-
Notifications
You must be signed in to change notification settings - Fork 0
/
[proc,skill_guide_data_slayer].cs2
174 lines (174 loc) · 5.76 KB
/
[proc,skill_guide_data_slayer].cs2
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
// 2743
[proc,skill_guide_data_slayer](int $int0, int $int1)(int, namedobj, string)
switch_int ($int0) {
case 0 :
switch_int ($int1) {
case 0 :
return(5, crawling_hand_4133, "Crawling hands");
case 1 :
return(7, swamp_cave_bug_4521, "Cave bugs");
case 2 :
return(10, cave_crawler_4134, "Cave crawlers");
case 3 :
return(15, banshee_4135, "Banshees");
case 4 :
return(17, swamp_cave_slime_4520, "Cave slime");
case 5 :
return(20, rockslug_4136, "Rockslugs");
case 6 :
return(22, desert_lizard_6695, "Desert lizards");
case 7 :
return(25, cockatrice_4137, "Cockatrice");
case 8 :
return(30, pyrefiend_4138, "Pyrefiends");
case 9 :
return(32, mogre_6661, "Mogres");
case 10 :
return(33, swarm_7050, "Harpie bug swarms");
case 11 :
return(35, swamp_wallbeast_4519, "Wall beasts");
case 12 :
return(37, killerwatt_7160, "Killerwatts");
case 13 :
return(38, vyre_24702, "Vyres");
case 14 :
return(39, molanisk_10997, "Molanisks");
case 15 :
return(40, basilisk_4139, "Basilisks");
case 16 :
return(40, sea_snake_5089, "Sea snakes");
case 17 :
return(40, terror_dog_10591, "Terror dogs");
case 18 :
return(42, fever_spider_6709, "Fever spiders");
case 19 :
return(44, sulphur_lizard_23043, "Sulphur Lizards");
case 20 :
return(45, infernal_mage_4140, "Infernal mages");
case 21 :
return(47, brine_rat_11047, "Brine rats");
case 22 :
return(50, bloodveld_4141, "Bloodvelds");
case 23 :
return(52, jelly_4142, "Jellies");
case 24 :
return(55, turoth_4143, "Turoth");
case 25 :
return(57, mutated_zygomite_7420, "Mutated zygomites");
case 26 :
return(58, cave_horror_8900, "Cave horrors");
case 27 :
return(60, aberrant_spectre_4144, "Aberrant spectres");
case 28 :
return(60, basilisk_knight_24276, "Basilisk knights");
case 29 :
return(62, wyrm_23040, "Wyrms");
case 30 :
return(63, obj_11845, "Spiritual rangers");
case 31 :
return(65, dust_devil_4145, "Dust devils");
case 32 :
return(66, fossil_island_wyvern_21507, "Fossil Island wyverns");
case 33 :
return(68, obj_11846, "Spiritual warriors");
case 34 :
return(70, kurask_4146, "Kurask");
case 35 :
return(72, skeletal_wyvern_6811, "Skeletal wyverns");
case 36 :
return(75, gargoyle_4147, "Gargoyles");
case 37 :
return(77, brutal_black_dragon_21391, "Brutal black dragons");
case 38 :
return(80, nechryael_4148, "Nechryael");
case 39 :
return(82, fossil_island_wyvern_21508, "Ancient wyverns");
case 40 :
return(83, obj_11844, "Spiritual mages");
case 41 :
return(84, drake_23041, "Drakes");
case 42 :
return(85, abyssal_demon_4149, "Abyssal demons & sires");
case 43 :
return(87, cave_kraken_3272, "Cave kraken");
case 44 :
return(90, dark_beast_6637, "Dark beasts");
case 45 :
return(91, hellpuppy_13247, "Cerberus");
case 46 :
return(93, smoke_devil_5349, "Smoke devil");
case 47 :
return(95, hydra_23042, "Hydras");
}
case 1 :
switch_int ($int1) {
case 0 :
return(1, spiny_helmet_4551, "Spiny helmet<br> (with 5 Defence)");
case 1 :
return(1, rock_hammer_4162, "Rock hammer & Rock Thrownhammer");
case 2 :
return(1, reinforced_goggles_24942, "Reinforced Goggles");
case 3 :
return(10, facemask_4164, "Facemask");
case 4 :
return(15, earmuffs_4166, "Earmuffs");
case 5 :
return(25, mirror_shield_4156, "Mirror shield<br> (with 20 Defence)");
case 6 :
return(32, fishing_explosive_6660, "Fishing explosive");
case 7 :
return(33, lit_bug_lantern_7053, "Harpie bug lantern<br> (not a light source)");
case 8 :
return(35, witchwood_icon_8923, "Witchwood icon");
case 9 :
return(37, insulated_boots_7159, "Insulated boots");
case 10 :
return(39, slayer_bell_10952, "Slayer bell");
case 11 :
return(42, slayer_gloves_6720, "Slayer gloves");
case 12 :
return(44, boots_of_stone_23037, "Boots of Stone");
case 13 :
return(55, leaf_bladed_spear_4158, "Leaf-bladed spear and sword<br> (with 50 Attack)");
case 14 :
return(55, leaf_bladed_battleaxe_20727, "Leaf-bladed battleaxe<br> (with 65 Attack)");
case 15 :
return(55, broad_arrows_4150, "Broad arrows<br> (with 50 Ranged)");
case 16 :
return(55, broad_bolts_5_4296, "Broad bolts<br> (with 61 Ranged)");
case 17 :
return(55, slayers_staff_4170, "Slayer's staff<br> (with 50 Magic)");
case 18 :
return(55, slayers_staff_e_21255, "Slayer's staff (e)<br> (with 75 Magic)");
case 19 :
return(57, fungicide_spray_10_7421, "Fungicide spray");
case 20 :
return(60, nose_peg_4168, "Nose peg");
case 21 :
return(60, vs_shield_24266, "V's shield<br> (with 40 Defence)");
case 22 :
return(65, amethyst_broad_bolts_5_3902, "Amethyst broad bolts<br> (with 61 Ranged)");
}
case 2 :
switch_int ($int1) {
case 0 :
return(1, enchanted_gem_4155, "Wilderness master<br> (no requirements)");
case 1 :
return(1, enchanted_gem_4155, "Draynor Village master<br> (after A Porcine of Interest)");
case 2 :
return(1, enchanted_gem_4155, "Burthorpe master<br> (with level 3 combat)");
case 3 :
return(1, enchanted_gem_4155, "Canifis master<br> (with level 20 combat)");
case 4 :
return(1, enchanted_gem_4155, "Edgeville Dungeon master<br> (with level 40 combat)");
case 5 :
return(1, enchanted_gem_4155, "Zanaris master<br> (with level 70 combat)");
case 6 :
return(1, enchanted_gem_4155, "Mount Karuulm master<br> (with level 75 combat)");
case 7 :
return(1, enchanted_gem_4155, "Gnome Stronghold master<br> (with level 85 combat)");
case 8 :
return(50, enchanted_gem_4155, "Shilo Village master<br> (with level 100 combat)");
}
}
return(-1, null, "");