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When the warden is spawned from a shrieker the animation where it climbs out of the ground is visually inverted, causing it to climb into the ground. Funny, but also makes the warden fights basically impossible, causing the Sculk Depths dimension to be inaccessible in survival/adventure. This also affects the Exotel version of the Warden.
The text was updated successfully, but these errors were encountered:
When the warden is spawned from a shrieker the animation where it climbs out of the ground is visually inverted, causing it to climb into the ground. Funny, but also makes the warden fights basically impossible, causing the Sculk Depths dimension to be inaccessible in survival/adventure. This also affects the Exotel version of the Warden.
The text was updated successfully, but these errors were encountered: