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Version for android! #58

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Wantedbra opened this issue Oct 7, 2016 · 5 comments
Open

Version for android! #58

Wantedbra opened this issue Oct 7, 2016 · 5 comments
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@Wantedbra
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First, I apologize for my English is the google translator!
Come on, the app works great pc, and I wonder if it is possible to use it in some way in the smart phone with android operating system? I've tried some java emulators, however without success! The only way that worked was installing linux on the smart phone with the tool "Linux Deploy". However, unable to access the files in the smart phone partition! For the installation process you create a virtual disk only for Linux, making the system independent file.

@soywiz
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soywiz commented Oct 22, 2016

Um I could consider this, but do you think it is really useful having that android devices usually have a small amount of storage? Or you want it to support Android TV?

soywiz referenced this issue Oct 22, 2016
Also says "disconnected" on statusbar when successfully disconnected
@Wantedbra
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First thanks for answering my question.
then, my phone has 64 GB of internal memory! and he is always with me, I could store the games on it and send to the vita via vitaorganizer when necessary.

@soywiz
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soywiz commented Oct 22, 2016

Ok. I started recently to learn android development. So it could be a good exercise for practicing.

@soywiz soywiz self-assigned this Oct 23, 2016
@soywiz
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soywiz commented Oct 23, 2016

I will start this after 1.0. That should happen in the next weeks.
It will require to split the awt code from the generic code, and create another folder for android specifics that will use the common code. It will require major refactorings. But it is definitely possible, so I will do as an exercise of Android development.

@Wantedbra
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Hello, any news from the Android version?

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