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Globals.tin
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Globals.tin
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#echo {Loading globals.}
#variable {mana} {off}
#nop GAME_* are used for color matching regex else where, so use the ANSI colors
#nop the game will send from the server (after installing infobar)
#nop bred cached as ansi escape seq for use in regex
#variable {GAME_ROOM} {\e[38;5;9m}
#nop bwhite cached as ansi escape seq for use in regex
#variable {GAME_EXITS} {\e[0m\e[38;5;15m}
#variable {GAME_OBJECT} {bgreen}
#variable {GAME_CHARACTER} {bblue}
#variable {FG_BLACK} {<008>}
#variable {FG_RED} {<018>}
#variable {FG_GREEN} {<028>}
#variable {FG_YELLOW} {<038>}
#variable {FG_BLUE} {<048>}
#variable {FG_MAGENTA} {<058>}
#variable {FG_CYAN} {<068>}
#variable {FG_WHITE} {<078>}
#variable {FG_BBLACK} {<108>}
#variable {FG_BRED} {<118>}
#variable {FG_BGREEN} {<128>}
#variable {FG_BYELLOW} {<138>}
#variable {FG_BBLUE} {<148>}
#variable {FG_BMAGENTA} {<158>}
#variable {FG_BCYAN} {<168>}
#variable {FG_BWHITE} {<178>}
#variable {DEFAULT} {<099>}
#variable {RESET} {<088>}
#variable {ROOM} {$FG_BRED}
#variable {EXITS} {$FG_BYELLOW}
#variable {CRITICAL} {$FG_RED}
#variable {HIGH} {$FG_MAGENTA}
#variable {MEDIUM} {$FG_YELLOW}
#variable {LOW} {$FG_GREEN}
#variable {INFO} {$FG_WHITE}
#variable {CMD} {$FG_WHITE}
#variable {YOU} {$FG_GREEN}
#variable {ENEMY} {$FG_MAGENTA}
#variable {FRIEND} {$FG_CYAN}
#variable {KNOWN} {$FG_BLUE}