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Probably use triangle strip like here: https://stackoverflow.com/questions/4319073/correct-format-for-loading-vertex-arrays-from-file
Initially just fill with a colour, but then can look into aliasing the edges, line caps etc.
For an opengl binding use ModernGL
The text was updated successfully, but these errors were encountered:
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Probably use triangle strip like here:
https://stackoverflow.com/questions/4319073/correct-format-for-loading-vertex-arrays-from-file
Initially just fill with a colour, but then can look into aliasing the edges, line caps etc.
For an opengl binding use ModernGL
The text was updated successfully, but these errors were encountered: