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(Optional) Simplify creation by redefining `Create` method inside `InputModalWindow` class: -```C# -public static new InputModalWindow Create(bool ignorable = true) -{ - return ModalWindow.Create(ignorable); -} -``` - -So you will be able to call `Create` from it directly: -```C# -InputModalWindow.Create() - .SetHeader("Input Field Modal") - .SetBody("Enter something:") - .SetInputField((inputResult) => print("Text: " + inputResult)) - .Show(); -``` - Result: ![Preview](/images/example5.gif) @@ -110,5 +93,9 @@ Download latest `.unitypackage` release from the releases tab and import it in y Download .zip of this repository and extract all files from `Assets/ModalWindows` to your project folder. +# More windows +### Toast +![Preview](/images/toast.gif) + # Conclusion Thanks for using this asset, i will be pleasured to see any feedback :) \ No newline at end of file diff --git a/images/toast.gif b/images/toast.gif new file mode 100644 index 0000000..4d31321 Binary files /dev/null and b/images/toast.gif differ