If you have this error, you probably forgot to run the build
package. To do that, simply run the following command in your shell.
pub run build_runner build
It will generate the code that actually do the HTTP request (YOUR_FILE.chopper.dart). If you wish to update the code automatically when you change your definition run the watch
command.
pub run build_runner watch
Connection timeout is very limited for now due to http package (see: dart-lang/http#21)
But if you are on VM or Flutter you can set the connectionTimeout
you want
import 'package:http/io_client.dart' as http;
import 'dart:io';
final chopper = ChopperClient(
client: http.IOClient(
HttpClient()..connectionTimeout = const Duration(seconds: 60),
),
);
Possible using an interceptor.
final chopper = ChopperClient(
interceptors: [_addQuery],
);
Request _addQuery(Request req) {
final params = Map<String, dynamic>.from(req.parameters);
params['key'] = '123';
return req.copyWith(parameters: params);
}
You can use converters for modifying requests and responses. For example, to use GZip for post request you can write something like this:
Request compressRequest(Request request) {
request = applyHeader(request, 'Content-Encoding', 'gzip');
request = request.replace(body: gzip.encode(request.body));
return request;
}
...
@FactoryConverter(request: compressRequest)
@Post()
Future<Response> postRequest(@Body() Map<String, String> data);
You may need to change the base URL of your network calls during runtime, for example, if you have to use different servers or routes dynamically in your app in case of a "regular" or a "paid" user. You can store the current server base url in your SharedPreferences (encrypt/decrypt it if needed) and use it in an interceptor like this:
...
(Request request) async =>
SharedPreferences.containsKey('baseUrl')
? request.copyWith(
baseUri: Uri.parse(SharedPreferences.getString('baseUrl'))
): request
...
Chopper is built on top of http
package.
So, one can just use the mocking API of the HTTP package. See the documentation for the http.testing library and for the MockClient class.
Also, you can follow this code by ozburo:
import 'dart:convert';
import 'package:chopper/chopper.dart';
import 'package:http/http.dart' as http;
import 'package:http/testing.dart';
part 'api_service.chopper.dart';
@ChopperApi()
abstract class ApiService extends ChopperService {
static ApiService create() {
final client = ChopperClient(
client: MockClient((request) async {
Map result = mockData[request.url.path]?.firstWhere((mockQueryParams) {
if (mockQueryParams['id'] == request.url.queryParameters['id']) return true;
return false;
}, orElse: () => null);
if (result == null) {
return http.Response(
json.encode({'error': "not found"}), 404);
}
return http.Response(json.encode(result), 200);
}),
baseUrl: Uri.parse('https://mysite.com/api'),
services: [
_$ApiService(),
],
converter: JsonConverter(),
errorConverter: JsonConverter(),
);
return _$ApiService(client);
}
@Get(path: "/get")
Future<Response> get(@Query() String url);
}
Chopper is built on top of http
package and you can override the inner http client.
import 'dart:io';
import 'package:http/io_client.dart' as http;
final ioc = new HttpClient();
ioc.findProxy = (url) => 'PROXY 192.168.0.102:9090';
ioc.badCertificateCallback = (X509Certificate cert, String host, int port)
=> true;
final chopper = ChopperClient(
client: http.IOClient(ioc),
);
Basically, the algorithm goes like this (credits to stewemetal):
Add the authentication token to the request (by "Authorization" header, for example) -> try the request -> if it fails use the refresh token to get a new auth token -> if that succeeds, save the auth token and retry the original request with it if the refresh token is not valid anymore, drop the session (and navigate to the login screen, for example)
Simple code example:
interceptors: [
// Auth Interceptor
(Request request) async => applyHeader(request, 'authorization',
SharedPrefs.localStorage.getString(tokenHeader),
override: false),
(Response response) async {
if (response?.statusCode == 401) {
SharedPrefs.localStorage.remove(tokenHeader);
// Navigate to some login page or just request new token
}
return response;
},
]
The actual implementation of the algorithm above may vary based on how the backend API - more precisely the login and session handling - of your app looks like.
Similar to OkHTTP's authenticator, the idea here is to provide a reactive authentication in the event that an auth challenge is raised. It returns a nullable Request that contains a possible update to the original Request to satisfy the authentication challenge.
import 'dart:async' show FutureOr;
import 'dart:io' show HttpHeaders, HttpStatus;
import 'package:chopper/chopper.dart';
/// This method returns a [Request] that includes credentials to satisfy an authentication challenge received in
/// [response]. It returns `null` if the challenge cannot be satisfied.
class MyAuthenticator extends Authenticator {
@override
FutureOr<Request?> authenticate(
Request request,
Response response, [
Request? originalRequest,
]) async {
if (response.statusCode == HttpStatus.unauthorized) {
final String? newToken = await refreshToken();
if (newToken != null) {
return request.copyWith(headers: {
...request.headers,
HttpHeaders.authorizationHeader: newToken,
});
}
}
return null;
}
Future<String?> refreshToken() async {
/// Refresh the accessToken using refreshToken however needed.
/// This could be done either via an HTTP client, or a ChopperService, or a
/// repository could be a dependency.
/// This approach is intentionally not opinionated about how this works.
throw UnimplementedError();
}
}
/// When initializing your ChopperClient
final client = ChopperClient(
/// register your Authenticator here
authenticator: MyAuthenticator(),
);
Sometimes you want to decode JSON outside the main thread in order to reduce janking. In this example we're going to go even further and implement a Worker Pool using Squadron which can dynamically spawn a maximum number of Workers as they become needed.
We'll leverage squadron_builder and the power of code generation.
import 'dart:async';
import 'dart:convert' show json;
import 'package:squadron/squadron.dart';
import 'package:squadron/squadron_annotations.dart';
import 'json_decode_service.activator.g.dart';
part 'json_decode_service.worker.g.dart';
@SquadronService()
class JsonDecodeService extends WorkerService with $JsonDecodeServiceOperations {
@SquadronMethod()
Future<dynamic> jsonDecode(String source) async => json.decode(source);
}
Extracted from the full example here.
Using json_serializable we'll create a JsonConverter which works with or without a WorkerPool.
import 'dart:async' show FutureOr;
import 'dart:convert' show jsonDecode;
import 'package:chopper/chopper.dart';
import 'package:chopper_example/json_decode_service.dart';
import 'package:chopper_example/json_serializable.dart';
typedef JsonFactory<T> = T Function(Map<String, dynamic> json);
class JsonSerializableWorkerPoolConverter extends JsonConverter {
const JsonSerializableWorkerPoolConverter(this.factories, [this.workerPool]);
final Map<Type, JsonFactory> factories;
/// Make the WorkerPool optional so that the JsonConverter still works without it
final JsonDecodeServiceWorkerPool? workerPool;
/// By overriding tryDecodeJson we give our JsonConverter
/// the ability to decode JSON in an Isolate.
@override
FutureOr<dynamic> tryDecodeJson(String data) async {
try {
return workerPool != null
? await workerPool!.jsonDecode(data)
: jsonDecode(data);
} catch (error) {
print(error);
chopperLogger.warning(error);
return data;
}
}
T? _decodeMap<T>(Map<String, dynamic> values) {
final jsonFactory = factories[T];
if (jsonFactory == null || jsonFactory is! JsonFactory<T>) {
return null;
}
return jsonFactory(values);
}
List<T> _decodeList<T>(Iterable values) =>
values.where((v) => v != null).map<T>((v) => _decode<T>(v)).toList();
dynamic _decode<T>(entity) {
if (entity is Iterable) return _decodeList<T>(entity as List);
if (entity is Map) return _decodeMap<T>(entity as Map<String, dynamic>);
return entity;
}
@override
FutureOr<Response<ResultType>> convertResponse<ResultType, Item>(
Response response,
) async {
final jsonRes = await super.convertResponse(response);
return jsonRes.copyWith<ResultType>(body: _decode<Item>(jsonRes.body));
}
@override
FutureOr<Response> convertError<ResultType, Item>(Response response) async {
final jsonRes = await super.convertError(response);
return jsonRes.copyWith<ResourceError>(
body: ResourceError.fromJsonFactory(jsonRes.body),
);
}
}
Extracted from the full example here.
It goes without saying that running the code generation is a pre-requisite at this stage
flutter pub run build_runner build
/// inspired by https://github.com/d-markey/squadron_sample/blob/main/lib/main.dart
void initSquadron(String id) {
Squadron.setId(id);
Squadron.setLogger(ConsoleSquadronLogger());
Squadron.logLevel = SquadronLogLevel.all;
Squadron.debugMode = true;
}
Future<void> main() async {
/// initialize Squadron before using it
initSquadron('worker_pool_example');
final jsonDecodeServiceWorkerPool = JsonDecodeServiceWorkerPool(
// Set whatever you want here
concurrencySettings: ConcurrencySettings.oneCpuThread,
);
/// start the Worker Pool
await jsonDecodeServiceWorkerPool.start();
/// Instantiate the JsonConverter from above
final converter = JsonSerializableWorkerPoolConverter(
{
Resource: Resource.fromJsonFactory,
},
/// make sure to provide the WorkerPool to the JsonConverter
jsonDecodeServiceWorkerPool,
);
/// Instantiate a ChopperClient
final chopper = ChopperClient(
client: client,
baseUrl: Uri.parse('http://localhost:8000'),
// bind your object factories here
converter: converter,
errorConverter: converter,
services: [
// the generated service
MyService.create(),
],
/* ResponseInterceptorFunc | RequestInterceptorFunc | ResponseInterceptor | RequestInterceptor */
interceptors: [authHeader],
);
/// Do stuff with myService
final myService = chopper.getService<MyService>();
/// ...stuff...
/// stop the Worker Pool once done
jsonDecodeServiceWorkerPool.stop();
}
The full example can be found here.
This barely scratches the surface. If you want to know more about squadron and squadron_builder make sure to head over to their respective repositories.
David Markey, the author of squadron, was kind enough as to provide us with an excellent Flutter example using both packages.