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The idea here is that you would have a collection of parameters (e.g., population-size, selectors, scorers) with a variety of values, and it would run each configuration multiple times, saving the output to a file (or maybe SqlLite?).
This might be overkill in some ways, and I'm not sure how Rust's type system would deal with this level of generality, but it might be kind of nifty if we could make it work.
The text was updated successfully, but these errors were encountered:
The idea here is that you would have a collection of parameters (e.g.,
population-size
, selectors, scorers) with a variety of values, and it would run each configuration multiple times, saving the output to a file (or maybe SqlLite?).This might be overkill in some ways, and I'm not sure how Rust's type system would deal with this level of generality, but it might be kind of nifty if we could make it work.
The text was updated successfully, but these errors were encountered: