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background.c
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/*
BACKGROUND.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 10
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char backgrounds[] =
{
0xFF,0xFF,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0x81,0x81,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x10,0x10,0x10,0x10,
0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,
0x00,0x00,0x3C,0x3C,0x04,0x04,0x04,0x04,
0x3C,0x3C,0x20,0x20,0x20,0x20,0x3E,0x3E,
0x00,0x00,0x3C,0x3C,0x04,0x04,0x3C,0x3C,
0x04,0x04,0x04,0x04,0x3C,0x3C,0x00,0x00,
0x00,0x00,0x24,0x24,0x24,0x24,0x3C,0x3C,
0x04,0x04,0x04,0x04,0x04,0x04,0x00,0x00,
0x00,0x00,0x3C,0x3C,0x20,0x20,0x20,0x20,
0x3C,0x3C,0x04,0x04,0x04,0x04,0x3C,0x3C,
0x00,0x00,0x3C,0x3C,0x20,0x20,0x20,0x20,
0x3C,0x3C,0x24,0x24,0x24,0x24,0x3C,0x3C,
0x00,0x00,0x7C,0x7C,0x44,0x44,0x04,0x04,
0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
0x00,0x00,0x7C,0x7C,0x44,0x44,0x44,0x44,
0x7C,0x7C,0x44,0x44,0x44,0x44,0x7C,0x7C,
0x00,0x00,0x3C,0x3C,0x24,0x24,0x24,0x24,
0x3E,0x3E,0x04,0x04,0x04,0x04,0x04,0x04
};
/* End of BACKGROUND.C */