🧪 A simple 3D raytracer written in Lua over a couple of weekends.
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Updated
Sep 19, 2024 - Lua
🧪 A simple 3D raytracer written in Lua over a couple of weekends.
Implementacion propia de los dos primeros libros sobre raytracing de Peter Shirley. Los libros se encuentran en: https://github.com/RayTracing/raytracing.github.io
Implementation of "Ray Tracing The Next Week" book.
Progressive CPU ray tracer based on Ray Tracing in One Weekend
Global Illumination in many many lines of C++😄
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