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This repository has been archived by the owner on Apr 8, 2021. It is now read-only.
To Reproduce
Steps to reproduce the behavior:
after this call the object stays still even though it should start moving: spawnObjectJSON({json = myJSON, callback_function = function(obj) obj.setVelocity({0,5,6}) end)
Tabletop Simulator Info (please complete the following information):
Version 12.4.3
Known workarounds
If you wait a frame, it moves as expected. spawnObjectJSON({json = myJSON, callback_function = function(obj) Wait.frames(function() obj.setVelocity({0,5,6}) end , 1)
The text was updated successfully, but these errors were encountered:
To Reproduce
Steps to reproduce the behavior:
after this call the object stays still even though it should start moving:
spawnObjectJSON({json = myJSON, callback_function = function(obj) obj.setVelocity({0,5,6}) end)
Tabletop Simulator Info (please complete the following information):
Known workarounds
If you wait a frame, it moves as expected.
spawnObjectJSON({json = myJSON, callback_function = function(obj) Wait.frames(function() obj.setVelocity({0,5,6}) end , 1)
The text was updated successfully, but these errors were encountered: