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Image transfer should use a pointer instead of base64 encoded string #6

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from2001 opened this issue Jul 8, 2024 · 2 comments
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@from2001
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from2001 commented Jul 8, 2024

Base64 encoded string is used for data transfer from Swift to Unity.

It’s better to use a pointer.

@from2001 from2001 self-assigned this Jul 8, 2024
@from2001 from2001 changed the title Image transfer using a pointer instead of base64 encoded string Image transfer shoul use a pointer instead of base64 encoded string Aug 21, 2024
@from2001 from2001 changed the title Image transfer shoul use a pointer instead of base64 encoded string Image transfer should use a pointer instead of base64 encoded string Aug 25, 2024
@shiena
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shiena commented Aug 27, 2024

I think this article can be used to improve it.
https://zenn.dev/meson/articles/visionos-native-camera-texture-unity

@from2001
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@shiena Thank you for the information. It seems that the article is what I needed. I'll take a close look.

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