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Awesome UE4

This is a curated collection of articles, assets, and libraries that have been created for use with Unreal Engine 4.

Suggestions and recommendations are welcome to be filed via the GitHub issue tracker for this repository. For more information, see the contribution guidelines.

Inspired by awesome-unity, awesome-design, awesome-cpp.

Contents

Assets

3D Modeling and Tools

  • ARTv1 - Specialized tools and scripts for use with Autodesk Maya.
  • ARTv2 - Experimental scripts for skeleton, rig, and animation authoring in Autodesk Maya.
  • VelocityGridExport - A tool to export vector fields out of Houdini.

Analytics

Animations

Artificial Intelligence

Audio

Build

  • LoadingScreen - Plugin for creating simple loading screens with movies and advice text.

Forks

Gameplay

Networking

  • Epic Online Services - Leverage Epic's game services for your own game (e.g. analytics, player data, player help desk, matchmaking)
  • PingPlugin - ICMP ping hosts with Blueprint nodes
  • TwitchAuth - In-game Twitch authentication plugin
  • VaRest - A simple REST API client with support for automatic JSON deserialization.

Editor Extensions

Sample Projects

Scripting

  • SkookumScript - Plugin for integrating SkookumScript as a scripting language.
  • Unreal.js - Plugin for integrating JavaScript as a scripting language.
  • UnrealEnginePython - Plugin for integrating Python as a scripting language.

Utilities

Resources

Coding

General

  • Community Content, Tools and Tutorials - The community resources pool on the Unreal Engine forums.
  • Unreal C++ - A large collection of tutorials covering common features implemented in C++
  • Unreal Development Guides and Tips - Collection of tutorials from basic to optimizing your code and your development workflow with UE4
  • Unreal Engine Blog - Main feed for all news relating to Unreal Engine
  • UnrealSlackers - A Discord community of individuals working in UE4
  • Reuben Ward - Reuben provides both short and long-form tutorials covering a variety of topics involving gameplay and related systems
  • Tom Looman - Tom's blog provides a mixture of tutorials and personal development updates on the work he's doing

Style and Conventions

  • UE4 Style Guide - A reference style guide for organizing and naming your project and code.

License

This is also reflected in LICENSE.md for visibility.

CC0

To the extent possible under law, Terry Nguyen has waived all copyright and related or neighboring rights to this work.