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This repository has been archived by the owner on Apr 8, 2021. It is now read-only.
Describe the bug
In 12.1 the base function showHotkeyConfig() has been added in conjunction with the addHotkey() functions. After testing it turns out that calling showHotkeyConfig() only pops up the dialog for the host, and not for other players in the room.
To Reproduce
Steps to reproduce the behavior:
call showHotkeyConfig() in any way you like with more then one player (no hotseat) in the room
Expected behavior
hotkey config dialog would show up for all players. or (alternatively) you can use Player[color].showHotkeyConfig() or showHotkeyConfig(player_color) to show selectively.
Lua Scripts & XML UI:
functiononLoad(data)
showHotkeyConfig()
end
Tabletop Simulator Info (please complete the following information):
OS: windows
Version: 12.3.5
Additional context
The new hotkeys are very usefull. It helps to show the dialog to a player (selectively if possible) to set hotkeys.
The text was updated successfully, but these errors were encountered:
Describe the bug
In 12.1 the base function
showHotkeyConfig()
has been added in conjunction with theaddHotkey()
functions. After testing it turns out that callingshowHotkeyConfig()
only pops up the dialog for the host, and not for other players in the room.To Reproduce
Steps to reproduce the behavior:
call
showHotkeyConfig()
in any way you like with more then one player (no hotseat) in the roomExpected behavior
hotkey config dialog would show up for all players. or (alternatively) you can use
Player[color].showHotkeyConfig()
orshowHotkeyConfig(player_color)
to show selectively.Lua Scripts & XML UI:
Tabletop Simulator Info (please complete the following information):
Additional context
The new hotkeys are very usefull. It helps to show the dialog to a player (selectively if possible) to set hotkeys.
The text was updated successfully, but these errors were encountered: