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In game, setting the Error field on the base device isn't allowed and causes execution to halt with a line number error. It's a pretty useful way to display error codes (such as in this script)
It would be helpful if the simulator did something similar.
The text was updated successfully, but these errors were encountered:
In game, setting the Error field on the base device isn't allowed and causes execution to halt with a line number error. It's a pretty useful way to display error codes (such as in this script)
It would be helpful if the simulator did something similar.
The text was updated successfully, but these errors were encountered: