Skip to content

no collision between objects #2789

Discussion options

You must be logged in to vote

Hi @zbounik

Start. Contact reponse

You are using here a FreeMotionAnimationLoop which is the animation loop dedicated to the resolution of Lagrange multiplier constraint resolutions. In the meantime, you are using response="PenalityContactForceField" as a collision response, i.e. springs applying a penality force to (try to) prevent the collision. With penality approach, no need to go for a FreeMotionAnimationLoop. If you want your collision to generate constaints and not penality forces, you should use response="FrictionContactConstraint".

Part 1. Collision models

Using TriangleCollisionModel is not enough for the collision?

yes it is if you want to use triangles as the primitives for …

Replies: 3 comments

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Answer selected by zbounik
Comment options

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
2 participants