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initGL should be called for each viewer context #103

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kjetilly opened this issue May 23, 2014 · 2 comments
Open

initGL should be called for each viewer context #103

kjetilly opened this issue May 23, 2014 · 2 comments

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@kjetilly
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Currently it is only called for the last one, which is a bit troublesome.

@cdyk
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cdyk commented May 23, 2014

I think the idea is that contexts are (or at least should be) set up with
sharing, such that e.g. the same texture can be used in all views. And
initGL typically sets up GL resources.

On Fri, May 23, 2014 at 3:33 PM, kjetilly [email protected] wrote:

Currently it is only called for the last one, which is a bit troublesome.


Reply to this email directly or view it on GitHubhttps://github.com//issues/103
.

@cdyk
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cdyk commented Jun 21, 2014

Another problem is that all viewers use the same context when running under IPCGLJOB Observer. Under the QtObserver, each viewer is a widget, which has its own context.

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