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GlTF_Sampler.cs
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GlTF_Sampler.cs
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#if UNITY_EDITOR
using UnityEngine;
using System.Collections;
public class GlTF_Sampler : GlTF_Writer {
public enum MagFilter {
NEAREST = 9728,
LINEAR = 9729
}
public enum MinFilter {
NEAREST = 9728,
LINEAR = 9729,
NEAREST_MIPMAP_NEAREST = 9984,
LINEAR_MIPMAP_NEAREST = 9985,
NEAREST_MIPMAP_LINEAR = 9986,
LINEAR_MIPMAP_LINEAR = 9987
}
public enum Wrap {
CLAMP_TO_EDGE = 33071,
MIRRORED_REPEAT = 33648,
REPEAT = 10497
}
MagFilter magFilter = MagFilter.LINEAR;
MinFilter minFilter = MinFilter.LINEAR;
Wrap wrap = Wrap.REPEAT;
public static string GetNameFromObject(Texture tex)
{
int fm = (int)tex.filterMode;
int w = (int)tex.wrapMode;
var n = "sampler_" + fm + "_" + w;
Texture2D t = tex as Texture2D;
if (t != null)
{
if (t.mipmapCount > 0)
{
n += "_m";
}
}
return n;
}
public GlTF_Sampler (Texture tex)
{
bool hasMipMap = false;
Texture2D t = tex as Texture2D;
if (t != null)
{
if (t.mipmapCount > 0)
{
hasMipMap = true;
}
}
switch (tex.filterMode)
{
case FilterMode.Point:
{
magFilter = MagFilter.NEAREST;
if (hasMipMap)
{
minFilter = MinFilter.NEAREST_MIPMAP_NEAREST;
}
else
{
minFilter = MinFilter.NEAREST;
}
}
break;
case FilterMode.Bilinear:
{
magFilter = MagFilter.LINEAR;
if (hasMipMap)
{
minFilter = MinFilter.LINEAR_MIPMAP_NEAREST;
}
else
{
minFilter = MinFilter.LINEAR;
}
}
break;
case FilterMode.Trilinear:
{
magFilter = MagFilter.LINEAR;
if (hasMipMap)
{
minFilter = MinFilter.LINEAR;
}
else
{
minFilter = MinFilter.LINEAR_MIPMAP_LINEAR;
}
}
break;
}
switch (tex.wrapMode)
{
case TextureWrapMode.Clamp:
{
wrap = Wrap.CLAMP_TO_EDGE;
}
break;
case TextureWrapMode.Repeat:
{
wrap = Wrap.REPEAT;
}
break;
}
}
public override void Write()
{
Indent(); jsonWriter.Write ("{\n");
IndentIn();
Indent(); jsonWriter.Write ("\"magFilter\": " + (int)magFilter + ",\n");
Indent(); jsonWriter.Write ("\"minFilter\": " + (int)minFilter + ",\n");
Indent(); jsonWriter.Write ("\"wrapS\": " + (int)wrap + ",\n");
Indent(); jsonWriter.Write ("\"wrapT\": " + (int)wrap + "\n");
IndentOut();
Indent(); jsonWriter.Write ("}");
}
}
#endif