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Breakout.java
executable file
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Breakout.java
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/*
* File: Breakout.java
* -------------------
* Name:
* Section Leader:
*
* This file will eventually implement the game of Breakout.
*/
import java.applet.AudioClip;
import java.awt.Color;
import java.awt.event.MouseEvent;
import javax.swing.JButton;
import acm.graphics.GLabel;
import acm.graphics.GObject;
import acm.graphics.GOval;
import acm.graphics.GPoint;
import acm.graphics.GRect;
import acm.program.GraphicsProgram;
import acm.util.MediaTools;
import acm.util.RandomGenerator;
public class Breakout extends GraphicsProgram {
/** Width and height of application window in pixels */
public static final int APPLICATION_WIDTH = 404;
public static final int APPLICATION_HEIGHT = 600;
/** Dimensions of game board (usually the same) */
private static final int WIDTH = APPLICATION_WIDTH;
private static final int HEIGHT = APPLICATION_HEIGHT;
/** Dimensions of the paddle */
private static final int PADDLE_WIDTH = 60;
private static final int PADDLE_HEIGHT = 10;
/** Offset of the paddle up from the bottom */
private static final int PADDLE_Y_OFFSET = 30;
/** Number of bricks per row */
private static final int NBRICKS_PER_ROW = 10;
/** Number of rows of bricks */
private static final int NBRICK_ROWS = 10;
/** Separation between bricks */
private static final int BRICK_SEP = 4;
/** Width of a brick */
private static final int BRICK_WIDTH = (WIDTH - (NBRICKS_PER_ROW - 1)
* BRICK_SEP)
/ NBRICKS_PER_ROW;
/** Height of a brick */
private static final int BRICK_HEIGHT = 8;
/** Radius of the ball in pixels */
private static final int BALL_RADIUS = 10;
/** Offset of the top brick row from the top */
private static final int BRICK_Y_OFFSET = 70;
/** Number of turns */
private static final int NTURNS = 3;
/* Method: run() */
/** Runs the Breakout program. */
public void run() {
createBricks();
createPaddle();
setBall();
addMouseListeners();
setUpSpeed();
label = new GLabel ("click to play");
waitForClick();
remove(label);
while (ball.getY() < HEIGHT && countBricks != 0) {
moveBall();
pause(7);
checkForCollision();
}
}
/*
* create Bricks with different colors
*/
private void createBricks() {
color[0] = Color.RED;
color[1] = Color.RED;
color[2] = Color.ORANGE;
color[3] = Color.ORANGE;
color[4] = Color.YELLOW;
color[5] = Color.YELLOW;
color[6] = Color.GREEN;
color[7] = Color.GREEN;
color[8] = Color.CYAN;
color[9] = Color.CYAN;
int x, y = BRICK_Y_OFFSET;
for (int i = 0; i < NBRICK_ROWS; ++i) {
x = BRICK_SEP;
for (int j = 0; j < NBRICK_ROWS; ++j) {
bricks = new GRect(x, y, BRICK_WIDTH, BRICK_HEIGHT);
bricks.setFilled(true);
bricks.setColor(color[i]);
add(bricks);
x += BRICK_WIDTH + BRICK_SEP;
}
y += BRICK_HEIGHT + BRICK_SEP;
}
}
private void createPaddle() {
paddle = new GRect(0, getHeight() - PADDLE_Y_OFFSET, PADDLE_WIDTH,
PADDLE_HEIGHT);
// paddle1 = new GRect(0, 10, PADDLE_WIDTH, PADDLE_HEIGHT);
add(paddle);
// add(paddle1);
}
// @Override
// public void mousePressed(MouseEvent arg0) {
// // TODO Auto-generated method stub
// super.mousePressed(arg0);
// lastX = paddle.getX();
// }
@Override
public void mouseMoved(MouseEvent arg0) {
super.mouseMoved(arg0);
lastX = arg0.getX();
if (arg0.getX() < WIDTH - PADDLE_WIDTH) {
paddle.setLocation(lastX, getHeight() - PADDLE_Y_OFFSET);
// if (arg0.getX() < WIDTH - PADDLE_WIDTH) {
// paddle1.setLocation(lastX, 10);
// }
}
}
public void setBall() {
ball = new GOval(getWidth() / 2 - BALL_RADIUS, getHeight() / 2
- BALL_RADIUS, 2 * BALL_RADIUS, 2 * BALL_RADIUS);
ball.setFilled(true);
ball.setColor(Color.BLACK);
add(ball);
}
void setUpSpeed() {
vy = +1.0;
vx = rgen.nextDouble(+1.0, +3.0);
if (rgen.nextBoolean(0.5)) {
vx = -vx;
}
}
void moveBall() {
ball.move(vx, vy);
if (ball.getX() < 0) {
vx = -vx;
}
if (ball.getX() > WIDTH - 2 * BALL_RADIUS) {
vx = -vx;
}
if (ball.getY() < 0) {
vy = -vy;
}
}
private GObject getCollidingObject() {
if ((getElementAt(ball.getX() + 2 * BALL_RADIUS, ball.getY()) != null)) {
return getElementAt(ball.getX() + 2 * BALL_RADIUS, ball.getY());
}
else if (getElementAt(ball.getX() + 2 * BALL_RADIUS, ball.getY() + 2
* BALL_RADIUS) != null) {
return getElementAt(ball.getX() + 2 * BALL_RADIUS, ball.getY() + 2
* BALL_RADIUS);
} else if (getElementAt(ball.getX(), ball.getY() + 2 * BALL_RADIUS) != null) {
return getElementAt(ball.getX(), ball.getY() + 2 * BALL_RADIUS);
} else if ((getElementAt(ball.getX(), ball.getY()) != null)) {
return getElementAt(ball.getX(), ball.getY());
} else {
return null;
}
}
void checkForCollision() {
GObject collider = getCollidingObject();
if (collider == paddle && collider != null) {
vy = -(vy);
color1 = rgen.nextColor();
ball.setColor(color1);
paddle.setFilled(true);
paddle.setColor(color1);
} else if (collider != null) {
vy = -vy;
remove(collider);
bounceClip.play();
countBricks --;
// color1=bricks.getFillColor();
// paddle.setFilled(true);
// paddle.setColor(color1);
}
}
GRect bricks, paddle, paddle1;
GOval ball;
Color color[] = new Color[NBRICK_ROWS];
GPoint point;
GObject object;
private RandomGenerator rgen = RandomGenerator.getInstance();
private double vx, vy, lastX;
private int countBricks = 100;
AudioClip bounceClip = MediaTools.loadAudioClip("bounce.au");
Color color1;
private GLabel label;
private JButton but;
public static void main (String [] args) {
new Breakout().start(args);
}
}