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Trigger Targets in the Mod Matrix #1431

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baconpaul opened this issue Oct 19, 2024 · 0 comments
Open

Trigger Targets in the Mod Matrix #1431

baconpaul opened this issue Oct 19, 2024 · 0 comments

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@baconpaul
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baconpaul commented Oct 19, 2024

baconpaul — Today at 10:59 AM
Great
Just had a fun idea. Imagine if eg and lfo present a mod target called retrigger which when the value goes from below 
0.5 to above 0.5 forces the eg or the lfo to restart. Then you could repluck eg2 on release with the mod matrix or hit 
the eg each time a loop starts if we have loop pos as a source
Andreya — Today at 12:09 PM
Love it!
Could do LFO hard sync with the phasors that way!
Maybe we want one that retrigs on positive crossover  and one on negative.
And one on both? Or am I overthinking this? Hmmm…
baconpaul — Today at 12:27 PM
curves can flip that
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