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Since this mod changes only the actual render distance, it causes the fog to not be visible when the ground you're viewing is on a different height level than the camera. My suggestion is to just apply the same shape as the render distance to the fog aswell (if that is possible), to make the fog always match.
The text was updated successfully, but these errors were encountered:
Since this mod changes only the actual render distance, it causes the fog to not be visible when the ground you're viewing is on a different height level than the camera. My suggestion is to just apply the same shape as the render distance to the fog aswell (if that is possible), to make the fog always match.
The text was updated successfully, but these errors were encountered: