Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Warden spawn animation is upside-down #5

Open
steve-the-player opened this issue Dec 2, 2023 · 0 comments
Open

Warden spawn animation is upside-down #5

steve-the-player opened this issue Dec 2, 2023 · 0 comments
Labels
help wanted I don't know what's going on here Major bug Something is messed-up big time (crashes etc)

Comments

@steve-the-player
Copy link
Owner

When the warden is spawned from a shrieker the animation where it climbs out of the ground is visually inverted, causing it to climb into the ground. Funny, but also makes the warden fights basically impossible, causing the Sculk Depths dimension to be inaccessible in survival/adventure. This also affects the Exotel version of the Warden.

@steve-the-player steve-the-player added Minor bug Something isn't working but it isn't major help wanted I don't know what's going on here Major bug Something is messed-up big time (crashes etc) and removed Minor bug Something isn't working but it isn't major labels Dec 2, 2023
@steve-the-player steve-the-player changed the title Bug: Warden spawn animation upside-down Warden spawn animation is upside-down Dec 6, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
help wanted I don't know what's going on here Major bug Something is messed-up big time (crashes etc)
Projects
None yet
Development

No branches or pull requests

1 participant