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plot.txt
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plot.txt
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#####################################################
## SPOILER ALERT!!!!
## If you haven't played Heroes of the Hawks Haven
## you should not read this file since this file
## tells the whole story as short story.
##
## First file contains list of story variable actually
## used in the game. After listing the story variables
## There is design document about the story itself.
##
## Continue reading only if you are ready to get
## spoiled!!
##
#####################################################
## Scroll more down
## Scroll more down
## Scroll more down
## Scroll more down
GAME STORY VARIABLES
0 is for main quest(Hero of Empire)
State 1: Got Adventurer's Diploma and travel to Hawks Haven
State 2: Diploma registered
State 3: Got quest to get Aconitum from the Crystal Lake
State 4: Got the Aconitum
State 5: Access to Emperor's Chamber
State 6: Emperor has died! (30 days before crowning)
State 7: Empress Anthess last know place was Cloudtop monastery
State 8: Talked with Ghost of Anthess whom said his son has a Mother's locket
Magic word Venivec
State 9: Found out that Marcus Agnius has Mother's locket and Marcus is true heir
State 10: Killed Vicster (Deadline goes away)
State 11: Marcus will be crowned
1 is for nerisella Quests
State 0: Nerisella Songsteel school keeps training adventurers
but not good adventurers anymore
State 1: Got the quest
State 2: Rat poison is poured
State 3: Zombie quest
State 4: Zombie is dead
State 5: Both quests are completed
Finally: Nerisella Songsteel School keeps training more
adventurers.
2 is for Cruward's quest(Witch of Ravenwoods)
State 0: Finally: Tigersoul farm sheeps are mysteriously gone and crop
dies. Tigersoul family moves away from Ravenrow
State 1: Got quest
State 2: Proof that witch is dead
Finally: Tigersoul farm makes a best crop for years and
sheeps produce more wool than ever before
3 is for Ravenrow's Well quest
State 0: Finally: Ravenrow town people mysteriously dies from poisoning.
State 2: Fight against Zombies
State 3: Got reward
Finally: Ravenrow town flourishes with fresh water.
4 is for Missing person(Ulrika Eastheart) in Ravenrow
State 4: Quest completed
State 5: Quest failed
5 is For Stolen necklace in Lonely Inn
State 1: Got quest
State 2: Returned Necklace
State 3: Quest failed, tried to rob Robin Whitespoon
6 is for "Werdinor's Quest: Power mage" Werdinor Blackbone
State 1: Got quest
State 2: Got ancient key from Tomb
State 3: Ancient key and scroll found
State 4: Werdinor has teleported into Ancient Shrine
State 5: Werdinor has read the Ancient Tome
State 6: Werdinor is out from Ancient Shrine
Finally: Evil Necromancer rises
7 is for "Raiding Hobgoblins" gotten from Gumbert Nightbeard
State 1: Healed Gumbert and got quest.
State 2: Burt is dead
State 3: Reward is paid and Quest is done
Finally: Hobgoblins are gone from Shadow Woods for ever.
8 is For "Raiding Hobgoblins" see above
State 0: Rope is not placed
State 1: Rope is placed
State 2: Explosion done
Finally: Since hobgoblin cave was sealed wandering adventurer
did not find gold from the cave.
if story[7] > 1 && story[8] < 2: Wandering adventurer goes to search
hobgoblin cave and finds a gold vein
9 is for "Cat and Smith" Warrior's Den quest
State 1: Got quest
State 2: Cat has been removed
State 3: Quest done
10 is for Kerry Silverblade's quest
"Guard patrol"
State 1: Got patrol quest
State 2: First wp done
State 3: Second wp done
State 4: Robber encounter activated
State 5: Third wp done
State 6: Fourth wp done
State 7: Patrol done
"Hobgoblin trouble in sewers"
State 8: Got quest and key
State 9: Placed powder keg
State 10: Keg exploded
State 11: Quest done
Finally: Kerry Silverblade got promotion as Emperor's personal guard since
taking care of hobgoblin issue.
11 is for Elnora Tanolian's Solo quest
"Nightmare at Orphanage"
State 0: Mysteriously there are multiple witches in Hawks Haven.
State 1: Got quest from Bridra
State 2: Seen what happens at night
State 3: Talked about what happened at night
State 4: Entered the Orphange's cellar
State 5: Fight against the Witch
State 6: Quest Done
Finally: Heroon's Orphanage helps street children in Hawks Haven.
12 Is for Brunor Whitebeard start quest
State 1: Player is searching for staff
State 2: Brunor want ale
State 3: Brunor is ready to join party
State 4: Player failed Brunor quest
13 Is for Hawks Haven's temple quest "Tomb of Undeads"
State 0: Finally: Heroon takes over the temple and lastly whole Hawks Haven.
All the people are turned into undead army after couple of years.
State 1: Player has agreed to solve problem in tomb
State 2: Player has entered to tomb
State 3: Player has learned that moon light can cause dead to
walk. But how moon light is shining in tomb?
State 4: Heroon was buried with ancient artefact called Moon stone,
which causes deads to become undeads.
State 5: Player has taken Moon Stone back to temple. Quest done.
Finally: Temple of Hawks Haven stays clean from undeads.
State 6: Turned down quest. Quest failed.
Finally: Heroon takes over the temple and lastly whole Hawks Haven.
All the people are turned into undead army after couple of years.
14 Is For Thieves' Guild Quest
State 1: Player has joined to thieves guild
State 2: Get evidence against Magnus the Captain.(Crook among crooks)
State 3: Got inside captains cabin
State 4: Returned book to Osdam and got new Quest.(Stealing the Master key)
State 5: Entered to Mage Guild Cellar
State 6: Found the Master Key
State 7: Retuned Master key to Thieves Guild.
Finally: Thieves guild destroy the Mages' guild from Hawks Haven
15 Is for Mages' Guild Quest
State 1: Player has joined to Mages' guild
State 2: Player agreed to help Willo(Trouble in Beastery)
State 3: Fight against Demon or Demon banished
State 4: Done Trouble in Beastery
State 5: Agreed to find Master Key(Cleaning the cellar)Dae Spellarm
State 6: Found the Master Key
State 7: Master key returned to Dae Spellarm
Finally: Mages' guild destroy the Thieves guild from Hawks Haven
16 Is for Getting Magnus' ship
State 1: Joined the crew
State 2: Stoaway
17 Is for Hawks Haven's temple quest "Tomb of Undeads"
State 0: Nothing done for Heroon
State 1: Heroon was killed
Finally: Heroon body was destroyed. This caused money shortage for
Temple of Hawks Haven since the lance of pilgrims
State 2: Heroon was talked to go back to sleep
Finally: Heroon body was saved. Pilgrims kept coming to temple and
temple gained more fame and gold than before.
18 Is for Werdinor's Quest, second marker
State 0: Ancient scroll is not found
State 1: Ancient scroll is found.
19 Is for (The Lost Dog)Vicsdor Woodenknight
State 1: Got quest
State 2: Found the dog and told it to go home
State 3: Quest done
State 9: Quest failed
Finally: Vicsdor's dog was killed by skeleton in the tomb.
20 Is for (The Lost Ring)Aliya Northfork
State 1: Got quest
State 2: Got quest, copper reward promised
State 3: Returned the ring
Finally: Aliya had is ring and she got luckly. She won emperor's lottery
and got lot's of copper. But she did not find her true love.
State 4: Talked Aliya to give up on finding the ring.
Finally: Aliya accepted that her ring is gone for ever. She got married
with Vicsdor Woodenknight.
State 5: Turned down the quest
Finally: Aliya lost if family ring for ever. She died in one year into
sorrow.
21 Is for tutorial
State 0: Tutorial disabled
State 1: Tutorial enabled
22 Is for (The Stolen Fishing Rod) Larek Fishmaster
State 1: Got quest
State 2: Gardia Bronzelantern told that Felper Bronzelantern was seen with long pole.
State 3: Felper Bronzelantern has admited to steal the rod.
State 9: Quest done fishing rod found and returned to Larek
Finally: Larek stays as fisherman in Riverton and Felper keeps
farming.
State 10: Quest done Fooled Larek to believe himself stole it
Finally: Larek becomes mad and drowns himself. Felper becomes
Riverton fisherman.
23 Is for (Troll and Bridge) Zaneles Southblade
State 1: Got quest
State 2: Started to fight with troll
State 3: Agreed to fake troll head with troll
State 4: 1 Cabbage
State 5: 2 Cabbages
State 6: 3 Cabbages
State 7: Honeycomb
State 8: Fish
State 9: Minor Healing Potion and Got faked troll head
State 10: Quest completed
24 Is for (Wolf child)Beatrice Silvershield
State 1: Got quest by Travelling to Riverton with Beatrice
State 2: Vegetarian Wolfman recognizes Beatrice and tells how him saved her
when Beatrice was young. Beatrice childhood home is south from Riverton.
Vegetarian wolfman has key for Beatrice parent's garden where is their grave
State 3: Beatrice wants to enter his parents house alone
State 4: Beatrice enter her parents house
State 5: Beatrice finds her parents last resting place and quest ends
25 Is for (Wolves of the Cabbage)Richard Dragonsail
State 1: Got quest from Richard Dragonsail
State 2: Found paw prints from the field
State 3: Vegetarian wolfman admits visiting the field to gather more cabbage
He tells about other wolfman to plotting to take over the Riverton. He promise to leave from Riverton
if his life is spared.
State 4: Player enters wolfmen cave
State 5: Player kills wolfmen leader
State 6: Quest completed
Finally: Riverton can be save from wolfmen
Else: Riverton is occupied by horde of half men and half wolf creatures.
26 Is for traveling to Mystery Island
State 0: Not on travel
State 1: Travelling
27 Is for (Treasure Hunt)Nehess Battlehawk
State 1: Sailed near the island
State 2: Got the rope ladders
State 3: Got the head on string
State 4: Found the key with head on a string
State 5: Entered the treasure chamber
State 6: Woke up the Pirate captain (Black Rudolf)
State 7: Let the Black Rudolf Ghost go
Finally: Horrible ghost ship sails over the seas causing terror
Else: Mystery island is never discovered
State 8: Killed the Black Rudolf Ghost and got the treasure
Finally: Treasure on mystery island is found
Else: Mystery island is never discovered
28 Is for Jack the Pirate
State 0: Nothing done
State 1: Jack is waiting for coppers
State 2: Jack has been paid
State 3: Fight with the Jack
State 4: Jack left
29 Is for Feltorn the Hermit(Helping out the hermit)
State 1: Got quest to get the magical hoe
State 2: Found the hoe
State 3: Hoe returned
30 Is for Helping the evil spirit(Elvirella)(Spirit trouble)
State 1: Champion of Evil
State 2: Old treant is dead
State 3: Got Seed of Evil
State 4: Seed of Evil is planted
State 5: Got the final task
State 6: Forest spirit is dead
State 7: Got reward
Finally: Crystal Lake, turned into swamp and trees died
31 Is for helping the forest spirit(Mirella)(Spirit trouble)
State 1: Champion of Good
State 2: Ancient undead king is dead
State 3: Got Seed of Good
State 4: Seed of Good is planted
State 5: Got the final task
State 6: Evil spirit is dead
State 7: Got reward
Finally: Castle of Evil crumbled down and forest overgrowth
32 is for Brunor Whitebeard Soloquest(Hole to underworld)
State 1: Brunor entered the hole
State 2: Jonan has found and he has turned into skeleton.
State 3: Got inside Underworld
State 4: Got outside of underworld
33 is for searching rebel camp(Rebels of the Shadow Woods)
State 1: Got the quest
State 2: Got bridge repait kit
State 3: Brige has been repaired
State 4: Found rebel camp
State 5: Talked with rebel leader(Marcus Agnius)
34 is for Frudam Graybow Quest(Cursed Artist)
State 1: Frudam asked for beer
State 2: Frudam tells that he has been cursed
State 3: PC talked that curse is not real
State 4: PC removed the curse
State 5: Quest failed
35 is for Beggars
State 0: Beggars are neutral
State 1: Beggars like PC
State 2: Beggars are scared of PC
36 is for Crulamin quest(Oh my head!)
State 1: Langahe Moonsmith asked for toolkit
State 2: Crulamin got the toolkit
State 3: Distler is fixed.
State 4: Crulamin got drunk.
State 5: Crulamin need to do choice
State 6: Marry (Finally no more missing drunken people)
State 7: Fight (Finally more missing drunken people, same with state < 4)
State 8: Got away (Finally more missing drunken people, same with state < 4)
State 9: Won fight (Finally no more missing drunken people)
37 is for Wolfmen in Corndale (Wolves in robbers' clothing)
State 1: Tranel Braveblade has heard about Riverton was saved from Wolfmen
State 2: Entered Wolfmen cave
State 3: Pack leader is slain
State 4: Got reward from Tranel Braveblade(Axe of Might)
State 5: Pack leader is slain but cannot claim the reward
38 is for (Martial arts challenge)
State 1: Go permission to enter challenge
State 2: Got on second level
State 3: Fight against brute
State 4: Talk with brute
State 5: Challenge completed
39 is for (Lost sickle)
State 1: Got quest that sickle was lost
State 2: Sickle found
State 3: Sickle was originally taken without permission
State 4: Got sickle from fairy by buying
State 5: Got sickle from fairy by fight
State 6: Gave sickle to fairy
State 7: Gave sickle to Gardener
State 8: Explain how sickle belong to fairy
State 9: Kept sickle and lie
State 10: Tell how fairy died
40 Is for Royal Library
State 1: read the law book
State 2: Got more time
41 is for (Something down there...)
State 1: Got quest to kill monster from Fairy Inn Cellar
State 2: Fight againts Brain monster
State 3: Reported back to Alidos Hayfox
State 10: Alidos Hayfox is dead
42 is for (Slaughter of rebels)
State 1: Killed the Gate guard
State 2: Killed rebel leader
State 3: Killed Vicster, you become empiror
43 is for (Enemy of the Empire)
State 1: Agreed to help Vicster
State 2: Killed the Marcus
State 3: Report back to Vicster
Game start from Adventurer's school
* Just graduated
* 2 possible party members:
* Crulamin Tigersoul (Unarmed fighter)
* Father's farm is at Raven Row
* Elnora Tanolian ( Rogue archer)
* Heroon's Orphanage
* Run away from Orphanage after started to
see weird dreams
* Lived while in streets of Hawks Haven
knows Sea Leg Tavern
* School Leader Nerisella Songsteel
* Couple of small quests
* Kill rats from cellar and place rat poison into rats nest.
* Warehouse building outside there is zombie capture. Kill it.
* All new adventurer's must register their adventurer's diploma at
High Counsilor(Vicster Arborshate)
* Quest to travel Hawkshaven to register adventurer's diploma.
Raven Row
* Village next to Adventurer's school
* Couple of small quests
* Cruward Tigersould says there is a witch in Ravenwoods
* Something is in Raven Row's well
* Spiders has gotten Ulrika EastHeart
* Two exists(Road to Hawks Haven(FromRoadToHawkshaven),
Adventurer's school)
Road to Hawkshaven
* Exits (Raven Row(FromRavenrow), Hawks Haven, Cloud Top Monastery, Shadow Woods)
* Lonely Traveller Inn
* Werdinor Blackbone party member joins if agreed on Quest
* Werdinor wants to find ancient spell book.
* Requires a key from Hawks Haven's tombs.
* Requires spell from Hawks Haven's Mage guild
Shadow Woods
* Exits (Rebel camp, Road to Hawks Haven)
* Injured Emperor's messeger
* Quest get rid of Hobgoblins which are in Shadow Woods
Hawks Haven
* Guard Captain Kerry Silverblade has couple of quests
* Patrol around Hawks Haven Market District.
* Get rid of hobgoblins in sewers, explode hole they have dug in sewers.
* Warrior's den smith has a monster/cat locked into cellar. Needs clearing by giving a food or fighting.
* Temple of Hawks Haven
* "We know that under the Hawkshaven there is tomb of Heroon the Righteous. He was a great paladin of Hawks Haven. But something is work down there. Evil is rising, deads are not sleep eternal sleep anymore they are...WALKING." Tomb is in sewers of Hawks haven and has locked door.
* Beatrice Silvershield, cleric/Healer partymember
* Thieves Guild at Sea Legs tavern
* Test before meeting the leader, find evidence that Galley owner Magnus is cheating
the guild.
* Leader wants to get magical item called master key.
* It is in Mage Guild's cellar. Archmage(Rodor Moonwind) has key in his chambers
* Cellar is guarded by animated objects
* Mage Guild at Hawks Haven Arcane district (Guild master Hamar)
* Cannot join if joined thieves' guild
* Has simple test to check that PC knows something about magic.
* First quest Guild Beast Master Willo
* Needs to be Mage Guild member
* Some magical experiment has gone awfully wrong and magical
beasts are unleashed. Beast queen needs to be taken care of.
* Second quest
* Mage guild wants Master key to be destroyed. Hamar gives a key
which opens the Cellar door. See Thieves' Guild second quest
Hawks Haven Castle
* High counsilor tells that Empire has lot's of trouble:
* Emperor has no heir(Actually has and he is leading the
rebels)
* Rebels want to overwhelm empire
* Emperor itself has been poisoned(Actually High Counsilor
just has drugged emperor and is plotting PCs to get
Aconitum.
* High Counsilor(Vicster Arborshate) registers diploma and
says that Emperor Cyriacus is being poisoned.
* Quest: Get antidote from Crystal Lake in north of Hawks Haven
* Hermit living at Crystal Lake know more about Aconitum
* When antidote is at Vicster's hand Emperor dies from poisoning.
* High Counsilor takes over the empire.
* Quest: Find the rebel camp and their leader
* Stable boy Quest
* Stable boy's dog has run into Emperial Crypt
* Carpenter's Quest
* Help carpenter and he will provide bridge repair kit when
needed.
* Gumbert Nightbeard
* If PC has completed "Raiding Hobgoblins" quest then Gumbert is
in the castle and pays reward.
Road to Crystal Lake
* Small village full of minor quest
* Troll has occupied bridge leading to Crystal Lake
* Larek Fishmaster has lost his best fishing rod
* Last npc to join party(Should be female)
Mystery Island
* Nehess Battlehawk personal quest
* Ship trip from Hawks Haven Arcane District
* Map tells to find first head on string and rope ladders
* Rope ladders are used to get down the chasm
* Head on string show that poor pirates tongue where that thing is buried
Along with that tongue key is also buried
* With that key treasure chamber door is opened
* Last piece to puzzle is put the treasure map inside the coffin where treasure should be.
Treasure map tells that voodoo witch lies in that coffin but when map is slide inside
Black Rudolf actually wakes up. Two choices let him go or kill him and claim the treasure.
Crystal Lake
* Contains Aconitum(Wolf's bane, Monkshood) for making antidote.
* Hermit will tell how to get Aconutim but has quest
* Battle between Good spirit(Forest) and Evil Spirit(Castle)
Solutions Good wins, Balanced or Evil Wins
Rebel Camp
* Learn the true nature of High Counsilor.
* Quest find proof of Rebel leader(Marcus Agnius) is emperor's true son.
Emperor has sealed Empress tomb at Cloud Top Monastery
* Marcus has seen a dream where true emperor rises back into throne.
In the dream Cyriacus tells that there is another son.
* Fairy inn: Knows fairy from Cloud Top, Needs helping cleaning the
brain monsters from one level below.
* Minotaur cave, no quest just for adventuring and equipments
Cloud Top Monaster
* Empress(Anthess) ghost tells her son(Marcus Agnius) has a locket which opens with magic word
* Quest: Inform Marcus and defeat High Counsilor
* Crulamin Tigersoul wants to participate Cloud Top Monaster monk challenge