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The 1.0 release of rgl is coming soon, and it will deprecate rgl.close and writeWebGL. The latter is crucial to shinyRGL. For other packages I've been suggesting patches, but I think shinyRGL would need a lot more changes than I could suggest. Basic rgl has supported shiny for quite a while now; maybe the best thing would be to build on the methods that are there, and add whatever is missing to this package. Please email me or post issues in https://github.com/dmurdoch/rgl/issues if it needs changes or you need help adapting.
The text was updated successfully, but these errors were encountered:
The 1.0 release of
rgl
is coming soon, and it will deprecatergl.close
andwriteWebGL
. The latter is crucial toshinyRGL
. For other packages I've been suggesting patches, but I thinkshinyRGL
would need a lot more changes than I could suggest. Basicrgl
has supportedshiny
for quite a while now; maybe the best thing would be to build on the methods that are there, and add whatever is missing to this package. Please email me or post issues in https://github.com/dmurdoch/rgl/issues if it needs changes or you need help adapting.The text was updated successfully, but these errors were encountered: