You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We need to get notified, when an object (e.g. player) enters or leaves an area,
or performs certain actions. Now there is no way of doing this without an
trigger node. This is fully creative task and on full responsibility of the
solver ;)
Original issue reported on code.google.com by yinotaurus on 10 Dec 2010 at 2:34
For now a AABB trigger scene node is enough. Triggers could emit Events, which
possibly can be emitted by jBullet physics simulation on collisions, touches,
drifting between pairs of bodies, or based on body state (like: speed,
position, orientation (gyroscope), ...)
Original comment by yinotaurus on 19 Feb 2011 at 3:29
Original issue reported on code.google.com by
yinotaurus
on 10 Dec 2010 at 2:34The text was updated successfully, but these errors were encountered: