_COND_LT) { + tcg_out_opc_slti(s, ret, arg1, arg2); + } else { + tcg_out_opc_sltui(s, ret, arg1, arg2); + } + break; + } + tcg_out_movi(s, TCG_TYPE_REG, TCG_REG_TMP0, arg2); + arg2 = TCG_REG_TMP0; + } + if (cond == TCG_COND_LT) { + tcg_out_opc_slt(s, ret, arg1, arg2); + } else { + tcg_out_opc_sltu(s, ret, arg1, arg2); + } + break; + + default: + g_assert_not_reached(); + break; + } + + return ret | flags; +} + +static void tcg_out_setcond(TCGContext *s, TCGCond cond, TCGReg ret, + TCGReg arg1, tcg_target_long arg2, bool c2) +{ + int tmpflags = tcg_out_setcond_int(s, cond, ret, arg1, arg2, c2); + + if (tmpflags != ret) { + TCGReg tmp = tmpflags & ~SETCOND_FLAGS; + + switch (tmpflags & SETCOND_FLAGS) { + case SETCOND_INV: + /* Intermediate result is boolean: simply invert. */ + tcg_out_opc_xori(s, ret, tmp, 1); + break; + case SETCOND_NEZ: + /* Intermediate result is zero/non-zero: test != 0. */ + tcg_out_opc_sltu(s, ret, TCG_REG_ZERO, tmp); + break; + case SETCOND_NEZ | SETCOND_INV: + /* Intermediate result is zero/non-zero: test == 0. */ + tcg_out_opc_sltui(s, ret, tmp, 1); + break; + default: + g_assert_not_reached(); + } + } +} + +static void tcg_out_movcond(TCGContext *s, TCGCond cond, TCGReg ret, + TCGReg c1, tcg_target_long c2, bool const2, + TCGReg v1, TCGReg v2) +{ + int tmpflags = tcg_out_setcond_int(s, cond, TCG_REG_TMP0, c1, c2, const2); + TCGReg t; + + /* Standardize the test below to t != 0. */ + if (tmpflags & SETCOND_INV) { + t = v1, v1 = v2, v2 = t; + } + + t = tmpflags & ~SETCOND_FLAGS; + if (v1 == TCG_REG_ZERO) { + tcg_out_opc_masknez(s, ret, v2, t); + } else if (v2 == TCG_REG_ZERO) { + tcg_out_opc_maskeqz(s, ret, v1, t); + } else { + tcg_out_opc_masknez(s, TCG_REG_TMP2, v2, t); /* t ? 0 : v2 */ + tcg_out_opc_maskeqz(s, TCG_REG_TMP1, v1, t); /* t ? v1 : 0 */ + tcg_out_opc_or(s, ret, TCG_REG_TMP1, TCG_REG_TMP2); + } +} + +/* + * Branch helpers + */ + +static const struct { + LoongArchInsn op; + bool swap; +} tcg_brcond_to_loongarch[] = { + [TCG_COND_EQ] = { OPC_BEQ, false }, + [TCG_COND_NE] = { OPC_BNE, false }, + [TCG_COND_LT] = { OPC_BGT, true }, + [TCG_COND_GE] = { OPC_BLE, true }, + [TCG_COND_LE] = { OPC_BLE, false }, + [TCG_COND_GT] = { OPC_BGT, false }, + [TCG_COND_LTU] = { OPC_BGTU, true }, + [TCG_COND_GEU] = { OPC_BLEU, true }, + [TCG_COND_LEU] = { OPC_BLEU, false }, + [TCG_COND_GTU] = { OPC_BGTU, false } +}; + +static void tcg_out_brcond(TCGContext *s, TCGCond cond, TCGReg arg1, + TCGReg arg2, TCGLabel *l) +{ + LoongArchInsn op = tcg_brcond_to_loongarch[cond].op; + + tcg_debug_assert(op != 0); + + if (tcg_brcond_to_loongarch[cond].swap) { + TCGReg t = arg1; + arg1 = arg2; + arg2 = t; + } + + /* all conditional branch insns belong to DJSk16-format */ + tcg_out_reloc(s, s->code_ptr, R_LOONGARCH_BR_SK16, l, 0); + tcg_out32(s, encode_djsk16_insn(op, arg1, arg2, 0)); +} + +static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool tail) +{ + TCGReg link = tail ? TCG_REG_ZERO : TCG_REG_RA; + ptrdiff_t offset = tcg_pcrel_diff(s, (void *)arg); + + tcg_debug_assert((offset & 3) == 0); + if (offset == sextreg(offset, 0, 28)) { + /* short jump: +/- 256MiB */ + if (tail) { + tcg_out_opc_b(s, offset >> 2); + } else { + tcg_out_opc_bl(s, offset >> 2); + } + } else if (offset == sextreg(offset, 0, 38)) { + /* long jump: +/- 256GiB */ + tcg_target_long lo = sextreg(offset, 0, 18); + tcg_target_long hi = offset - lo; + tcg_out_opc_pcaddu18i(s, TCG_REG_TMP0, hi >> 18); + tcg_out_opc_jirl(s, link, TCG_REG_TMP0, lo >> 2); + } else { + /* far jump: 64-bit */ + tcg_target_long lo = sextreg((tcg_target_long)arg, 0, 18); + tcg_target_long hi = (tcg_target_long)arg - lo; + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP0, hi); + tcg_out_opc_jirl(s, link, TCG_REG_TMP0, lo >> 2); + } +} + +static void tcg_out_call(TCGContext *s, tcg_insn_unit *target) +{ + tcg_out_call_int(s, target, false); +} + +/* + * Load/store helpers + */ + +static void tcg_out_ldst(TCGContext *s, LoongArchInsn opc, TCGReg data, + TCGReg addr, intptr_t offset) +{ + intptr_t imm12 = sextreg(offset, 0, 12); + + if (offset != imm12) { + intptr_t diff = tcg_pcrel_diff(s, (void *)offset); + + if (addr == TCG_REG_ZERO && diff == (int32_t)diff) { + imm12 = sextreg(diff, 0, 12); + tcg_out_opc_pcaddu12i(s, TCG_REG_TMP2, (diff - imm12) >> 12); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP2, offset - imm12); + if (addr != TCG_REG_ZERO) { + tcg_out_opc_add_d(s, TCG_REG_TMP2, TCG_REG_TMP2, addr); + } + } + addr = TCG_REG_TMP2; + } + + switch (opc) { + case OPC_LD_B: + case OPC_LD_BU: + case OPC_LD_H: + case OPC_LD_HU: + case OPC_LD_W: + case OPC_LD_WU: + case OPC_LD_D: + case OPC_ST_B: + case OPC_ST_H: + case OPC_ST_W: + case OPC_ST_D: + tcg_out32(s, encode_djsk12_insn(opc, data, addr, imm12)); + break; + default: + g_assert_not_reached(); + } +} + +static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg, + TCGReg arg1, intptr_t arg2) +{ + bool is_32bit = type == TCG_TYPE_I32; + tcg_out_ldst(s, is_32bit ? OPC_LD_W : OPC_LD_D, arg, arg1, arg2); +} + +static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, + TCGReg arg1, intptr_t arg2) +{ + bool is_32bit = type == TCG_TYPE_I32; + tcg_out_ldst(s, is_32bit ? OPC_ST_W : OPC_ST_D, arg, arg1, arg2); +} + +static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val, + TCGReg base, intptr_t ofs) +{ + if (val == 0) { + tcg_out_st(s, type, TCG_REG_ZERO, base, ofs); + return true; + } + return false; +} + +/* + * Load/store helpers for SoftMMU, and qemu_ld/st implementations + */ +static void * const qemu_ld_helpers[16] = { + [MO_UB] = helper_ret_ldub_mmu, + [MO_SB] = helper_ret_ldsb_mmu, + [MO_LEUW] = helper_le_lduw_mmu, + [MO_LESW] = helper_le_ldsw_mmu, + [MO_LEUL] = helper_le_ldul_mmu, + [MO_LEQ] = helper_le_ldq_mmu, + [MO_BEUW] = helper_be_lduw_mmu, + [MO_BESW] = helper_be_ldsw_mmu, + [MO_BEUL] = helper_be_ldul_mmu, + [MO_BEQ] = helper_be_ldq_mmu, +#if TCG_TARGET_REG_BITS == 64 + [MO_LESL] = helper_le_ldsl_mmu, + [MO_BESL] = helper_be_ldsl_mmu, +#endif +}; + +static void * const qemu_st_helpers[16] = { + [MO_UB] = helper_ret_stb_mmu, + [MO_LEUW] = helper_le_stw_mmu, + [MO_LEUL] = helper_le_stl_mmu, + [MO_LEQ] = helper_le_stq_mmu, + [MO_BEUW] = helper_be_stw_mmu, + [MO_BEUL] = helper_be_stl_mmu, + [MO_BEQ] = helper_be_stq_mmu, +}; + +/* Helper routines for marshalling helper function arguments into + * the correct registers and stack. + * I is where we want to put this argument, and is updated and returned + * for the next call. ARG is the argument itself. + * + * We provide routines for arguments which are: immediate, 32 bit + * value in register, 16 and 8 bit values in register (which must be zero + * extended before use). + */ + +static int tcg_out_call_iarg_reg(TCGContext *s, int i, TCGReg arg) +{ + if (i < ARRAY_SIZE(tcg_target_call_iarg_regs)) { + tcg_out_mov(s, TCG_TYPE_REG, tcg_target_call_iarg_regs[i], arg); + } + return i + 1; +} + +static int tcg_out_call_iarg_reg8(TCGContext *s, int i, TCGReg arg) +{ + TCGReg tmp = TCG_REG_TMP0; + if (i < ARRAY_SIZE(tcg_target_call_iarg_regs)) { + tmp = tcg_target_call_iarg_regs[i]; + } + tcg_out_opc_andi(s, tmp, arg, 0xff); + return tcg_out_call_iarg_reg(s, i, tmp); +} + +static int tcg_out_call_iarg_reg16(TCGContext *s, int i, TCGReg arg) +{ + TCGReg tmp = TCG_REG_TMP0; + if (i < ARRAY_SIZE(tcg_target_call_iarg_regs)) { + tmp = tcg_target_call_iarg_regs[i]; + } + tcg_out_opc_andi(s, tmp, arg, 0xffff); + return tcg_out_call_iarg_reg(s, i, tmp); +} + +static int tcg_out_call_iarg_imm(TCGContext *s, int i, TCGArg arg) +{ + TCGReg tmp = TCG_REG_TMP0; + if (arg == 0) { + tmp = TCG_REG_ZERO; + } else { + if (i < ARRAY_SIZE(tcg_target_call_iarg_regs)) { + tmp = tcg_target_call_iarg_regs[i]; + } + tcg_out_movi(s, TCG_TYPE_REG, tmp, arg); + } + return tcg_out_call_iarg_reg(s, i, tmp); +} + +static bool tcg_out_goto(TCGContext *s, const tcg_insn_unit *target) +{ + tcg_out_opc_b(s, 0); + return reloc_br_sd10k16(s->code_ptr - 1, target); +} + +static bool tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *l) +{ + TCGMemOpIdx oi = l->oi; + MemOp opc = get_memop(oi); + MemOp size = opc & MO_SIZE; + TCGType type = l->type; + + /* resolve label address */ + if (!reloc_br_sk16(l->label_ptr[0], (s->code_ptr))) { + return false; + } + + /* call load helper */ + tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_A0, TCG_AREG0); + tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_A1, l->addrlo_reg); + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A2, oi); + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A3, (tcg_target_long)l->raddr); + + tcg_out_call(s, qemu_ld_helpers[size]); + + switch (opc & MO_SSIZE) { + case MO_SB: + tcg_out_ext8s(s, type, l->datalo_reg, TCG_REG_A0); + break; + case MO_SW: + tcg_out_ext16s(s, type, l->datalo_reg, TCG_REG_A0); + break; + case MO_SL: + tcg_out_ext32s(s, l->datalo_reg, TCG_REG_A0); + break; + case MO_UL: + if (type == TCG_TYPE_I32) { + /* MO_UL loads of i32 should be sign-extended too */ + tcg_out_ext32s(s, l->datalo_reg, TCG_REG_A0); + break; + } + /* fallthrough */ + default: + tcg_out_mov(s, type, l->datalo_reg, TCG_REG_A0); + break; + } + + return tcg_out_goto(s, l->raddr); +} + +static bool tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *l) +{ + TCGMemOpIdx oi = l->oi; + MemOp opc = get_memop(oi); + MemOp size = opc & MO_SIZE; + + /* resolve label address */ + if (!reloc_br_sk16(l->label_ptr[0], (s->code_ptr))) { + return false; + } + + /* call store helper */ + tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_A0, TCG_AREG0); + tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_A1, l->addrlo_reg); + switch (size) { + case MO_8: + tcg_out_ext8u(s, TCG_REG_A2, l->datalo_reg); + break; + case MO_16: + tcg_out_ext16u(s, TCG_REG_A2, l->datalo_reg); + break; + case MO_32: + tcg_out_ext32u(s, TCG_REG_A2, l->datalo_reg); + break; + case MO_64: + tcg_out_mov(s, TCG_TYPE_I64, TCG_REG_A2, l->datalo_reg); + break; + default: + g_assert_not_reached(); + break; + } + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A3, oi); + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A4, (tcg_target_long)l->raddr); + + tcg_out_call(s, qemu_st_helpers[size]); + + return tcg_out_goto(s, l->raddr); +} + +typedef struct { + MemOp atom; /* lg2 bits of atomicity required */ + MemOp align; /* lg2 bits of alignment to use */ +} TCGAtomAlign; + +typedef struct { + TCGReg base; + TCGReg index; +} HostAddress; + +// bool tcg_target_has_memory_bswap(MemOp memop) +// { +// return false; +// } + +/* We expect to use a 12-bit negative offset from ENV. */ +#define MIN_TLB_MASK_TABLE_OFS -(1 << 11) + +#if defined(CONFIG_SOFTMMU) && !defined(CONFIG_TCG_INTERPRETER) +static int tlb_mask_table_ofs(TCGContext *s, int which) +{ + return (offsetof(CPUNegativeOffsetState, tlb.f[which]) - + sizeof(CPUNegativeOffsetState)); +} +#endif + +/* + * For softmmu, perform the TLB load and compare. + * For useronly, perform any required alignment tests. + * In both cases, return a TCGLabelQemuLdst structure if the slow path + * is required and fill in @h with the host address for the fast path. + */ +static TCGLabelQemuLdst *prepare_host_addr(TCGContext *s, HostAddress *h, + TCGReg addr_reg, TCGMemOpIdx oi, + bool is_ld, TCGType addr_type) +{ +#ifdef TARGET_ARM + struct uc_struct *uc = s->uc; +#endif + + TCGLabelQemuLdst *ldst = NULL; + MemOp opc = get_memop(oi); + MemOp a_bits = get_alignment_bits(opc); + +#ifdef CONFIG_SOFTMMU + unsigned s_bits = opc & MO_SIZE; + int mem_index = get_mmuidx(oi); + int fast_ofs = TLB_MASK_TABLE_OFS(mem_index); + int mask_ofs = fast_ofs + offsetof(CPUTLBDescFast, mask); + int table_ofs = fast_ofs + offsetof(CPUTLBDescFast, table); + + ldst = new_ldst_label(s); + ldst->is_ld = is_ld; + ldst->oi = oi; + ldst->addrlo_reg = addr_reg; + + tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP0, TCG_AREG0, mask_ofs); + tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_AREG0, table_ofs); + + tcg_out_opc_srli_d(s, TCG_REG_TMP2, addr_reg, + TARGET_PAGE_BITS - CPU_TLB_ENTRY_BITS); + tcg_out_opc_and(s, TCG_REG_TMP2, TCG_REG_TMP2, TCG_REG_TMP0); + tcg_out_opc_add_d(s, TCG_REG_TMP2, TCG_REG_TMP2, TCG_REG_TMP1); + + /* Load the tlb comparator and the addend. */ + // QEMU_BUILD_BUG_ON(HOST_BIG_ENDIAN); + tcg_out_ld(s, addr_type, TCG_REG_TMP0, TCG_REG_TMP2, + is_ld ? offsetof(CPUTLBEntry, addr_read) + : offsetof(CPUTLBEntry, addr_write)); + tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP2, TCG_REG_TMP2, + offsetof(CPUTLBEntry, addend)); + + /* + * For aligned accesses, we check the first byte and include the alignment + * bits within the address. For unaligned access, we check that we don't + * cross pages using the address of the last byte of the access. + */ + if (a_bits < s_bits) { + unsigned a_mask = (1u << a_bits) - 1; + unsigned s_mask = (1u << s_bits) - 1; + tcg_out_addi(s, addr_type, TCG_REG_TMP1, addr_reg, s_mask - a_mask); + } else { + tcg_out_mov(s, addr_type, TCG_REG_TMP1, addr_reg); + } + tcg_out_opc_bstrins_d(s, TCG_REG_TMP1, TCG_REG_ZERO, + a_bits, TARGET_PAGE_BITS - 1); + + /* Compare masked address with the TLB entry. */ + ldst->label_ptr[0] = s->code_ptr; + // tcg_out_opc_bne(s, TCG_REG_TMP0, TCG_REG_TMP1, 0); + tcg_out_opc_beq(s, 0, 0, 0); + + h->index = TCG_REG_TMP2; +#else + if (a_bits) { + ldst = new_ldst_label(s); + + ldst->is_ld = is_ld; + ldst->oi = oi; + ldst->addrlo_reg = addr_reg; + + /* + * Without micro-architecture details, we don't know which of + * bstrpick or andi is faster, so use bstrpick as it's not + * constrained by imm field width. Not to say alignments >= 2^12 + * are going to happen any time soon. + */ + tcg_out_opc_bstrpick_d(s, TCG_REG_TMP1, addr_reg, 0, a_bits - 1); + + ldst->label_ptr[0] = s->code_ptr; + tcg_out_opc_bne(s, TCG_REG_TMP1, TCG_REG_ZERO, 0); + } + + h->index = USE_GUEST_BASE ? TCG_GUEST_BASE_REG : TCG_REG_ZERO; +#endif + + if (addr_type == TCG_TYPE_I32) { + h->base = TCG_REG_TMP0; + tcg_out_ext32u(s, h->base, addr_reg); + } else { + h->base = addr_reg; + } + + return ldst; +} + +// static TCGLabelQemuLdst *prepare_host_addr(TCGContext *s, HostAddress *h, +// TCGReg addr_reg, TCGMemOpIdx oi, +// bool is_ld, TCGType addr_type) +// { +// TCGLabelQemuLdst *ldst = NULL; +// MemOp opc = get_memop(oi); +// unsigned a_bits = get_alignment_bits(opc); + +// #ifdef CONFIG_SOFTMMU +// unsigned s_bits = opc & MO_SIZE; +// int mem_index = get_mmuidx(oi); +// int table_ofs = offsetof(CPUArchState, tlb_table[mem_index][0]); +// int mask = (target_ulong)TARGET_PAGE_MASK | ((1 << a_bits) - 1); + +// ldst = new_ldst_label(s); +// ldst->is_ld = is_ld; +// ldst->oi = oi; +// ldst->addrlo_reg = addr_reg; + +// tcg_out_movi(s, TCG_TYPE_TL, TCG_REG_TMP0, mask); + +// tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_AREG0, table_ofs); + +// tcg_out_opc_srli_d(s, TCG_REG_TMP2, addr_reg, +// TARGET_PAGE_BITS - CPU_TLB_ENTRY_BITS); +// tcg_out_opc_and(s, TCG_REG_TMP2, TCG_REG_TMP2, TCG_REG_TMP0); +// tcg_out_opc_add_d(s, TCG_REG_TMP2, TCG_REG_TMP2, TCG_REG_TMP1); + +// /* Load the tlb comparator and the addend. */ +// tcg_out_ld(s, addr_type, TCG_REG_TMP0, TCG_REG_TMP2, +// is_ld ? offsetof(CPUTLBEntry, addr_read) +// : offsetof(CPUTLBEntry, addr_write)); +// tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP2, TCG_REG_TMP2, +// offsetof(CPUTLBEntry, addend)); + +// /* +// * For aligned accesses, we check the first byte and include the alignment +// * bits within the address. For unaligned access, we check that we don't +// * cross pages using the address of the last byte of the access. +// */ +// if (a_bits < s_bits) { +// unsigned a_mask = (1u << a_bits) - 1; +// unsigned s_mask = (1u << s_bits) - 1; +// tcg_out_addi(s, addr_type, TCG_REG_TMP1, addr_reg, s_mask - a_mask); +// } else { +// tcg_out_mov(s, addr_type, TCG_REG_TMP1, addr_reg); +// } +// tcg_out_opc_bstrins_d(s, TCG_REG_TMP1, TCG_REG_ZERO, +// a_bits, TARGET_PAGE_BITS - 1); + +// /* Compare masked address with the TLB entry. */ +// ldst->label_ptr[0] = s->code_ptr; +// tcg_out_opc_bne(s, TCG_REG_TMP0, TCG_REG_TMP1, 0); + +// h->index = TCG_REG_TMP2; +// #else +// if (a_bits) { +// ldst = new_ldst_label(s); + +// ldst->is_ld = is_ld; +// ldst->oi = oi; +// ldst->addrlo_reg = addr_reg; + +// /* +// * Without micro-architecture details, we don't know which of +// * bstrpick or andi is faster, so use bstrpick as it's not +// * constrained by imm field width. Not to say alignments >= 2^12 +// * are going to happen any time soon. +// */ +// tcg_out_opc_bstrpick_d(s, TCG_REG_TMP1, addr_reg, 0, a_bits - 1); + +// ldst->label_ptr[0] = s->code_ptr; +// tcg_out_opc_bne(s, TCG_REG_TMP1, TCG_REG_ZERO, 0); +// } + +// h->index = USE_GUEST_BASE ? TCG_GUEST_BASE_REG : TCG_REG_ZERO; +// #endif + +// if (addr_type == TCG_TYPE_I32) { +// h->base = TCG_REG_TMP0; +// tcg_out_ext32u(s, h->base, addr_reg); +// } else { +// h->base = addr_reg; +// } + +// return ldst; +// } + +static void tcg_out_qemu_ld_indexed(TCGContext *s, MemOp opc, TCGType type, + TCGReg rd, HostAddress h) +{ + /* Byte swapping is left to middle-end expansion. */ + tcg_debug_assert((opc & MO_BSWAP) == 0); + + switch (opc & MO_SSIZE) { + case MO_UB: + tcg_out_opc_ldx_bu(s, rd, h.base, h.index); + break; + case MO_SB: + tcg_out_opc_ldx_b(s, rd, h.base, h.index); + break; + case MO_UW: + tcg_out_opc_ldx_hu(s, rd, h.base, h.index); + break; + case MO_SW: + tcg_out_opc_ldx_h(s, rd, h.base, h.index); + break; + case MO_UL: + if (type == TCG_TYPE_I64) { + tcg_out_opc_ldx_wu(s, rd, h.base, h.index); + break; + } + /* fallthrough */ + case MO_SL: + tcg_out_opc_ldx_w(s, rd, h.base, h.index); + break; + case MO_Q: + tcg_out_opc_ldx_d(s, rd, h.base, h.index); + break; + default: + g_assert_not_reached(); + } +} + +static void tcg_out_qemu_ld(TCGContext *s, TCGReg data_reg, TCGReg addr_reg, + TCGMemOpIdx oi, TCGType data_type) +{ + TCGLabelQemuLdst *ldst; + HostAddress h; + + ldst = prepare_host_addr(s, &h, addr_reg, oi, true, data_type); + tcg_out_qemu_ld_indexed(s, get_memop(oi), data_type, data_reg, h); + + if (ldst) { + ldst->type = data_type; + ldst->datalo_reg = data_reg; + ldst->raddr = s->code_ptr; + } +} + +static void tcg_out_qemu_st_indexed(TCGContext *s, MemOp opc, + TCGReg rd, HostAddress h) +{ + /* Byte swapping is left to middle-end expansion. */ + tcg_debug_assert((opc & MO_BSWAP) == 0); + + switch (opc & MO_SIZE) { + case MO_8: + tcg_out_opc_stx_b(s, rd, h.base, h.index); + break; + case MO_16: + tcg_out_opc_stx_h(s, rd, h.base, h.index); + break; + case MO_32: + tcg_out_opc_stx_w(s, rd, h.base, h.index); + break; + case MO_64: + tcg_out_opc_stx_d(s, rd, h.base, h.index); + break; + default: + g_assert_not_reached(); + } +} + +static void tcg_out_qemu_st(TCGContext *s, TCGReg data_reg, TCGReg addr_reg, + TCGMemOpIdx oi, TCGType data_type) +{ + TCGLabelQemuLdst *ldst; + HostAddress h; + + ldst = prepare_host_addr(s, &h, addr_reg, oi, false, data_type); + tcg_out_qemu_st_indexed(s, get_memop(oi), data_reg, h); + + if (ldst) { + ldst->type = data_type; + ldst->datalo_reg = data_reg; + ldst->raddr = s->code_ptr; + } +} + +/* + * Entry-points + */ + +// static tcg_insn_unit *tcg_code_gen_epilogue; +// static tcg_insn_unit *tb_ret_addr; + +static void tcg_out_exit_tb(TCGContext *s, uintptr_t a0) +{ + /* Reuse the zeroing that exists for goto_ptr. */ + if (a0 == 0) { + tcg_out_call_int(s, s->code_gen_epilogue, true); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_A0, a0); + tcg_out_call_int(s, s->tb_ret_addr, true); + } +} + +void tb_target_set_jmp_target(uintptr_t tc_ptr, uintptr_t jmp_addr, + uintptr_t addr) +{ + uintptr_t d_addr = addr; + ptrdiff_t d_disp = (ptrdiff_t)(d_addr - jmp_addr) >> 2; + tcg_insn_unit insn; + + /* Either directly branch, or load slot address for indirect branch. */ + if (d_disp == sextreg(d_disp, 0, 26)) { + insn = encode_sd10k16_insn(OPC_B, d_disp); + } else { + uintptr_t i_addr = addr; + intptr_t i_disp = i_addr - jmp_addr; + insn = encode_dsj20_insn(OPC_PCADDU2I, TCG_REG_TMP0, i_disp >> 2); + } + + *(tcg_insn_unit *)jmp_addr = insn; + // flush_idcache_range(jmp_rx, jmp_rw, 4); + flush_icache_range(jmp_addr, jmp_addr + 8); +} + +static void tcg_out_op(TCGContext *s, TCGOpcode opc, + const TCGArg args[TCG_MAX_OP_ARGS], + const int const_args[TCG_MAX_OP_ARGS]) +{ + TCGArg a0 = args[0]; + TCGArg a1 = args[1]; + TCGArg a2 = args[2]; + TCGArg a3 = args[3]; + int c2 = const_args[2]; + + switch (opc) { + case INDEX_op_mb: + tcg_out_mb(s, a0); + break; + + case INDEX_op_goto_ptr: + tcg_out_opc_jirl(s, TCG_REG_ZERO, a0, 0); + break; + + case INDEX_op_br: + tcg_out_reloc(s, s->code_ptr, R_LOONGARCH_BR_SD10K16, arg_label(a0), + 0); + tcg_out_opc_b(s, 0); + break; + + case INDEX_op_brcond_i32: + case INDEX_op_brcond_i64: + tcg_out_brcond(s, a2, a0, a1, arg_label(args[3])); + break; + + case INDEX_op_extrh_i64_i32: + tcg_out_opc_srai_d(s, a0, a1, 32); + break; + + case INDEX_op_not_i32: + case INDEX_op_not_i64: + tcg_out_opc_nor(s, a0, a1, TCG_REG_ZERO); + break; + + case INDEX_op_nor_i32: + case INDEX_op_nor_i64: + if (c2) { + tcg_out_opc_ori(s, a0, a1, a2); + tcg_out_opc_nor(s, a0, a0, TCG_REG_ZERO); + } else { + tcg_out_opc_nor(s, a0, a1, a2); + } + break; + + case INDEX_op_andc_i32: + case INDEX_op_andc_i64: + if (c2) { + /* guaranteed to fit due to constraint */ + tcg_out_opc_andi(s, a0, a1, ~a2); + } else { + tcg_out_opc_andn(s, a0, a1, a2); + } + break; + + case INDEX_op_orc_i32: + case INDEX_op_orc_i64: + if (c2) { + /* guaranteed to fit due to constraint */ + tcg_out_opc_ori(s, a0, a1, ~a2); + } else { + tcg_out_opc_orn(s, a0, a1, a2); + } + break; + + case INDEX_op_and_i32: + case INDEX_op_and_i64: + if (c2) { + tcg_out_opc_andi(s, a0, a1, a2); + } else { + tcg_out_opc_and(s, a0, a1, a2); + } + break; + + case INDEX_op_or_i32: + case INDEX_op_or_i64: + if (c2) { + tcg_out_opc_ori(s, a0, a1, a2); + } else { + tcg_out_opc_or(s, a0, a1, a2); + } + break; + + case INDEX_op_xor_i32: + case INDEX_op_xor_i64: + if (c2) { + tcg_out_opc_xori(s, a0, a1, a2); + } else { + tcg_out_opc_xor(s, a0, a1, a2); + } + break; + + case INDEX_op_extract_i32: + tcg_out_opc_bstrpick_w(s, a0, a1, a2, a2 + args[3] - 1); + break; + case INDEX_op_extract_i64: + tcg_out_opc_bstrpick_d(s, a0, a1, a2, a2 + args[3] - 1); + break; + + case INDEX_op_deposit_i32: + tcg_out_opc_bstrins_w(s, a0, a2, args[3], args[3] + args[4] - 1); + break; + case INDEX_op_deposit_i64: + tcg_out_opc_bstrins_d(s, a0, a2, args[3], args[3] + args[4] - 1); + break; + + case INDEX_op_bswap16_i32: + case INDEX_op_bswap16_i64: + tcg_out_opc_revb_2h(s, a0, a1); + break; + + case INDEX_op_bswap32_i32: + /* All 32-bit values are computed sign-extended in the register. */ + /* fallthrough */ + case INDEX_op_bswap32_i64: + tcg_out_opc_revb_2w(s, a0, a1); + break; + + case INDEX_op_bswap64_i64: + tcg_out_opc_revb_d(s, a0, a1); + break; + + case INDEX_op_clz_i32: + tcg_out_clzctz(s, OPC_CLZ_W, a0, a1, a2, c2, true); + break; + case INDEX_op_clz_i64: + tcg_out_clzctz(s, OPC_CLZ_D, a0, a1, a2, c2, false); + break; + + case INDEX_op_ctz_i32: + tcg_out_clzctz(s, OPC_CTZ_W, a0, a1, a2, c2, true); + break; + case INDEX_op_ctz_i64: + tcg_out_clzctz(s, OPC_CTZ_D, a0, a1, a2, c2, false); + break; + + case INDEX_op_shl_i32: + if (c2) { + tcg_out_opc_slli_w(s, a0, a1, a2 & 0x1f); + } else { + tcg_out_opc_sll_w(s, a0, a1, a2); + } + break; + case INDEX_op_shl_i64: + if (c2) { + tcg_out_opc_slli_d(s, a0, a1, a2 & 0x3f); + } else { + tcg_out_opc_sll_d(s, a0, a1, a2); + } + break; + + case INDEX_op_shr_i32: + if (c2) { + tcg_out_opc_srli_w(s, a0, a1, a2 & 0x1f); + } else { + tcg_out_opc_srl_w(s, a0, a1, a2); + } + break; + case INDEX_op_shr_i64: + if (c2) { + tcg_out_opc_srli_d(s, a0, a1, a2 & 0x3f); + } else { + tcg_out_opc_srl_d(s, a0, a1, a2); + } + break; + + case INDEX_op_sar_i32: + if (c2) { + tcg_out_opc_srai_w(s, a0, a1, a2 & 0x1f); + } else { + tcg_out_opc_sra_w(s, a0, a1, a2); + } + break; + case INDEX_op_sar_i64: + if (c2) { + tcg_out_opc_srai_d(s, a0, a1, a2 & 0x3f); + } else { + tcg_out_opc_sra_d(s, a0, a1, a2); + } + break; + + case INDEX_op_rotl_i32: + /* transform into equivalent rotr/rotri */ + if (c2) { + tcg_out_opc_rotri_w(s, a0, a1, (32 - a2) & 0x1f); + } else { + tcg_out_opc_sub_w(s, TCG_REG_TMP0, TCG_REG_ZERO, a2); + tcg_out_opc_rotr_w(s, a0, a1, TCG_REG_TMP0); + } + break; + case INDEX_op_rotl_i64: + /* transform into equivalent rotr/rotri */ + if (c2) { + tcg_out_opc_rotri_d(s, a0, a1, (64 - a2) & 0x3f); + } else { + tcg_out_opc_sub_w(s, TCG_REG_TMP0, TCG_REG_ZERO, a2); + tcg_out_opc_rotr_d(s, a0, a1, TCG_REG_TMP0); + } + break; + + case INDEX_op_rotr_i32: + if (c2) { + tcg_out_opc_rotri_w(s, a0, a1, a2 & 0x1f); + } else { + tcg_out_opc_rotr_w(s, a0, a1, a2); + } + break; + case INDEX_op_rotr_i64: + if (c2) { + tcg_out_opc_rotri_d(s, a0, a1, a2 & 0x3f); + } else { + tcg_out_opc_rotr_d(s, a0, a1, a2); + } + break; + + case INDEX_op_add_i32: + if (c2) { + tcg_out_addi(s, TCG_TYPE_I32, a0, a1, a2); + } else { + tcg_out_opc_add_w(s, a0, a1, a2); + } + break; + case INDEX_op_add_i64: + if (c2) { + tcg_out_addi(s, TCG_TYPE_I64, a0, a1, a2); + } else { + tcg_out_opc_add_d(s, a0, a1, a2); + } + break; + + case INDEX_op_sub_i32: + if (c2) { + tcg_out_addi(s, TCG_TYPE_I32, a0, a1, -a2); + } else { + tcg_out_opc_sub_w(s, a0, a1, a2); + } + break; + case INDEX_op_sub_i64: + if (c2) { + tcg_out_addi(s, TCG_TYPE_I64, a0, a1, -a2); + } else { + tcg_out_opc_sub_d(s, a0, a1, a2); + } + break; + + case INDEX_op_mul_i32: + tcg_out_opc_mul_w(s, a0, a1, a2); + break; + case INDEX_op_mul_i64: + tcg_out_opc_mul_d(s, a0, a1, a2); + break; + + case INDEX_op_mulsh_i32: + tcg_out_opc_mulh_w(s, a0, a1, a2); + break; + case INDEX_op_mulsh_i64: + tcg_out_opc_mulh_d(s, a0, a1, a2); + break; + + case INDEX_op_muluh_i32: + tcg_out_opc_mulh_wu(s, a0, a1, a2); + break; + case INDEX_op_muluh_i64: + tcg_out_opc_mulh_du(s, a0, a1, a2); + break; + + case INDEX_op_div_i32: + tcg_out_opc_div_w(s, a0, a1, a2); + break; + case INDEX_op_div_i64: + tcg_out_opc_div_d(s, a0, a1, a2); + break; + + case INDEX_op_divu_i32: + tcg_out_opc_div_wu(s, a0, a1, a2); + break; + case INDEX_op_divu_i64: + tcg_out_opc_div_du(s, a0, a1, a2); + break; + + case INDEX_op_rem_i32: + tcg_out_opc_mod_w(s, a0, a1, a2); + break; + case INDEX_op_rem_i64: + tcg_out_opc_mod_d(s, a0, a1, a2); + break; + + case INDEX_op_remu_i32: + tcg_out_opc_mod_wu(s, a0, a1, a2); + break; + case INDEX_op_remu_i64: + tcg_out_opc_mod_du(s, a0, a1, a2); + break; + + case INDEX_op_setcond_i32: + case INDEX_op_setcond_i64: + tcg_out_setcond(s, args[3], a0, a1, a2, c2); + break; + + case INDEX_op_movcond_i32: + case INDEX_op_movcond_i64: + tcg_out_movcond(s, args[5], a0, a1, a2, c2, args[3], args[4]); + break; + + case INDEX_op_ld8s_i32: + case INDEX_op_ld8s_i64: + tcg_out_ldst(s, OPC_LD_B, a0, a1, a2); + break; + case INDEX_op_ld8u_i32: + case INDEX_op_ld8u_i64: + tcg_out_ldst(s, OPC_LD_BU, a0, a1, a2); + break; + case INDEX_op_ld16s_i32: + case INDEX_op_ld16s_i64: + tcg_out_ldst(s, OPC_LD_H, a0, a1, a2); + break; + case INDEX_op_ld16u_i32: + case INDEX_op_ld16u_i64: + tcg_out_ldst(s, OPC_LD_HU, a0, a1, a2); + break; + case INDEX_op_ld_i32: + case INDEX_op_ld32s_i64: + tcg_out_ldst(s, OPC_LD_W, a0, a1, a2); + break; + case INDEX_op_ld32u_i64: + tcg_out_ldst(s, OPC_LD_WU, a0, a1, a2); + break; + case INDEX_op_ld_i64: + tcg_out_ldst(s, OPC_LD_D, a0, a1, a2); + break; + + case INDEX_op_st8_i32: + case INDEX_op_st8_i64: + tcg_out_ldst(s, OPC_ST_B, a0, a1, a2); + break; + case INDEX_op_st16_i32: + case INDEX_op_st16_i64: + tcg_out_ldst(s, OPC_ST_H, a0, a1, a2); + break; + case INDEX_op_st_i32: + case INDEX_op_st32_i64: + tcg_out_ldst(s, OPC_ST_W, a0, a1, a2); + break; + case INDEX_op_st_i64: + tcg_out_ldst(s, OPC_ST_D, a0, a1, a2); + break; + + case INDEX_op_qemu_ld_i32: + tcg_out_qemu_ld(s, a0, a1, a2, TCG_TYPE_I32); + break; + case INDEX_op_qemu_ld_i64: + tcg_out_qemu_ld(s, a0, a1, a2, TCG_TYPE_I64); + break; + case INDEX_op_qemu_st_i32: + tcg_out_qemu_st(s, a0, a1, a2, TCG_TYPE_I32); + break; + case INDEX_op_qemu_st_i64: + tcg_out_qemu_st(s, a0, a1, a2, TCG_TYPE_I64); + break; + case INDEX_op_goto_tb: + if (s->tb_jmp_insn_offset) { + /* TODO */ + g_assert_not_reached(); + } else { + /* indirect jump method */ + tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP0, TCG_REG_ZERO, + (uintptr_t)(s->tb_jmp_target_addr + a0)); + tcg_out_opc_jirl(s, TCG_REG_ZERO, TCG_REG_TMP0, 0); + } + s->tb_jmp_reset_offset[a0] = tcg_current_code_size(s); + break; + case INDEX_op_exit_tb: + tcg_out_exit_tb(s, a0); + break; + + case INDEX_op_ext8s_i32: + tcg_out_ext8s(s, TCG_TYPE_I32, a0, a1); + break; + case INDEX_op_ext8s_i64: + tcg_out_ext8s(s, TCG_TYPE_I64, a0, a1); + break; + case INDEX_op_ext8u_i32: + case INDEX_op_ext8u_i64: + tcg_out_ext8u(s, a0, a1); + break; + case INDEX_op_ext16s_i32: + tcg_out_ext16s(s, TCG_TYPE_I32, a0, a1); + break; + case INDEX_op_ext16s_i64: + tcg_out_ext16s(s, TCG_TYPE_I64, a0, a1); + break; + case INDEX_op_ext16u_i32: + case INDEX_op_ext16u_i64: + tcg_out_ext16u(s, a0, a1); + break; + case INDEX_op_ext32s_i64: + tcg_out_ext32s(s, a0, a1); + break; + case INDEX_op_ext32u_i64: + tcg_out_ext32u(s, a0, a1); + break; + case INDEX_op_ext_i32_i64: + tcg_out_exts_i32_i64(s, a0, a1); + break; + case INDEX_op_extu_i32_i64: + tcg_out_extu_i32_i64(s, a0, a1); + break; + case INDEX_op_extrl_i64_i32: + tcg_out_extrl_i64_i32(s, a0, a1); + break; + case INDEX_op_mov_i32: /* Always emitted via tcg_out_mov. */ + case INDEX_op_mov_i64: + case INDEX_op_call: /* Always emitted via tcg_out_call. */ + // case INDEX_op_ext8s_i32: /* Always emitted via tcg_reg_alloc_op. */ + // case INDEX_op_ext8s_i64: + // case INDEX_op_ext8u_i32: + // case INDEX_op_ext8u_i64: + // case INDEX_op_ext16s_i32: + // case INDEX_op_ext16s_i64: + // case INDEX_op_ext16u_i32: + // case INDEX_op_ext16u_i64: + // case INDEX_op_ext32s_i64: + // case INDEX_op_ext32u_i64: + // case INDEX_op_ext_i32_i64: + // case INDEX_op_extu_i32_i64: + // case INDEX_op_extrl_i64_i32: + default: + g_assert_not_reached(); + } +} + +static bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece, + TCGReg rd, TCGReg rs) +{ + switch (vece) { + case MO_8: + tcg_out_opc_vreplgr2vr_b(s, rd, rs); + break; + case MO_16: + tcg_out_opc_vreplgr2vr_h(s, rd, rs); + break; + case MO_32: + tcg_out_opc_vreplgr2vr_w(s, rd, rs); + break; + case MO_64: + tcg_out_opc_vreplgr2vr_d(s, rd, rs); + break; + default: + g_assert_not_reached(); + } + return true; +} + +static bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece, + TCGReg r, TCGReg base, intptr_t offset) +{ + /* Handle imm overflow and division (vldrepl.d imm is divided by 8) */ + if (offset < -0x800 || offset > 0x7ff || \ + (offset & ((1 << vece) - 1)) != 0) { + tcg_out_addi(s, TCG_TYPE_I64, TCG_REG_TMP0, base, offset); + base = TCG_REG_TMP0; + offset = 0; + } + offset >>= vece; + + switch (vece) { + case MO_8: + tcg_out_opc_vldrepl_b(s, r, base, offset); + break; + case MO_16: + tcg_out_opc_vldrepl_h(s, r, base, offset); + break; + case MO_32: + tcg_out_opc_vldrepl_w(s, r, base, offset); + break; + case MO_64: + tcg_out_opc_vldrepl_d(s, r, base, offset); + break; + default: + g_assert_not_reached(); + } + return true; +} + +static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece, + TCGReg rd, int64_t v64) +{ + /* Try vldi if imm can fit */ + int64_t value = sextract64(v64, 0, 8 << vece); + if (-0x200 <= value && value <= 0x1FF) { + uint32_t imm = (vece << 10) | ((uint32_t)v64 & 0x3FF); + tcg_out_opc_vldi(s, rd, imm); + return; + } + + /* TODO: vldi patterns when imm 12 is set */ + + /* Fallback to vreplgr2vr */ + tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP0, value); + switch (vece) { + case MO_8: + tcg_out_opc_vreplgr2vr_b(s, rd, TCG_REG_TMP0); + break; + case MO_16: + tcg_out_opc_vreplgr2vr_h(s, rd, TCG_REG_TMP0); + break; + case MO_32: + tcg_out_opc_vreplgr2vr_w(s, rd, TCG_REG_TMP0); + break; + case MO_64: + tcg_out_opc_vreplgr2vr_d(s, rd, TCG_REG_TMP0); + break; + default: + g_assert_not_reached(); + } +} + +static void tcg_out_addsub_vec(TCGContext *s, unsigned vece, const TCGArg a0, + const TCGArg a1, const TCGArg a2, + bool a2_is_const, bool is_add) +{ + static const LoongArchInsn add_vec_insn[4] = { + OPC_VADD_B, OPC_VADD_H, OPC_VADD_W, OPC_VADD_D + }; + static const LoongArchInsn add_vec_imm_insn[4] = { + OPC_VADDI_BU, OPC_VADDI_HU, OPC_VADDI_WU, OPC_VADDI_DU + }; + static const LoongArchInsn sub_vec_insn[4] = { + OPC_VSUB_B, OPC_VSUB_H, OPC_VSUB_W, OPC_VSUB_D + }; + static const LoongArchInsn sub_vec_imm_insn[4] = { + OPC_VSUBI_BU, OPC_VSUBI_HU, OPC_VSUBI_WU, OPC_VSUBI_DU + }; + + if (a2_is_const) { + int64_t value = sextract64(a2, 0, 8 << vece); + if (!is_add) { + value = -value; + } + + /* Try vaddi/vsubi */ + if (0 <= value && value <= 0x1f) { + tcg_out32(s, encode_vdvjuk5_insn(add_vec_imm_insn[vece], a0, \ + a1, value)); + return; + } else if (-0x1f <= value && value < 0) { + tcg_out32(s, encode_vdvjuk5_insn(sub_vec_imm_insn[vece], a0, \ + a1, -value)); + return; + } + + /* constraint TCG_CT_CONST_VADD ensures unreachable */ + g_assert_not_reached(); + } + + if (is_add) { + tcg_out32(s, encode_vdvjvk_insn(add_vec_insn[vece], a0, a1, a2)); + } else { + tcg_out32(s, encode_vdvjvk_insn(sub_vec_insn[vece], a0, a1, a2)); + } +} + +static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, + unsigned vecl, unsigned vece, + const TCGArg args[TCG_MAX_OP_ARGS], + const int const_args[TCG_MAX_OP_ARGS]) +{ + TCGType type = vecl + TCG_TYPE_V64; + TCGArg a0, a1, a2, a3; + TCGReg temp = TCG_REG_TMP0; + TCGReg temp_vec = TCG_VEC_TMP0; + + static const LoongArchInsn cmp_vec_insn[16][4] = { + [TCG_COND_EQ] = {OPC_VSEQ_B, OPC_VSEQ_H, OPC_VSEQ_W, OPC_VSEQ_D}, + [TCG_COND_LE] = {OPC_VSLE_B, OPC_VSLE_H, OPC_VSLE_W, OPC_VSLE_D}, + [TCG_COND_LEU] = {OPC_VSLE_BU, OPC_VSLE_HU, OPC_VSLE_WU, OPC_VSLE_DU}, + [TCG_COND_LT] = {OPC_VSLT_B, OPC_VSLT_H, OPC_VSLT_W, OPC_VSLT_D}, + [TCG_COND_LTU] = {OPC_VSLT_BU, OPC_VSLT_HU, OPC_VSLT_WU, OPC_VSLT_DU}, + }; + static const LoongArchInsn cmp_vec_imm_insn[16][4] = { + [TCG_COND_EQ] = {OPC_VSEQI_B, OPC_VSEQI_H, OPC_VSEQI_W, OPC_VSEQI_D}, + [TCG_COND_LE] = {OPC_VSLEI_B, OPC_VSLEI_H, OPC_VSLEI_W, OPC_VSLEI_D}, + [TCG_COND_LEU] = {OPC_VSLEI_BU, OPC_VSLEI_HU, OPC_VSLEI_WU, OPC_VSLEI_DU}, + [TCG_COND_LT] = {OPC_VSLTI_B, OPC_VSLTI_H, OPC_VSLTI_W, OPC_VSLTI_D}, + [TCG_COND_LTU] = {OPC_VSLTI_BU, OPC_VSLTI_HU, OPC_VSLTI_WU, OPC_VSLTI_DU}, + }; + LoongArchInsn insn; + static const LoongArchInsn neg_vec_insn[4] = { + OPC_VNEG_B, OPC_VNEG_H, OPC_VNEG_W, OPC_VNEG_D + }; + static const LoongArchInsn mul_vec_insn[4] = { + OPC_VMUL_B, OPC_VMUL_H, OPC_VMUL_W, OPC_VMUL_D + }; + static const LoongArchInsn smin_vec_insn[4] = { + OPC_VMIN_B, OPC_VMIN_H, OPC_VMIN_W, OPC_VMIN_D + }; + static const LoongArchInsn umin_vec_insn[4] = { + OPC_VMIN_BU, OPC_VMIN_HU, OPC_VMIN_WU, OPC_VMIN_DU + }; + static const LoongArchInsn smax_vec_insn[4] = { + OPC_VMAX_B, OPC_VMAX_H, OPC_VMAX_W, OPC_VMAX_D + }; + static const LoongArchInsn umax_vec_insn[4] = { + OPC_VMAX_BU, OPC_VMAX_HU, OPC_VMAX_WU, OPC_VMAX_DU + }; + static const LoongArchInsn ssadd_vec_insn[4] = { + OPC_VSADD_B, OPC_VSADD_H, OPC_VSADD_W, OPC_VSADD_D + }; + static const LoongArchInsn usadd_vec_insn[4] = { + OPC_VSADD_BU, OPC_VSADD_HU, OPC_VSADD_WU, OPC_VSADD_DU + }; + static const LoongArchInsn sssub_vec_insn[4] = { + OPC_VSSUB_B, OPC_VSSUB_H, OPC_VSSUB_W, OPC_VSSUB_D + }; + static const LoongArchInsn ussub_vec_insn[4] = { + OPC_VSSUB_BU, OPC_VSSUB_HU, OPC_VSSUB_WU, OPC_VSSUB_DU + }; + static const LoongArchInsn shlv_vec_insn[4] = { + OPC_VSLL_B, OPC_VSLL_H, OPC_VSLL_W, OPC_VSLL_D + }; + static const LoongArchInsn shrv_vec_insn[4] = { + OPC_VSRL_B, OPC_VSRL_H, OPC_VSRL_W, OPC_VSRL_D + }; + static const LoongArchInsn sarv_vec_insn[4] = { + OPC_VSRA_B, OPC_VSRA_H, OPC_VSRA_W, OPC_VSRA_D + }; + static const LoongArchInsn shli_vec_insn[4] = { + OPC_VSLLI_B, OPC_VSLLI_H, OPC_VSLLI_W, OPC_VSLLI_D + }; + static const LoongArchInsn shri_vec_insn[4] = { + OPC_VSRLI_B, OPC_VSRLI_H, OPC_VSRLI_W, OPC_VSRLI_D + }; + static const LoongArchInsn sari_vec_insn[4] = { + OPC_VSRAI_B, OPC_VSRAI_H, OPC_VSRAI_W, OPC_VSRAI_D + }; + static const LoongArchInsn rotrv_vec_insn[4] = { + OPC_VROTR_B, OPC_VROTR_H, OPC_VROTR_W, OPC_VROTR_D + }; + + a0 = args[0]; + a1 = args[1]; + a2 = args[2]; + a3 = args[3]; + + /* Currently only supports V128 */ + tcg_debug_assert(type == TCG_TYPE_V128); + + switch (opc) { + case INDEX_op_st_vec: + /* Try to fit vst imm */ + if (-0x800 <= a2 && a2 <= 0x7ff) { + tcg_out_opc_vst(s, a0, a1, a2); + } else { + tcg_out_movi(s, TCG_TYPE_I64, temp, a2); + tcg_out_opc_vstx(s, a0, a1, temp); + } + break; + case INDEX_op_ld_vec: + /* Try to fit vld imm */ + if (-0x800 <= a2 && a2 <= 0x7ff) { + tcg_out_opc_vld(s, a0, a1, a2); + } else { + tcg_out_movi(s, TCG_TYPE_I64, temp, a2); + tcg_out_opc_vldx(s, a0, a1, temp); + } + break; + case INDEX_op_and_vec: + tcg_out_opc_vand_v(s, a0, a1, a2); + break; + case INDEX_op_andc_vec: + /* + * vandn vd, vj, vk: vd = vk & ~vj + * andc_vec vd, vj, vk: vd = vj & ~vk + * vk and vk are swapped + */ + tcg_out_opc_vandn_v(s, a0, a2, a1); + break; + case INDEX_op_or_vec: + tcg_out_opc_vor_v(s, a0, a1, a2); + break; + case INDEX_op_orc_vec: + tcg_out_opc_vorn_v(s, a0, a1, a2); + break; + case INDEX_op_xor_vec: + tcg_out_opc_vxor_v(s, a0, a1, a2); + break; + case INDEX_op_not_vec: + tcg_out_opc_vnor_v(s, a0, a1, a1); + break; + case INDEX_op_cmp_vec: + { + TCGCond cond = args[3]; + if (const_args[2]) { + /* + * cmp_vec dest, src, value + * Try vseqi/vslei/vslti + */ + int64_t value = sextract64(a2, 0, 8 << vece); + if ((cond == TCG_COND_EQ || cond == TCG_COND_LE || \ + cond == TCG_COND_LT) && (-0x10 <= value && value <= 0x0f)) { + tcg_out32(s, encode_vdvjsk5_insn(cmp_vec_imm_insn[cond][vece], \ + a0, a1, value)); + break; + } else if ((cond == TCG_COND_LEU || cond == TCG_COND_LTU) && + (0x00 <= value && value <= 0x1f)) { + tcg_out32(s, encode_vdvjuk5_insn(cmp_vec_imm_insn[cond][vece], \ + a0, a1, value)); + break; + } + + /* + * Fallback to: + * dupi_vec temp, a2 + * cmp_vec a0, a1, temp, cond + */ + tcg_out_dupi_vec(s, type, vece, temp_vec, a2); + a2 = temp_vec; + } + + insn = cmp_vec_insn[cond][vece]; + if (insn == 0) { + TCGArg t; + t = a1, a1 = a2, a2 = t; + cond = tcg_swap_cond(cond); + insn = cmp_vec_insn[cond][vece]; + tcg_debug_assert(insn != 0); + } + tcg_out32(s, encode_vdvjvk_insn(insn, a0, a1, a2)); + } + break; + case INDEX_op_add_vec: + tcg_out_addsub_vec(s, vece, a0, a1, a2, const_args[2], true); + break; + case INDEX_op_sub_vec: + tcg_out_addsub_vec(s, vece, a0, a1, a2, const_args[2], false); + break; + case INDEX_op_neg_vec: + tcg_out32(s, encode_vdvj_insn(neg_vec_insn[vece], a0, a1)); + break; + case INDEX_op_mul_vec: + tcg_out32(s, encode_vdvjvk_insn(mul_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_smin_vec: + tcg_out32(s, encode_vdvjvk_insn(smin_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_smax_vec: + tcg_out32(s, encode_vdvjvk_insn(smax_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_umin_vec: + tcg_out32(s, encode_vdvjvk_insn(umin_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_umax_vec: + tcg_out32(s, encode_vdvjvk_insn(umax_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_ssadd_vec: + tcg_out32(s, encode_vdvjvk_insn(ssadd_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_usadd_vec: + tcg_out32(s, encode_vdvjvk_insn(usadd_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_sssub_vec: + tcg_out32(s, encode_vdvjvk_insn(sssub_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_ussub_vec: + tcg_out32(s, encode_vdvjvk_insn(ussub_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_shlv_vec: + tcg_out32(s, encode_vdvjvk_insn(shlv_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_shrv_vec: + tcg_out32(s, encode_vdvjvk_insn(shrv_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_sarv_vec: + tcg_out32(s, encode_vdvjvk_insn(sarv_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_shli_vec: + tcg_out32(s, encode_vdvjuk3_insn(shli_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_shri_vec: + tcg_out32(s, encode_vdvjuk3_insn(shri_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_sari_vec: + tcg_out32(s, encode_vdvjuk3_insn(sari_vec_insn[vece], a0, a1, a2)); + break; + case INDEX_op_bitsel_vec: + /* vbitsel vd, vj, vk, va = bitsel_vec vd, va, vk, vj */ + tcg_out_opc_vbitsel_v(s, a0, a3, a2, a1); + break; + case INDEX_op_dupm_vec: + tcg_out_dupm_vec(s, type, vece, a0, a1, a2); + break; + default: + g_assert_not_reached(); + } +} + +// int tcg_can_emit_vec_op(TCGContext *tcg_ctx, TCGOpcode opc, TCGType type, unsigned vece) +// { +// switch (opc) { +// case INDEX_op_ld_vec: +// case INDEX_op_st_vec: +// case INDEX_op_dup_vec: +// case INDEX_op_cmp_vec: +// case INDEX_op_add_vec: +// case INDEX_op_sub_vec: +// case INDEX_op_and_vec: +// case INDEX_op_andc_vec: +// case INDEX_op_or_vec: +// case INDEX_op_orc_vec: +// case INDEX_op_xor_vec: +// case INDEX_op_not_vec: +// case INDEX_op_neg_vec: +// case INDEX_op_mul_vec: +// case INDEX_op_shlv_vec: +// case INDEX_op_shrv_vec: +// case INDEX_op_sarv_vec: +// return 1; +// default: +// return 0; +// } +// } +int tcg_can_emit_vec_op(TCGContext *tcg_ctx, TCGOpcode opc, TCGType type, unsigned vece) +{ + switch (opc) { + case INDEX_op_ld_vec: + case INDEX_op_st_vec: + case INDEX_op_dup_vec: + case INDEX_op_dupm_vec: + case INDEX_op_cmp_vec: + case INDEX_op_add_vec: + case INDEX_op_sub_vec: + case INDEX_op_and_vec: + case INDEX_op_andc_vec: + case INDEX_op_or_vec: + case INDEX_op_orc_vec: + case INDEX_op_xor_vec: + case INDEX_op_not_vec: + case INDEX_op_neg_vec: + case INDEX_op_mul_vec: + case INDEX_op_smin_vec: + case INDEX_op_smax_vec: + case INDEX_op_umin_vec: + case INDEX_op_umax_vec: + case INDEX_op_ssadd_vec: + case INDEX_op_usadd_vec: + case INDEX_op_sssub_vec: + case INDEX_op_ussub_vec: + case INDEX_op_shlv_vec: + case INDEX_op_shrv_vec: + case INDEX_op_sarv_vec: + case INDEX_op_bitsel_vec: + return 1; + default: + return 0; + } +} + +void tcg_expand_vec_op(TCGContext *tcg_ctx, TCGOpcode opc, TCGType type, unsigned vece, + TCGArg a0, ...) +{ + g_assert_not_reached(); +} + +static const TCGTargetOpDef *tcg_target_op_def(TCGOpcode op) +{ + static const TCGTargetOpDef r = { .args_ct_str = { "r" } }; + static const TCGTargetOpDef rZ_r = { .args_ct_str = { "rZ", "r" } }; + static const TCGTargetOpDef rZ_rZ = { .args_ct_str = { "rZ", "rZ" } }; + //static const TCGTargetOpDef w_r = { .args_ct_str = { "w", "r" } }; + //static const TCGTargetOpDef r_r_r = { .args_ct_str = { "r", "r", "r" } }; + + static const TCGTargetOpDef r_l = { .args_ct_str = { "r", "l" } }; + static const TCGTargetOpDef lZ_l = { .args_ct_str = { "lZ", "l" } }; + + static const TCGTargetOpDef r_r = { .args_ct_str = { "r", "r" } }; + static const TCGTargetOpDef w_r = { .args_ct_str = { "w", "r" } }; + static const TCGTargetOpDef w_w = { .args_ct_str = { "w", "w" } }; + static const TCGTargetOpDef r_r_rC = { .args_ct_str = { "r", "r", "rC" } }; + static const TCGTargetOpDef r_r_ri = { .args_ct_str = { "r", "r", "ri" } }; + static const TCGTargetOpDef r_r_rI = { .args_ct_str = { "r", "r", "rI" } }; + static const TCGTargetOpDef r_r_rJ = { .args_ct_str = { "r", "r", "rJ" } }; + static const TCGTargetOpDef r_r_rU = { .args_ct_str = { "r", "r", "rU" } }; + static const TCGTargetOpDef r_r_rW = { .args_ct_str = { "r", "r", "rW" } }; + static const TCGTargetOpDef r_r_rZ = { .args_ct_str = { "r", "r", "rZ" } }; + static const TCGTargetOpDef r_0_rZ = { .args_ct_str = { "r", "0", "rZ" } }; + static const TCGTargetOpDef r_rZ_ri = { .args_ct_str = { "r", "rZ", "ri" } }; + static const TCGTargetOpDef r_rZ_rJ = { .args_ct_str = { "r", "rZ", "rJ" } }; + static const TCGTargetOpDef r_rZ_rZ = { .args_ct_str = { "r", "rZ", "rZ" } }; + static const TCGTargetOpDef w_w_w = { .args_ct_str = { "w", "w", "w" } }; + static const TCGTargetOpDef w_w_wM = { .args_ct_str = { "w", "w", "wM" } }; + static const TCGTargetOpDef w_w_wA = { .args_ct_str = { "w", "w", "wA" } }; + static const TCGTargetOpDef w_w_w_w = { .args_ct_str = { "w", "w", "w", "w" } }; + static const TCGTargetOpDef r_rZ_rJ_rZ_rZ = { .args_ct_str = { "r", "rZ", "rJ", "rZ", "rZ" } }; + + switch (op) { + case INDEX_op_goto_ptr: + return &r; + + case INDEX_op_st8_i32: + case INDEX_op_st8_i64: + case INDEX_op_st16_i32: + case INDEX_op_st16_i64: + case INDEX_op_st32_i64: + case INDEX_op_st_i32: + case INDEX_op_st_i64: + return &rZ_r; + + case INDEX_op_qemu_ld_i32: + case INDEX_op_qemu_ld_i64: + return &r_l; + case INDEX_op_qemu_st_i32: + case INDEX_op_qemu_st_i64: + return &lZ_l; + + case INDEX_op_brcond_i32: + case INDEX_op_brcond_i64: + return &rZ_rZ; + + case INDEX_op_ext8s_i32: + case INDEX_op_ext8s_i64: + case INDEX_op_ext8u_i32: + case INDEX_op_ext8u_i64: + case INDEX_op_ext16s_i32: + case INDEX_op_ext16s_i64: + case INDEX_op_ext16u_i32: + case INDEX_op_ext16u_i64: + case INDEX_op_ext32s_i64: + case INDEX_op_ext32u_i64: + case INDEX_op_extu_i32_i64: + case INDEX_op_extrl_i64_i32: + case INDEX_op_extrh_i64_i32: + case INDEX_op_ext_i32_i64: + case INDEX_op_not_i32: + case INDEX_op_not_i64: + case INDEX_op_extract_i32: + case INDEX_op_extract_i64: + case INDEX_op_bswap16_i32: + case INDEX_op_bswap16_i64: + case INDEX_op_bswap32_i32: + case INDEX_op_bswap32_i64: + case INDEX_op_bswap64_i64: + case INDEX_op_ld8s_i32: + case INDEX_op_ld8s_i64: + case INDEX_op_ld8u_i32: + case INDEX_op_ld8u_i64: + case INDEX_op_ld16s_i32: + case INDEX_op_ld16s_i64: + case INDEX_op_ld16u_i32: + case INDEX_op_ld16u_i64: + case INDEX_op_ld32s_i64: + case INDEX_op_ld32u_i64: + case INDEX_op_ld_i32: + case INDEX_op_ld_i64: + return &r_r; + + case INDEX_op_andc_i32: + case INDEX_op_andc_i64: + case INDEX_op_orc_i32: + case INDEX_op_orc_i64: + /* + * LoongArch insns for these ops don't have reg-imm forms, but we + * can express using andi/ori if ~constant satisfies + * TCG_CT_CONST_U12. + */ + return &r_r_rC; + + case INDEX_op_shl_i32: + case INDEX_op_shl_i64: + case INDEX_op_shr_i32: + case INDEX_op_shr_i64: + case INDEX_op_sar_i32: + case INDEX_op_sar_i64: + case INDEX_op_rotl_i32: + case INDEX_op_rotl_i64: + case INDEX_op_rotr_i32: + case INDEX_op_rotr_i64: + case INDEX_op_add_i32: + return &r_r_ri; + + case INDEX_op_add_i64: + return &r_r_rJ; + + case INDEX_op_and_i32: + case INDEX_op_and_i64: + case INDEX_op_nor_i32: + case INDEX_op_nor_i64: + case INDEX_op_or_i32: + case INDEX_op_or_i64: + case INDEX_op_xor_i32: + case INDEX_op_xor_i64: + /* LoongArch reg-imm bitops have their imms ZERO-extended */ + return &r_r_rU; + + case INDEX_op_clz_i32: + case INDEX_op_clz_i64: + case INDEX_op_ctz_i32: + case INDEX_op_ctz_i64: + return &r_r_rW; + + case INDEX_op_deposit_i32: + case INDEX_op_deposit_i64: + /* Must deposit into the same register as input */ + return &r_0_rZ; + + case INDEX_op_sub_i32: + case INDEX_op_setcond_i32: + return &r_rZ_ri; + case INDEX_op_sub_i64: + case INDEX_op_setcond_i64: + return &r_rZ_rJ; + + case INDEX_op_mul_i32: + case INDEX_op_mul_i64: + case INDEX_op_mulsh_i32: + case INDEX_op_mulsh_i64: + case INDEX_op_muluh_i32: + case INDEX_op_muluh_i64: + case INDEX_op_div_i32: + case INDEX_op_div_i64: + case INDEX_op_divu_i32: + case INDEX_op_divu_i64: + case INDEX_op_rem_i32: + case INDEX_op_rem_i64: + case INDEX_op_remu_i32: + case INDEX_op_remu_i64: + return &r_rZ_rZ; + + case INDEX_op_movcond_i32: + case INDEX_op_movcond_i64: + return &r_rZ_rJ_rZ_rZ; + + case INDEX_op_ld_vec: + case INDEX_op_dup_vec: + case INDEX_op_dupm_vec: + case INDEX_op_st_vec: + return &w_r; + + case INDEX_op_cmp_vec: + return &w_w_wM; + + case INDEX_op_add_vec: + case INDEX_op_sub_vec: + return &w_w_wA; + + case INDEX_op_and_vec: + case INDEX_op_andc_vec: + case INDEX_op_or_vec: + case INDEX_op_orc_vec: + case INDEX_op_xor_vec: + case INDEX_op_mul_vec: + + case INDEX_op_smin_vec: + case INDEX_op_smax_vec: + case INDEX_op_umin_vec: + case INDEX_op_umax_vec: + case INDEX_op_ssadd_vec: + case INDEX_op_usadd_vec: + case INDEX_op_sssub_vec: + case INDEX_op_ussub_vec: + + case INDEX_op_shlv_vec: + case INDEX_op_shrv_vec: + case INDEX_op_sarv_vec: + return &w_w_w; + + case INDEX_op_not_vec: + case INDEX_op_neg_vec: + case INDEX_op_shli_vec: + case INDEX_op_shri_vec: + case INDEX_op_sari_vec: + return &w_w; + + case INDEX_op_bitsel_vec: + return &w_w_w_w; + + default: + g_assert_not_reached(); + } +} + +static const int tcg_target_callee_save_regs[] = { + TCG_REG_S0, /* used for the global env (TCG_AREG0) */ + TCG_REG_S1, + TCG_REG_S2, + TCG_REG_S3, + TCG_REG_S4, + TCG_REG_S5, + TCG_REG_S6, + TCG_REG_S7, + TCG_REG_S8, + TCG_REG_S9, + TCG_REG_RA, /* should be last for ABI compliance */ +}; + +/* Stack frame parameters. */ +#define REG_SIZE (TCG_TARGET_REG_BITS / 8) +#define SAVE_SIZE ((int)ARRAY_SIZE(tcg_target_callee_save_regs) * REG_SIZE) +#define TEMP_SIZE (CPU_TEMP_BUF_NLONGS * (int)sizeof(long)) +#define FRAME_SIZE ((TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE + SAVE_SIZE \ + + TCG_TARGET_STACK_ALIGN - 1) \ + & -TCG_TARGET_STACK_ALIGN) +#define SAVE_OFS (TCG_STATIC_CALL_ARGS_SIZE + TEMP_SIZE) + +/* We're expecting to be able to use an immediate for frame allocation. */ +QEMU_BUILD_BUG_ON(FRAME_SIZE > 0x7ff); + +/* Generate global QEMU prologue and epilogue code */ +static void tcg_target_qemu_prologue(TCGContext *s) +{ + int i; + + tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, TEMP_SIZE); + + /* TB prologue */ + tcg_out_opc_addi_d(s, TCG_REG_SP, TCG_REG_SP, -FRAME_SIZE); + for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) { + tcg_out_st(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i], + TCG_REG_SP, SAVE_OFS + i * REG_SIZE); + } + +#if !defined(CONFIG_SOFTMMU) + if (USE_GUEST_BASE) { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, guest_base); + tcg_regset_set_reg(s->reserved_regs, TCG_GUEST_BASE_REG); + } +#endif + + /* Call generated code */ + tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]); + tcg_out_opc_jirl(s, TCG_REG_ZERO, tcg_target_call_iarg_regs[1], 0); + + /* Return path for goto_ptr. Set return value to 0 */ + s->code_gen_epilogue = s->code_ptr; + tcg_out_mov(s, TCG_TYPE_REG, TCG_REG_A0, TCG_REG_ZERO); + + /* TB epilogue */ + s->tb_ret_addr = s->code_ptr; + for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) { + tcg_out_ld(s, TCG_TYPE_REG, tcg_target_callee_save_regs[i], + TCG_REG_SP, SAVE_OFS + i * REG_SIZE); + } + + tcg_out_opc_addi_d(s, TCG_REG_SP, TCG_REG_SP, FRAME_SIZE); + tcg_out_opc_jirl(s, TCG_REG_ZERO, TCG_REG_RA, 0); +} + +static void tcg_out_tb_start(TCGContext *s) +{ + /* nothing to do */ +} + +static void tcg_target_init(TCGContext *s) +{ +#if 0 + unsigned long hwcap = qemu_getauxval(AT_HWCAP); + + /* Server and desktop class cpus have UAL; embedded cpus do not. */ + if (!(hwcap & HWCAP_LOONGARCH_UAL)) { + vreport(REPORT_TYPE_ERROR, "%s\n", "TCG: unaligned access support required; exiting"); + exit(EXIT_FAILURE); + } + + if (hwcap & HWCAP_LOONGARCH_LSX) { + use_lsx_instructions = 1; + } +#else + use_lsx_instructions = 1; +#endif + + s->tcg_target_available_regs[TCG_TYPE_I32] = ALL_GENERAL_REGS; + s->tcg_target_available_regs[TCG_TYPE_I64] = ALL_GENERAL_REGS; + + s->tcg_target_call_clobber_regs = ALL_GENERAL_REGS; + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S0); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S1); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S2); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S3); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S4); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S5); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S6); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S7); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S8); + tcg_regset_reset_reg(s->tcg_target_call_clobber_regs, TCG_REG_S9); + + s->reserved_regs = 0; + tcg_regset_set_reg(s->reserved_regs, TCG_REG_ZERO); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP0); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP1); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP2); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_SP); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_TP); + tcg_regset_set_reg(s->reserved_regs, TCG_REG_RESERVED); + tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP0); +} + +typedef struct { + DebugFrameHeader h; + uint8_t fde_def_cfa[4]; + uint8_t fde_reg_ofs[ARRAY_SIZE(tcg_target_callee_save_regs) * 2]; +} DebugFrame; + +#define ELF_HOST_MACHINE EM_LOONGARCH + +static const DebugFrame debug_frame = { + .h.cie.len = sizeof(DebugFrameCIE) - 4, /* length after .len member */ + .h.cie.id = -1, + .h.cie.version = 1, + .h.cie.code_align = 1, + .h.cie.data_align = -(TCG_TARGET_REG_BITS / 8) & 0x7f, /* sleb128 */ + .h.cie.return_column = TCG_REG_RA, + + /* Total FDE size does not include the "len" member. */ + .h.fde.len = sizeof(DebugFrame) - offsetof(DebugFrame, h.fde.cie_offset), + + .fde_def_cfa = { + 12, TCG_REG_SP, /* DW_CFA_def_cfa sp, ... */ + (FRAME_SIZE & 0x7f) | 0x80, /* ... uleb128 FRAME_SIZE */ + (FRAME_SIZE >> 7) + }, + .fde_reg_ofs = { + 0x80 + 23, 11, /* DW_CFA_offset, s0, -88 */ + 0x80 + 24, 10, /* DW_CFA_offset, s1, -80 */ + 0x80 + 25, 9, /* DW_CFA_offset, s2, -72 */ + 0x80 + 26, 8, /* DW_CFA_offset, s3, -64 */ + 0x80 + 27, 7, /* DW_CFA_offset, s4, -56 */ + 0x80 + 28, 6, /* DW_CFA_offset, s5, -48 */ + 0x80 + 29, 5, /* DW_CFA_offset, s6, -40 */ + 0x80 + 30, 4, /* DW_CFA_offset, s7, -32 */ + 0x80 + 31, 3, /* DW_CFA_offset, s8, -24 */ + 0x80 + 22, 2, /* DW_CFA_offset, s9, -16 */ + 0x80 + 1 , 1, /* DW_CFA_offset, ra, -8 */ + } +}; + +void tcg_register_jit(TCGContext *s, void *buf, size_t buf_size) +{ + tcg_register_jit_int(s, buf, buf_size, &debug_frame, sizeof(debug_frame)); +} diff --git a/qemu/tcg/loongarch64/tcg-target.opc.h b/qemu/tcg/loongarch64/tcg-target.opc.h new file mode 100644 index 0000000000..4816a6c3d4 --- /dev/null +++ b/qemu/tcg/loongarch64/tcg-target.opc.h @@ -0,0 +1,3 @@ +/* Target-specific opcodes for host vector expansion. These will be + emitted by tcg_expand_vec_op. For those familiar with GCC internals, + consider these to be UNSPEC with names. */ diff --git a/qemu/tcg/tcg.c b/qemu/tcg/tcg.c index dcacec7cc4..368928f1a9 100644 --- a/qemu/tcg/tcg.c +++ b/qemu/tcg/tcg.c @@ -114,7 +114,7 @@ static bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg dst, TCGReg src); static bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg dst, TCGReg base, intptr_t offset); -static void tcg_out_dupi_vec(TCGContext *s, TCGType type, +static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg dst, tcg_target_long arg); static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, unsigned vecl, unsigned vece, const TCGArg *args, From 2d9587f26ba9592d5ec06caf60321c2e839fc864 Mon Sep 17 00:00:00 2001 From: WangLiangpu Date: Wed, 1 Nov 2023 21:36:35 +0800 Subject: [PATCH 2/2] fix: fix tcg_out_dupi_vec interface conflicts --- qemu/tcg/loongarch64/tcg-target.inc.c | 92 +++++++++++++++++---------- qemu/tcg/tcg.c | 2 +- 2 files changed, 61 insertions(+), 33 deletions(-) diff --git a/qemu/tcg/loongarch64/tcg-target.inc.c b/qemu/tcg/loongarch64/tcg-target.inc.c index bc5fe4e5cb..aed5e007a6 100644 --- a/qemu/tcg/loongarch64/tcg-target.inc.c +++ b/qemu/tcg/loongarch64/tcg-target.inc.c @@ -1897,38 +1897,38 @@ static bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece, return true; } -static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece, - TCGReg rd, int64_t v64) -{ - /* Try vldi if imm can fit */ - int64_t value = sextract64(v64, 0, 8 << vece); - if (-0x200 <= value && value <= 0x1FF) { - uint32_t imm = (vece << 10) | ((uint32_t)v64 & 0x3FF); - tcg_out_opc_vldi(s, rd, imm); - return; - } - - /* TODO: vldi patterns when imm 12 is set */ +// static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece, +// TCGReg rd, int64_t v64) +// { +// /* Try vldi if imm can fit */ +// int64_t value = sextract64(v64, 0, 8 << vece); +// if (-0x200 <= value && value <= 0x1FF) { +// uint32_t imm = (vece << 10) | ((uint32_t)v64 & 0x3FF); +// tcg_out_opc_vldi(s, rd, imm); +// return; +// } - /* Fallback to vreplgr2vr */ - tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP0, value); - switch (vece) { - case MO_8: - tcg_out_opc_vreplgr2vr_b(s, rd, TCG_REG_TMP0); - break; - case MO_16: - tcg_out_opc_vreplgr2vr_h(s, rd, TCG_REG_TMP0); - break; - case MO_32: - tcg_out_opc_vreplgr2vr_w(s, rd, TCG_REG_TMP0); - break; - case MO_64: - tcg_out_opc_vreplgr2vr_d(s, rd, TCG_REG_TMP0); - break; - default: - g_assert_not_reached(); - } -} +// /* TODO: vldi patterns when imm 12 is set */ + +// /* Fallback to vreplgr2vr */ +// tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP0, value); +// switch (vece) { +// case MO_8: +// tcg_out_opc_vreplgr2vr_b(s, rd, TCG_REG_TMP0); +// break; +// case MO_16: +// tcg_out_opc_vreplgr2vr_h(s, rd, TCG_REG_TMP0); +// break; +// case MO_32: +// tcg_out_opc_vreplgr2vr_w(s, rd, TCG_REG_TMP0); +// break; +// case MO_64: +// tcg_out_opc_vreplgr2vr_d(s, rd, TCG_REG_TMP0); +// break; +// default: +// g_assert_not_reached(); +// } +// } static void tcg_out_addsub_vec(TCGContext *s, unsigned vece, const TCGArg a0, const TCGArg a1, const TCGArg a2, @@ -2128,7 +2128,35 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, * dupi_vec temp, a2 * cmp_vec a0, a1, temp, cond */ - tcg_out_dupi_vec(s, type, vece, temp_vec, a2); + // tcg_out_dupi_vec(s, type, vece, temp_vec, a2); + /* Try vldi if imm can fit */ + if (-0x200 <= value && value <= 0x1FF) { + uint32_t imm = (vece << 10) | ((uint32_t)a2 & 0x3FF); + tcg_out_opc_vldi(s, temp_vec, imm); + goto enddupi; + } + + /* TODO: vldi patterns when imm 12 is set */ + + /* Fallback to vreplgr2vr */ + tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP0, value); + switch (vece) { + case MO_8: + tcg_out_opc_vreplgr2vr_b(s, temp_vec, TCG_REG_TMP0); + break; + case MO_16: + tcg_out_opc_vreplgr2vr_h(s, temp_vec, TCG_REG_TMP0); + break; + case MO_32: + tcg_out_opc_vreplgr2vr_w(s, temp_vec, TCG_REG_TMP0); + break; + case MO_64: + tcg_out_opc_vreplgr2vr_d(s, temp_vec, TCG_REG_TMP0); + break; + default: + g_assert_not_reached(); + } + enddupi: a2 = temp_vec; } diff --git a/qemu/tcg/tcg.c b/qemu/tcg/tcg.c index 368928f1a9..dcacec7cc4 100644 --- a/qemu/tcg/tcg.c +++ b/qemu/tcg/tcg.c @@ -114,7 +114,7 @@ static bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg dst, TCGReg src); static bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg dst, TCGReg base, intptr_t offset); -static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece, +static void tcg_out_dupi_vec(TCGContext *s, TCGType type, TCGReg dst, tcg_target_long arg); static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, unsigned vecl, unsigned vece, const TCGArg *args,