library
library SafeMath {
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
uint256 c = a * b;
assert(c / a == b);
return c;
}
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
}
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assert is similar to require, where it will throw an error if false. The difference between assert and require is that require will refund the user the rest of their gas when a function fails, whereas assert will not. So most of the time you want to use require in your code; assert is typically used when something has gone horribly wrong with the code
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Tokens, the ERC721 standard, and tradable assets/zombies
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Libraries and how to use them
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How to prevent overflows and underflows using the SafeMath library
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Commenting your code and the natspec standard