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208 update difficulty to hard #209

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@lucas2kdk lucas2kdk requested a review from Fuglen June 10, 2023 12:50
@lucas2kdk lucas2kdk linked an issue Jun 10, 2023 that may be closed by this pull request
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Fuglen commented Jun 10, 2023

Wait, I'm pretty sure that Vanilla is on normal but it might not be in Git if it was changed in the game. Why do we want the difficulty on hard, where is the issue on this? 😅

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Fuglen commented Jun 10, 2023

Found the issue nvm

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@Fuglen Since you found the issue, can you approve the review ?

@lucas2kdk lucas2kdk self-assigned this Jun 11, 2023
@lucas2kdk lucas2kdk requested a review from KatieDeForest June 11, 2023 20:56
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Fuglen commented Jun 11, 2023

@Fuglen Since you found the issue, can you approve the review ?

Not yet, as this would change the difficulty for our survival servers and I don't see why there is an issue with the zombie villagers?

Easy difficulty is way too easy for most players and they get bored. Hard is way too hard for most players. I see normal as the only choice as a balanced difficulty for everyone.

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Currently, zombies only have a 100% chance of turning villagers to zombie villagers after killing them when playing in Hard mode. But in easy mode, you have a 100% of your villager being lost forever when it is killed by a zombie. (Normal mode is 50% chance). Losing a villager is far worse than having one (temporarily) being changed to a zombie villager. The chances of converting to a zombie should be reversed for the difficulty modes (or even better should be 100% conversion to zombie villagers for all difficulty levels).

@lucas2kdk lucas2kdk closed this Jul 13, 2023
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Update Difficulty to Hard
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