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Generative Densification

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Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction

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Generative Densification: Learning to Densify Gaussians

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for High-Fidelity Generalizable 3D Reconstruction

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Learning to Densify Gaussians for High-

Our method selectively densifies (a) coarse Gaussians from generalized feed-forward models. (c) The top K Gaussians with large view-space positional gradients are selected, and (d-e) their fine Gaussians are generated in each layer. - (g) The final Gaussians are obtained by combining (b) the remaining (non-selected) Gaussians with (f) the union of each layer's Gaussians. + (g) The final Gaussians are obtained by combining (b) the remaining (non-selected) Gaussians with (f) the union of each layer's output Gaussians.

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Abstract

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Generalized feed-forward Gaussian models have achieved significant progress in sparse-view 3D reconstruction by leveraging prior knowledge from large multi-view datasets. However, these models often struggle to represent high-frequency details due to the limited number of Gaussians. While the densification strategy used in per-scene 3D Gaussian splatting (3D-GS) optimization can be adapted to the feed-forward models, it may not be ideally suited for generalized scenarios. @@ -173,20 +173,23 @@

Abstract

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Method Overview

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Method

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Generative Densification Overview

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Our method selectively densifies coarse Gaussians generated by feed-forward Gaussian models: -
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    1. The top K coarse Gaussians with large view-space positional gradients are selected.
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    4. The selected Gaussians are processed through the densification module to generate fine Gaussians.
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Object-level & Scene-level Pipelines

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+ We present two models incorporating our densification method, based on LaRa and MVSplat. + For object-level reconstruction, fine Gaussians are generated using the Gaussians and volume features produced by the LaRa backbone (top row). + For scene-level reconstruction, fine Gaussians are generated per view by utilizing the pixel-aligned Gaussians and image features extracted from the MVSplat backbone (bottom row). +

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Object-level Reconstruction

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Quantitative Comparisons

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Method#Param(M)GobjaverseGSOCo3D
PSNR↑SSIM↑LPIPS↓PSNR↑SSIM↑LPIPS↓PSNR↑SSIM↑LPIPS↓
MVSNeRF0.5214.480.8960.18515.210.9120.15412.940.8410.241
MuRF15.714.050.8770.30112.890.8850.27911.600.8150.393
LGM41519.670.8670.15723.670.9170.06313.810.7390.414
GS-LRM300---30.520.9520.050---
LaRa12527.490.9380.09329.700.9590.06021.180.8620.216
Ours13428.580.9450.08031.060.9660.05821.720.8650.209
Ours (w/ residual)13428.750.9460.07831.230.9670.05822.080.8670.206
+ Quantitative comparison results. + Our model achieves the highest PSNR in both in-domain reconstruction and cross-dataset generalization tasks, + even outperforming GS-LRM (the current state-of-the-art model for object-level reconstruction). +
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Comparisons against LaRa

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Qualitative Comparisons